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github.com/CnCNet/xna-cncnet-client

XNA / MonoGame based client for playing classic Command & Conquer games both online and offline with a CnCNet game spawner.
https://github.com/CnCNet/xna-cncnet-client

Fixed old key name in Renderers.ini

60c9042c6f184ed04fae94f63aab85672e2825a0 authored about 7 years ago by Rampastring <[email protected]>
Renderers are no longer hard-coded

c7a51af4fb2cc3c344474dabd681d7f67e2e8f56 authored about 7 years ago by Rampastring <[email protected]>
Added reference Renderers.ini

9760921add37cc39f2917931d4eaec6a170fa6fb authored about 7 years ago by Rampastring <[email protected]>
Merge branch 'master' of https://github.com/CnCNet/xna-cncnet-client

edaa2805f2a7022f9d9f6a6af1d6045475da7c04 authored about 7 years ago by Rampastring <[email protected]>
Improved ClientConfiguration code, the minimum and maximum in-game resolutions are now configurable

eaf9fda361fe928563ef7a26d6dfb6130a48a3d3 authored about 7 years ago by Rampastring <[email protected]>
Standardize MapLoader.cs line endings to CR LF

3dc16f2454082c760f4c9d9707482526b60bdbba authored about 7 years ago by Rampastring <[email protected]>
Updated GameLoadingLobby audio code, LAN game loading lobby now has sounds

68d2291ce2ad0dc963840df9d120211a05a6adf2 authored about 7 years ago by Rampastring <[email protected]>
Standardize ClientConfiguration.cs line endings to CR LF

51331dd3742a16ec699d997670eb2f3dc13ce656 authored about 7 years ago by Rampastring <[email protected]>
Merge branch 'master' of https://github.com/CnCNet/xna-cncnet-client

ee6e703505dce0588bb87f942d6d480278176382 authored about 7 years ago by Grant Bartlett <[email protected]>
Update CnCNet Player Count task interval

1e919b6602b77cd2ee4b2d91e82b02f24cfceed3 authored about 7 years ago by Grant Bartlett <[email protected]>
Renamed DTAConfig.Renderer to DTAConfig.DirectDrawWrapper to avoid class name collision with Rampastring.XNAUI.Renderer

b41269910523c83476940711059c4b3b65bac971 authored about 7 years ago by Rampastring <[email protected]>
Fixed long game names not getting truncated

41055fa65937ba32c9c2bd32abfe098e9c1259b8 authored about 7 years ago by Rampastring <[email protected]>
Updated Rampastring.XNAUI

99f66be835ed9ef0e4cc31263b828037f59e8ef3 authored about 7 years ago by Rampastring <[email protected]>
Disallow hosting games with offensive names

02bccd80c67fb056fafebee0b8101f64a6735c63 authored about 7 years ago by Rampastring <[email protected]>
Added renderer class in preparation for un-hardcoding renderers

8029edd08a6be80402ca2c8de073306fca5796eb authored about 7 years ago by Rampastring <[email protected]>
Fixed mixed line endings in MainMenu.cs

e4878a9988b70c2b2c9c5537da04a86540ec6dec authored about 7 years ago by Rampastring <[email protected]>
Fixed mixed line endings in DisplayOptionsPanel.cs (changed to CR LF)

3143799bc1be4fdbf5587b0cb1802b018a3748f7 authored about 7 years ago by Rampastring <[email protected]>
Statistics tracking for Mental Omega

8f694646cca2f17aa02c5e94042d00ad16153b35 authored about 7 years ago by Rampastring <[email protected]>
Fixed crash on client initialization

514b758a2f0b3b328b3b8f9840787ee45d33fdab authored about 7 years ago by Rampastring <[email protected]>
Fix co-op map disallowed side logic not working

592af4f32b7a4fa0acae43d27783979cde8f8f75 authored about 7 years ago by Rampastring <[email protected]>
The client now detects Unix-based operating systems and can use a different game executable for them

