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github.com/StardustXR/libstardustxr-cpp

Stardust C++ library for server and client
https://github.com/StardustXR/libstardustxr-cpp

Add excludeSelf to InputHandler::getInputHandlers

d473ee4dbe24e59ff729ca25878cd36cdf05b99a authored about 3 years ago by Nova <[email protected]>
Set InputActions node path to correct path

98c92db06b65ef7cc108f091ede3d49998e190e8 authored about 3 years ago by Nova <[email protected]>
Add Input Actions in Fusion

f860e983f4a16a3e8ad1507cd79a732f235fe9e3 authored about 3 years ago by Nova <[email protected]>
Add StardustXRFusion::StallMainThread

0c8a6bbb9d28e3e6198c7eff2d10c14f9062e7bf authored over 3 years ago by Nova <[email protected]>
Use StardustXRFusion::ShutdownAfterInput on all fusion tests

21dc7cb4ecbca0d1dd80585bfccb34feda10f3e4 authored over 3 years ago by Nova <[email protected]>
Call destroy method on local node destruction

515291aabbccd42a9c3cfc2de31278e94b005026 authored over 3 years ago by Nova <[email protected]>
Add StardustXRFusion::ShutdownAfterInput

7f91ad023eff53a6d5e31ec20385424e93312363 authored over 3 years ago by Nova <[email protected]>
Add StardustXRFusion::Shutdown

73e1ffcf17070d0a597c5371742453217117ec77 authored over 3 years ago by Nova <[email protected]>
Add FLEX_NULL

107146cc52eb7a56b9a1cfdb0190aff36426f9f8 authored over 3 years ago by Nova <[email protected]>
Set spatial parent in place

cfe22d1496458db01dd48a8658819282fe2f1eee authored over 3 years ago by Nova <[email protected]>
Set default node class members

986a5ce1aa43364bab093eb206d4a215afabaa42 authored over 3 years ago by Nova <[email protected]>
Fake input handler creation

ced531e26e696d14812c41da53f633623112a5a8 authored over 3 years ago by Nova <[email protected]>
Input Handler set field

10e023606ea587e2e2274f3b046c18f956ccd222 authored over 3 years ago by Nova <[email protected]>
Remove rotateAround

43a8098c076713f8d274c15c2bfe5e079b3efa2e authored over 3 years ago by technobaboo <[email protected]>
Make spatial estimate its transform client-side

83485c3b5598b052edce7635d1263e08786d1560 authored over 3 years ago by technobaboo <[email protected]>
Put w in flatbuffers quats to the end

d0aebf0ff8fd9d84c135000f3be0c29e6f244905 authored over 3 years ago by technobaboo <[email protected]>
Verify flatbuffers message every time on recieve

7849b562b2600869670148096c8509780e412d49 authored over 3 years ago by technobaboo <[email protected]>
Add color == operator

fd551c9c141ea0d071c02ca1582d8116f58b9cc8 authored over 3 years ago by technobaboo <[email protected]>
Fix FLEX_QUAT component order

e727e5b44ce7efd99d65666c6078bb0fa436aa44 authored over 3 years ago by technobaboo <[email protected]>
Fix issue with datamap keys method

b38d357c008c94fcb9ce060bc36942d88dd139e8 authored over 3 years ago by technobaboo <[email protected]>
Make hand flatbuffer conversion more elegant

b30749041e3582b9684d867a177730f100d7a533 authored over 3 years ago by technobaboo <[email protected]>
Move all flatbuffers to common folder and add schemas to repo

301fe25961b8c4e4bb7a42cd8c7477e375de4837 authored over 3 years ago by technobaboo <[email protected]>
Make all input class methods const

133a775cd43fd9369d0bc914531446a78ed5f1b1 authored over 3 years ago by technobaboo <[email protected]>
Added abstracted input and removed client flatbuffers dep

798e57c7874fc70c379dbb5aba64e06d1cfeace8 authored over 3 years ago by technobaboo <[email protected]>
Update README.md with more clear instructions

