Ecosyste.ms: OpenCollective
An open API service for software projects hosted on Open Collective.
github.com/EtherealEngine/etherealengine
iR Engine - Bringing us together on the open social spatial web. đ¤ đ đ đšī¸ đ§đŋâđ
https://github.com/EtherealEngine/etherealengine
The help icon tooltip of `AvatarPreview` control is not working when tested in `AvatarSelectMenu.tsx` file. As shown below
jerknose opened this issue almost 2 years ago
jerknose opened this issue almost 2 years ago
[Bug]: WebglRenderSystem error /admin/avatars
jerknose opened this issue almost 2 years ago
jerknose opened this issue almost 2 years ago
[Bug]: Will poor network connection rate affect the frame rate?
deerleo opened this issue almost 2 years ago
deerleo opened this issue almost 2 years ago
Refactor deprecated hyperflux action handles
HexaField opened this issue almost 2 years ago
HexaField opened this issue almost 2 years ago
[Epic]: UX Refactor / Storybook Process Update
jerknose opened this issue almost 2 years ago
jerknose opened this issue almost 2 years ago
Fix performance of shaders in hall demo
mrhegemon opened this issue almost 2 years ago
mrhegemon opened this issue almost 2 years ago
[Epic] VRM - Rebuild Avatar Source Rig
HexaField opened this issue almost 2 years ago
HexaField opened this issue almost 2 years ago
attachObjectInFrontOfCamera is broken with multiview
HexaField opened this issue almost 2 years ago
HexaField opened this issue almost 2 years ago
Particle Editor has broken UI and missing i18n
HexaField opened this issue almost 2 years ago
HexaField opened this issue almost 2 years ago
[Bug]: Changes to Prefab content is lost when saving scene
speigg opened this issue almost 2 years ago
speigg opened this issue almost 2 years ago
[RFC] Model Metadata Collider Standardization
HexaField opened this issue almost 2 years ago
HexaField opened this issue almost 2 years ago
[Bug]: CSM shadows overlap incorrectly
speigg opened this issue almost 2 years ago
speigg opened this issue almost 2 years ago
Add support for .avi videos
barankyle opened this issue almost 2 years ago
barankyle opened this issue almost 2 years ago
Async Spacewarp
HexaField opened this pull request almost 2 years ago
HexaField opened this pull request almost 2 years ago
LoopAnimationComponent should reference animation by name
speigg opened this issue almost 2 years ago
speigg opened this issue almost 2 years ago
Add GLSL Shader File Support (.vert/.frag) & Convert Existing Custom Shaders
AidanCaruso opened this issue almost 2 years ago
AidanCaruso opened this issue almost 2 years ago
Avatar scaling for different size bodies
HexaField opened this issue almost 2 years ago
HexaField opened this issue almost 2 years ago
[EPIC]: Switch from useState to useHookstate in client components
speigg opened this issue almost 2 years ago
speigg opened this issue almost 2 years ago
Face Tracking Visimes
HexaField opened this issue almost 2 years ago
HexaField opened this issue almost 2 years ago
Animate Movement while in Attached Mode
HexaField opened this pull request almost 2 years ago
HexaField opened this pull request almost 2 years ago
Improve Two Bone IK Solver by using Matrices and Dual Quaternions
HexaField opened this issue almost 2 years ago
HexaField opened this issue almost 2 years ago
Camera settings are not reset when exiting immersive sessions
HexaField opened this issue almost 2 years ago
HexaField opened this issue almost 2 years ago
Split TransformComponent into PoseComponent and ScaleComponent
HexaField opened this issue almost 2 years ago
HexaField opened this issue almost 2 years ago
VRM Loader has bugs
HexaField opened this issue almost 2 years ago
HexaField opened this issue almost 2 years ago
[Epic] Network all entity tree nodes
HexaField opened this issue almost 2 years ago
HexaField opened this issue almost 2 years ago
Targets & image APIs
HexaField opened this issue almost 2 years ago
HexaField opened this issue almost 2 years ago
Face tracking for IK & visemes
HexaField opened this issue almost 2 years ago
HexaField opened this issue almost 2 years ago
Persistent Coordinate Frames (PCF) Anchor UI
HexaField opened this issue almost 2 years ago
HexaField opened this issue almost 2 years ago
Network/webrtc & server state (user + peer middleware) refactoring
HexaField opened this issue almost 2 years ago
HexaField opened this issue almost 2 years ago
Revive Stereo 180/360 prefab player and CDN