2f81894471b54ca29b99a529b6f91d053735e1e1 authored over 7 years ago by Rampastring <[email protected]>
Update WindowsGL Rampastring.XNAUI

6416b102b9749036109f47729b5f25970749951d authored over 7 years ago by Rampastring <[email protected]>
Allow the game to use its own logic for randomized player starting locations

In TS and YR (and mods) the game's own starting location randomizing logic always
puts players o...

c2fab7d102ba3db120eeed0464e8ba23cd339c94 authored over 7 years ago by Rampastring <[email protected]>
Updated Rampastring.Tools to force CRLF line endings when writing spawnmap.ini on Linux/Mac, because the spawner's anticheat doesn't like different spawnmap.ini files

717faa5688a1c95cd1428ff76dc6a54818f77e19 authored over 7 years ago by Rampastring <[email protected]>
Stretch listbox background image on hotkey config window to avoid thousands of extra draw calls

03810707ff542fa22736ebc922c222098c31cb29 authored over 7 years ago by Rampastring <[email protected]>
Fixed crash in CnCNet game lobby, added a darkened background to the hotkey config window's hotkey list

4200eb971b2096d06f76161b1a9329b85589884f authored over 7 years ago by Rampastring <[email protected]>
Added reset-to-defaults functionality to hotkey configuration window

f923645897f8e7022ad3c8ef87ea8509d53ad158 authored over 7 years ago by Rampastring <[email protected]>
Merge branch 'master' of https://github.com/CnCNet/xna-cncnet-client

05085445e72d57f0bc9ea2c460b2aa8fbc0aefc7 authored over 7 years ago by Rampastring <[email protected]>
Stat parsing for MO

7b0484baa93140fa96efdba698f61a135eec1be8 authored over 7 years ago by Rampastring <[email protected]>
Fix non master project file changes

dcca91ad44670fb703859a6c5a0ecd2b937d2d06 authored over 7 years ago by Grant Bartlett <[email protected]>
Add configurable list for allowed game modes for custom maps

29af6385c3693af9d736c58de442f59d3d8a53ea authored over 7 years ago by Grant Bartlett <[email protected]>
Add fix to YR installations where ts-ddraw would break Origin launching RA2/YR

d655f3fb32258e7a2fa8c48b61973503f669bf32 authored over 7 years ago by Grant Bartlett <[email protected]>
Add Win8 TSDDRAW compatiblity ini settings

Win8 TSDDRAW for YR

aa379b52321e3e5aaa71def1c261dfbb7bffd470 authored over 7 years ago by Grant Bartlett <[email protected]>
Updated readme (the client can also be compiled with VS2017)

c996e92ebc36e51bd51ed47b354f0d8410068ce8 authored over 7 years ago by Rampastring <[email protected]>
Added .vs to .gitignore

dcbc3403aecd8ae15cb5c636e16826537788593a authored over 7 years ago by Rampastring <[email protected]>
Check player option requests for disallowed sides as the game host

ed6860778e3514e6f4efc55f180ccc4c62116065 authored over 7 years ago by Rampastring <[email protected]>
Removed hardcoded RA2Mode condition, added a generic way of disallowing sides with game options

5966358e9beaf018db805c1937917eabfbccf136 authored over 7 years ago by Rampastring <[email protected]>
Improve implementation of RA2Mode so it works in Skirmish and there's fewer #if YR conditions

0add1d480d71aef399128afa4a198e2498465297 authored over 7 years ago by Rampastring <[email protected]>
Merge pull request #60 from CnCNet/master-yr

YR specific changes

051d5e411796a6574f7ccb2edae122b8c57a31db authored over 7 years ago by Rami Pasanen <[email protected]>
Add YR specific file hash checks

828c34f910c6f8d12c8d673357342d4cb6beaf8e authored over 7 years ago by Grant Bartlett <[email protected]>
Add RA2Mode conditional checks

