Ecosyste.ms: OpenCollective
An open API service for software projects hosted on Open Collective.
github.com/fuse-open/fuselibs
Fuselibs is the Uno-libraries that provide the UI framework used in Fuse apps
https://github.com/fuse-open/fuselibs
These changes lead to a bad situation where things ended up drawn in
the wrong location.
Fixes ...
f1e2d776846b7b3b966b8542280b4d9ba2b84404 authored over 7 years ago707432382801efa31e202597920488905662aaf4 authored over 7 years ago
36652c8f6cd1aac800dc714cdca06fe302a0fd19 authored over 7 years ago
Ignore draw rect video tests
ad5945dbde9a7dbded400f3ea7976817f058d351 authored over 7 years ago3945accf309c3b767aaf1d2d0e639c0b215c6fce authored over 7 years ago
Made sure to ticket these and link from the ignore attribs
8c6337d60b45f2c5484d9b227fd4602774c0837a authored over 7 years agoMakes things build for Android and iOS again after interface change
d9806b222239e7a22b64f0275b1d444ee55e629e authored over 7 years ago54b67cf8c20f6864b82eac8c8c3c7febd8fa7f09 authored over 7 years ago
Rewrote ZOrder implementation for speed & glory
bfd620f74af27610c9f89075ee46effdaa34a6da authored over 7 years ago9ef9233ff8e66e5cac186689a159672857056d93 authored over 7 years ago
668a27a72254611d8af36998615f1c020774d010 authored over 7 years ago
a3abbbe426eb764a1f35d8ff2d68f3c2185be0f4 authored over 7 years ago
Tests were failing because the .NET and C++ implementations of Array.Sort coped differently with...
e64a2b9ae0948ed773a903821e23f381f962e66f authored over 7 years ago5767e49790b397558465687b3ab42cca07904d2b authored over 7 years ago
da25d4655cabad21dcaf45a69caf7fac1e391842 authored over 7 years ago
4bc8f77ea7fba9bcb92f434c1eb0ecd53b09b136 authored over 7 years ago
ec0ad187ce804c63f8440d8693787bb031731dce authored over 7 years ago
b283dd5f1b0e0e72d8edcb8babada00c2e96fd3f authored over 7 years ago
02083aa88a1039202fe8e63a412a7b53fbf9d88b authored over 7 years ago
1f380156ed3281e30c9033c058013d52d3dcc7b8 authored over 7 years ago
6c56a85eecd2ea99d645bf8bae786157dc80e54c authored over 7 years ago
06a7f376cb45c662cd9e82aa795e728ce1519ce9 authored over 7 years ago
78c648b0323617a7ecac68146a12af77c7c7f995 authored over 7 years ago
ed3347ddd22e0919872b7e13e05a85483920d2c0 authored over 7 years ago
This allows it to take advantage of VisualBounds.Merge
73a2aad30d447caa353523b9d61d4d5fb301884d authored over 7 years ago3f428868c451905c70d4ebb5bbcfe66c60958be0 authored over 7 years ago
ae9ba7ca6930730a66208ff1afd0c8b3da04ba38 authored over 7 years ago
Optimizes the deferred actions queue to deal better with high numbers of inserts in a single frame
d701432356b80448a17df521da14d94e9a11cf0a authored over 7 years agoDraw Rect Visualization
f2c2e8a66d985b05975b663a67ff54a8686c783f authored over 7 years agoAssertions fail by throwing exceptions, in which case previously this would cause a state leak. ...