HexaField opened this issue almost 2 years ago
HexaField opened this issue almost 2 years ago
Camera clip-through ground
HexaField opened this issue almost 2 years ago
HexaField opened this issue almost 2 years ago
[EPIC] Better performance scaling across all systems
HexaField opened this issue almost 2 years ago
HexaField opened this issue almost 2 years ago
[EPIC] Generalized asset optimization pipeline
HexaField opened this issue almost 2 years ago
HexaField opened this issue almost 2 years ago
Location should have option specify allowed avatars
speigg opened this issue almost 2 years ago
speigg opened this issue almost 2 years ago
Optimize avatar loading shader
speigg opened this issue almost 2 years ago
speigg opened this issue almost 2 years ago
Toggle Materials Button in Dev Tools
speigg opened this issue almost 2 years ago
speigg opened this issue almost 2 years ago
Persist User Eye Height Setting in User Settings Table
HexaField opened this issue almost 2 years ago
HexaField opened this issue almost 2 years ago
Unable to see notications
hanzlamateen opened this issue about 2 years ago
hanzlamateen opened this issue about 2 years ago
Investigate min.io as a replacement for local file server
hanzlamateen opened this issue about 2 years ago
hanzlamateen opened this issue about 2 years ago
[Bug]: Mobile phone cyclic loading
montage125 opened this issue about 2 years ago
montage125 opened this issue about 2 years ago
CI/CD Workflow Template for Projects
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
Splines and Camera Tracks
HexaField opened this pull request about 2 years ago
HexaField opened this pull request about 2 years ago
Modularise Editor Prefab Editors
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
Rethink structure (monorepo packages) and project folder structures
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
Add 8thwall Sky API
HexaField opened this pull request about 2 years ago
HexaField opened this pull request about 2 years ago
Serve Client From API
HexaField opened this pull request about 2 years ago
HexaField opened this pull request about 2 years ago
Projects are built with separate bundles using import maps
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
Serve client build from API pods instead of client package
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
Spatial Audio Convolution Node
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
Multiview Rendering Postprocessing Support
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
Remove top level style from XR UI
hanzlamateen opened this issue about 2 years ago
hanzlamateen opened this issue about 2 years ago
[Bug]: Avatar does not follow user in tracked space
speigg opened this issue about 2 years ago
speigg opened this issue about 2 years ago
[RFC]: Representing ECS System execution: A data structure and some applications
patreeceeo opened this issue about 2 years ago
patreeceeo opened this issue about 2 years ago
[Epic] Improve state / component API
speigg opened this issue about 2 years ago
speigg opened this issue about 2 years ago
[Epic] Persistent Anchors
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
Add Application Space Warp to WebXR implementation
mrhegemon opened this issue about 2 years ago
mrhegemon opened this issue about 2 years ago
Respawn at last stable position when player is out of bounds
speigg opened this issue about 2 years ago
speigg opened this issue about 2 years ago
[Epic]: Proper Editor Top Bar
dinomut1 opened this issue about 2 years ago
dinomut1 opened this issue about 2 years ago
[Initiative] Modularise the engine
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
Retargeting should force entire skeleton into a tpose before computing target skeleton
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
Replace implicit multi-peer avatar control with network authority actions
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
Positional audio only runs on nearby avatars
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
Editor history includes threejs objects, geometry, material etc data
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
[Fix] Add Component menu in the editor needs styling improvements
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
Add Tutorial for the Editor
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
[EPIC]: Clean up UX for assets/component loading and errors