53c9db08b52138f38d8f1d7848419b06e34ee1fe authored over 7 years ago by Grant Bartlett <[email protected]>
The game information panel (hover-on game info) on CnCNet now displays the ping to the game's tunnel server

f7bc92e7a8b3f395927bb7b359e68027e36a44ef authored over 7 years ago by Rampastring <[email protected]>
Improved and optimized map loading code, started work on game mode aliases and custom map caching

8f107f48fe62afe7fc57c283f64ee8c48d0c6f96 authored over 7 years ago by Rampastring <[email protected]>
Updated Rampastring.Tools and Rampastring.XNAUI

a7df7d84203c0db5e3354ca148cec4c6978133e1 authored over 7 years ago by Rampastring <[email protected]>
Added support for optional isRA2Mode param so YR games can be seen in mods again

38484ad559f2cb78a199a8cadec564530a5622d3 authored over 7 years ago by Rampastring <[email protected]>
Fixed crash when turning off music on Windows N editions that lack the Media Feature Pack

7f929bde6e7832fa02b4e3c8747ec15a63324228 authored over 7 years ago by Rampastring <[email protected]>
Added batch file for quickly forming the correct folder structure from compiled binaries

Should look into automatizing the process later on.

da7f743b63994d93cab83519d04caae2f7e358bc authored over 7 years ago by Rampastring <[email protected]>
Updated license year

2f243dda89d42a1d5878c741cf810d5b3d0fcbb0 authored over 7 years ago by Rampastring <[email protected]>
Added some missing keyboard commands

b4e8f99844eb1d808d048d2ce24f2cb5b52ee478 authored over 7 years ago by Rampastring <[email protected]>
Added YR and MO keys to hotkey configuration window, thanks to Starkku for the command listing

9cf89a65224b9aacbdc62016265e73f0302ad180 authored over 7 years ago by Rampastring <[email protected]>
Load hotkeys from default INI if the main hotkey config INI doesn't exist

5a1df6ec473bba8c9b7dfd10123af05aadbf23ec authored over 7 years ago by Rampastring <[email protected]>
Top bar is now disabled while the hotkey configuration window is open

Prevents the top bar from reacting to the F2-F4 keys when the user tries to attach commands to t...

ba16c7cdd9e13a9e96740156dead1ff33e4cdee3 authored over 7 years ago by Rampastring <[email protected]>
Changed default game name to "CnCNet Client" from "Tiberian Sun"

d9ada046f2f52de99cb20dac48d56df8dd87c3d5 authored over 7 years ago by Rampastring <[email protected]>
Throw a more descriptive error message if the ClientDefinitions.ini is missing

3f1d79eea49cc98a3d985aea570a729dc58387a7 authored over 7 years ago by Rampastring <[email protected]>
Finished hotkey configuration menu

cdfccea328e9c9345c4634bd94380ac041e71b57 authored over 7 years ago by Rampastring <[email protected]>
Hotkey configuration window UI almost finished, it now listens to keyboard input and allows assigning hotkeys to commands

68147e6633790a2ddd01f26a42174ca5b4e2b086 authored over 7 years ago by Rampastring <[email protected]>
Proper Keyboard.ini parsing and displaying of hotkeys

4e69662b6dcf27bd55ee51a84bdfb9c39918f038 authored over 7 years ago by Rampastring <[email protected]>
More work on hotkey configuration window

0cada7bc6ab13534c38a48bcbd68445ada8c4ddb authored over 7 years ago by Rampastring <[email protected]>
Slightly more work on hotkey config window

575984438e2fc656a06b02e3d7ed0d696aaa6c23 authored over 7 years ago by Rampastring <[email protected]>
Updated Rampastring.XNAUI