32d8dcb3204105c3f4a7bd06bc05d6b045833077 authored over 7 years ago6bbfe7bf37f4f7d8c4ab68d4cd38b1d585c9a0d4 authored over 7 years ago
Fuse.Nodes: add missing packages in InternalsVisibleTo
6c8f5c0e13ce25fd0f2bbe6c840199f549c6dc13 authored over 7 years agoFixes a bug in the ElementBatch.CalcRenderBounds implementation
e2b15baf7c5100e7db602778159aa11bcb1356c9 authored over 7 years agoThis enables draw rect capture by default (when FUSELIBS_DEBUG_DRAW_RECTS is also specified). Th...
b5633727b82940a98dbddf549728fd15de651d6a authored over 7 years ago82ad1ded9c4a89ee6462302c7d81f9f304c45daf authored over 7 years ago
Mostly useful for tests so we don't wreck their results by drawing draw rects.
4f105c42a9e5b4aa054bc7bf97633c3f266aa784 authored over 7 years agoe92ca6e8ec9893ac026b72383d400f17a70477df authored over 7 years ago
Now that we take in dc, we can do the target check in the Capture function. Additionally, this a...
09fce2f71ccff3151599e6805a322ea361019e67 authored over 7 years ago24b9c45cc6288b50436e0510672b18b851c28865 authored over 7 years ago
1f0e519ed6d527b9add4fbb16dd9811f879d87b6 authored over 7 years ago
They currently time out, likely due to needing a message pump to ensure the video is loaded in t...
78972e58e3dc0f67deaae30b7bb1f2b04c264fa8 authored over 7 years agoThis ended up simplifying every capture we do currently, so that's rad. :)
bd14cbdcc10333d5ef7d9cd0ba0d96cc9f0e4124 authored over 7 years ago2d898209ca97ce0b21b3ee4d8d7db83be5c9e026 authored over 7 years ago
1b1aa17694aeb26a9508713354f10dd4015ea6d5 authored over 7 years ago
35f77ffdb050ab434d7641bd76753e7930e2be19 authored over 7 years ago
bd72acd818e0efbaa597d637a30f75d866e69b4d authored over 7 years ago
f9f0166914c5a72ae2d1118c7864569986c0f3ab authored over 7 years ago
Should simplify some upcoming tests
acbb9c1126dcfafbb95d1364c88da10ec08c03f6 authored over 7 years agoe2bd55824ea79fc92f88dcfbe1436be4d0fc44fb authored over 7 years ago
327897f4ca1de1b653d2fb41dced91304af7666d authored over 7 years ago
8da21965ea0fb032610d9bfc56174c567c944421 authored over 7 years ago
0c9011f4d9e1a6c5fe06fd22fe80bb4201de72c7 authored over 7 years ago
Also adjust the TestForDrawRect impl so now it can test for multiple draw rects on top of each o...
0823951f79f1120cc75c9e32bb06364e00cbf860 authored over 7 years agoe16a26d3dd1ce2a110e180a61eb0cfd1ebea3f59 authored over 7 years ago
Also add UX/FrozenPanelWithBackgroundAndMargin.ux, which I forgot to add in a previous commit
e253e3c3717934e891947ded8c7ee7b5928552d2 authored over 7 years agoThis gives us visualization on platforms other than desktop. Since there's no stack, weird thing...
774d70b8e8d9f8d04381a84d6e3da89b6dd0cc52 authored over 7 years agoI'm a bit concerned I may have been a bit sloppy with vertex transforms when capturing rects tha...
b95995501ac2c531f25dc3feb0bc9b66036e6cb3 authored over 7 years ago(ノಠ益ಠ)ノ彡┻━┻
d975accb68c32e1d52620590d0164a0196dcfe65 authored over 7 years ago9742eb91be481f489f5b78e3d0673322c47e82bc authored over 7 years ago
Made a couple semantic changes to make this work:
- Fixed blend params for alpha to make them a...
03ba5b4897a191f7159fa506b490a4018a12748a authored over 7 years ago
51aa566ce3d65d77532c1d425db188079f9f6a16 authored over 7 years ago
This way we can discard any draw rects that aren't drawing to that specific render target. This ...
