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github.com/pmndrs/postprocessing

A post processing library for three.js.
https://github.com/pmndrs/postprocessing

Version 0.3.0.

57f88582231141f428fd32a22e40be2d29b4584b authored almost 9 years ago
Renamed blurriness and modified setTexelSize.

20c164354a3621f7ceae993e448f86d0101fce7e authored almost 9 years ago
Adjusted all passes according to the changes.

38f5f39f9b78e248088cfeb1455bd7c8d928f544 authored almost 9 years ago
Added initialise method to Pass.

The effect composer will no longer call the setSize method when a pass
is added. Instead, it cal...

36c87db816a195d047ee06bc68d635f2bace7d64 authored almost 9 years ago
Reintroducing two separate frame buffers.

I remembered that reading from and writing to the same render target
should be avoided. Now it'...

da98a6c5d13db3bd99376ad14522e482401a48bd authored almost 9 years ago
Updated docs.

d5fbe6c81cead527a6d899aa5bd17a514259fc16 authored almost 9 years ago
Version 0.2.2.

36a582804536f035cb423957c22c618052b68b20 authored almost 9 years ago
Forgot to respect the new disctinction parameter.

502c68bfa27f09a3ec8d866126b2a8c9395fec16 authored almost 9 years ago
Updated the documentation.

2604d91d13ab1d56d4e4a1d5f9dbfff813baadec authored almost 9 years ago
Changed esnext to esversion 6.

And replaced spaces with tabs.

68212cb7ef8a726ea78fe5aca3322593eef6bff7 authored almost 9 years ago
Adjusted the bloom demo.

51d1a3a9b9e62435f01806cc2fde8a5ea275aa06 authored almost 9 years ago
Version 0.2.1.

839e96951ba0b2fd7e74d51b8a328b0ae16e4e16 authored almost 9 years ago
Let the bloom pass use the luminosity shader.

Used tone mapping before, because the luminance shader only produced a
greyscale map. Now the bl...

e4ef0910b757230cca69298245ad0af74e6373db authored almost 9 years ago
Fixed a link in the convolution shader.

0eeb8fa40aa6d5020166bbdac4480c158c77f7f2 authored almost 9 years ago
Revised luminosity shader.

Also renamed a variable in the tone mapping shader.

93e19af87fec7e734fbf965f4bbcdbc1b6ea2f4e authored almost 9 years ago
Code cleanup in effect composer.

f91be2a549e9c2464341e809139b64da2ed6a9c8 authored almost 9 years ago
Update the directional light's colour as well.

9cefdbac17c968aa6c01d61db72e51d476e7f119 authored almost 9 years ago
Adjusted demo setups.

82c817dd02fe432ea0fbf18663ff8be7399b9bac authored almost 9 years ago
Version 0.2.0.

741f6bfbda0ae2d7b8a72bdf4b14b3f5fe105bb6 authored almost 9 years ago
Updated the docs.

56be7b30d5c6ba810c42b504467e8c04f8cae4c9 authored almost 9 years ago
Don't need these anymore.

a92d34a4bba4bb74efa510478b6b7da41075751b authored almost 9 years ago
Fixed a couple of comma errors.

JSHint didn't catch these.

8da6f0819d6661a68c8fd5980b6151ce22f1f803 authored almost 9 years ago
Modified readme.

126f1fd20f58bfba89f207fa6df8e5dc430b0903 authored almost 9 years ago
Changed Pass.render parameters.

I couldn't figure out why there was a second render target in the effect
composer so I removed i...

f9f1ebeac19e0672d1f21d5358b7af94691cabc9 authored almost 9 years ago
Texture pass is unnecessary.

6058929038488290e12ab369170d1e7b2b03b360 authored almost 9 years ago
Updated build.

5f604c4bfebab00d8946f197f8459e090137c5e0 authored almost 9 years ago
Removed unnecessary commas.

I wonder why JSHint didn't report these.

6180fc718c1e41faed6fde21d03b7e79a84226e7 authored almost 9 years ago
Minor demo modifications.

79d384e1b528533192fbd2b52ec1211a8ddb9a2f authored almost 9 years ago
Version 1.1.2

4c709fe465b3a8fcce68a97eb839b2a7a3b25572 authored almost 9 years ago
Updated docs.