45f7dc6cb50db4dfcc2c16228ed4a92a421329e7 authored over 3 years ago by technobaboo <[email protected]>
Check if file exists before loading

a95ddae590af95c197faa25fe51301237e02dd71 authored over 3 years ago by technobaboo <[email protected]>
Don't install common headers when only installing fusion

62ea8d5ff961719431c9d3a2d7e5932760f4c568 authored over 3 years ago by technobaboo <[email protected]>
Use system libstardustxr for fusion if client is not already built

33e291799c3e5d114bf098facce89a715aeb73cf authored over 3 years ago by technobaboo <[email protected]>
Set up initial CI

5faf5e7e571dd1669dc47a21da7b4a666023baee authored over 3 years ago by Nova King <[email protected]>
Added options to disable client, server, and fusion

f6229016d74073a69b15d7ac65304a2ee9d05e13 authored over 3 years ago by technobaboo <[email protected]>
Shuffle build system around

thank u @humbletim

625d1a38fd19d004865476966317100278d2db34 authored over 3 years ago by technobaboo <[email protected]>
Add materials example

5bba544937845a42b2d1d38c80e02041ba7ef1d4 authored over 3 years ago by technobaboo <[email protected]>
Add color to flex.hpp

6df18f957707599bd47995ffc44d773c32f569ba authored over 3 years ago by technobaboo <[email protected]>
Add color to SKMath

54adaa56e08250c28c96035443ea7eb1c5262fb5 authored over 3 years ago by technobaboo <[email protected]>
Refine lock mutexes in messenger

41c4160fd8e41dcf1fdad7fa9691f89faa55087e authored over 3 years ago by technobaboo <[email protected]>
Use std::mutex and std::lock_guard instead of pthread mutex

228fc4e2864bd3892159fcb62f8d04bc1c93d0fa authored over 3 years ago by technobaboo <[email protected]>
Add setSize to BoxField

7141b4b6484b181ae6eb13b4b42b34107fa7de45 authored over 3 years ago by technobaboo <[email protected]>
Remove ThreadSafeList

0cfa1d69ae2e49fb9d15797e44ca956c840f3d35 authored over 3 years ago by technobaboo <[email protected]>
Move flex macros to common flex.hpp

efb875ee0e9234fd21e23324f0713369f27195dc authored over 3 years ago by technobaboo <[email protected]>
Remove Node

f4f026be4a46879cc397910a311784344b9559b3 authored over 3 years ago by technobaboo <[email protected]>
Remove thread safe object and threadsafe classes

fc031aabcbd92c16cf407de04ec4842c45948121 authored over 3 years ago by technobaboo <[email protected]>
Use lock guard in threadsafelist

2ff3a6ca7ef180c150c6deae773bd11c933587e8 authored over 3 years ago by technobaboo <[email protected]>
Ignore visual studio .cache

7519293c705172faab66d2dc7c90a898cac40dc8 authored over 3 years ago by technobaboo <[email protected]>
Simplify includes in scenegraph and clientconnector

7f75087295cefc82a83204aa0e782371e8ff033f authored over 3 years ago by technobaboo <[email protected]>
Remove LogicStepMethod from environment interface

b9a75f97072912f9ce81a5cdc5ed0bee38844ad5 authored over 3 years ago by technobaboo <[email protected]>
Merged the messengers into 1

6f51b09e5aaf4f28c1846476a88d28e66b0b47e4 authored over 3 years ago by technobaboo <[email protected]>
Remove MessengerManager from ServerMessenger

ad1756dd7fe24f507ee832fb63c8cdad4cb1f4b9 authored over 3 years ago by technobaboo <[email protected]>
Merge ClientScenegraph and ServerScenegraph into Scenegraph

c79969f69db01f19d4901a9fcc3f8477da511d80 authored over 3 years ago by technobaboo <[email protected]>
Remove old Stardust scenegraph

