Ecosyste.ms: OpenCollective
An open API service for software projects hosted on Open Collective.
github.com/azerothcore/azerothcore-classic
AzerothCore classic is a fork of MangosZero project
https://github.com/azerothcore/azerothcore-classic
9217fbf53ed40a72da7cfb789a756d428db64eee authored almost 10 years ago by neo2003 <[email protected]>
Using DB script command 34 (TERMINATE_CONDITION) was triggering an array out of
bounds access wh...
Thank you for pointing this out, @fgreinus.
5415cf16c4a5ae88bbf0e895d1ce7210001acb3f authored almost 10 years ago by evil-at-wow <[email protected]>2e8761f1b0fa714c84a9678bdb7f30db93c14f9d authored almost 10 years ago by Evildead666 <[email protected]>
e736152cb72831a413de1f037ad0c388d11f382e authored almost 10 years ago by Antz <[email protected]>
[SD2] Restore commit 'Mr Smite Weapon Correction'
06b1406b3585f28411396e241f538416f88767eb authored almost 10 years ago by Antz <[email protected]>eb688e7217ba970e019dc71c8887c2f4c3f2e5ae authored almost 10 years ago by Olion <[email protected]>
[Core/SD2] Major refactoring of SD2 script system
d6dbee86bd07175a6a862edf0b2dfbdeef615ad7 authored almost 10 years ago by Antz <[email protected]>a3038cc06954be801c7f74257cb039df98632dca authored almost 10 years ago by Olion <[email protected]>
d2d83d98b748070fafb9b096fe43a3929ec28c9b authored almost 10 years ago by Olion <[email protected]>
e842daa30a59d531cfc7cfa78753d34cf160c883 authored almost 10 years ago by Olion <[email protected]>
e28a446f2454161bc32a39363b1b9e65cfdbd3a6 authored almost 10 years ago by Olion <[email protected]>
312e0be0437dd0fccf5108e19e6ea420a721d475 authored almost 10 years ago by Foereaper <[email protected]>
66adfff9bae0c9616f2c637b1b18418189ff43d9 authored almost 10 years ago by Foereaper <[email protected]>
Thanks to lfxgroove
7c0c79400ccda48bd6bfa45c70521218e0326fdc authored almost 10 years ago by Foereaper <[email protected]>060ab0060d8cb7b5b98c7efaddcca3091dc32af3 authored almost 10 years ago by Foereaper <[email protected]>
Thanks to the original mtmaps and openmaps creators
a1f33ffd9fc38e242026f210cb45fbc946b3a7c7 authored almost 10 years ago by Foereaper <[email protected]>Basic version of Corrupted Mind spell for Loatheb encounter in Naxxramas (original) (cz2654)
0491c3d5a782b03af718e523851b1f324f25e25f authored almost 10 years ago by y1x2 <[email protected]>Fixed old bug where players where all are named "Unknown" after some log in / log out (cz2653)
a61bd665285782bf50a96cc1e54de49f1a470b11 authored almost 10 years ago by cyberium <[email protected]>[Spells] Heartbeat resist; [Core] UpdateMask refactoring
aa620b3a776d6c46cfdbe94a3205a725ba56eedf authored almost 10 years ago by Antz <[email protected]>7fcb0bb639c4f7b692ee2b324872c6774e253cee authored almost 10 years ago by Olion <[email protected]>
0e963b4555e4e264d7a96f37d6fd05f1ad7349fa authored almost 10 years ago by Olion <[email protected]>
This caused Clang to fail
1eb0c33e699a4a65f0d301d1d924df14d6dfff51 authored almost 10 years ago by Foereaper <[email protected]>This should hopefully fix clang build
fce53c9d60bcb68f26953b057f353a030ebabab0 authored almost 10 years ago by Foereaper <[email protected]>4b35099b7b39be3018c79c247a90feaf5fa8aff5 authored almost 10 years ago by Antz <[email protected]>
Travis should now run checks for both GCC and Clang, as well as run compile tests on both Linux ...
