Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/LawnchairLauncher/hoko-lite

A slimmed-down version of HokoBlur.
https://github.com/LawnchairLauncher/hoko-lite

update compile configuration

da8ec993a74835f265a6e423f68bf88dd6e38eba authored almost 7 years ago by yuxfzju <[email protected]>
update username

265d4199941c8fbd0172d0b11d50dfb898f02e44 authored almost 7 years ago by yuxfzju <[email protected]>
适配cmake构建

363db36f876df2b64fb656116bc99a26172b1805 authored almost 7 years ago by yuxfzju <[email protected]>
适配gradle 3.0+

5cb195ad836c05f2d5943b91ac55384346bb4aa1 authored almost 7 years ago by yuxfzju <[email protected]>
add documentation

1f9e0f3dd7a847813e4b2a050afc621d99957841 authored over 7 years ago by yuxfzju <[email protected]>
fix global ref leak

101f9dffbfec85131c917a9c40c28111c5926868 authored over 7 years ago by yuxfzju <[email protected]>
修复状态栏造成的显示错误

8a498d6710621b92a3d7968ac7cab7bfeb9d18b2 authored almost 8 years ago by yuxfzju <[email protected]>
图片的分块并行处理

3e270ee73d4c78b4cbf4f7453620741444b40286 authored almost 8 years ago by yuxfzju <[email protected]>
拆分box blur两个方向操作

057e87cff835a833a183c2938a73f89b8027b821 authored almost 8 years ago by yuxfzju <[email protected]>
拆分native stackblur两个方向

2b9ef46f9a0fc292aa048e5639171ae0b09880eb authored almost 8 years ago by yuxfzju <[email protected]>
StackBlur拆分横向纵向

7a44c5dd4522c764701fecd7f9cd6e01c7a34ad6 authored almost 8 years ago by yuxfzju <[email protected]>
增加对bitmap的native操作,修复4.4一下opengl shader compile的错误

1eaf6a3d6fc74553d3eb8f8dcba43b311a19f82c authored almost 8 years ago by yuxfzju <[email protected]>
重命名Generator

1fe4edabefc2f05fbf3237687b832a5348d44915 authored almost 8 years ago by yuxfzju <[email protected]>
统一离屏和屏上渲染接口

bbe47a1ff69c25d0e98630fd1230a4b712ccff80 authored almost 8 years ago by yuxfzju <[email protected]>
调整renderer接口

e1e18edcc496ad66db2e1efa3fbf34eb7aeb7760 authored almost 8 years ago by yuxfzju <[email protected]>
ThreadLocal线程隔离,修复多线程OpenGL方案

3c85e9f5fa5c311c3c1a61920b906991cab62685 authored almost 8 years ago by yuxfzju <[email protected]>
修改注解,增加upscale的控制

4f95bff1b7c1b0f82426329553f00a97b6f712e3 authored almost 8 years ago by yuxfzju <[email protected]>
使用建造者模式产生BlurGenerator

3fd6563343239cd4b8e1b59e3e5d55242182b9ff authored almost 8 years ago by yuxfzju <[email protected]>
修改默认参数

12f7cd1885b454ff277f0bf921088625531eb700 authored almost 8 years ago by yuxfzju <[email protected]>
blurdrawable初始化的黑屏

844057cf188c6cc2f52d9f45a41641af3a2292ba authored almost 8 years ago by yuxfzju <[email protected]>
解决代码混淆引起的crash

4aa4ccdee2e7dfe5b1a0392c42dbc75cb4f0a0cd authored almost 8 years ago by yuxfzju <[email protected]>
加入异步模糊调用

2ff81a86c0908a03fead8d8fd6de39abdc273e4e authored almost 8 years ago by yuxfzju <[email protected]>
适配blur库

d3d5d758a8923c1f17bdf9a297314db4bed77a37 authored almost 8 years ago by yuxfzju <[email protected]>
精简代码

2811735e371082610d22a32aff136311e946322d authored almost 8 years ago by yuxfzju <[email protected]>
调整代码结构

