Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/azerothcore/azerothcore-classic

AzerothCore classic is a fork of MangosZero project
https://github.com/azerothcore/azerothcore-classic

Fix false error display - Bloodthirst triggers

- Bloodthirst and Mortal Strike have same SpellFamilyFlags
- supress displaying "Spell::...

f75a8b9719179e56e31731220b489f4378d72217 authored almost 9 years ago by H0zen <[email protected]>
Merge pull request #74 from H0zen/develop21

Fix Devouring Plague

fd62f76df91ebd869debd2b0643b774489ad4aad authored almost 9 years ago by Antz <[email protected]>
Fix Devouring Plague

- issue https://www.getmangos.eu/issue.php?issueid=664

5247218df47398352029eee7f3db63a13d2a8627 authored almost 9 years ago by H0zen <[email protected]>
[SD3] Updated TAQ

605628c1b16c7e61b4a45d321e8d948dc8b1e674 authored almost 9 years ago by xfury <[email protected]>
[FIX] Fixed a logic error in EasyBuild

3d2d76c9d4fb766d4739dd11e036b2c0a9a1412e authored almost 9 years ago by Antz <[email protected]>
[Build] Updated EasyBuild to v1.5c

[ci skip]

a8962467e6838a9582e4d85c6752825e028c669c authored almost 9 years ago by Antz <[email protected]>
[SD3] Naxx: Gothik - redesign

77403d15d8934cf15de6df7c78fe7fcdcf2cce95 authored almost 9 years ago by Olion17 <[email protected]>
Fix uint32_t errors (VS 2013)

d02060c4a8fe5e8655054d40409892c574bb109c authored almost 9 years ago by Rochet2 <[email protected]>
Merge pull request #73 from Chuck5ta/develop21

Server-owned world channel (43860fb)

f42cb963b491335afadf5f4b74854b32025efc2f authored almost 9 years ago by Charles A Edwards <[email protected]>
Server-owned world channel (43860fb)

Case-insensitive channel name comparison for "world".

commit 43860fb on cabfever's repo

01899611942d9809f3e3c128e8c26202767eed73 authored almost 9 years ago by Charles A Edwards <[email protected]>
Merge pull request #72 from Chuck5ta/develop21

[Core] Chest with quest loot deactivation (2622b33)

07ecc566e5eb6d0353e7d7f5d338412e425674b4 authored almost 9 years ago by Antz <[email protected]>
Merge pull request #71 from H0zen/develop21

Various fixes - Gnomish Ray.

2cb1c7fc97c9ec36781ad6e19e4bef5ea6e882f8 authored almost 9 years ago by Antz <[email protected]>
Fix Gnomish Death Ray.

- The Gnomish Death Ray now properly charges and deals damage.
- TODO: more research on ...

c7f8748e6912695a385c2ec8ed85fcfdf8ccb978 authored almost 9 years ago by H0zen <[email protected]>
Chest with quest loot deactivation (2622b33)

commit 2622b33 on cabfever's repo

53184c9284e3ed5b400ef49dbe666b282ddef2bc authored almost 9 years ago by Charles A Edwards <[email protected]>
Fix Gnomish Ray Shrink.

- Not all possible side-effects implemented

0fd23fb68066edff06dbabf1a77eeb097b2328c4 authored almost 9 years ago by H0zen <[email protected]>
Fix Gnomish Mind control cap

- Issue [910](https://www.getmangos.eu/issue.php?issueid=910)

3cc509f55826635071c595bbcd90968435c353af authored almost 9 years ago by H0zen <[email protected]>
Fix Cannibalize

- Fixes [issue 911](https://www.getmangos.eu/issue.php?issueid=911)

4cc0cd2d5169c704d7dfc10007cd903a7a333374 authored almost 9 years ago by H0zen <[email protected]>
Update README.md

a9775fd4d27fb3d655ac9d9aacb7e9e4af888980 authored almost 9 years ago by Antz <[email protected]>
Update ChangeLog.md

5d5ef6f3724dd7cc46328d9e44fc7f2a60663838 authored almost 9 years ago by Antz <[email protected]>
[PlayerBot] Fix invalid table reference for playerbots

