Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/openfl/starling

Known as the "Cross-Platform Game Engine", Starling is a popular Stage3D framework for OpenFL and Haxe
https://github.com/openfl/starling

fixed DisplacementMapFilter looking weird

b026bb25209c46ddfbfc99b5df81957c98179552 authored over 2 years ago by Mathieu Sénidre <[email protected]>
fixed knockout & inner issue w/ DropShadowFilter & GlowFilter

8c22085e5a18d7732d933c8166f61db60b57ba21 authored over 2 years ago by Mathieu Sénidre <[email protected]>
fixed issues

7e46b96fea2d97d3ec4f54dead89d94fd0770446 authored over 2 years ago by Mathieu Sénidre <[email protected]>
Update to Starling 2.7

5276dea5eec9b285b639f16133a42859a6cf46bd authored over 2 years ago by Mathieu Sénidre <[email protected]>
Merge branch 'pr/161'

56c4e888022bbdd448d3c1aecc76b6a8b0eed90f authored over 2 years ago by Mathieu Sénidre <[email protected]>
Merge pull request #162 from Dimensionscape/patch-2

Fix nativeOverlayBlocksTouches in reference to #140

1fd5399a361e59729390357ea14ae6a2be98d702 authored about 3 years ago by Pete Shand <[email protected]>
Fix nativeOverlayBlocksTouches in reference to #140

Resolution to #140

dbd71583857fcecf4635567fec5238c9bbf12094 authored about 3 years ago by Chris Speciale <[email protected]>
Fix Std.is deprecation warnings

4f834c40778567e9c7993edab7b7c7d2cded6d8c authored about 3 years ago by Borman2000 <[email protected]>
Fix exception in removeByID on html5 target

On html5 above string looks like
`if(this.__objectIDs.h[object.__id__] == objectID)`
and in ca...

e7816b97a82bc28a17e55e6ad031bc36ba840cf5 authored about 4 years ago by andrew-git <[email protected]>
Fix -Ddemo-video to redraw properly

02dbf8d9725c406fe76819cc631cf1a02b31c5c1 authored almost 5 years ago by Joshua Granick <[email protected]>
'DisplayObject.drawToBitmapData' now supports sizes bigger than the stage (#148)

* - added @:keep to properties to avoid issues with -dce full and -minify while tweening (for ex...

15b633466c16a1676f28e4e2654e7a6e74edbb7d authored almost 5 years ago by CrazyFlasher <[email protected]>
Sync up with current Starling dev

9bcb5b4a70a3be70961237eb2b1330b4a9012ecf authored about 5 years ago by Joshua Granick <[email protected]>
- Fixed compile errors for Haxe 4.0.3 due to missing Reflect

9df9f2b6deb63851df4f013cd01a148283911cea authored about 5 years ago by Greg McLeod <[email protected]>
Fix import for Haxe 3 and Haxe 4

10af5ed55ef4bcbfd4cdc1a0f1c1717c93d459ee authored about 5 years ago by Joshua Granick <[email protected]>
- removed deprecation warning when compiling with haxe 4.x "Warning : This typedef is deprecated in favor of haxe.xml.Access"

5dd76f092c912da5ccbec1a79793d437ef6ac09a authored about 5 years ago by antonnefjodov <[email protected]>
- added @:keep to properties to avoid issues with -dce full and -minify while tweening (for ex. with Actuate)

7d05dd741e854f33a16c8de94b404f1277010a99 authored about 5 years ago by antonnefjodov <[email protected]>
Typo fix

d75a6c69f8afc410bb3fbd9af5fbc2c45ec890ae authored about 5 years ago by andrew-git <[email protected]>
StatsDisplay fix with current OpenFL dev

f98495d022cb03de0c737edf1b818df5fe5cba2d authored about 5 years ago by Joshua Granick <[email protected]>
Compile fix

5e1dd9dd391a964ccdd09a20517613482311d758 authored about 5 years ago by Joshua Granick <[email protected]>
Merge pull request #130 from ljurow/patch-2

Add the ability to load webp files to starling

e4a4b036231bbc916aefd46a7a4dce45373307a6 authored about 5 years ago by Pete Shand <[email protected]>
Added #if html5 because it is unknown if other target types can handle webp files

b65bda7000e63d155cff201cc880f271919c231c authored about 5 years ago by ljurow <[email protected]>
Add the ability to load webp files to starling

Now you can load webp spritesheets (TextureAtlas) with the starling AssetManager. Of course, th...

aa1823c3dec2b3e74fed36ca8d3b7fdc46446bb9 authored about 5 years ago by ljurow <[email protected]>
AtfTextureFactory does not work at all

The second (duplicate) declaration of "var texture:Texture = null;" caused the onComplete functi...