018987f51a29f5abedfcf2b14c7852e813d6380a authored almost 8 years ago by yuxfzju <[email protected]>
修复多个functor造成的相互覆盖问题

c6094f153d106623583e7739ff1c4226b57e7311 authored almost 8 years ago by yuxfzju <[email protected]>
修复margin为负的显示错误

28b714b1bebe55b10beca7824f7084bb808da2a5 authored almost 8 years ago by yuxfzju <[email protected]>
模糊的ViewGroup

28abf0e0f6c673fca6c483c7b0e4d7d3eecf4e2e authored almost 8 years ago by yuxfzju <[email protected]>
调整代码结构,重命名

09fab93f871f2efee654a3682563ee51aa016074 authored almost 8 years ago by yuxfzju <[email protected]>
优化离屏渲染代码

3a59f6c9acf6ce7ca3ece78822145ae873d8ea6c authored almost 8 years ago by yuxfzju <[email protected]>
简化离谱渲染部分代码

ad4d41e6c5fe7fc7c37c6f6bdd6dad3d62a844f3 authored almost 8 years ago by yuxfzju <[email protected]>
完善生命周期

3ab7091131441b0a6089d23f4793a4904cb79fed authored almost 8 years ago by yuxfzju <[email protected]>
引入动画,优化shader代码提升性能

df46eac85224c2469f6c5ac53e84ea0d4c89226c authored almost 8 years ago by yuxfzju <[email protected]>
重命名

b3546e6ecf0209b4c2af829717949e95c59798c5 authored almost 8 years ago by yuxfzju <[email protected]>
合并两个方向的模糊操作

823c8a03d2cb49556454ccb014298f46724580d9 authored almost 8 years ago by yuxfzju <[email protected]>
优化代码结构

263d2b8bf4bc1bd95bbe976e0085c3bc61ce1b98 authored almost 8 years ago by yuxfzju <[email protected]>
优化Program部分代码

d4e148137af4052535f03f76fff0dcd8be85cb01 authored almost 8 years ago by yuxfzju <[email protected]>
删除冗余代码

bdb6275487e628ceda7f49a1bcf2c355a87cd7cf authored almost 8 years ago by yuxfzju <[email protected]>
FrameBuffer的bind操作

86575a35c6a963b3475b581c21c967e93eb36f80 authored almost 8 years ago by yuxfzju <[email protected]>
FrameBuffer缓存

11f435aad32373b84e341cc6aad8f5ec950dd2e8 authored almost 8 years ago by yuxfzju <[email protected]>
纹理缓存实现

c63cf5737877fa8acbb3870751f6f3a63abae2e4 authored almost 8 years ago by yuxfzju <[email protected]>
Texture的缓存封装

f0a3c34b4577a608cabf3edeec7444622212dd95 authored almost 8 years ago by yuxfzju <[email protected]>
修复5.0和5.1系统

19583ad8c903132be310b13b3cda84e7852d9126 authored almost 8 years ago by yuxfzju <[email protected]>
软件绘制的保护

701302c81e548760debaab1a37191e0fc11e1acc authored about 8 years ago by yuxfzju <[email protected]>
修复编译器bug,删除无用glsl代码

b00b9f607071ca1b4548e0324cbe77ce1d031365 authored about 8 years ago by yuxfzju <[email protected]>
加入down和up scale

855a1f22b0126b7f17107ee0fca15eaf4ff691b2 authored about 8 years ago by yuxfzju <[email protected]>
调整比例

e6b0996286df2682d95e2648178f2db10caf0a3d authored about 8 years ago by yuxfzju <[email protected]>
基本完成

9dc2f86efe04106e454dda2533d1b6e37fcb27ba authored about 8 years ago by yuxfzju <[email protected]>
实现横纵向模糊流程

d4219dac24e7384cd3ba09bce27c197581574db6 authored about 8 years ago by yuxfzju <[email protected]>
翻转绘制方向

