Ecosyste.ms: OpenCollective

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github.com/pmndrs/postprocessing

A post processing library for three.js.
https://github.com/pmndrs/postprocessing

Update rollup.config.js

eebbc093f05a021f21c4c8d685371c660b569adf authored almost 5 years ago
Update dev dependencies

e0d6310899ed1b137daf63f9f624c7c6f3d365f1 authored almost 5 years ago
Update Sponza.js

94c2d35facc41ae81018321e3e1c71e3eeeae86a authored almost 5 years ago
Preload more textures

2ec05f5caa298244ab7938479ef5cb893121ebcd authored almost 5 years ago
Move toneMapped flag out of super call

Addresses #193.

370d9a2d66e54f4b667ab0cc5c4a2bdb1b60259c authored almost 5 years ago
Update README.md

53b441885e997fbe8d2750f63ff4efe45bfb92a4 authored almost 5 years ago
Add original READMEs

316e0c1c8d5c1ce35b266bf552f07bbc0d733a38 authored almost 5 years ago
Rename scene.gltf to Sponza.gltf

55511bae9099b118389082b2ae8d732b2c51d02a authored almost 5 years ago
Add RiggedSimple GLTF model

93e3cc83684ac3a443673a1ffe35120c1a3d1478 authored almost 5 years ago
Refactor demo objects

f2658f80e175976418a1ead76d6047ce6fb93ac4 authored almost 5 years ago
Merge pull request #189 from vanruesc/dev

Version 6.13.3

839cad5790cf57655271cc6d78d95a38d1761f38 authored almost 5 years ago
Version 6.13.3

114b45a5ac336546fcc8521a276d716c49ee0325 authored almost 5 years ago
Update README.md

506247bb6686f3e9a1a9ae6652eae6565ca349a9 authored almost 5 years ago
Add test for BokehMaterial

ea1c3fc5a77dbc2695ded6a7d8a7aa1980913ec5 authored almost 5 years ago
Fix doc comments

baf1bcbd08ed22eb014dcbbd5f772c46a7ac4457 authored almost 5 years ago
Don't store CoC values in alpha channel

Scaled CoC values may be greater than 1.0 and can't be stored in buffers that use UnsignedByteTy...

50e397e1b9d8a97ce783a02d9d280e7e64fe954a authored almost 5 years ago
Let the blur pass use UnsignedByteType

8c22ddb0334906e05c84354b207e73c008029f87 authored almost 5 years ago
Apply bokeh scale when masking with CoC

This eliminates far scene blending artifacts (tiny dots in the middle of bright discs).

3d7f06bd8704522030ec71652b3aad68b18fcf01 authored almost 5 years ago
Add strength uniform

72fac79ac2e190ff4cd3ee2605435901e3d76900 authored almost 5 years ago
Improve distance/falloff comments

Use camera far of 1000 to support the claims in the comments.

3957998121374bc657b9e943bbe89008b2f454ec authored almost 5 years ago
Adjust doc comments

2636d697ef03d9c7718157499541bd25553cf969 authored almost 5 years ago
Use a basic camera for fullscreen effects

Fullscreen effect passes don't actually need a camera but WebGLRenderer.render requires one.

c8ddc8e01232b0e3222960baf9b5fdfe7cb7eb6a authored almost 5 years ago
Adjust doc comment

Related to #185

b7ab1e79d4dbbd9b758e84bab78cc02aebcfe5af authored almost 5 years ago
Merge pull request #183 from vanruesc/dev

Version 6.13.2

5a4ca4e68bfb9be7d5ec2ad7bee7e7a778fcb893 authored almost 5 years ago
Version 6.13.2

2f61b6be6dba7f9699d458214be19b7fa3fd79c6 authored almost 5 years ago
Fix type of uvTransform

See #182.

a28db611a2477be05c36b34a23ef42b584933939 authored almost 5 years ago
Fix leading preprocessor directives

Ensure that leading preprocessor directives start at a new line to avoid producing invalid code ...

d05bd95a4c655eabe0871a38ee6187b57bdbc67b authored almost 5 years ago
Minor refactoring

cd597cc396710d2504904c5d9b8b80e92fdcb5e1 authored almost 5 years ago
Merge pull request #181 from vanruesc/dev

Version 6.13.1

fd01c90b63f9d0d3b1ebc9cfa70f46b46bb9a046 authored almost 5 years ago
Version 6.13.1

a1f5795abed3344c8da5ff1e6472bdbaa7a882a5 authored almost 5 years ago
Update dependencies

a77255aa0ddfa98ed146200448a06826df60fb20 authored almost 5 years ago
Limit result to 1.0 when premultiplying

