Ecosyste.ms: OpenCollective
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github.com/KinectToVR/KinectToVR
KinectToVR EX (Official)
https://github.com/KinectToVR/KinectToVR
NOTE: MSVC has a compiler error, and I'm not about to transition to g++ any time soon, so for no...
5a7567a6879c8a9ed3f6986d89f309f5ac6cfe6d authored about 6 years ago0bbd33be68931c6d9320cfeb93c635fcc91f394c authored about 6 years ago
63af882e374d26a72674700136df8d824d8416b5 authored about 6 years ago
Now, the window can be resized as much as you want, and the font size increased and saved in a c...
22aede7b31fe6eba4d79e8eae3028e0abf58469a authored about 6 years agoThe button only shows after the trackers are spawned to prevent potential vector index errors, a...
c0d7b5cad99590c6498f47ed2b00fb3dc2f411c4 authored about 6 years agoThe hips lag nowhere near as much now - vastly improving the V1's tracking 'feel'
13c8aaf9a793b8c26996ed4e205ed466a45bbfa1 authored about 6 years ago4d71b0b2c98f643b2515666b174cc54c2ae725c7 authored about 6 years ago
Now, the GUI and gui related functions will only update every few seconds (or at 30Hz for the w...
5be2f6bb8a59a7193b374d6fdc2c608604f44fc0 authored about 6 years agoPreviously, the bone was set to the correct one for the V2, but the V1 was actually reversed, so...
346dabeecfbc3bf87b3b8cb137dc902f65cf3252 authored about 6 years agoRight now, it's assumed that K2VR is going to be used for it's default purpose for the trackers,...
010a616d42c3abaf0a5ab9235bd2684d25aba636 authored over 6 years agoArray would be full of NULL, causing errors when it was accessed
662121194a54562b5107bc803403302596b5aff5 authored over 6 years agoThis is still very much a work in progress, and is intended to be followed by another commit whi...
f963bb597dcf3409a4bdc395497d18bea293920e authored over 6 years agoc099eac920dd115188c51773304ad601b4e219e0 authored over 6 years ago
3cacd7f7a6c10a17725e1b3aaa63e05490a81d8a authored over 6 years ago
009f254caa119029c298ddca1fc5553f899e7347 authored over 6 years ago
a366ef1c8922ebbc4ed83d95249560559470c138 authored over 6 years ago
Now the manual values are also updated with the values from analog calibration.
The steamvr men...
9ec4630de1b6a75486444de0034467e5d8d38859 authored over 6 years ago54f3d97e913d3250421a823e7c37f2668ccd961b authored over 6 years ago
Additionally, it warns if something went wrong now - and skips the function if it is already ini...
4e69612778025a5a936a3e621256cceacc81919c authored over 6 years agoAdditionally, trackers now override old greyed out ones, and the arrow is no longer updated ever...
8302e05284232f865672f14d0268e58008234f15 authored over 6 years ago
Also removed redundant string comparisons to remove tracker properties.
I'm considering creating...
4424d703f7e55e9c7de2c1f1e0e4ca0edc955803 authored over 6 years ago
Now, if the inputs are correctly bound in the menu, joystick and trigger output values to console!
b13c308a861f18f7b444645fb8bd97527520908d authored over 6 years agoThe color and depth aren't internally used for skeletal tracking in K2VR, so when something need...
743403d1c6b38ab6f9730df8548eeb50a139107c authored over 6 years agodd61b297257d9bcbf2693bab20cebf10619d0c15 authored over 6 years ago
6a30f66f8ba67667fe75082e14a3e63e116f2733 authored over 6 years ago
In the new openvr sdk, it states in the wiki that in utility mode "Only the IVRSettings and IVRA...
ffa0e810d1a020cbaddb27e09340fa9ee7941969 authored over 6 years agoPreviously, if the body frame was invalid, it was never released. And in any case, the reader an...