8e9e5881b3a434383846f6fc5c63721c0add33b1 authored about 5 years ago by ljurow <[email protected]>
fix UInt / Int comparison compilation error

a7073af2f9a3a27c00dfe8773a5b72f258a9b0ba authored over 5 years ago by Nacho Verdón <[email protected]>
Update to 2.5.1

bce2af2c8c313ba54dbb495b9c014d790139b938 authored over 5 years ago by Joshua Granick <[email protected]>
Fix circular reference in assets

b62f42f5d43888a188223ac6254185e3e4043102 authored over 5 years ago by Joshua Granick <[email protected]>
Apply "fixed null reference exception when stats display was enabled before Starling was initialized"

32c840cf9f5b295c535caec719bb7528613dd5d6 authored over 5 years ago by Joshua Granick <[email protected]>
Compile fix

10ef4110c8fb8bd01782c3b19bcccc92f9ddd28b authored over 5 years ago by Joshua Granick <[email protected]>
Update to Starling 2.5

60368750d2ccfc254b9b0591433003a5e42d90e5 authored over 5 years ago by Joshua Granick <[email protected]>
Update Juggler.hx

5e23f2cc2c957770db74b1db06fd28e96a6be648 authored almost 6 years ago by Joshua Granick <[email protected]>
Adding TextureAtlas.addSubTexture() method.

5590758360e58b664b7c6009a3bf30de6ad1b261 authored almost 6 years ago by Lewis Sobotkiewicz <[email protected]>
Update to 2.4.3

e17b0db82e3a15666a566ba826bd08a6a53738e3 authored almost 6 years ago by Joshua Granick <[email protected]>
Flash target fix (resolve #116)

d2fa0cff3b8fb9eec551e6fe77f2a069f160b874 authored almost 6 years ago by Joshua Granick <[email protected]>
Minor fixes for old Haxe 3.2.1

d0da4fb10c02be3c32969b8d5dc434c1adf00f71 authored about 6 years ago by Joshua Granick <[email protected]>
Minor console fix

3f75a643fb7ae79e5e50026587f005721babc169 authored about 6 years ago by Joshua Granick <[email protected]>
Avoid Vector<Dynamic>

4f64f78241feafcc5443997bd2dd1d9ab058c295 authored about 6 years ago by Joshua Granick <[email protected]>
Update to 2.4.2

6961f11aa1409eff741e5d8ca3f2f7b801b2fb28 authored about 6 years ago by Joshua Granick <[email protected]>
Add missing 'charLocation.index' reference in BitmapFont

8fefde0c44c956befc5b882dcb7e5b40c0edafd4 authored about 6 years ago by Joshua Granick <[email protected]>
Minor fix

0126c68d84d3c3fbdfb1721080e678881bfad05d authored about 6 years ago by Joshua Granick <[email protected]>
Do not trust function.args on JS target (resolve openfl/openfl#1994)

30a67f19609af7619858793744bf7786c02bf34a authored about 6 years ago by Joshua Granick <[email protected]>
Resolve #112

46c62ddb7a87951a9a96024a2526e2003a82c69d authored about 6 years ago by Joshua Granick <[email protected]>
Merge pull request #111 from Doppp/patch-1

Fix RenderTexture dispose() texture

c344d4f6e2c319a3f8c7bf1a47feae5869358998 authored over 6 years ago by Pete Shand <[email protected]>
Merge branch 'master' into patch-1

cf5a00900bda25e2fae811854b4a4dd18986957f authored over 6 years ago by Daryl Yeo <[email protected]>
Fix library code completion

ed993eae975b56d957d766facec478b9f138207b authored over 6 years ago by Joshua Granick <[email protected]>
Corrected last commit

Since `_activeTexture` and `_bufferTexture` are regularly swapped, it's not sure that `super.dis...