93fbd47079824956eb10b0d6530a46e7ef2d9111 authored almost 9 years ago by Antz <[email protected]>
[DB] Update World DB Expected Version

a52b932377b69be81020b7ce9f4666a113f5cc18 authored almost 9 years ago by Antz <[email protected]>
Merge pull request #70 from H0zen/develop21

[Core] Improve jerky player movement on high latency

1e80eeb826fb5727eb923ac3b6ee9d66751282c1 authored almost 9 years ago by Antz <[email protected]>
Merge pull request #69 from Chuck5ta/develop21

[Core] Spell class - Fix for inaccessible class data

497fa5236f3db3e6fb608fc700a465a13553d725 authored almost 9 years ago by Antz <[email protected]>
Improve jerky player movement on high latency

- On CMSG_PING we already know the latency from client.

f7fe9a119ad1192bd1c04c593a647e405af7d93f authored almost 9 years ago by H0zen <[email protected]>
Spell class - Fix for inaccessible class data

Accessor functions created for protected member, m_selfContainer

51ba36d56577016ff0103d294b33cff19764caec authored almost 9 years ago by Charles A Edwards <[email protected]>
Merge pull request #67 from Rochet2/elunaupdate

Support C++11 and update Eluna

f78f1e612ad48c3f15e356c34bb6b4c01de74eeb authored almost 9 years ago by Antz <[email protected]>
Support C++11 and update Eluna

Set compilation to use C++11
Updated Eluna version and applied all core modifications needed by ...

f81e455e3a68012ce7e7e9c78100e7907fab8672 authored almost 9 years ago by Rochet2 <[email protected]>
Indentation fix

Initial push messed up indentation, caused script not to run

1be0b35125a2c4ecb2187436c8546a2332b9abac authored almost 9 years ago by Foereaper <[email protected]>
Implement Appveyor Windows testing

b3e795bc1bf93e389950de20c6673eeca9e7f7a0 authored almost 9 years ago by Foereaper <[email protected]>
Merge pull request #66 from H0zen/develop21

Fix Unit::SetConfused to work on players.

7b3e65f5c6bbe86aded07b70d56d225b0acb6d0e authored almost 9 years ago by MadMax <[email protected]>
Fix Unit::SetConfused to work on players.

- Also removed a false positive from being output as error in MovementHandler.cpp

1a36f1c03978cfab168bb8af71365de5d03ef9e4 authored almost 9 years ago by H0zen <[email protected]>
[Core] Remove extra line from previous commit 03ea10a

423988884e37c5ca575b79d6ce8b789ad02c68ad authored almost 9 years ago by Antz <[email protected]>
Merge pull request #65 from Chuck5ta/develop21

fix by H0zen moved back to its original location

816a068b4086cbb274529157702f412bf40147e3 authored almost 9 years ago by MadMax <[email protected]>
fix by H0zen moved back to its original location

The condition statement has been moved back to its original location.

<runs away>

1ef8fddde798419aa275be0eded85879b7cdb14d authored almost 9 years ago by Charles A Edwards <[email protected]>
Moved condition related to mage casting on self

Moved condition related to prevention of casting on self.
Will check the other cores to see if t...

603e4a7dc56488ec4702983a8bda6782f35d1eaa authored almost 9 years ago by Charles A Edwards <[email protected]>
[Core] Fix Ground and EarthBind Totems

3864a18249fa2d9d73a7c646266531c92a87a561 authored almost 9 years ago by xfury <[email protected]>
[Core] Fix Grounding Totem delay bug.

fix the bug of grounding totem delay it's effect for 3s

d4113e6757db62d26fc0bd2e70d7d77ac2ffe74c authored almost 9 years ago by xfury <[email protected]>
[Core] Fix crash during gm .saveall

03ea10a6b8df481fd1f0e34ca72004235e839e96 authored almost 9 years ago by xfury <[email protected]>
Merge pull request #64 from H0zen/develop21

[Core] Fix Arcane Missile self cast bug.

f8f4d90dcfc89faed7b959e8858a1ed62d041f9f authored almost 9 years ago by Antz <[email protected]>
Fix Arcane Missile self cast bug.

