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github.com/CnCNet/xna-cncnet-client

XNA / MonoGame based client for playing classic Command & Conquer games both online and offline with a CnCNet game spawner.
https://github.com/CnCNet/xna-cncnet-client

Rename domain to Domain. Ignore exceptions thrown by CheckIfAlreadyRunning

318225d6cf60a8b357e79362ce965bcbafabab07 authored over 8 years ago by Daniel Keeton Jr <[email protected]>
Various improvements and fixes

Fixed platform-specific DLL load paths
Fixed map transfer not working properly
Improved singlepl...

4c5973b9ff20ce39f3a9b6dcc7e14ff139aa3a59 authored over 8 years ago by Rampastring <[email protected]>
Code cleanup, it's now possible to select starting locations on preview-less maps

63e002055b9b4d24e80dedc4eae1aa94ff52844c authored over 8 years ago by Rampastring <[email protected]>
Cleaned up code, included DTAConfig

839946ba646e0fb47ebd46696c1cea52a28cd415 authored over 8 years ago by Rampastring <[email protected]>
Bug-fixes, code clean-up, statistics saving for loaded multiplayer games

Statistics should now be parsed for saved -> loaded and only then completed multiplayer games
Wh...

d719a4d29c625cd8296747bc8145e5c914c4d8ee authored over 8 years ago by Rampastring <[email protected]>
CnCNet lobby refreshes followed games properly when settings have been saved

bb39c5a1a46deec30f4d119a865108473afbb385 authored over 8 years ago by Rampastring <[email protected]>
Loading screen is now centered even with non-default size

1e16e3e67ba1895f7f489dc997246cf2090de80e authored over 8 years ago by Rampastring <[email protected]>
MinimizeWindowsOnGameStart configurable

8bf3d856e07c3e56b5b7123b89cf88b44820f4e4 authored over 8 years ago by Rampastring <[email protected]>
Implemented MultiplayerOnly= for game modes to block certain game modes from Skirmish, improved handling of forced game options

a66c340ef3da76ee9bebb8267df1bbbbd8dec54e authored over 8 years ago by Rampastring <[email protected]>
Co-op mission briefing drawing, music fade bug fix

eb19940fe03df2774764908c1014e2f1aae6dff4 authored over 8 years ago by Rampastring <[email protected]>
Sound-related bug fixes, Windows Vista compatibility (no main menu music for Vista), code improvements and crash fixes

5e7c163ccbcfbfc8c1bf00152d9809228fea59f7 authored over 8 years ago by Rampastring <[email protected]>
Implemented new Options menu, purged lots of old code, improved existing code, refreshed DTA resources

e87d9a4777c56dcd7e714925fb0451706b6e1c7f authored over 8 years ago by Rampastring <[email protected]>
Created XNAClientButton for more object-oriented UI code, start of settings implementation

48fff94d308e19c06f30706becca5c569edf7592 authored over 8 years ago by Rampastring <[email protected]>
Skirmish now tells about invalid settings, TopBar and main menu music is now disabled when entering the LAN lobby

422de488c1ff355d1f972238fb3692202b026226 authored over 8 years ago by Rampastring <[email protected]>
Implemented LAN game loading lobby

bd07f26027a1bb7d0b66a6bd6922d28735b5314e authored over 8 years ago by Rampastring <[email protected]>
Added player colors to statistics, made preparations for including loaded MP games in stats

5cdfbdb792cb4769603b309da5585d4362f6cbe0 authored over 8 years ago by Rampastring <[email protected]>
AI difficulty level is now correctly transferred on LAN games

de047f6f3baa651d905fbee35f2f09923c62ab88 authored over 8 years ago by Rampastring <[email protected]>
Fixed one AI player turning into a human player for non-hosts in LAN games

e1505bf10acfe7cb94200fb735a037d2c4097f3a authored over 8 years ago by Rampastring <[email protected]>
GETREADY command fix for LAN

c7cb2312afeaecf2a644ea22f1d5689b296516ba authored over 8 years ago by Rampastring <[email protected]>
Fixed FHASH message being sent after JOIN

de4d21f7b94d46ba4a1aa5007adda0eea8b91d61 authored over 8 years ago by Rampastring <[email protected]>
File hash comparing for LAN

ea0bce974b6c73bf176fe64ed44a5ce1eeb3fb59 authored over 8 years ago by Rampastring <[email protected]>
Fixed LAN game lobby chat color

ed07e5b61f930d7cc569d0bb51c0163f051e0e77 authored over 8 years ago by Rampastring <[email protected]>
Game options aren't broadcasted once for each forced option on map change anymore

a24381b91d956ca097e221f82c123f72a15dca27 authored over 8 years ago by Rampastring <[email protected]>
LAN game join crash fix

