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github.com/genshinsim/gcsim
monte carlo combat simulation for genshin impact
https://github.com/genshinsim/gcsim
add back user specified delays
k0l11 opened this issue over 2 years ago
k0l11 opened this issue over 2 years ago
add back apl
k0l11 opened this issue over 2 years ago
k0l11 opened this issue over 2 years ago
bow ca feature update
k0l11 opened this pull request over 2 years ago
k0l11 opened this pull request over 2 years ago
Substat Optimizer - No debug version
IvanHdzF opened this issue over 2 years ago
IvanHdzF opened this issue over 2 years ago
Substat Optimizer - Std Dev Optimization
jordanlovato opened this issue over 2 years ago
jordanlovato opened this issue over 2 years ago
parser should throw warning or error when charge is used without attack on sword and polearm users
kurt22i opened this issue over 2 years ago
kurt22i opened this issue over 2 years ago
Kazuha using plunge without skill should exit gracefully
srliao opened this issue over 2 years ago
srliao opened this issue over 2 years ago
parser should parse stats into labeled arrays
srliao opened this issue almost 3 years ago
srliao opened this issue almost 3 years ago
implement "srp"
srliao opened this issue almost 3 years ago
srliao opened this issue almost 3 years ago
Substat optimizer sometimes producing unusual results for this config (jade cutter Ayaka freeze)
soloxcx opened this issue almost 3 years ago
soloxcx opened this issue almost 3 years ago
Add error message in debug for stuck on energy in sequential mode
Tsym-or-Tysm opened this issue almost 3 years ago
Tsym-or-Tysm opened this issue almost 3 years ago
Dynamically Determine a Good Number of Iterations
Tsym-or-Tysm opened this issue almost 3 years ago
Tsym-or-Tysm opened this issue almost 3 years ago
Add extra run to calculate all character stats.
srliao opened this issue almost 3 years ago
srliao opened this issue almost 3 years ago
Need consistency on status expiry
srliao opened this issue almost 3 years ago
srliao opened this issue almost 3 years ago
Comprehensive Frame Update
Tsym-or-Tysm opened this issue almost 3 years ago
Tsym-or-Tysm opened this issue almost 3 years ago
Rework All Mods to Switch to Using Expiry Rather than Custom Expiration Methods
Tsym-or-Tysm opened this issue almost 3 years ago
Tsym-or-Tysm opened this issue almost 3 years ago
bow character require short aim shot for proccing headshot
srliao opened this issue almost 3 years ago
srliao opened this issue almost 3 years ago
4 NO Implementation Check
Tsym-or-Tysm opened this issue almost 3 years ago
Tsym-or-Tysm opened this issue almost 3 years ago
Potential Proposal for Adding Delays Onto Actions
Tsym-or-Tysm opened this issue almost 3 years ago
Tsym-or-Tysm opened this issue almost 3 years ago
Adjust and Fix Snapshot Timings
Tsym-or-Tysm opened this issue about 3 years ago
Tsym-or-Tysm opened this issue about 3 years ago