Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/alvr-org/ALVR

Stream VR games from your PC to your headset via Wi-Fi
https://github.com/alvr-org/ALVR

Add client management on the launcher.

Improve client management on server.

5167b6b8fdfb8f1b95fbbfd50bc81b4f92616dfd authored over 6 years ago by polygraphene <[email protected]>
Remove unnecessary files.

3aa8042586be6bd38fb7df3a19f019c3d0076647 authored over 6 years ago by polygraphene <[email protected]>
Rename project.

Remove unused SRT related codes.

11f0920900ed48a8e4fded2e4abf89c7ed7af75d authored over 6 years ago by polygraphene <[email protected]>
Add gitignore to *.aps

8a5bab89952715193856c64861c5923e25ce965f authored over 6 years ago by polygraphene <[email protected]>
Change solution name.

661af2d574a8b6142cccdcf6b22d2e6639646ffb authored over 6 years ago by polygraphene <[email protected]>
Change project name.

6a10bd6f4fc1eb1aae80066534799c74d7fc309f authored over 6 years ago by polygraphene <[email protected]>
Remove unused codes.

Add some debug commands.
Fix the alpha blend of layers.
Add Launcher GUI.

c93487fb19bad956949c30ba4bee7c4e067b7d20 authored over 6 years ago by polygraphene <[email protected]>
Add multi layer support.

Accumulate layers on each call of SubmitLayer.
Add alpha blend state on drawing layer texture...

dc81500e89e9a1586395e7fe4185bf1afdd80e5d authored over 6 years ago by polygraphene <[email protected]>
Eventually, we kill the mislabeling of FrameIndex in the packet. And we got smooth head tracking on Gear VR.

This is because buffering of NvEnc (nExtraOutputDelay) and misleading arguments of SubmitLayer.

36fc7cac52c14f4d61261de03fec9aa04e2cb96b authored over 6 years ago by polygraphene <[email protected]>
Listen local control port to control some settings.

Many debug codes.

6e7e657706907c751f1781a3d5cb9d1769551356 authored over 6 years ago by polygraphene <[email protected]>
Fix the bug of drawing procedure of scale textures. We passed &m_pVertexBuffer to IASetVertexBuffers method, but this cause wrongly Release of vertex buffer.

9a92d5708f74541b39720cb23d87f1cdaabde830 authored over 6 years ago by polygraphene <[email protected]>
implement IVRDriverDirectModeComponent

add DirectX drawing for scale direct mode textures (not works now).

50fca851e65c432036067732adf022ae232279f8 authored over 6 years ago by polygraphene <[email protected]>
UDP Socket

Some tracking fixes

5de796a35c92b80d6c7d52d38bfd1dc07a175ab6 authored over 6 years ago by polygraphene <[email protected]>
pose tracking works

ef7df2f0be79764c8f6b42ca51638d17ecd93b3f authored over 6 years ago by polygraphene <[email protected]>
add srt support

ca5ea5d506d4ed7cc791d067fe0bda5ad36cdf76 authored over 6 years ago by polygraphene <[email protected]>
Some refactoring

Listening UDP incoming request

45b4cd0cdb75d49c257986bc713a76ab375ba9d3 authored over 6 years ago by polygraphene <[email protected]>
Remove unused codes

8f20e5ec1b825c2a379969d66ff655d67a6f69af authored over 6 years ago by polygraphene <[email protected]>
gitignore

29423d9177463d70e6e4dc2e63c1b725bacfa077 authored over 6 years ago by polygraphene <[email protected]>
Add parameters to control nvenc options.

5149192c6fe8a0e69592834e0f6ca1815c21311c authored over 6 years ago by polygraphene <[email protected]>
add directxtk nuget package

6b4d27df98a11d7415b57d4898ab6d0ca33d9647 authored over 6 years ago by polygraphene <[email protected]>
NvEnc and driver now work

27c071e126ac16d52ae36c6b9ee1b335748ce260 authored over 6 years ago by polygraphene <[email protected]>
Add NvEnc sample codes

3ca3661b78630ffe029f05f32d2bf8c0b0e92630 authored over 6 years ago by polygraphene <[email protected]>
Updated MATLAB sample

da13899ea6b4c0e4167ed97c77c6d433718489b1 authored over 7 years ago by aleiby <[email protected]>
Initial revision

65f34f8b2db5b9490e96ac0e59c21c34824509b5 authored over 7 years ago by Aaron Leiby <[email protected]>