8b82ccdc61a96a9f020dca215984be85a0917ce6 authored over 8 years ago by Rampastring <[email protected]>
Fixed LAN inactivity ping system

64aa210f045b481bc4426e4249251268bf86d43b authored over 8 years ago by Rampastring <[email protected]>
LAN fixes

Fixed separator in LAN game options broadcast
Inactive LAN players are now removed from the play...

ffe117e681e5b35952975aec3650a8b7df732230 authored over 8 years ago by Rampastring <[email protected]>
LAN server no longer kicks players, SendMessageToHost now checks for connection

8c221fc86592b8156ed07fa097c2052ade8d19a5 authored over 8 years ago by Rampastring <[email protected]>
LAN game information display crash fixed

1449460a68dcd40b9d044671f2a7bdb01048cf0e authored over 8 years ago by Rampastring <[email protected]>
Fixed LAN game listing in GameListBox

e2e06f3fbd8af15925653329ee301c51d7f0db79 authored over 8 years ago by Rampastring <[email protected]>
LAN game broadcasting

0e2438cdcbe339549c34d99a07732ce384017b14 authored over 8 years ago by Rampastring <[email protected]>
LAN fixes

e66e8816da109583499113ce8492d9a07a10ce5e authored over 8 years ago by Rampastring <[email protected]>
Implemented main menu music, work towards LAN support, code improvements

1822f1f35abcda618eb486eb7b458b22f36d793e authored over 8 years ago by Rampastring <[email protected]>
Lots of changes

Directory restructuring
Working LAN lobby
Preparations for Windows XP support
Fixed a bug that s...

b21469a0259b875b77ddb83070c0944ee9c56cbf authored over 8 years ago by Rampastring <[email protected]>
DXMainClient.Domain namespace re-design, removed unnecessary usings, start of LAN lobby

27069ea603c60ecbc4be71689c32dd7f78780eb5 authored over 8 years ago by Rampastring <[email protected]>
Added message for when an user has disabled map sharing

77834dd1b8c55b700328583d4c0227ae3628918b authored over 8 years ago by Rampastring <[email protected]>
Implemented CnCNet map sharing, friend list is now saved

8b42acd32412026bb8cfe3ddc7fba21a5c6404cd authored over 8 years ago by Rampastring <[email protected]>
PM sounds, PM bug fixes

Bug fixes:
- When you typed messages in the CnCNet lobby, they could sometimes be sent as privat...

c1de62f12422fbce0554133d3a871c9ec3272f37 authored over 8 years ago by Rampastring <[email protected]>
Private message system fixes, map sharing moved to client code

2ae6ca25e91dc43df4713ff01be85ee223a5caa9 authored over 8 years ago by Rampastring <[email protected]>
Working PM notifications, player context menu for CnCNet lobby

77f22eb5a4ef831213215db2de640fb132321632 authored over 8 years ago by Rampastring <[email protected]>
Fixed critical double-initialization bug

2fc553f90708263e850bfb27bacd8e18bccef159 authored over 8 years ago by Rampastring <[email protected]>
Merge branch 'master' of https://gitlab.com/cncnet/monoGame-client

6a9ce0d9b60612a16eba162b6d5348f5e68af921 authored over 8 years ago by Rampastring <[email protected]>
Added DTA resources

6861c659ef7fe02039909d1f81fc5b3438f7fd95 authored over 8 years ago by Rampastring <[email protected]>
Small code improvements

639b461ca2234af3a2cada91040824021b9dea2f authored over 8 years ago by Rampastring <[email protected]>
Update README.md

19c9db1f054829840b70de46c0210179816170a3 authored over 8 years ago by Rami <[email protected]>
Update README.md

523172a00289def4c5bef899f61d7c8ed8cc6bc0 authored over 8 years ago by Rami <[email protected]>
Update README.md

3221ea13ba64baf78b772a6024252b809d300698 authored over 8 years ago by Rami <[email protected]>
Added ClientCore, ClientGUI

d33e7c2a3a55381d8dd98dc5bc9ee491af7e6575 authored over 8 years ago by Rampastring <[email protected]>
Fixed AI players being randomized on other AI players' pre-placed locations, removed unnecessary usings

be0a5212aca3ddcd60a0fee28bfdf0ede709b0b2 authored over 8 years ago by Rampastring <[email protected]>
Working private messaging, implemented completely random starting locations for excess players in TS

cf65829a7d98277c4754a95675ea0b48d8b075f2 authored over 8 years ago by Rampastring <[email protected]>
Added private messaging UI (not entirely functional yet), loading screen works again

e2d63a939ee2cf1d6d9538b8cb7f981a7a027372 authored over 8 years ago by Rampastring <[email protected]>
DXControls -> XNAControls rename

d82fa1ec190e78954ad790f76eb65fbec33024be authored over 8 years ago by Rampastring <[email protected]>
Various changes