95b82f15d1ae2e636cd4bb52da749d26d433c45b authored almost 9 years ago
Fresh build.

a2405868e74633633d3ebbae5aa4f381e48460d5 authored almost 9 years ago
Modified the film pass.

The scanline count is now relative to the screen height.

b2f900a210161d8b049a31dae730f75a6255b586 authored almost 9 years ago
Putting minification on hold for now.

UglifyJS doesn't support ES2015 yet and can't deal with the keyword
"let". Will include it again...

87583f46c4ad6a695cfd749e1d2bd9410bb2c6a4 authored almost 9 years ago
Updated bloom demo.

Having more colors in the demo is more interesting.

6b3db28b5e0dc63c0e4559b9042c384f2541a12b authored almost 9 years ago
Updated docs.

cf25f1cab40de16f6efa6a6b0f7a33e4040e20dd authored almost 9 years ago
Updated bloom demo.

Added tone-mapping options.

ef5a7b7940aa770084f5f367940b131c988b5336 authored almost 9 years ago
Version 0.1.1.

54b72cc724b0c01a13b4ad334a7d3bcef65dbad1 authored almost 9 years ago
Added a tone-mapping pass to the bloom effect.

Revised the tone-mapping and luminosity shaders. Tone-mapping improves
the bloom effect. HDR-bas...

603e281265fe36ecd940955b60812995ff6aa2a2 authored almost 9 years ago
Code cleanup.

Replaced var with let. Imrpoved the documentation, added maskActive
param to the render method o...

8419a1f5afd99e8491a6be58884216e01832d3f0 authored almost 9 years ago
Adapting to the name change of a rollup module.

rollup-plugin-npm -> rollup-plugin-node-resolve

b0c4c1df55fb937d1e5c9bb00f55169b9b555faa authored almost 9 years ago
Fixed an issue with three.js

23561dcc8c3b1e943277f36daedde0b181be2307 authored almost 9 years ago
Updated docs.

ebeeb3b2f919ac75772e7386c86cdb6130f75581 authored almost 9 years ago
Adjusted demos.

Edited glitch, bloom and god-rays demo setups.

46cb1c08bac2fed8c9a8ce53ac5aed7c5b4049a9 authored almost 9 years ago
Updated builds.

21457761c27c63b492cd1626e14d47a18a19274b authored almost 9 years ago
Changed GlitchPass Mode enum.

c9c79f05d15b35d6b7a8764c6ea201f39ee08a38 authored almost 9 years ago
Modified a comment.

495e9ed54924eb2c8fd7911caaee752780bfa413 authored almost 9 years ago
Replaced Gauss with Kawase blur.

Improved quality and performance of bloom and god-rays.

3e03b50a95a775064a1e51882b1fad9d07ebc075 authored almost 9 years ago
Removed old code.

60133a01a63c9f711ecb34608f9f286ace8cbd4d authored almost 9 years ago
GitHub version badge can go.

It's still bugging out all the time.

a2a8f60c3e1bbeff9d506067166b5604b867424d authored almost 9 years ago
Version 0.1.0

f0cd064060da4600430bdf2271a3db9989374170 authored almost 9 years ago
Updated docs.

a0cfcaef2c6a7106d142c7f1129fbcdf2c6df08e authored about 9 years ago
Updated build.

214628afd507233f7d4a22d84a2a81b2f2dbdab8 authored about 9 years ago
Added a blur material temporarily.

3e8739981be112dfa9f84b343f0138da5f49fac5 authored about 9 years ago
Added settings to the demos.

93ab15296f5a078a6928b91c28d8d3b0d619fef7 authored about 9 years ago
Improved many materials and passes.

Still working on the god rays shader, want to use better blur. Bloom
filter is also planned to b...

2acd232891947c940f20429451adf136535af90d authored about 9 years ago
Switched to nodeunit testing.

fbb011c05ba2947122b13702a5358d2ba3669ed4 authored about 9 years ago
Fresh build.

83341ee2887d511312236d542ddb4aadc90bd4f2 authored about 9 years ago
Modified bloom demo, updated docs.

61f55474aa1efb9b7bf5548b0bb7bdf1c93f7000 authored about 9 years ago
Updated rollup build settings.

4cbe048c2b3f86dc6626ebce5dddc57fc08ef5fe authored about 9 years ago
Refreshed docs.

6755b5c87b07e99c449a30f73f75c0c7940535c5 authored about 9 years ago
Extracted combine material from god rays material.