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
[Epic] Immersive Homepage
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
[Fix] Feathers sync for project-build service
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
Add 'scope' object to AssemblyComponent, which holds labeled state data. Encapsulation access levels of 'public' and 'private' to start
dinomut1 opened this issue about 2 years ago
dinomut1 opened this issue about 2 years ago
'Create Assembly' context menu option in Hierarchy Panel
dinomut1 opened this issue about 2 years ago
dinomut1 opened this issue about 2 years ago
[Epic]: Prefab Workflow
dinomut1 opened this issue about 2 years ago
dinomut1 opened this issue about 2 years ago
[Epic]: Create Animation Sequencer
mrhegemon opened this issue about 2 years ago
mrhegemon opened this issue about 2 years ago
[Bug] Not all icons obey theme styling
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
Custom themes
HexaField opened this pull request about 2 years ago
HexaField opened this pull request about 2 years ago
Media Server Provisioning should not rely on Chat Module
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
[Feature] Select avatar to enter
montage125 opened this issue about 2 years ago
montage125 opened this issue about 2 years ago
Pods that crash should post their error to the analytics server to be preserved and read in the /admin/servers route
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
[EPIC]: Optimize and cleanup CSS
hanzlamateen opened this issue about 2 years ago
hanzlamateen opened this issue about 2 years ago
[Bug]: Newly-installed projects' settings not configurable
barankyle opened this issue about 2 years ago
barankyle opened this issue about 2 years ago
EE_ecs Blender Plugin
dinomut1 opened this issue about 2 years ago
dinomut1 opened this issue about 2 years ago
[Story] Merge Model Load and Save UI into One Component
dinomut1 opened this issue about 2 years ago
dinomut1 opened this issue about 2 years ago
Introduced Skaffold file
hanzlamateen opened this pull request about 2 years ago
hanzlamateen opened this pull request about 2 years ago
Migrate users from one instance to another
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
Video texture compression
speigg opened this issue about 2 years ago
speigg opened this issue about 2 years ago
Variable GitHub scope requests based on whether user is an admin or not.
barankyle opened this issue about 2 years ago
barankyle opened this issue about 2 years ago
[Story] ReadyPlayerMe crashes on iOS
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
[Story] Add saving progress percentage to scene save
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
[EPIC] Scene update/migration tool
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
[Story]: Loading progress uses sum of all asset progress
deerleo opened this issue about 2 years ago
deerleo opened this issue about 2 years ago
[Bug]: iOS device rotated from portrait to landscape causing the screen only showing half of the scene.
deerleo opened this issue about 2 years ago
deerleo opened this issue about 2 years ago
[Story] Collapse various settings tables into single generic table
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
[EPIC] Add OpaqueType typings
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
Login Page
montage125 opened this issue about 2 years ago
montage125 opened this issue about 2 years ago
[Story] Optionally use containerd vs traditional docker for k8s configuration
HexaField opened this issue about 2 years ago
HexaField opened this issue about 2 years ago
Highlight the more incarnate entrance
montage125 opened this issue about 2 years ago
montage125 opened this issue about 2 years ago
Launching long page
montage125 opened this issue over 2 years ago
montage125 opened this issue over 2 years ago
Space media area projection
montage125 opened this issue over 2 years ago
montage125 opened this issue over 2 years ago
[Story] Copy/paste entities with serialized gltf data
HexaField opened this issue over 2 years ago
HexaField opened this issue over 2 years ago
[Bug]: Grass Shader in Instancing Component is Rendered Behind Everything when Logarithmic Depth Buffer is Enabled
dinomut1 opened this issue over 2 years ago
dinomut1 opened this issue over 2 years ago
[Story] Depth based fragment culling
HexaField opened this issue over 2 years ago
HexaField opened this issue over 2 years ago