4a407a69f3c1f1f3dc81884cd66099e2ed9a2dbc authored over 3 years ago by technobaboo <[email protected]>
Detach handler thread on creation since it will automatically end

fea86ed3592aa9b78654f701ea01813c4f288dba authored over 3 years ago by technobaboo <[email protected]>
Expose onPipeBreak method

84616a91d889099290b541a1e1c896be4b3ee09d authored over 3 years ago by technobaboo <[email protected]>
Moved message builders into sendCall stack

610ca8389d9578b7058e2187a0a3820eb675b7e9 authored over 3 years ago by technobaboo <[email protected]>
Make pipeBroke an atomic bool

f121b4a2eff5a328914a15df2ca244427bed44cd authored over 3 years ago by technobaboo <[email protected]>
Remove scenegraph handleMessengerDeletion

ee69a6c45ba86d703622ba0cb8123b6050466e5f authored over 3 years ago by technobaboo <[email protected]>
Remove sessionID and make Node generic

7e868bb0cdd1b1947cce69fe5ebb75441e1b28e2 authored over 3 years ago by technobaboo <[email protected]>
Make MessengerManager more generic

f2c106c3e1ec4d00cb75f145f7a354926be920f5 authored over 3 years ago by technobaboo <[email protected]>
Known working lighting setup

100dbc836cfed6ccd390d1bd99ea78ffe2a1d914 authored over 3 years ago by technobaboo <[email protected]>
Ignore all meson.build.user files

ae2f81ba04d8c81593042b1cd1406ab6d678b85e authored over 3 years ago by technobaboo <[email protected]>
Ignore all vscode files

c9e40e193b7e566c117e439811594b2783b79034 authored over 3 years ago by technobaboo <[email protected]>
Added thread safe classes

bcd3d8fca75db29d51705b299d487f37cce7379d authored over 3 years ago by Nova <[email protected]>
Finalized UUID code

6a24f3eadf0cdeac31cf5365522690cd42f748b6 authored over 3 years ago by Nova <[email protected]>
Switched urandom to proc kernel uuid

1459fd6a372c843f0a68cf4a300dcbe74506f69e authored over 3 years ago by Nova <[email protected]>
Better random ID generation

4cddc64799d67c1576b454bb8c84c9b23b0923b3 authored over 3 years ago by Nova <[email protected]>
Added environment and tests

aa61c5e7dd457ed8bc25ff7a2ec8fc41bc61caba authored over 3 years ago by Nova <[email protected]>
Scale gem instead of whole gyro

378c3553096d5ac7aeaae5029a1e7b12b14551d2 authored over 3 years ago by Nova <[email protected]>
Added gyro root and gem

e64c6fcc9468a4dcddd39fed55906686bf37757e authored over 3 years ago by Nova <[email protected]>
Added spatial test

331bc79faad8fccd799797ab6d7c9b833f4f071f authored over 3 years ago by Nova <[email protected]>
Implemented spatial create method

f4d9f197171edb88c7968544fcdd01e3982443b8 authored over 3 years ago by Nova <[email protected]>
Updated fields in method arguments to use references

01c14e1c25e1bb4e67bf9a235b27fa950f331460 authored over 3 years ago by Nova <[email protected]>
Ignore blend backup files

2b62b94b35583060e5b91f4144996b51d196f783 authored over 3 years ago by Nova <[email protected]>
Updated model used in model test

fc36933b5fd66db002dbaf1951774c2d894fa674 authored over 3 years ago by Nova <[email protected]>
Minor fixes

bb6f8fa7a2d4479a62e964f8c92a30b2832a5e24 authored over 3 years ago by Nova <[email protected]>
Added internal fusion header

c6ed4eabea93500874a3c686fad2ef9a0877374f authored over 3 years ago by Nova <[email protected]>
Added installation of DirectXMath

7a3e0036204f9cc85ce0746cffaaa3faa750cfc0 authored over 3 years ago by Nova <[email protected]>
Fixed installing spatial.hpp