9fefbceb5ce9cbb9f4c0a1e32d98cf2c249811fa authored over 7 years ago by Rampastring <[email protected]>
Match statistics from loaded games are now updated even if the game had been completed already

c932605bdfb2b86048fed6c918c2c0566a7ea325 authored over 7 years ago by Rampastring <[email protected]>
Fixed a bug (with unknown consequences) with event subscriptions in the CnCNet game loading lobby

50e170a4f63e19e5df2273b6e2ee4f1dc4176383 authored over 7 years ago by Rampastring <[email protected]>
Merge branch 'master' of https://github.com/CnCNet/xna-cncnet-client

8b4dc4a3f2a7734af90d430b1c8e4749e9f5bf36 authored over 7 years ago by Rampastring <[email protected]>
Fixed crash when starting a skirmish game if a player has (re)connected to CnCNet and their name has been in use while they have been in the Skirmish lobby

66601511d49f3a6ea2c1f46cf304bbee95e5a894 authored over 7 years ago by Rampastring <[email protected]>
Fixed crash when the host selects a map with a game mode that doesn't exist on the local installation

abc1c94e2d646eb1743ae3466e736ca69b8fe2dd authored over 7 years ago by Rampastring <[email protected]>
Don't allow invalid loaded skirmish settings to crash the client

3be08216b4825d04ca09549a00c2009edef7f885 authored over 7 years ago by Rampastring <[email protected]>
Fixed windowed setting for Mental Omega

255765b4a8263e384b1bc02512b1cc9ca307a5eb authored over 7 years ago by Rampastring <[email protected]>
Improved handling of missing map, organized some usings

4ee75621d2cdd63784ab25a782ddc93ba86a423b authored over 7 years ago by Rampastring <[email protected]>
Potentially fixed desync issue related to map sharing

The client now parses the rest of the game options even if the map is missing on the local insta...

716ed2f59626e7f9d623d97034fc5e19e34bbe30 authored over 7 years ago by Rampastring <[email protected]>
Hide cheater dialog after clicking OK

e083bbcb2c305ebd598acfa0dd39f84f6aa3cc27 authored over 7 years ago by Rampastring <[email protected]>
Fixed crash on start of multiplayer game if saved games aren't available

b6f3aca93c984c58f6c45833741909d802f3b857 authored over 7 years ago by Rampastring <[email protected]>
Delete useless XML files

22660fad39cceee45276d22fac11d5690b45751e authored over 7 years ago by Rampastring <[email protected]>
Updated binaries of DTA reference resources

a3cf8efdb6d59f3599a2e63325e20a94fa90f047 authored over 7 years ago by Rampastring <[email protected]>
Merge pull request #54 from balcsida/master

Optimize all the PNGs

a7f18f76a0310ecd74f56f092bc4a88d1c2258e9 authored over 7 years ago by Rami Pasanen <[email protected]>
Optimize all the PNGs

20566e7e609910d912dc4fafe9c54331b76dff70 authored over 7 years ago by Dávid Balatoni <[email protected]>
Cleaned and sorted usings

6581f4659429f855727d82ef151b9baf32960135 authored over 7 years ago by Rampastring <[email protected]>
Allow custom maps with "Standard" or "Custom Map" game modes

df66a10b6375203944e52e4fbc3f9abcb66ed749 authored over 7 years ago by Rampastring <[email protected]>
Fixed sync error at start of game if a player changes their options just when the game host has started the game

The options request takes priority over the "start game" message, so while the game had already
...

50709721ef96c1bf1208783fd705a03dd2727b51 authored over 7 years ago by Rampastring <[email protected]>
Multiplayer saved games are renamed now even if you get disconnected from CnCNet during the game, improved code related to multiplayer saved games

f4e606d897c2e6d91d075ab224b7c5e749d36e86 authored over 7 years ago by Rampastring <[email protected]>
Updated Rampastring.XNAUI

a0ca9ae9d7491362ad225e1b821b283febdabd10 authored over 7 years ago by Rampastring <[email protected]>
Resolves #52

Custom game modes in custom maps are now ignored.