746706e083cff0ec9a955225da69e42dbf6fc2c6 authored over 6 years ago33f28276f91a536bdc437e512ecf2663d6cd3fe9 authored over 6 years ago
e998f66b99530d6398351339338a9e7be125eff1 authored over 6 years ago
In order to try and track down this performance degradation bug, the programs are now console, a...
eec77b5880d36d4d0a81c1bbc001f7276b4b095a authored over 6 years agoa32de85e5d4402a8e3f720afd937acae55987c89 authored over 6 years ago
8750e98fc2d12b22ef02bf07c3e97b1d4c4fdc53 authored over 6 years ago
It seems that nonascii characters can't be used in the absolute file path for OpenVR calls, so f...
a939310cf312ce1524fa560ca8955adde676a250 authored over 6 years ago2ec251764211c7ac14938e62057ffdefbc5d6e0e authored over 6 years ago
c4ba42897631bc28089fb3b67ca968e6cd0f9c97 authored over 6 years ago
The new skeleton tracker is still in progress, so that is commented out until it's fully impleme...
e0bc65c6eca70345c4977273419e965ae2b568dd authored over 6 years agoa69c30a12aac02293ea41030845d6c90ce71a856 authored over 6 years ago
From the last commit, build events were screwed up so that the KVR libs weren't being transferre...
06993ea16c22dc9c2e8f5d44ead84c2cca3399c4 authored over 6 years agoCommented out due to having to investigate performance degradation bug.
39a3cfac55515716935a5b7c63d5b83d9a096f99 authored over 6 years agoRedundant Playspace mover stuff in configs removed. Configs will still be back-wards compatible,...
81dbf059127823684ce8da7c54d17af31239bbcd authored over 6 years ago18204ff6bfd7b535bc11cb4e4b070c3d46cd70ce authored over 6 years ago
For now, the properties are set as controllers. Copy pasting my message for Greg
Alright Greg, t...
632214dde5c40ab162858f45cc06f4b78feb1e78 authored over 6 years ago
Bunch of people ushering me to put a tip jar account or something on to donate, and I've always ...
4e4b48715cf56f34c494eec8fd0fb8da92572e38 authored over 6 years agoEach temp tracker in the GUI selection also stores the position tracking option (IMU, Skele etc....
b28311c8fc6fcb9da404cf381659546634a6191b authored over 6 years ago
Big commit here, so from the top.
Still deciding on how the new tracking system is going to func...
Added in PSMoveHandler GUI support to start and stop the handler.
All device handlers will have ...
The pool should allow for devices to more easily allocate data points for trackers to use within...
acf706a4ab53e8464080f89f9f478d2b8c6f4a8a authored over 6 years agoThe project itself is hosted on naelstrofs git, and is fairly easy to set up anyway, and doesn't...
6d5fc3da3091813d39457653a4113fcaa30d1ae2 authored over 6 years agoedbf5a202178c569362366209bd5708b96b55aa8 authored over 6 years ago
6afe7d89eb4938017baf17c2c9bd89e4d5fee052 authored over 6 years ago
79fd47542592121a949f7f20db0e090be76a2d6b authored over 6 years ago
1ad1a5966327f001ec5ebac57546a77c60daeeb7 authored over 6 years ago
648c3fd977607070403115771a30b11070eb7fc1 authored over 6 years ago
71824970623bec4392588b9ccedbb0f0d705e2ee authored over 6 years ago
DLLS are also now copied over automatically from the externals/dlls folder in a post-build event...
09f274a6f2659764fe6d7400fe1f7cf65deef604 authored over 6 years ago217a6957f3a9421c0cf420bd1b36f4306ddc49f3 authored over 6 years ago
2d3b7bab6636b5461351899185a4b4613bbedd0d authored over 6 years ago
This reverts commit 8255b1f524f95dcd024f89d860c3a2f10f8f80ec.
f954d8b64d84b847f64f8692b4b86df3ccd9f2d5 authored over 6 years agoThis reverts commit 8255b1f524f95dcd024f89d860c3a2f10f8f80ec.