9b559bb1ea09a2b890a3de3f79a512f4d026fec5 authored over 7 years ago8f94301ae0ab46f703dc98d7c2b51a4d1c783ee5 authored over 7 years ago
3ae46faa792a30840cc37cd11489d7a9292eec55 authored over 7 years ago
This way we can properly composite rects that weren't drawn to the backbuffer. This also means w...
51454d1d50a0eaa672c290cebccc0ed874b6777f authored over 7 years ago9596606badff21e6215ef5bd0e5ea1ea9662b61c authored over 7 years ago
Need to rebase on master actually, but figured I should commit beforehand
9e7b8f74df9b42f6c6f4ecaeb04f4311d047a396 authored over 7 years agoFuse.Nodes: unroot binding when removing
1646659e28fc610eb447b505153f60c278aa9d3c authored over 7 years agodd2cefe5932f3537614e9ecf5ce0a1545bcf194c authored over 7 years ago
This reverts batching but that should be fine; if our renderer is doing its job draw call volume...
9602d5ed7d65d9cb20953ce7cd7601a7e004da76 authored over 7 years agoc34e9dd471b522ccb1da531520ac6c2f2c34d0b3 authored over 7 years ago
e283cfedaae319f70ed04f0e8925dd6d02e492c2 authored over 7 years ago
735efdaccc0c32ca3b28352fda11b9dad094fd2b authored over 7 years ago
7b36d648cc9c5a6c84a0bb55bc2f6f6c4ded916f authored over 7 years ago
readme-cleanups
9d011130eaab68a5debc2afb3175fd1cd7a75181 authored over 7 years agoCurrently captures rects from cache blits and visualizes them over the running app
bd346f1a14da62d2d6ce72050d09bd40285fde3b authored over 7 years agoFeature SocketRocket
d4c23b01c74c9ca1925a0a651a6302a1c8b45592 authored over 7 years agoOptimized how the ElementBatcher calculates renderbounds for larger lists
226e100b8ed0ab019ced4fca52770318d877b0d1 authored over 7 years ago6e80c46eb265b1d9606ff0d55a88e09ad778a923 authored over 7 years ago
6bb12e6bec8724ddf9bb932df9673cfa82d8b23d authored over 7 years ago
7500c6dbf6b4174a8d95ef1fd9d04cfa23db732d authored over 7 years ago
86e5146afa46e3cfe0cde3f7cbc7b0e354271640 authored over 7 years ago
Fixes EvaluateJS crash
ab1849ac862676ac4858f2632e07756e50cf1b9e authored over 7 years ago9fb559cfdbe3dc720eb5ff0f77b4ba5fd47d6b05 authored over 7 years ago
9fa1be74be7e5532cff6767c5233c42abc333cab authored over 7 years ago
8bbf9b55fcbb1ed1efe8eff63ea02e7f2a9bae8b authored over 7 years ago
d2b1c2acd3169b7589809ca50e36a507e9eb5088 authored over 7 years ago
Implemented Visual.Children as an implicitly linked list (optimization)
10633dd14f0ac2b05b20dd2bff54c817f865e501 authored over 7 years agoc6d09f0c58e8dca9995f859418d1551141bad5d1 authored over 7 years ago
00a1c11731f563c38796b2b6266405ba9b2899ac authored over 7 years ago
4d4e22a9f28140a822b8b220848c9372904d6196 authored over 7 years ago
e982f64d384744ba9d93111c0b143bed83d71480 authored over 7 years ago
8f98047b8c99e5b505f48bae9a999a053d875059 authored over 7 years ago
5c4f57b8a7c67390bc389ac93890a1c6457b2a73 authored over 7 years ago
085c2ca19621c73f51808963288e12ee589abd95 authored over 7 years ago
02fb026ce6403954fa86eab43ccf297b70b5b548 authored over 7 years ago
We unroot if there's only one, so it would be reasonable to expect
that we unroot if there's mor...
73ba10a782987d569827a6ecc2c038fc82222c61 authored over 7 years ago
734448496f6ace5bbc9aeb64264b000ec6387244 authored over 7 years ago