Pass now always defines renderToScreen as false. All passes may now
directly render to screen ex...

9ac742561ee8d9868e03bd8db45326b562a00516 authored about 9 years ago
Updated docs.

36f36264578b802394dd25219e3744c5803dc8ed authored about 9 years ago
Version bump.

The quad that is used for rendering is now defined in Pass. This means
that all passes that inhe...

7b60f5cf350baf89c05d1244910e50717f9308a7 authored about 9 years ago
Docs refreshed.

53c9477baa3a8b8a2b64647d87a5d71f4f526b05 authored about 9 years ago
Added tests and changed dispose mechanism.

Ended up dropping the disposables array approach. It was easier to use
than the three seperate a...

20e597efe96b5a8b91a1dcf7d27a6f9c5bbc9322 authored about 9 years ago
Improved the god rays pass and cleaned up some code.

Merged render targets, materials and textures -> disposables.

5c765840b9a061d013b2ee6988508f72e2211ac7 authored about 9 years ago
Improved god rays, bloom and glitch pass.

NPM package updated.

183a9ea8e33c0559130f8bb445853ad0ed88d179 authored about 9 years ago
Added dispose method and improved some passes.

Added a bunch of adjustable properties to the god rays pass.. Also added
a dispose method to all...

b0a9263b08698f7e0d74c734351442ef72ee139e authored about 9 years ago
Added a second configuration to the god-rays demo.

Pressing space allows to alternate between a close light source and a
faraway one.

78a4970446e59c5797b063818d51f361749b1fd0 authored about 9 years ago
Introduced an ignore flag to always render the skybox.

This three.js hack makes it possible to exclude a mesh from the usual
override mechanism. Goal: ...

5a76134f051aac3f0fd44239e8836cc5cc2116c0 authored about 9 years ago
Updated docs.

be0db3d39edc0c0ca61f15d407b017e784632e79 authored about 9 years ago
Revert year change in license.

http://programmers.stackexchange.com/questions/210472/is-renewal-of-mit-license-needed-on-github...

9ae0e3553b915ae71136420c849738d497e4badf authored about 9 years ago
Modified defines and adjusted bloom blur ratio.

7e1ba3062439c9d706ff77e1309b1d96de588df9 authored about 9 years ago
Renamed updateRenderSize to setSize in Pass.

Updated docs + another version bump.

c8a2bc1c32b7a88e028a7cd8e0cdf7cd88b2701f authored about 9 years ago
Updated docs + version bump.

768e0afd462abe18d08030448071ed0f927db827 authored about 9 years ago
Improved god rays and bloom.

The screen light position for the god rays pass is now clamped to 0, 1
in order to prevent ugly ...

770aee5862d92160119340816258cb5f8507c1cf authored about 9 years ago
Version bump, Added prepublish task.

Shader code needs to be inlined before publishing.

8abea601412abb8884a5788a2dcf2bf01bfa07e2 authored about 9 years ago
Readme changed.

994898c467acd3ad37fdab64184a6e79cb6d21d3 authored about 9 years ago
Updated docs.

49565a837d84e6a82bd3df52eb5495ca70b648d2 authored about 9 years ago
Modified readme.

a9930dec42db291a06e833a21970dd3d47ae9d4f authored about 9 years ago
Added link to readme.

c8519e89d8e47798402152ea3ff4f0e44d97854e authored about 9 years ago
Path fixes.

451a4a31d84bf3c8a7ee6f19c308ab1b2d5bc8f6 authored about 9 years ago
Several bug fixes, added god-rays-pass and docs.

Adaptive luminosity pass doesn't work yet. Bokeh pass is incomplete, as
well.

243c9ccd1d71df7f68d197d97a4dd9c83a36a5c1 authored about 9 years ago
Changed readme and package info.

18390966b3a9a76a0f532e5cb3eae7441fd6830d authored about 9 years ago
Package info updated, readme modified.

e82d332a6139df19a233e9d9f9d413c4c80bf9ad authored about 9 years ago
Fixed a link in readme.

8fffdd729aa2a4606adb0f5f7613b5606fe5336f authored about 9 years ago
Initial commit.

a2cf832443b922fe61c54370b0aa72e94a3fb0e3 authored about 9 years ago
:tada: Added .gitattributes

a56aff972d67ebda9763933db149596e98d0ed35 authored about 9 years ago