- Fixes issue [987](https://www.getmangos.eu/issue.php?issueid=987)

7665177e2ac8ed8fd15a21156f04e5532a712329 authored almost 9 years ago by H0zen <[email protected]>
Merge pull request #62 from H0zen/develop21

Fix server crash on CONDITION_GAMEOBJECT_IN_RANGE check.

edd028cb36fd5d7ecb09b25d16b89ccdb3bfd3df authored almost 9 years ago by Antz <[email protected]>
Fix server crash on CONDITION_GAMEOBJECT_IN_RANGE check.

- This fixes issue [986](https://www.getmangos.eu/issue.php?issueid=986)

f946e030c6b670861d49df20deab8d828b904b63 authored almost 9 years ago by H0zen <[email protected]>
Update make_vmaps.bat

Minor text change

de40098ecfaa4a0a0ff8f6cfaa3efdb113a264e7 authored about 9 years ago by Antz <[email protected]>
[Tools] Merged Vmaps extractor/assembler, updated scripts

1a1abeec2a8bccf9b2935d36b59545342431bcca authored about 9 years ago by Antz <[email protected]>
Added `disables` table

Mostly backported from TC.
Changed table format (mapID in lower 16 bit, areaID in higer 16 bit o...

b34cfa0a4a7215968de21a37e37969128735d3ba authored about 9 years ago by Olion <[email protected]>
Merge pull request #61 from H0zen/develop21

[Aura] Minor fix.

9736786f04e608165bd4a65841f6ae9061e4c680 authored about 9 years ago by Antz <[email protected]>
Minor fix.

6b7a14390a516202baeb8edf22e6d7833c5e1c32 authored about 9 years ago by H0zen <[email protected]>
Merge pull request #59 from xfury/master

[Core]Fix temporary enchantment duration

36d1cfd4c5670c16969fe9b2daa6d717ed5e2879 authored about 9 years ago by Antz <[email protected]>
Merge pull request #60 from H0zen/develop21

[Core] Fix ACE_TSS usage.

25781d7765c665f46383d0cc80e78dc757944ee2 authored about 9 years ago by Antz <[email protected]>
[2016] Happy New Year from the MaNGOS Team

3967eddc87f741090cd6d93db60861098f80156a authored about 9 years ago by Antz <[email protected]>
[Tools] Updated Extractor

bd5323088523833ba5767fe3e5b666b97e45ec92 authored about 9 years ago by Antz <[email protected]>
[Tools] Extractor updates

d31e76be3df174dead4d4f253a8b4ffafd6de573 authored about 9 years ago by H0zen <[email protected]>
[Core] Correct sutble typo

539dbc18e3ed2c812a0363014b55f45ba04f4188 authored about 9 years ago by H0zen <[email protected]>
[Tools] Applied Extractor Updates

070682383970ae5002ed57cdd26e504fcf0d033c authored about 9 years ago by Antz <[email protected]>
Fix the description field for realm and characters database.

Also update the revision.h

d6af833bea362e61495acae0940b312e559a7647 authored about 9 years ago by H0zen <[email protected]>
Some minor fixes.

4b13b0bf18cb17a7a50e824786d944359970f419 authored about 9 years ago by H0zen <[email protected]>
Fix ACE_TSS usage.

- This fixes the infamous "ACE_Thread::setspecific() failed!: No error"
at servers' exit...

a13b03a91a5186d1bc6a33e02d388a0f9e23367b authored about 9 years ago by H0zen <[email protected]>
[Core]Fix temporary enchantment duration

504a7c3b88d943a03ed80701059aaab93f84cb1d authored about 9 years ago by xfury <[email protected]>
Merge pull request #58 from H0zen/develop21

[Build] Corrections to the build system.

e89cf4bc44191b6f1bb176c6c8d263626c3990dc authored about 9 years ago by Antz <[email protected]>
Corrections to the build system.

- FreeBSD does not support ACE_Stack_Trace
- Made internal ACE build symmetrical with it...