08157830f8d18e17956a34673ed630c2dc7d561e authored over 6 years ago8255b1f524f95dcd024f89d860c3a2f10f8f80ec authored over 6 years ago
Can just include the smaller and prebuilt binaries
9d99413a03a69583dec85bb49655efb90891a16b authored over 6 years ago502ee5cb5bd1add8b432d443607ba5020f9b3788 authored over 6 years ago
efa51a8467a9bd01b2ce2023bfffdeecaad95c8a authored over 6 years ago
87f606b31a56cad099af77a74616adbb630d14b8 authored over 6 years ago
873a08376057f93941a8c0e8358bb4b6020c5915 authored over 6 years ago
1b7f2e7ac87ba524617e554e0fe8468c137f9e87 authored over 6 years ago
879a169e4aa1a0eda4d108a261ff849faf8ed0de authored over 6 years ago
9a9a066f7484703ff0c2e1aa7c63eb3a3db33871 authored over 6 years ago
ee6a03895f5999ab60e147db6091b9b32326d2d5 authored over 6 years ago
ea98e8cf1d0df7ec8a5779c29cdb1a6096f34f5c authored over 6 years ago
5fb4563344aff41aa6a6bf734a0727773485b1a6 authored over 6 years ago
373c01a1c5369c2f024a186c7b38cbc17641f7f1 authored over 6 years ago
8ea31f6a53a05e79e2e3c5e283187994d0ac06f8 authored over 6 years ago
Further work needs to be done in the design of this whole tracking system, but this extractVRTra...
3432a32b57607672d9a101b53d8d664f0a1308bb authored over 6 years ago1-5 controllers can be registered depending on how many are connected, and whether they are psmo...
0421c3f4210a1af8c0f8764beff2cb60dc517dfb authored over 6 years agoThis is in no way the final version - and will cause errors if three trackers aren't spawned, an...
91f6a846666ccf7de1fefbc0dc89970c5f575900 authored over 6 years ago23e705185ec2c1b347beafe79252584e299d8b21 authored over 6 years ago
d1600363d41aad05222183c69f821dfb37e06fb7 authored over 6 years ago
Most of the performance loss and lag was in calling this every frame, for each tracker - when it...
57e4d7f2ec4d6113b0f198a06e96814dab62547e authored over 6 years agobc88c160d1fa7215e1cd14252ea8684eca01e9ff authored over 6 years ago
This will allow the kinectless process - say, something not actually relying on the kinect, to u...
02201bd6f211778c98b6c68633675eff6ff4a8d4 authored over 6 years ago
Added K2VR to the dependencies for Kinectless
Changed the 'initialised' inherited variable from ...
Mostly taken from the SteamVRBridge version of psmove, as it is currently completely broken, and...
2341b54a1038a7aca9423f8bccaac8e5f691c245 authored over 6 years ago
New way is gonna allow for modularity in the trackers:
Tracker id's can be added to a list/chang...
This is mainly useful for testing out the PSMoveService stuff
Currently uses a fake kinecthandle...
8b7a45e13c615ba2167d68e73b5e916b87beb719 authored over 6 years ago
A simple test class has been implemented, where it activates the light in the controllers, and i...
9c6cc75122e659fadfddf6611cb5dc2375d64698 authored over 6 years agoPreviously, the derived class vector was storing the classes as the Base class - meaning no over...
3ce0822a7be2db5abbdc81a4cf00c5bfb3feea55 authored over 6 years agod93cd38ac931874fa925aab66cfd62a1a2728146 authored over 6 years ago
440ca1b729fea436834957ba2f60fe008f4f464c authored over 6 years ago
fbce790048977675a1602221500e80d9453e8de6 authored over 6 years ago
Needs recursive submodule init+update. Prebuilt libraries need to be extracted to "external\*". ...
f7ec69c42b59b6831dc73324febf03c0b494a58a authored over 6 years ago53dd4ebac76147af907d0bb8e4385022b2e3df87 authored over 6 years ago
53d2bb809b2cbe172d0f43832781e80dbec5b6c6 authored over 6 years ago
Fuck. There's some issue in my implementation of the GUI, where everything stretches and gets ou...
03df10f4ba537a42550d9b75fb9d3c44e09a0fc6 authored over 6 years agoecde2d28d4b969866701b34dea73bdb1c87b6baa authored over 6 years ago
The sfml font loading stuff doesn't need an absolute path, it can just use a relative one, but a...
db07af11fdd97b6abcde98bb30699945ec03f06e authored over 6 years agoGit fucked up and didn't commit the last proper changes
c76324ecd977ba9b0024cb546f51eb0a9b4513c1 authored over 6 years ago