DXListBoxItem -> XNAListBoxItem
TopBar, GameCreationWindow and Login window fixes
Game icon is n...

e85a054e595cab5c7cf109032fb8214c47dbee32 authored over 8 years ago by Rampastring <[email protected]>
Added CnCNet login window, persistent CnCNet mode, TopBar improvement

88f4464168eed9e5ace8d85685ad9650fa09273e authored over 8 years ago by Rampastring <[email protected]>
Fixed crash when selecting a color in the game lobby

4312b4e59d3e2400c6458e4216804d5478ac1dac authored over 8 years ago by Rampastring <[email protected]>
Map preview context menu is now enabled for taken locations even with EnforceMaxPlayers=true in the map, removed indexes from player names

220fe2793da2e41db451698692f005f5d49a4aba authored over 8 years ago by Rampastring <[email protected]>
Added top bar along with the window switching system

55408a6c912ad77982a3c483ca40e9158159bafe authored over 8 years ago by Rampastring <[email protected]>
Game lobby switching, co-op ranks

b54932faffed7b4b93f1df34ca8f705f06174d28 authored over 8 years ago by Rampastring <[email protected]>
DX -> XNA control rename

6c449850848b4e9bec72f6adc9c8d7d68bf9e9f6 authored over 8 years ago by Rampastring <[email protected]>
Saved games can now be loaded on CnCNet

1db8949454364ab000571c962be47030d838c5c3 authored over 8 years ago by Rampastring <[email protected]>
Spectated games can now be excluded in the statistics UI

f629fe6134d31de0cbb6b37b6a9af324077c818d authored over 8 years ago by Rampastring <[email protected]>
Automatic copying of EXCEPT.TXT files

22766facc1ac0ed7e82fae561f41c212512febb6 authored over 8 years ago by Rampastring <[email protected]>
Added generic base for multiplayer game loading lobby

bb3fc9f29c9dfeb27eb472dc88c6d1ed80521b1a authored over 8 years ago by Rampastring <[email protected]>
Forced player teams in co-op maps

ae8005e12c213bc08547472f06ec919b89700818 authored over 8 years ago by Rampastring <[email protected]>
Small fixes

AI players can now be added with the scroll wheel
btnLockGame's properties can now be changed vi...

fca381e0946361a25e660381dfcf83fdb881764c authored over 8 years ago by Rampastring <[email protected]>
Playing CnCNet games now works properly

af980ad7d6d606e0b9f205f3fb4e89500fff0d5e authored over 8 years ago by Rampastring <[email protected]>
Not-disconnecting bug hopefully fixed, Host/Player theming fixes in MultiplayerGameLobby

c2f50565590b234bbd35f28aa82c8ff4ef5e0b85 authored over 8 years ago by Rampastring <[email protected]>
Implemented CnCNet game lobby, game hosting

60ca3070194bbbb58366e2896fd5af68d8e137f5 authored over 8 years ago by Rampastring <[email protected]>
Directory restructuring

7396a53fe687ce196f9853e1adee68c39b44593c authored over 8 years ago by Rampastring <[email protected]>
Implemented multiplayer lobby, lobby class design improvements

6eb9a6238347aca252403c410aad1aae7b4466c4 authored over 8 years ago by Rampastring <[email protected]>
Implemented game listing, improved CnCNet lobby

66a1a9a1fad0b650e3ab9579edcd13bc3f083ef0 authored over 8 years ago by Rampastring <[email protected]>
Initial working CnCNet lobby

cd4dc7ac35f77a1fd99e6b0d2caf0f39c7556b56 authored over 8 years ago by Rampastring <[email protected]>
Custom maps are now read

793ea3d372b4c9118017546b20966bf4de36b6c9 authored over 8 years ago by Rampastring <[email protected]>
Initial IRC connection and message handling logic

162b8ba263f8a1890ba5a9f2ae1e3431952e1a5b authored over 8 years ago by Rampastring <[email protected]>
Skirmish lobby UI tweaks, Utilities in Rampastring.Tools changed to Conversions

8c18570ea2fa5a1bc511acb54632237e5118925f authored over 8 years ago by Rampastring <[email protected]>
Misc. code improvements

9d73b8446f57e6e56b043f59ecb3ad87152213a2 authored over 8 years ago by Rampastring <[email protected]>
Finalized game lobby design

