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github.com/pmndrs/postprocessing
A post processing library for three.js.
https://github.com/pmndrs/postprocessing
eebbc093f05a021f21c4c8d685371c660b569adf authored almost 5 years ago
e0d6310899ed1b137daf63f9f624c7c6f3d365f1 authored almost 5 years ago
94c2d35facc41ae81018321e3e1c71e3eeeae86a authored almost 5 years ago
2ec05f5caa298244ab7938479ef5cb893121ebcd authored almost 5 years ago
Addresses #193.
370d9a2d66e54f4b667ab0cc5c4a2bdb1b60259c authored almost 5 years ago53b441885e997fbe8d2750f63ff4efe45bfb92a4 authored almost 5 years ago
316e0c1c8d5c1ce35b266bf552f07bbc0d733a38 authored almost 5 years ago
55511bae9099b118389082b2ae8d732b2c51d02a authored almost 5 years ago
93e3cc83684ac3a443673a1ffe35120c1a3d1478 authored almost 5 years ago
f2658f80e175976418a1ead76d6047ce6fb93ac4 authored almost 5 years ago
Version 6.13.3
839cad5790cf57655271cc6d78d95a38d1761f38 authored almost 5 years ago114b45a5ac336546fcc8521a276d716c49ee0325 authored almost 5 years ago
506247bb6686f3e9a1a9ae6652eae6565ca349a9 authored almost 5 years ago
ea1c3fc5a77dbc2695ded6a7d8a7aa1980913ec5 authored almost 5 years ago
baf1bcbd08ed22eb014dcbbd5f772c46a7ac4457 authored almost 5 years ago
Scaled CoC values may be greater than 1.0 and can't be stored in buffers that use UnsignedByteTy...
50e397e1b9d8a97ce783a02d9d280e7e64fe954a authored almost 5 years ago8c22ddb0334906e05c84354b207e73c008029f87 authored almost 5 years ago
This eliminates far scene blending artifacts (tiny dots in the middle of bright discs).
3d7f06bd8704522030ec71652b3aad68b18fcf01 authored almost 5 years ago72fac79ac2e190ff4cd3ee2605435901e3d76900 authored almost 5 years ago
Use camera far of 1000 to support the claims in the comments.
3957998121374bc657b9e943bbe89008b2f454ec authored almost 5 years ago2636d697ef03d9c7718157499541bd25553cf969 authored almost 5 years ago
Fullscreen effect passes don't actually need a camera but WebGLRenderer.render requires one.
c8ddc8e01232b0e3222960baf9b5fdfe7cb7eb6a authored almost 5 years agoRelated to #185
b7ab1e79d4dbbd9b758e84bab78cc02aebcfe5af authored almost 5 years agoVersion 6.13.2
5a4ca4e68bfb9be7d5ec2ad7bee7e7a778fcb893 authored almost 5 years ago2f61b6be6dba7f9699d458214be19b7fa3fd79c6 authored almost 5 years ago
See #182.
a28db611a2477be05c36b34a23ef42b584933939 authored almost 5 years agoEnsure that leading preprocessor directives start at a new line to avoid producing invalid code ...
d05bd95a4c655eabe0871a38ee6187b57bdbc67b authored almost 5 years agocd597cc396710d2504904c5d9b8b80e92fdcb5e1 authored almost 5 years ago
Version 6.13.1
fd01c90b63f9d0d3b1ebc9cfa70f46b46bb9a046 authored almost 5 years agoa1f5795abed3344c8da5ff1e6472bdbaa7a882a5 authored almost 5 years ago
a77255aa0ddfa98ed146200448a06826df60fb20 authored almost 5 years ago
0f24b42407e5a34c1f18e0a6164fea788f431bd9 authored almost 5 years ago
Version 6.13.0
f416ecbc739249715082d6098e95e34e1fb341a0 authored almost 5 years ago4e15895f416a15b48b2b5dba653978473a6e684d authored almost 5 years ago
09c10613e31937089345597e023c75d9788336dd authored almost 5 years ago
0118fbee28bd6cdfd832ab35e090d37ea1a03682 authored almost 5 years ago
96cc2debc2e596db4903e4a953af270396d3ade3 authored almost 5 years ago
0bfe66789620ff4ce325ea865a7879a0d042ad6b authored almost 5 years ago
52f77cc5392b657136834460def854669ea449a4 authored almost 5 years ago
Also disable stencil buffer since it's unused and doesn't even work in WebGL2 due to a bug in th...
4b1d5523444d946987cc0f0ecc5936e2887cd6c2 authored almost 5 years ago974eaff9b889386569573e21bb853dcb06c16055 authored almost 5 years ago
And let it describe the amount of samples.
83da9027dc080682727c4f2e88a76b4c81c4e0ef authored almost 5 years ago5e41ce25b00471eecbd40f295d651ba48da9aed1 authored almost 5 years ago
ee2c95da289424aa43ee46063f1c7557fcde806e authored almost 5 years ago
Add MSAA option to EffectComposer
2ff6f481dc78b4c100027552068e3b1083d964a0 authored almost 5 years ago6eeb732b7dba6e0b5f5335c3c156ba5a9f1848df authored almost 5 years ago
Version 6.12.2
a83c7b76b69cb8944bbde4cdffcdbff3065017dc authored almost 5 years agoa2e131b0ef5060f06152c39014b28392e241e3a6 authored almost 5 years ago
5a99eb2199b5395278247e2d1b2875f75138402f authored almost 5 years ago
Closes #176.