0f24b42407e5a34c1f18e0a6164fea788f431bd9 authored almost 5 years ago
Merge pull request #180 from vanruesc/dev

Version 6.13.0

f416ecbc739249715082d6098e95e34e1fb341a0 authored almost 5 years ago
Version 6.13.0

4e15895f416a15b48b2b5dba653978473a6e684d authored almost 5 years ago
Update pnpm-lock.yaml

09c10613e31937089345597e023c75d9788336dd authored almost 5 years ago
Update README.md

0118fbee28bd6cdfd832ab35e090d37ea1a03682 authored almost 5 years ago
Rename and update SMAADemo

96cc2debc2e596db4903e4a953af270396d3ade3 authored almost 5 years ago
Add multisampling accessor pair

0bfe66789620ff4ce325ea865a7879a0d042ad6b authored almost 5 years ago
Ensure backwards compatibility

52f77cc5392b657136834460def854669ea449a4 authored almost 5 years ago
Use WebGL 2 if available

Also disable stencil buffer since it's unused and doesn't even work in WebGL2 due to a bug in th...

4b1d5523444d946987cc0f0ecc5936e2887cd6c2 authored almost 5 years ago
Code cleanup

974eaff9b889386569573e21bb853dcb06c16055 authored almost 5 years ago
Rename multisample to multisampling

And let it describe the amount of samples.

83da9027dc080682727c4f2e88a76b4c81c4e0ef authored almost 5 years ago
Improve renderToScreen setter

5e41ce25b00471eecbd40f295d651ba48da9aed1 authored almost 5 years ago
Only update material if rtt actually changes

ee2c95da289424aa43ee46063f1c7557fcde806e authored almost 5 years ago
Merge pull request #178 from martin31821/feature/msaa

Add MSAA option to EffectComposer

2ff6f481dc78b4c100027552068e3b1083d964a0 authored almost 5 years ago
Add MSAA flag to effectComposer

6eeb732b7dba6e0b5f5335c3c156ba5a9f1848df authored almost 5 years ago
Merge pull request #177 from vanruesc/dev

Version 6.12.2

a83c7b76b69cb8944bbde4cdffcdbff3065017dc authored almost 5 years ago
Version 6.12.2

a2e131b0ef5060f06152c39014b28392e241e3a6 authored almost 5 years ago
Update pnpm-lock.yaml

5a99eb2199b5395278247e2d1b2875f75138402f authored almost 5 years ago
Improve foreground blurring

Closes #176.

7f10550eef2cc982eb6b7f0ed805adc574efe910 authored almost 5 years ago
Merge pull request #175 from vanruesc/dev

Version 6.12.1

b2290230ec54e2e4e50356df91edce8ebb40400a authored almost 5 years ago
Version 6.12.1

76781afbb6452fe973ff6797d9ea70f914ff7788 authored almost 5 years ago
Update dev dependencies

48620fec645f39b4e7a206f02e1b86519212f25b authored almost 5 years ago
Remove blend mode option

a2de06a94ca72120becf1236deec6f6efa1f5c63 authored almost 5 years ago
Use a dedicated blend shader for god rays

1f8573a48c808d613cc76b928ecf82c3286d7d5e authored almost 5 years ago
Update demos

7a034f357be85b69ac6a119636dfdf1f414e98e1 authored almost 5 years ago
Deprecate aspectCorrection

391fbe83e1b31831a6c46b2ccd826e03ac245051 authored almost 5 years ago
Add support for texture UV transformation

9caf184a32c3a5334f9bb7c7f54546a9948a36eb authored almost 5 years ago
Support sRGB encoding for input textures

5ac99cb7ef3a4f9660f5e2e0431e0a1e0fa44944 authored almost 5 years ago
Add intensity option to BloomEffect

This setting won't cause colors to blow out by clamping to [0, 1] before blending.

5f0b87f6bc16fe11f5d1df36943963faedd4d3af authored almost 5 years ago
Support function-like macros

6fc9e81a8fa89c38c3815132935d104755235954 authored almost 5 years ago
Explicitly enable required extensions

19cd50e067e16229ce058f3f2dcb9b5f06c35628 authored almost 5 years ago
Don't use RGB16F frame buffers

Those are not renderable (Chrome renders them, but FireFox doesn't).