5c159607d27ae39bc2acf6871208e1e251faa65b authored over 7 years ago by Rampastring <[email protected]>
Fixed IP address of host player for non-host players pointing to loopback address when loading saved LAN games

ee433cca609db43bec480c8d3738bd28c735d86f authored over 7 years ago by Rampastring <[email protected]>
Fixed game host not showing up as ready in the LAN game loading lobby

15d2cfcf8b77064020e328c4ba5cb09dd635d511 authored over 7 years ago by Rampastring <[email protected]>
Fixed LAN game loading lobby closing instantly on open

c2661a522cfb5b9d31d422d7bd0933cb72ee563a authored over 7 years ago by Rampastring <[email protected]>
Fixed LAN games broken by /FrameSendRate addition

e8dda4c6577b9aafcc514c963028111f29fc7b16 authored over 7 years ago by Rampastring <[email protected]>
Increase protocol version

3b16b0e02e5a4d9ee3f87d4ec1581b020ac57b41 authored over 7 years ago by Rampastring <[email protected]>
Made chat-box commands case-insensitive

4bf8682334f8e45f3092c7d10b4e66cdd8204992 authored over 7 years ago by Rampastring <[email protected]>
Better /FrameSendRate implementation

7bb86ac2634617a4353f8136ed46ac5beeaee651 authored over 7 years ago by Rampastring <[email protected]>
Possibly fixed an issue where disconnecting from CnCNet does not clear the player list

a2de3228a7b7f7eed0edd7f7bc5a7b744c7fc3d4 authored over 7 years ago by Rampastring <[email protected]>
Fix crash when connecting to LAN game fails

0a51abad0175a04697b20065ec2e4c3252374e3b authored over 7 years ago by Rampastring <[email protected]>
Start on in-game hotkey configuration window

0670d3c540c94ebd505f1386e8d10a67f09250e8 authored over 7 years ago by Rampastring <[email protected]>
Improved handling of mismatched files between players

52abbd7677af37e0e55bba5b8f5a91bc0e0b743f authored over 7 years ago by Rampastring <[email protected]>
Fixed a couple of issues related to the multiplayer saved game loading lobby

If you were a player and the game host left the game loading lobby
during a game, next time you ...

a6e1f9b9105410c32585bbe63ad2868337ba364b authored over 7 years ago by Rampastring <[email protected]>
Updated Rampastring.XNAUI

Fixes clearing the map search filter text by hitting ESC on the text-box not clearing the actual...

acd22e911a1486a33c01e604010cc5615fbe3f67 authored over 7 years ago by Rampastring <[email protected]>
Updated DTAUpdater.dll, fixed update mirror priority order being unchangeable in client options

2aa82f72e6b96265fe767ca155a5471bcb2e3e91 authored over 7 years ago by Rampastring <[email protected]>
Updated Rampastring.XNAUI, fixing crash on Windows Vista

f703d09ce856c9c9c7eea6ee4f60c82f37d44a10 authored over 7 years ago by Rampastring <[email protected]>
Added missing notice when a map is attempted to upload to the CnCNet map database

6af26ae816af9ea13fa84e35dafa36cff01c931b authored over 7 years ago by Rampastring <[email protected]>
Re-written chat command handling in multiplayer game lobbies, made FrameSendRate configurable through a command

f2520a009fe08aea7a8944e2cdd5ad297716536e authored over 7 years ago by Rampastring <[email protected]>
Added potential fix for render target co-op mission briefing box crash

57491b9c21e0e7b140221a9fca01dd9ee977c85a authored over 7 years ago by Grant Bartlett <[email protected]>
Merge branch 'master' of https://github.com/CnCNet/xna-cncnet-client

f84a9c99a144cee8595f84a445449d287f70e3f6 authored over 7 years ago by Grant Bartlett <[email protected]>