5e1ce24b47b27dab140ef06d999ded3900119edf authored over 8 years ago by Rampastring <[email protected]>
Minor campaign & load game window improvements

d3252741bc0b33fc4e3c1ded206d9d1ff80bdb70 authored over 8 years ago by Rampastring <[email protected]>
Starting location selector for map preview, game lobby layout changes, Avg. FPS display for statistics

11fd2a8f2535701e6c6b7798c045bd76a0743727 authored over 8 years ago by Rampastring <[email protected]>
Added option for maximum render resolution, edited game lobby layout

4e3dab550429425df5b412d54a9945777c24bb10 authored over 8 years ago by Rampastring <[email protected]>
Skirmish lobby now respects map's MinPlayers and MaxPlayers

c53cbaca5f46e10621c75d05e8bdd24f83c571bf authored over 8 years ago by Rampastring <[email protected]>
Fixed some hastily written hacky UI code

43d92d1347c7ea5f702b2fb70b8c01c62ab04b21 authored over 8 years ago by Rampastring <[email protected]>
Skirmish lobby UI improvements

aeca2f324ed59f0508de2d703a1225d5bb6cb101 authored over 8 years ago by Rampastring <[email protected]>
Improved map preview downscaling, GlobalCode.ini path change, CheckedMP key for game lobby check boxes

49d75169b8fe2a3ef0e9c70c75a6737303e03802 authored over 8 years ago by Rampastring <[email protected]>
Implemented co-op logic, misc. fixes

Fixed bugged AI house settings writing
Added rank texture for Skirmish lobby
Minor improvements ...

55576782ef0555400df8bf7b230c61048fa236ad authored over 8 years ago by Rampastring <[email protected]>
Game lobby UI improvements, implemented Skirmish rank system, misc. changes

Fixed unknown side in statistics displayed from new games
Statistics now displays "Easy/Normal/H...

26ad75e3175c42b56840a0fb15b6627e5a3e9176 authored over 8 years ago by Rampastring <[email protected]>
Games can now be started, misc. changes

Co-op maps are loaded properly
Dynamic map preview now displays players' sides

6d49a23f94673806abe2bc1ef548d8d96758ac8f authored over 8 years ago by Rampastring <[email protected]>
Added Skirmish lobby, the UI is functional but a game cannot be started yet

7ddf176bb674d2bb5d5894b68dd7b4fc4e4e427b authored over 8 years ago by Rampastring <[email protected]>
More functionality for the game lobby base class

6b1d99bd1d95a1fc9515e08167aa1afefc037923 authored over 8 years ago by Rampastring <[email protected]>
Implemented Spawn.ini and spawnmap.ini writing, co-op maps

ec1260b1ac275379a7c7572c594c641410d91f6d authored over 8 years ago by Rampastring <[email protected]>
Fix constructors after DXControl constructor change

2894b4fad0f0c12b547064d286f5cf37ddfcc86b authored over 8 years ago by Rampastring <[email protected]>
MapPreviewBox, PlayerInfo coded, UpdateWindow improved, misc. changes

0a62afa9ce955e116d635b78a1033aca4dc3f3e0 authored over 8 years ago by Rampastring <[email protected]>
Implemented multiplayer map list initialization

58e8c4668d663abd7a0b902b35531467df745366 authored over 8 years ago by Rampastring <[email protected]>
Code refactoring

8debed1c49cb9d709dbb9e6726fd7dde92c0233e authored over 8 years ago by Rampastring <[email protected]>
Code improvements and lots of progress, especially in GameLobbyBase.cs.

94a0cebce59ec6985236b46f91e4badbd255d8cb authored over 8 years ago by Rampastring <[email protected]>
Initial commit for MonoGame-based client

3b8303548aa2e1e9c9c915b47b4c984b44c72dec authored over 8 years ago by Rampastring <[email protected]>
Removed old leftover code, removed IWshRuntimeLibrary => smaller filesize, hopefully less common AV FPs

b91031c7de0e6bd8671019b54a72ed555c8df801 authored almost 9 years ago by Rampastring <[email protected]>
Small code improvements

c0cdbfc16109fbde2d0818b86c9550037e13a537 authored almost 9 years ago by Rampastring <[email protected]>
Removed even more old leftover code

4fd46c906433844555180254e4906c06d9115db6 authored almost 9 years ago by Rampastring <[email protected]>
Removed more old leftover code

a7652290be196ddaf833050b7857925ba050119b authored almost 9 years ago by Rampastring <[email protected]>
ModMode enabled for YR

3012fdcda2f382f23abd2b174b324e489c1ecfb5 authored almost 9 years ago by Rampastring <[email protected]>