8b79a4df98e11d60f71a02091d0e76a042e2a8c5 authored over 3 years ago by Nova <[email protected]>
Initial Input handling

0b2158871b7df6fe9bc878e39ed8010ca86e20c8 authored over 3 years ago by Nova <[email protected]>
Updated dome to use GLTF materials

d5b21009133efd42a575965133f031234abb5140 authored over 3 years ago by Nova <[email protected]>
Replaced basic model with dome

deea9f21554383d70ac767bf7581194b17776dd3 authored over 3 years ago by Nova <[email protected]>
Added life cycle

d687eac3db49cc406e5ac4cc3be66d1444b0a26b authored over 3 years ago by Nova <[email protected]>
Added models to Fusion

f652995baba83b8badc55f2b22715dd0462296a6 authored over 3 years ago by Nova <[email protected]>
Fields work

5b2bca84d022fa6d9b6b3a7ad3e78a6c0dc454c5 authored over 3 years ago by Nova <[email protected]>
Revised whole fusion linking system

6f13ec6ee3a9f2c2a3ec0197614e79a252e5298b authored over 3 years ago by Nova <[email protected]>
Added Spatial to meson.build

7d08a071ecfd221fa0459b92fa309b9cb548d8fc authored over 3 years ago by Nova <[email protected]>
Added basic fields test

f0febf4b51aa7dec499df7e972d3b110aa31b47b authored over 3 years ago by Nova <[email protected]>
Changed setup from static to extern

3a4517ef644340b93083a14634aa04ac8a132a4e authored over 3 years ago by Nova <[email protected]>
Added basic test (WIP)

de1e97b0c39c587b2a7261551487215f268c74bc authored over 3 years ago by Nova <[email protected]>
Added RoundedBoxField (not working)

1268da89a8100b3044fe2ef1f540d44043273547 authored over 3 years ago by Nova <[email protected]>
Added SphereField

f570d19fae2520f13e6f1ab5beb19ae4fa0eb55d authored over 3 years ago by Nova <[email protected]>
Renamed SpatialNode to Spatial

4d8767270c8ca73b8183394e3cc2c8ce88af8ce2 authored over 3 years ago by Nova <[email protected]>
Add box field

9409217b28a07b9a64e76b7a6a2e3eb8761601e9 authored over 3 years ago by Nova <[email protected]>
Added initial field

df90af6ba19771bb79c168bbb8ea966cd1cd1261 authored over 3 years ago by Nova <[email protected]>
Added initial SpatialNode and Node

f0da01b802f9d4dd1cb6a26a6924ac56fd3811ff authored over 3 years ago by Nova <[email protected]>
Added Fusion setup function

d2e0007584a025e73348812cf1fbee2bb4b3ddcd authored over 3 years ago by Nova <[email protected]>
Added libstardustxr globals

9ea6389cf2848d09e7d99e7e06d1b50887add98b authored over 3 years ago by Nova <[email protected]>
Added DirectXMath for SKMath

807df5a43146e2d589a5b91d9ee0f4cd04325584 authored over 3 years ago by Nova <[email protected]>
Added Fusion blank scenegraph

5d174fd295b6b339bd6994895ee2aefe4105f0c9 authored over 3 years ago by Nova <[email protected]>
Added stubs for Fusion

f2b78a4cd8da99b2d92c6beb286ef77e2a595e1b authored almost 4 years ago by Nova <[email protected]>
Switch meson to more modular approach

5dca93a0b8923ab67b70d903937a364254dab01f authored almost 4 years ago by Nova <[email protected]>
Moved all header files to src directory

8e412440f41ee430845e6d8d63c6d9cb2bff0ec4 authored almost 4 years ago by Nova <[email protected]>
Ignore buildconfig files

5e96c84169455b491528f3e423b7f71b85e817e3 authored almost 4 years ago by Nova <[email protected]>