7f10550eef2cc982eb6b7f0ed805adc574efe910 authored almost 5 years agoVersion 6.12.1
b2290230ec54e2e4e50356df91edce8ebb40400a authored almost 5 years ago76781afbb6452fe973ff6797d9ea70f914ff7788 authored almost 5 years ago
48620fec645f39b4e7a206f02e1b86519212f25b authored almost 5 years ago
a2de06a94ca72120becf1236deec6f6efa1f5c63 authored almost 5 years ago
1f8573a48c808d613cc76b928ecf82c3286d7d5e authored almost 5 years ago
7a034f357be85b69ac6a119636dfdf1f414e98e1 authored almost 5 years ago
391fbe83e1b31831a6c46b2ccd826e03ac245051 authored almost 5 years ago
9caf184a32c3a5334f9bb7c7f54546a9948a36eb authored almost 5 years ago
5ac99cb7ef3a4f9660f5e2e0431e0a1e0fa44944 authored almost 5 years ago
This setting won't cause colors to blow out by clamping to [0, 1] before blending.
5f0b87f6bc16fe11f5d1df36943963faedd4d3af authored almost 5 years ago6fc9e81a8fa89c38c3815132935d104755235954 authored almost 5 years ago
19cd50e067e16229ce058f3f2dcb9b5f06c35628 authored almost 5 years ago
Those are not renderable (Chrome renders them, but FireFox doesn't).
0bbb2e7ba1a4bf074241304e6e527ec91399780e authored almost 5 years agoAddresses #174.
d0b7dfd6c250285711e54c226b8f6b423721b6bd authored almost 5 years agoVersion 6.12.0
d4576c14fa36e857ffc5f1bab2f1c28a1e79492e authored almost 5 years agob18bb22e715be8368583dbe600395c528ad15394 authored almost 5 years ago
85fb3268d43895ed91ba9a1088f55d97b5017ec8 authored almost 5 years ago
ce8245516383c8ce373b0b480d341fe4e0550618 authored almost 5 years ago
caf247ac5da95a1fd6cc72510556bc9951e5a1c2 authored almost 5 years ago
05dedb9808e2c7ca27a954ed988e800e11d78a2a authored almost 5 years ago
09eb7ea653bb5839ff4bd555606565081fc7272a authored almost 5 years ago
65e216f41d0837775c20e81f717bc04e77724034 authored almost 5 years ago
c080123d849496384d54630de49ed0b8f5a2f218 authored almost 5 years ago
ad93c77ecd79e6e0ed86f5ac59dc900e3a1df610 authored almost 5 years ago
Was worth a shot, but is too unreliable.
05d8638040c4eeb4e602f640ce616d7100ee332a authored almost 5 years agocbe6446d7c2f7251ae41d34595d8fbfb6cdd10d4 authored almost 5 years ago
06fa7609956e6a6951f450283cc05f1ba2e3327a authored almost 5 years ago
91dc18367f0f7901807819aed8709f77dac1c854 authored almost 5 years ago
7ed7ffc00aeb3f447b1850767437f2b990ad8ef3 authored almost 5 years ago
07848dd8932d6bba92947ee3213791ce4beb980e authored almost 5 years ago
0b473ac9bb42188216d88f24f5eaaee05ea0767e authored almost 5 years ago
c6369e70e9dff760add975a36a5bb8e409c6df2e authored almost 5 years ago
Output Encoding, DoF & SMAA Edge Detection Modes
5202ae354e377ad1af2c0dd9d88e1bdb20eb5b41 authored almost 5 years agocbbb93bbb83b7b14db830593515bdbf61f0efd78 authored almost 5 years ago
ba6c19bcf35a8691fd264675560a8467d2034113 authored almost 5 years ago
63b84ff240bb467dce840a070a794abce7f6f9f7 authored almost 5 years ago
Addresses #160
aee935c7010a4c0ccdd77b356b7f9061ea6f1e88 authored almost 5 years agof4be1f431f0a83017219bdcb92b7bde940ef4083 authored almost 5 years ago
92e7a2259549787750ba82b25c6425a303229b3d authored almost 5 years ago
cbf082b07e63be22aa8d40cfead0e0568d9cd1a4 authored almost 5 years ago
This also adds the new MaskFunction enum.
654465a75943409f648d82bddf08f6be664c0e61 authored almost 5 years agofe265f5e2ab7020e635adce60bf418c8582176b0 authored almost 5 years ago
d61a2875f40845ef42eba894be614f10f3f071b9 authored almost 5 years ago
12773b54b9a7024cbb0d79786da87400e3770687 authored almost 5 years ago
0cda84c6404d1138e470188e3c6d6bee1469e528 authored almost 5 years ago
7cdc199a53dad79cccc47bdd0627944ab3787972 authored almost 5 years ago
d22ca35469764e939541b5228dc632f42d3b2868 authored almost 5 years ago
ff1d4486a529737cbfc563caae8deb3147655ed4 authored almost 5 years ago
bc4c0b76dc377ab7867f3260e943fa3922e39fb1 authored about 5 years ago
05389aa71ee66d9a2abb7e23fabc74d68c6db9e3 authored about 5 years ago