8a3750706ba7750ccea5c7b99adf910cf02faa65 authored almost 10 years ago by Foereaper <[email protected]>This should also fix Travis
83ed9c72eb6cad665d0f076e9cf0624e6e4278de authored almost 10 years ago by Foereaper <[email protected]>a46150be98c4c95fae9dde8412428f53131b3d19 authored almost 10 years ago by Foereaper <[email protected]>
057ae919a83a7a4af422fb44122b1b5a668b2fd1 authored almost 10 years ago by Foereaper <[email protected]>
Thanks to Trinity for some conceptual inspirations!
ff3f5344a96dd38cfedad07614770d19d4164988 authored almost 10 years ago by Foereaper <[email protected]>enhance readability and correct numbers
74289438892aaed7cae66fb7e98999d508c40d5c authored almost 10 years ago by Antz <[email protected]>93f6f9953acb2dc3b95b6d6ee7f29bc3d1f77417 authored almost 10 years ago by Evildead666 <[email protected]>
dfe72e4234462c462aa9936e883bad9a427ac2ab authored almost 10 years ago by Antz <[email protected]>
13c037972b4417ce0ec1904d750aec17d9d502bf authored almost 10 years ago by Antz <[email protected]>
28521a337bb2aec1c8a02ff27d6044b9170c2bf4 authored almost 10 years ago by Foereaper <[email protected]>
Used to be total number of players online.
Also limit shown players to 49 which is how it used ...
0894ff4720f0524ec2c1f700c9e54eebd76ba423 authored almost 10 years ago by Machiavell1 <[email protected]>Also clamp weather density for .wchange command instead of just return an error
Thanks to @Laiz...
4edda934a88b978a0c7858d8d72cd4e4b2c67601 authored almost 10 years ago by stfx <[email protected]>Get the designed eluna version instead.
63343716b52026f9195d17741cb28fbf93738d18 authored almost 10 years ago by Rochet2 <[email protected]>d6fc18dc37c90468f4029e3efb4ea11ec033dcee authored almost 10 years ago by stfx <[email protected]>
Username wasn't changed to uppercases, therefore the SHA1 hash is always wrong when users have l...
271b0312651e96c540e117cae227ce57e2189242 authored almost 10 years ago by Flying--Dutchman <[email protected]>64c781f42e5e3f7d12e41eafaf82c0d0e0fd75ab authored almost 10 years ago by xfurry <[email protected]>
Was changed to 1500 in tbc.
25cb227e14e2206ba77183904da06e9b2b15735b authored almost 10 years ago by krullgor <[email protected]>c68ae831b64c06809f54e1691ec040491a0d3733 authored almost 10 years ago by krullgor <[email protected]>
Attention DB-Devs:
The fields quest_template.RewMailTemplateId and .RewMailDelaySecs are schedu...
c9d7879cd9ef0da911b06760ab49fbaeab478d8d authored almost 10 years ago by schmoozerd <[email protected]>5feded2664aa63af19371a2b879b83354230debe authored almost 10 years ago by virusav <[email protected]>
Some NPCs can react to several emotes from player not only one.
Thanks @cyberium on nailing this.
f119a6119bba91155da65f986f36e7c7f9305c58 authored almost 10 years ago by kvipka <[email protected]>
606bcfc49513650eb2d522f832c5be34bcdad9dc authored almost 10 years ago by cyberium <[email protected]>
c6d699e8efe514b101983052f8fd85925616543f authored almost 10 years ago by VelVet <[email protected]>
5432d5e6217e31f4af5452f1492aafb906473c2e authored almost 10 years ago by Foereaper <[email protected]>
Linux didn't like game and sd2 sharing the same pch structure
7cf82e2b2a70032701adcec2ea1d72d2680fe314 authored almost 10 years ago by Foereaper <[email protected]>
1 - Implement generating path ( where unit can walk - there blink will available )
2 - Implement...
4de5fa35439d933a9d919622366a30ccbed42251 authored almost 10 years ago by cyberium <[email protected]>
57f1039eceb2c833d1a50d46c547c03fff1bba03 authored almost 10 years ago by xfurry <[email protected]>
93aef79e8a933bf6506a6a47dddbf8869b859263 authored almost 10 years ago by schmoozerd <[email protected]>
Based on (c2613) by @Laizerox
15bd01600e6efe896f4cb4a1f8eed17d74c81a14 authored almost 10 years ago by Antz <[email protected]>960e2f3252925b5e77c2708c25e7ff30ff93c5fb authored almost 10 years ago by Antz <[email protected]>
Rewrite Waypoint related commands (c2612)
Toggle the commands .wp add .wp modify and .wp show to...
e8eb4b3b94bebbff1272530e374be7d8fc21cd69 authored almost 10 years ago by Antz <[email protected]>
- Select a creature and type ".mmap path go" to move to that creature using generated path.
- Se...
To use it
- You must be GM
- Select a creature and type ".mmap testheight" to view point (using ...