996c8564f7299f3c43e1d1056519f7b87d951ba3 authored about 8 years ago by yuxfzju <[email protected]>
调整MVP

c558c95ebdd3169cda20dcd9808d2c179037b464 authored about 8 years ago by yuxfzju <[email protected]>
基本流程

e129f578332575f9d7f7da1e7f1bf2079c53586b authored about 8 years ago by yuxfzju <[email protected]>
纯色opengl显示

0fad1dfa81aa628e9f89d272ed86c394fa653887 authored about 8 years ago by yuxfzju <[email protected]>
delete pdf

66909c5ed6b2719350cbf3299ca062cf4263fe7c authored about 8 years ago by yuxfzju <[email protected]>
获得callDrawGLFunctor回调

ae08e7d12f30c13e6e00745c316bb855026da50f authored about 8 years ago by yuxfzju <[email protected]>
readme

1d44058b3daf73964c578636a08b46e23601acf3 authored about 8 years ago by yuxfzju <[email protected]>
modify ppt

60c54adf201f3b93fb972ae47f579c42f5166976 authored about 8 years ago by yuxfzju <[email protected]>
glsl修正

a6ef44070915e3d63723c304f0e547cef1d6d31d authored about 8 years ago by yuxfzju <[email protected]>
经过Canvas从Native回调Drawable

7b4353a54c173a3480e88442ba08e123fa06e7f6 authored about 8 years ago by yuxfzju <[email protected]>
Rename stackblur.rs to Stackblur.rs

a6dd887f1eeed838e972feec64c1973691c20ac9 authored about 8 years ago by yuxfzju <[email protected]>
RenderScript在低版本系统无法工作的bug修复

0bbfbedd1bed2de778c58108a4e027c2808dfefe authored about 8 years ago by yuxfzju <[email protected]>
修复5.0以下系统bug,GLSL中对浮点数不要加f后缀

0f70e368dbc63ad3fa792f98f3ab4d830e348e97 authored about 8 years ago by yuxfzju <[email protected]>
修改App Icon

782cdc1645eb4eecd47942603d6e39ac2abc83e8 authored about 8 years ago by yuxfzju <[email protected]>
补充文档

21ff56f84e326f64921b33165fa9f8154a4bc357 authored about 8 years ago by yuxfzju <[email protected]>
完善文档

e09c1beef48ef75dc3b5dfb33870cf3fdfaacd6b authored over 8 years ago by yuxfzju <[email protected]>
修复bug

759d26256d1b0d8acdf67dc9f4dd71b87cb5976a authored over 8 years ago by yuxfzju <[email protected]>
更新文档,完成方案说明部分

19c0aab982c6b2cfeca92a0f153998716df4c86f authored over 8 years ago by yuxfzju <[email protected]>
优化RenderScript的BoxBlur性能

de3ac0aa7a1aadb5620b9bdd8982feb802e6a758 authored over 8 years ago by yuxfzju <[email protected]>
调整高斯模糊sigma参数的设置规则,调整demo的ui

636c6347bd738c716136229d71f0d4602021edd0 authored over 8 years ago by yuxfzju <[email protected]>
调整UI

03f72b62c5d4abc071a2c04175bf4fadaf4df56f authored over 8 years ago by yuxfzju <[email protected]>
jcenter配置

3cf36c609bc9bf468751353e9b5d21f2dfccf8d7 authored over 8 years ago by yuxfzju <[email protected]>
多线程共享EGLContext,修正bugs

25e3c05fc3861502e606931affe191f0263e92c3 authored over 8 years ago by yuxfzju <[email protected]>
修正RenderScript实现的StackBlur,加入OpenGL实现的StackBLur

e44084f80c4dbd4c9d1089dd1caa3b726b472661 authored over 8 years ago by yuxfzju <[email protected]>
修复OpenGL大模糊半径下无法渲染的bug

9447a689a03e6aeeb534abadf8144b9e3d7564e4 authored over 8 years ago by yuxfzju <[email protected]>
整理各种实现算法的展示方式