4292aeabb93a32da46d5cd5d1d7994fae4783824 authored about 9 years ago by H0zen <[email protected]>
Merge pull request #57 from H0zen/develop21

[Core] Some code cleanup

e2be5d0b8279d4cad40811bb212a07ffa1862b20 authored about 9 years ago by Antz <[email protected]>
Some code cleanup

a3510c5be8bd9e1e8094ee0e4cacccad70194389 authored about 9 years ago by H0zen <[email protected]>
[Fix] non initialised variable. Thanks xfury

02237aed8c0bdf0106866614389ca6843f217c3c authored about 9 years ago by Antz <[email protected]>
[TOOLS] Added unified extractor submodule

bcda3927f6b747585bb9f3e2653355481f9b06c8 authored about 9 years ago by Antz <[email protected]>
[Build] move core definition into cmake

3a5ab0b766a673a6e95be45484d324d1bb64cb78 authored about 9 years ago by Antz <[email protected]>
Tab cleanup

eb7f89e197d7469ac3c952bab696f03c6ce90a4d authored about 9 years ago by Antz <[email protected]>
[DBDOCS] Added dbdocs editor

db0f3e6d8a35eb6576ba1da3c1cbb2e3387618af authored about 9 years ago by Antz <[email protected]>
Stop motion of players when fear/confuse fades

53e80192cc6aa15dfa8fbc958a473329be11641e authored about 9 years ago by Olion <[email protected]>
[Player] Player movement interrupt when fear/confuse fades

Should be improved due to difference between StopMoving() and InterruptMoving().

86f478283d2ed7176e8cdebb6471ed4ea2193cc0 authored about 9 years ago by Olion <[email protected]>
[Spell] Warrior - Sweeping Strikes, do not drop aura when stance changes

A crude but efficient hack.
TODO Find a criteria allowing to group the spells with Stances>0 chec...

438eaf9d18e83a69c0eaec7c146291690cba4775 authored about 9 years ago by Olion <[email protected]>
[Spell] Rogue - Improved Sap

Probably, a better aggro management is needed. This will be known after an extensive testing of t...

c62e27a816c7b9563ad81af146ca0c9068432293 authored about 9 years ago by Olion <[email protected]>
[AI] Fake combat state is also a reason to prevent mob evade

f6cc5bed24592d5992bed7831a75302b135bc14d authored about 9 years ago by Olion <[email protected]>
[Pets] A bit better decoupling of the movement speeds of pet and its master.

db7da781a2c468f33591ddcd910bf547a9a34a08 authored about 9 years ago by Olion <[email protected]>
Merge pull request #56 from The-Great-Sephiroth/develop21

[Core] Update conf file to work with modern SQL servers

33289aca91b8577c407b4009d613631c7c5fd9fd authored about 9 years ago by Antz <[email protected]>
Update conf file to work with modern SQL servers

355c2ac04752677b9363f8db53c10b721959ce67 authored about 9 years ago by Ryan Ashley <[email protected]>
Merge pull request #53 from trimken/develop21

[Core] Improved Shield Block & Improved Sap

459c60c695ef07c734f27491f670695e32d0cc08 authored about 9 years ago by Antz <[email protected]>
Merge pull request #54 from H0zen/develop21

[EventAI] Improved logic in ACTION_T_CAST

ed4886b0b2f042d99e85ecea9f890a19b10b9a07 authored about 9 years ago by Antz <[email protected]>
Merge pull request #55 from xfury/develop21

[Core] Don't interrupt certain channeled spells

a0ad090ac5e86cd15579b0905d5ad32376abeb07 authored about 9 years ago by Antz <[email protected]>
Don't interrupt certain channeled spells

This will check for the combination of SPELL_ATTR_EX_CHANNELED_1 and SPELL_ATTR_EX3_UNK28 (possi...

066bb22948e8b589e5e0f8261323579d20b8d8b4 authored about 9 years ago by xfury <[email protected]>
Fixing a glitch.

bc0334472555f9249c85a0f205078b2d22500e56 authored about 9 years ago by H0zen <[email protected]>
[EventAI] Improved logic in ACTION_T_CAST

- What are the sources for combat movement and when to stop it.
- Also, introduced a check f...

4c7ce806ccbed7bb3c58b04befe5b4bd078c5873 authored about 9 years ago by H0zen <[email protected]>
Revert "Revert "[Rogue][Talent] Improved sap""

This reverts commit f533f4d379850e59283b8b2f9e2052cdb51695d1.