Improve random movement generator. (c2607) @cyberium
Now creatures will have possibility to mov...
c6210ba12cccc5bcbc3a4e83a0b4ec210a251c2d authored almost 10 years ago by cyberium <[email protected]>fec7b5cd5fa62f2a362f02656aef14281b7b8e47 authored almost 10 years ago by Foereaper <[email protected]>
Also introduce more symmetric behaviour for TARGET_FOCUS_OR_SCRIPTED_GO
c0b73d3fee954f271edde7beac0368f70521d86b authored almost 10 years ago by xfurry <[email protected]>missing break;
It caused a start-up error, besides being totally wrong.
My bad :(
347fb87b3d00a613bd2ffdc0a58d6932e44c9be3 authored almost 10 years ago by Charles A Edwards <[email protected]>cebb3244a0da1c0b60e4b683d4a2e33da5a0364a authored almost 10 years ago by Antz <[email protected]>
fb192cab4d5e9ae96ef6926bc575f514491b7c8e authored almost 10 years ago by vladimirmangos <noreply@github/com>
(c2604) @schmoozerd
* Move Weather handling from World to Map class
* Add new Map::SetWeather fu...
Apparently revision.h was ignored. Fixed now.
867df4dd7146138bb93ab0680b4a643ccf6a0641 authored almost 10 years ago by Foereaper <[email protected]>Restructured mangosd, realmd and some general cleanup
Moved docs to the correct doc folder
Mov...
ac236d5d47c804982af1ff4f6b3e4e5edccb2a49 authored almost 10 years ago by Foereaper <[email protected]>* Add SCRIPT_COMMAND_MOVE_DYNAMIC to move to a random point or towards another unit
* Toggle Ge...
4819ec8ebc3c8061bbac40ce75ef9e5aaf9b311a authored almost 10 years ago by schmoozerd <[email protected]>beb3522e2ae52f7b0a85ab81b5ca991837f8c31b authored almost 10 years ago by Foereaper <[email protected]>
Cleaned up SD2 structure
Still some tweaks that could be done to the cmake file, will come back...
d3f068660dcf53d38e9df2d51cd8e182b9b5e8b0 authored almost 10 years ago by Foereaper <[email protected]>0daecc28590c824de9c6c276f134d0737f678eb5 authored almost 10 years ago by xfurry <[email protected]>
This is the final commit to the Shared folder
f51e2700080691cf1df1ef7e5b1786aad612508f authored almost 10 years ago by Foereaper <[email protected]>Linux builds should now work as intended
532c701228101688f2466bb1460dabdc5b956413 authored almost 10 years ago by Foereaper <[email protected]>4f4b507434e77a3ce754cbf895a8bbf39aa987e5 authored almost 10 years ago by Foereaper <[email protected]>
081bdda60d0acde8ea3cf0f0839be10727cd516d authored almost 10 years ago by tarwyn <[email protected]>
(c2599)
This will set the movement flags and send SMSG_SPLINE_MOVE_* opcodes on movement change....
c9b37c73fa05ce13788393cef82831ac075a0fd0 authored almost 10 years ago by Antz <[email protected]>
Data structure that holds data from the gameobject_template table should
be used, not the creatu...
Cleanup of SD2 CMake file
Not yet done with this one, will restructure parts of the folder stru...
cd23a589e04d9ccbece70155c9511c1355343a89 authored almost 10 years ago by Foereaper <[email protected]>Removed unnecessary file group from Game CMake file
Tab cleanup from previous commit
f251a2630bed75f0aee3bf1605d7ccab0b3a3604 authored almost 10 years ago by Foereaper <[email protected]>CMake changes to shared folder restructure
Moved loadlib out of tools and into deps
Again, thi...
8a0e1167989e066bd53534618b0ad18663820386 authored almost 10 years ago by Foereaper <[email protected]>19e8bd03db5752bcdbb89f813ada64946f6e0ee9 authored almost 10 years ago by Foereaper <[email protected]>
f0f8c908fa61a09601b017e03f6929a8ff5c53ab authored almost 10 years ago by Foereaper <[email protected]>
This is the first of several cleanup commits, specifically directed towards the dependencies.
T...
ee1b174a27971498d6d6ea197f5f4dc6f7b14963 authored almost 10 years ago by Foereaper <[email protected]>c710687b8bf8a1cefced93737789d8ec45bf9f45 authored almost 10 years ago by Antz <[email protected]>
6bd6f53431f1de1adf92c97a12058a487a9f2b60 authored almost 10 years ago by rochet2 <[email protected]>
386f5374ab11bf650ed6ef29202ce7a482f1e968 authored almost 10 years ago by Antz <[email protected]>
c29f22d916ca52b3867ceab2895100bc586b5a9a authored almost 10 years ago by Antz <[email protected]>