302224ee343dc3a0b8d197198ed03d5243895adc authored over 6 years ago by Daryl Yeo <[email protected]>
Removed double-dispose of RenderTexture's base texture

ecd20019e99463168e8c65e3d2fbb2f08ef3cf54 authored over 6 years ago by Daryl Yeo <[email protected]>
Disable non-Flash 'mustAlwaysRender' if not using a shared Context3D

79c8e6a23d46b5f681c17b627a81207a6ff083a9 authored over 6 years ago by Joshua Granick <[email protected]>
Update dox script

d9692d6cc898ba6c7c47d762525b1a4cc271475c authored over 6 years ago by Joshua Granick <[email protected]>
Update package.json version

4eb4a61fbb9e3b8233718009b8fc22720c491a2b authored over 6 years ago by Joshua Granick <[email protected]>
Update to 2.4.1

db8d6009c94026dc0dc994f1ca652b6388aa9f12 authored over 6 years ago by Joshua Granick <[email protected]>
Fix for newer Lime version

89ef90db53411abe8a91de04ad0587e8f2748d6f authored over 6 years ago by Joshua Granick <[email protected]>
Update project.xml

04a22a02ac155652990e80f10975a511ebdf90e8 authored over 6 years ago by Joshua Granick <[email protected]>
Update demo package ID (fix #106)

28308cb633ea39aab150ce4215a018cd2f8ed1ed authored over 6 years ago by Joshua Granick <[email protected]>
Update Starling.hx

d0ea51cf6fc8e2b2672cc38538fafa13f807fcca authored over 6 years ago by Joshua Granick <[email protected]>
Re-enable filter

ea69a866c0dce885dd8d54e893eaddf5b5092b49 authored over 6 years ago by Joshua Granick <[email protected]>
Remove debug message

c76b7ebd2115edfc4484742e3f7fd57271c97430 authored over 6 years ago by Joshua Granick <[email protected]>
Update TypeScript definitions and sample

afe0cd90e7cf8872b1c3c125d4ccd4320fd5015c authored over 6 years ago by Joshua Granick <[email protected]>
Minor fixes

affe91d7c8fca42649f2c8371c7a7be34d09989e authored over 6 years ago by Joshua Granick <[email protected]>
AS3 fixes

272f144756c01d971fed6e803047e7963c0608a3 authored over 6 years ago by Joshua Granick <[email protected]>
Improve lib externs

e4b82a8d0b676cdd9ffd9ced4222232354f56234 authored over 6 years ago by Joshua Granick <[email protected]>
Minor sample update

52a4f25aca382754f73849b540bcaedb49823a56 authored over 6 years ago by Joshua Granick <[email protected]>
Update Haxe externs

cf165aef80ffcf987282ca9795a0185a4872a850 authored over 6 years ago by Joshua Granick <[email protected]>
Update to Starling 2.4

9e7a3c276b09fe5f111ff717a8440fc71b9a34be authored over 6 years ago by Joshua Granick <[email protected]>
Update to 2.3.4

08312ce747ecb370c482b600da46544a92caf9c4 authored over 6 years ago by Joshua Granick <[email protected]>
Compile fixes

8f6c658026762d556db451f99a4a7277a4ed74f8 authored over 6 years ago by Joshua Granick <[email protected]>
Add workaround for Starling.stop(true) (resolve #98)

9adace1fd51bad1601df9045687b85c46fc62f39 authored over 6 years ago by Joshua Granick <[email protected]>
Guard against null in AssetManager.enqueue (fix #93)

4975607f67e1c1c643af85a39c9ee4f1f33223dc authored over 6 years ago by Joshua Granick <[email protected]>
Remove old Scaffold code, can add again if ported (close #102)

70ffae95e3001f3770421fc3ebfe8f524e9745a0 authored over 6 years ago by Joshua Granick <[email protected]>
Improve Flash/AIR behavior if not published through OpenFL tools

e0362c72ec2817757c51976ab5f4bf46f9c0dcba authored over 6 years ago by Joshua Granick <[email protected]>
Treat web like 'desktop' for now (fix #96)

4a58fc3c36f913a69eae61a5c6a7d46e27c49246 authored over 6 years ago by Joshua Granick <[email protected]>
Cast fixes (resolve #104)

bd6723b77faf87afb437b39503f76ff4be01fb90 authored over 6 years ago by Joshua Granick <[email protected]>
AS3 extern fixes

d1400ff8935406c7c7672873b8fca9387c6632d1 authored over 6 years ago by Joshua Granick <[email protected]>
Fix asset copy

f9cbbfd0c49e2522b3e37fdc098310a5c7d6815e authored over 6 years ago by Joshua Granick <[email protected]>
Minor fix

