Ecosyste.ms: OpenCollective
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github.com/Hexworks/zircon
Zircon is an extensible and user-friendly, multiplatform tile engine.
https://github.com/Hexworks/zircon
d77cdf45e9e37418c6bffc25e4f48d5db50e7895 authored over 5 years ago
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16529e06bd9a1444e1af4fdd2fc90b95fc9c862f authored almost 6 years ago
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b874184c70a47094f9b392c505b568429dcdde32 authored almost 6 years ago
b88efd5fdd7b78f3d69dcb0cdc9debe64ec6b863 authored almost 6 years ago
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bfb3590d318691a421a9cc4f4a0c11376cfa59d3 authored almost 6 years ago
2f99262e8056b7a058c8252d3575cb1e788203d8 authored almost 6 years ago
a17b37cfb076ce68959a9c11abe1f771e2400a1a authored almost 6 years ago
95670a17ad726bb7eb024a50997acaf750f6f441 authored almost 6 years ago
4358d0aad27cc86a1455d533bdde4fe9bf7a4085 authored almost 6 years ago
fixed progress bar example
8f3120384b349ef77051e3d50c8495f3e2d1d83d authored almost 6 years ago336d583448692e3673d70474e111abd2d2932072 authored almost 6 years ago
39d6fc879fe20d3aca0d0434d299f107c4f33c42 authored almost 6 years ago
Introduction of a progress bar #190
82163bf412254a88ac58afb982bcdbbd5127cfa9 authored almost 6 years agof2221277eb580adade09db746d1d6b439d943543 authored almost 6 years ago
700f7542c1d59f5561f2aec084f9b6a1f50649b0 authored almost 6 years ago
#introduce ComponentStyleSet Property for components
04a778738ea283c5765dce94fe5113582dd49267 authored almost 6 years ago31dc8e1fa213cfddb68234d09e14ff3b3eff5d9a authored almost 6 years ago
fc186a68e17f1cc8679ed1059d4ced7a3e997d70 authored almost 6 years ago
This reverts commit 4660b6ca
00890dda6e960ce38e9e9ac467532b344abde1e2 authored almost 6 years ago4660b6ca39a08863c33f0e88afe6092927d662ea authored almost 6 years ago
8ff253fbf328f170ae812e5c44297328b71663b9 authored almost 6 years ago
dbee1ccb659f6372b0bd57a6e5b0c12a4b2ba7db authored almost 6 years ago
#210, introduce Visibility Property for components
6191b687c37bb30c14ef6c466a9fc2b547f1d6e2 authored almost 6 years ago26c4ee4c69927b93367afdbccc9803a80053012f authored almost 6 years ago
e8c51cc84efe4e1f9ac9cd2cfdc757dbfb925940 authored almost 6 years ago
fixing focus handling bugs
26999635f8bdd39c6907174a58071a373edeaf34 authored almost 6 years agod5bf8d0fabeedef663c47c80467711028ff6b96e authored almost 6 years ago
Add implementation for the new input handling mechanism
a12f8c986e424270fe06b3e7b8e41fb767749327 authored almost 6 years agoeb36e71f86a56f39ac168580bbf994567348e77d authored almost 6 years ago
b149963bf50608418f199b7f7a523f00ec22fc76 authored almost 6 years ago
added function to Scrollables
5965e067a67e1ae9087f92dafe2792b3c88a1b02 authored almost 6 years ago97e3f5653fd7b20f1cb06a68478af75dd906f546 authored almost 6 years ago
Fix DEL handling in TextArea
af0aa588107e108c33dac2459e1b31c5aeb10460 authored almost 6 years ago3bfab0b8ddf342044eb0634490dbc5087756b630 authored almost 6 years ago
ToggleButtonBuilder ignores the value of isSelected() function
05efd699457bab92b12e5a9422b02428ba9baca5 authored almost 6 years ago
The problem was that the builder did not pass its isSelected attribute
over to DefaultToggleButt...
TextArea blew up if there was no character after the cursor AND the DEL
key was hit. There's now...
d18f9d59e1a7a7cae667a1fe01df06254f04c272 authored about 6 years ago
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70360b5abcd9e43a87fe933bf92a9eb5aaea07ff authored about 6 years ago
69a6a9a11a558a8c2008235b3995c9307cb36d87 authored about 6 years ago
added FadeOut as well a FadeInOut modifier
8154c7c4748cb00def574d4603ab3bd11d1ee373 authored about 6 years agoa00831d9a56418aecf5c90c6787d67683f909ef3 authored about 6 years ago
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20a5b3d3f8d6a7ec334124335a29c685bf345d13 authored about 6 years ago
23200c16011cdd3a244f182fd3fe694643a33e0c authored about 6 years ago
Tiles render from top to bottom as opposed to the other way around
4ac28a0b66758619d124631f067bf7487b2747ec authored about 6 years ago49cf1de525405bb532c5a0fb52cf61744b970be0 authored about 6 years ago
Fixes #175 black bar appearing when screen matches grid dimension
f843fe1844f0f78add54795d7911744f7b0066d4 authored about 6 years ago83929c3cbd578bfe215c884737679dbe7e44960f authored about 6 years ago
LibGDX Zircon: Loading textures correctly and fixed build.gradle
628a66984ad3a1e9d55472c4a38316f87017cdb8 authored about 6 years agofb550a98d6ce33ac463eda3f97c3cd6dd057b3cd authored about 6 years ago
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