2827834b2d9b627c866cd8fbb45e3abdb04cc240 authored about 9 years ago by Nick <[email protected]>
Revert "[Rogue][Talent] Improved sap"

This reverts commit e18cdf6f96b20cf3ee9c5675dfa6251c1b8c2832.

f533f4d379850e59283b8b2f9e2052cdb51695d1 authored about 9 years ago by Nick <[email protected]>
[Rogue][Talent] Improved sap

https://www.getmangos.eu/issue.php?issueid=283

e18cdf6f96b20cf3ee9c5675dfa6251c1b8c2832 authored about 9 years ago by Nick <[email protected]>
[Warrior][Talent] IMPROVED SHIELD BLOCK

https://www.getmangos.eu/issue.php?issueid=783

4ed15a667038895831080f56a00f5d2b9e50b2e1 authored about 9 years ago by Nick <[email protected]>
[Deps] Dep library updated. Thanks H0zen/xfury

4b025de35b98987f87c5f8454b735cdd8be81927 authored about 9 years ago by Antz <[email protected]>
Merge pull request #50 from H0zen/develop21

[EventAI] Implementing CAST_FAIL_NO_LOS EventAI

e9711e3617b89a2faf6751b3ae524aec9e2673c0 authored about 9 years ago by Antz <[email protected]>
[DB] Update World DB to support v21.1.11

0642a1acfee97a16380cc1dfd4251a6fd1a94ddf authored about 9 years ago by Antz <[email protected]>
Implementing CAST_FAIL_NO_LOS EventAI

Tries to fix issue [85](https://www.getmangos.eu/issue.php?issueid=85)

33749b7dbe47d4ef09c9acb8df5f1645e84d84e8 authored about 9 years ago by H0zen <[email protected]>
[SD3] Updated to latest version

28a9c59c89055248b55289944d9617d3241e6903 authored about 9 years ago by Antz <[email protected]>
[Build] corrected cmake typo

34dd5e60c22f8b7c80eda3ce3e9e24279bcd3f82 authored about 9 years ago by Antz <[email protected]>
Merge pull request #49 from H0zen/develop21

[Core] More minor fixes for worldserver startup/shutdown on *nix

627ab06eb68ab42d446f1cdccdf0a470ef6c9e52 authored about 9 years ago by Antz <[email protected]>
[Core] Trap stealth implementation

Non-rogues may see armed (wild or enemy) traps only having proper invisibility detection and usi...

c75ac263d18624f51680eccb1533c6ebe81e0a8a authored about 9 years ago by Olion <[email protected]>
[Spell] Paladin reckoning bomb, finally (after 32fbe26e)

The whole implementation is hacky. Which is not surprising though: the mechanic of the "Reconing ...

0be8fb0447c80b1b87a804c271bcd45d0be901f2 authored about 9 years ago by Olion <[email protected]>
[Core] Added IsSpellHaveEffect

A workaround due to non-updated Eluna submodule

6f45db37b22ee4d3bbbe8462f5186dc64f0084b5 authored about 9 years ago by Olion <[email protected]>
Minor refactoring of detect visibility code

The predefined method of getting aura modifier is used for clarity.

0758271cf48093ac60000c4cfc99eb9a7231de33 authored about 9 years ago by Olion <[email protected]>
[Spell] Minor refactoring

Like HasSpellEffect method here, other now global-scoped methods from SpellMgr.h should be transf...

ef4564adfa61fe1801447054f88c2ea3cc901d6d authored about 9 years ago by Olion <[email protected]>
[Spell] Paladin Reckoning bomb with the limitation.

Should allow to accumulate the next swing extra attacks not above 4.

f26fb7adc603a9527418c9fa2560c1a6ee5928ac authored about 9 years ago by Olion <[email protected]>
[Spell] Extra attack: allow to accumulate only next swing extra atttacks

2714c63656ee75fc65cdfce3540dfe7dbbb0cce9 authored about 9 years ago by Olion <[email protected]>
[Spell] Extra attack: instant or on the next swing

Known issue: wrong combat logging order. Though the timestamp for spelleffect and instant extra ...

b35a53e2b92c191fff54023a7df05f77640e67f7 authored about 9 years ago by Olion <[email protected]>