349c1b665630f051ff415c21f5344c800c207028 authored over 6 years ago by Joshua Granick <[email protected]>
Update AS3 to use Vector.<T> for dev OpenFL

d190c0e0bc0d75fb9ca6225a82f16e6d378fc51a authored over 6 years ago by Joshua Granick <[email protected]>
Null fix

58737c0de55245e5e30ba6b9b42651aee0081000 authored over 6 years ago by Joshua Granick <[email protected]>
Update AssetManager.hx

85bc0e10bcef68fafa8b8e5ace3201de46f6c432 authored over 6 years ago by Joshua Granick <[email protected]>
Minor tweak

1c83201849a0bc812e50ba01e2fa48de396a5508 authored over 6 years ago by Joshua Granick <[email protected]>
Minor fix

0306c8625df7bb4b183ca5ca104b33091f814436 authored over 6 years ago by Joshua Granick <[email protected]>
Sample fix

7fcdeb22056b50dbc14ef7b322f26c8576390d7d authored over 6 years ago by Joshua Granick <[email protected]>
Fix SWC to exclude OpenFL types

32d8af9fe355a96df00e8b19e5e9ebe31b01af6b authored over 6 years ago by Joshua Granick <[email protected]>
Update to 2.3.3

03ce32516ae8e1387f81d31e1f32cca975ba138a authored over 6 years ago by Joshua Granick <[email protected]>
Change them all while we're at it

262976332982f1fdd19ac217b88012ee38cb8c4c authored over 6 years ago by Joshua Granick <[email protected]>
Update AS3 sample to require OpenFL 8.1.1

e8fc313ca7bb2ca27db48a81b6f5e679a2d3300d authored over 6 years ago by Joshua Granick <[email protected]>
Fix AS3 color in RenderTexture scene

3f4d2b06a16987ced1184c021d929c58284a87aa authored over 6 years ago by Joshua Granick <[email protected]>
Add AS3 demo

50ef348025f4a452b9fe0837beb211d1444f02c1 authored over 6 years ago by Joshua Granick <[email protected]>
Add AS3 types

638427fc1bcedf159879b1a164a1d8e981fcfca5 authored over 6 years ago by Joshua Granick <[email protected]>
Externalize openfl.js in starling.js file

9326aedb2ed57432b5b2a6d6d600449bf18d42c3 authored over 6 years ago by Joshua Granick <[email protected]>
Minor event fix

a9f04c8faf3b1e1b39c29fde3714180289671e51 authored over 6 years ago by Joshua Granick <[email protected]>
Fixed assets disposal when removing assets from assets.AssetManager (resolve #95)

be9e320705fcf41df113b3d2f4a666bc1da55e2c authored over 6 years ago by Joshua Granick <[email protected]>
Update to 2.3.2

51d484c2a6f399de73d344879070a9b495ad388b authored over 6 years ago by Joshua Granick <[email protected]>
Minor tweaks

43eacf1ede49b30ec75c3181fd1b9d13f2eb9af7 authored over 6 years ago by Joshua Granick <[email protected]>
NPM fixes

41de298ab59ce2011194f2eb0e79424bbf192db7 authored over 6 years ago by Joshua Granick <[email protected]>
AssetManager mobile fix

390be3faed279a2489dc4155955d4ec0621da26b authored over 6 years ago by Florian <[email protected]>
Compile fix

dfba36e12c5b9eb553f1fd9309709751bd324dd0 authored over 6 years ago by Joshua Granick <[email protected]>
some api reference enhancements

From Starling commit: 0e66ca78533c51a881c5e6fb8f6900478e72f8dc

edf3c31a318480f837dc47f9fe2c77ccfd54198b authored over 6 years ago by Thomas Byrne <[email protected]>
Corrected version number (2.2.1 > 2.3.1)

104560c862423d185c4c73e167d0a7caa16feb8d authored over 6 years ago by Thomas Byrne <[email protected]>
Fix scope of event callbacks

f0e03d6f75b9bcaad1b50d652f649539c7c68d92 authored almost 7 years ago by Joshua Granick <[email protected]>
Currently there is no way to have a shared context when targetting non flash/air targets. This is due to the following line:

_shareContext = #if !flash false #else _context != null && _context.driverInfo != "Disposed" #end...

65032a0860c896989b8246b6a1cab9dbea1eb6ff authored almost 7 years ago by P.J.Shand <[email protected]>
remove if statement from last commit

db98bb1e032cb952a6fdeff58bef0dc14e31b997 authored almost 7 years ago by P.J.Shand <[email protected]>