0bbb2e7ba1a4bf074241304e6e527ec91399780e authored almost 5 years ago
Use UnsignedIntType for the depth texture

Addresses #174.

d0b7dfd6c250285711e54c226b8f6b423721b6bd authored almost 5 years ago
Merge pull request #173 from vanruesc/dev

Version 6.12.0

d4576c14fa36e857ffc5f1bab2f1c28a1e79492e authored almost 5 years ago
Version 6.12.0

b18bb22e715be8368583dbe600395c528ad15394 authored almost 5 years ago
Update pnpm-lock.yaml

85fb3268d43895ed91ba9a1088f55d97b5017ec8 authored almost 5 years ago
Update package.json

ce8245516383c8ce373b0b480d341fe4e0550618 authored almost 5 years ago
Update rollup.config.js

caf247ac5da95a1fd6cc72510556bc9951e5a1c2 authored almost 5 years ago
Update CONTRIBUTING.md

05dedb9808e2c7ca27a954ed988e800e11d78a2a authored almost 5 years ago
Make autoRenderToScreen more robust

09eb7ea653bb5839ff4bd555606565081fc7272a authored almost 5 years ago
Move deprecation message

65e216f41d0837775c20e81f717bc04e77724034 authored almost 5 years ago
Fresh build

c080123d849496384d54630de49ed0b8f5a2f218 authored almost 5 years ago
Update README.md

ad93c77ecd79e6e0ed86f5ac59dc900e3a1df610 authored almost 5 years ago
Remove CDN

Was worth a shot, but is too unreliable.

05d8638040c4eeb4e602f640ce616d7100ee332a authored almost 5 years ago
Remove crate texture

cbe6446d7c2f7251ae41d34595d8fbfb6cdd10d4 authored almost 5 years ago
Fresh build

06fa7609956e6a6951f450283cc05f1ba2e3327a authored almost 5 years ago
Update DepthOfFieldDemo.js

91dc18367f0f7901807819aed8709f77dac1c854 authored almost 5 years ago
Fresh build

7ed7ffc00aeb3f447b1850767437f2b990ad8ef3 authored almost 5 years ago
Fix CDN

07848dd8932d6bba92947ee3213791ce4beb980e authored almost 5 years ago
Version 6.11.0

0b473ac9bb42188216d88f24f5eaaee05ea0767e authored almost 5 years ago
Update README.md

c6369e70e9dff760add975a36a5bb8e409c6df2e authored almost 5 years ago
Merge pull request #171 from vanruesc/dev

Output Encoding, DoF & SMAA Edge Detection Modes

5202ae354e377ad1af2c0dd9d88e1bdb20eb5b41 authored almost 5 years ago
Update pnpm-lock.yaml

cbbb93bbb83b7b14db830593515bdbf61f0efd78 authored almost 5 years ago
Add smoke tests

ba6c19bcf35a8691fd264675560a8467d2034113 authored almost 5 years ago
Update DepthOfFieldDemo.js

63b84ff240bb467dce840a070a794abce7f6f9f7 authored almost 5 years ago
Update DepthOfFieldEffect

Addresses #160

aee935c7010a4c0ccdd77b356b7f9061ea6f1e88 authored almost 5 years ago
Update BokehMaterial

f4be1f431f0a83017219bdcb92b7bde940ef4083 authored almost 5 years ago
Create ColorChannel.js

92e7a2259549787750ba82b25c6425a303229b3d authored almost 5 years ago
Simplify depth calculation

cbf082b07e63be22aa8d40cfead0e0568d9cd1a4 authored almost 5 years ago
Create MaskMaterial.js

This also adds the new MaskFunction enum.

654465a75943409f648d82bddf08f6be664c0e61 authored almost 5 years ago
Adjust doc comment

fe265f5e2ab7020e635adce60bf418c8582176b0 authored almost 5 years ago
Use linear depth

d61a2875f40845ef42eba894be614f10f3f071b9 authored almost 5 years ago
Update ColorDepthDemo.js

12773b54b9a7024cbb0d79786da87400e3770687 authored almost 5 years ago
Update BloomDemo.js

0cda84c6404d1138e470188e3c6d6bee1469e528 authored almost 5 years ago
Adjust frame buffer names

7cdc199a53dad79cccc47bdd0627944ab3787972 authored almost 5 years ago
Remove newlines

d22ca35469764e939541b5228dc632f42d3b2868 authored almost 5 years ago
Use NearestFilter

ff1d4486a529737cbfc563caae8deb3147655ed4 authored almost 5 years ago
Add DepthOfFieldDemo

bc4c0b76dc377ab7867f3260e943fa3922e39fb1 authored about 5 years ago
Only check shader errors on debug page

05389aa71ee66d9a2abb7e23fabc74d68c6db9e3 authored about 5 years ago