5cc265c838086a0b3fa96be2770b7cc3032d9f35 authored over 8 years ago by yuxfzju <[email protected]>
增加高斯模糊的实现

76159a89fe917d1867ae1b1051e067bc823030c3 authored over 8 years ago by yuxfzju <[email protected]>
应用模糊库

be2ba1340612ae3b23319fedf44d231e92b0dec3 authored over 8 years ago by yuxfzju <[email protected]>
封装成blur库

5ef6ecddb209b524a6f5eed21c0ac14e5078e076 authored over 8 years ago by yuxfzju <[email protected]>
整合封装Blur API

0e2eba928560504de9ba1350e5209df92cefd7cc authored over 8 years ago by yuxfzju <[email protected]>
优化代码

713f8fd988779fb804fb0d223129e30a3197d631 authored over 8 years ago by yuxfzju <[email protected]>
模糊前的缩放操作

46bbf7c1e719b28fd2d5c1daabdd23afe42c40e2 authored over 8 years ago by yuxfzju <[email protected]>
两次模糊

ceb82b4af6d9bd87bf36761217cbd8e18883742d authored over 8 years ago by yuxfzju <[email protected]>
动态生成fragment shader code

845027a26cf1f72e193aa703fd58f219dc3b34ba authored over 8 years ago by yuxfzju <[email protected]>
离线渲染

f4a8efa1400a5d0b73fcfa7119ef52cf65c99a38 authored over 8 years ago by yuxfzju <[email protected]>
update blur result images

b025a43bcf3b2e725ceef42228bf59071ec7799e authored over 8 years ago by yuxfzju <[email protected]>
update doc

bc62a0757d3dd710068d96ea91cbfc210a46efa4 authored over 8 years ago by yuxfzju <[email protected]>
doc init

0c3d642bc7db2668a399898ffbd88fcce0cf2bdb authored over 8 years ago by yuxfzju <[email protected]>
RenderScript实现动态模糊

0598c6a8a59fb9d0c518b08c41e815dc69bac297 authored over 8 years ago by yuxfzju <[email protected]>
TextureView实现的简单模糊

aa727eeaa542550730cedfe0427dae1ab4a64de0 authored over 8 years ago by yuxfzju <[email protected]>
OpenGL简单的模糊处理

c5e1fbeb7110d565f33d4d9337f4910e8ea99ac6 authored over 8 years ago by yuxfzju <[email protected]>
OpenGL显示图像

5f8ea6e297eaf6adb8daa84ba910396bca3cfdca authored over 8 years ago by yuxfzju <[email protected]>
StackBlur的RenderScript实现

853a57d4498497a9d2e8eb4028fe379fa30e48ba authored over 8 years ago by yuxfzju <[email protected]>
Boxblur的RenderScript实现

a981b613ab1552061d5f4427cae425cc12fc81a4 authored over 8 years ago by yuxfzju <[email protected]>
StackBlur的native的实现

c5547daaff381e34a802be19e991958350c47994 authored over 8 years ago by yuxfzju <[email protected]>
Boxblur的native

实现

707c48cc2a9e1aaf499740b93f3ebf16a8fa12b4 authored over 8 years ago by yuxfzju <[email protected]>
RenderScript的模糊

a1cb4c4f2008427e5d05b5798740ea1ced47b2e0 authored over 8 years ago by yuxfzju <[email protected]>
Stack Blur in Java

82bd7d2d811047962050558fda4e01216ed6d0a6 authored over 8 years ago by yuxfzju <[email protected]>
快速BoxBlur实现

1231ff290c825663be794da891ef5929742d2c49 authored over 8 years ago by yuxfzju <[email protected]>
Box Blur

902ad99ecd63775b8c910af403afb2d33b25555f authored over 8 years ago by yuxfzju <[email protected]>
init

be322291306d300bece30bc73191128889353a46 authored over 8 years ago by yuxfzju <[email protected]>