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github.com/pixijs-userland/pixi-heaven

PIXI.js advanced color modes, sprites, meshes
https://github.com/pixijs-userland/pixi-heaven

readme

ce78a4637da772fda219ebd79a190ad0d5213626 authored over 1 year ago by Ivan Popelyshev <[email protected]>
v7 works!

bf89c71d2a0cf1980295142d47b8a4bc5ff09259 authored over 1 year ago by Ivan Popelyshev <[email protected]>
wip v7

e2c7af23d01a66676e12756b0e67a96396b2c728 authored over 1 year ago by Ivan Popelyshev <[email protected]>
bump version

fix mesh batching
add mesh mask sprite

fa5c059637060779f2b4915eadc36c3ec687dc91 authored over 2 years ago by Ivan Popelyshev <[email protected]>
version bump

20dc57470cb3d05d0897917cfe63cecb308f0bb1 authored over 2 years ago by Ivan Popelyshev <[email protected]>
Merge branch 'master' of github.com:pixijs/pixi-heaven

bda4142dc63d82a1eb01dd8c8bf37f45a0de33a1 authored over 2 years ago by Ivan Popelyshev <[email protected]>
Merge pull request #26 from Shadowlauch/master

fix upper-case import to prevent errors on linux

81c8dbc692e54a47c66607d1107a904301853d84 authored over 2 years ago by Ivan Popelyshev <[email protected]>
fix upper-case import to prevent errors on linux

07a737fdbec5433412a562274a9f13a43bce8e6d authored over 2 years ago by Lars Naurath <[email protected]>
0.3.1

5c4e4f2ef60a58cbcb73dc358f56fc5580d9742e authored over 3 years ago by Ivan Popelyshev <[email protected]>
unused line

e0b7750a7f4f6c293642b9996378953077feff01 authored over 3 years ago by Ivan Popelyshev <[email protected]>
update to v6

eb554499afe3fcbb42bb4d4f77edb2ee0c27b7fa authored over 3 years ago by Ivan Popelyshev <[email protected]>
new version, works with v6. also, new build

45efe15c81f1aff7a16eb8ae019b32f84da40289 authored almost 4 years ago by Ivan Popelyshev <[email protected]>
make it smaller

b9c2cf14ca8282a28536593c1002e50cac22c8fb authored almost 4 years ago by Ivan Popelyshev <[email protected]>
fix double tint with alpha for mesh

923b4358f02c12bc8dec36883043accef138175c authored almost 4 years ago by Ivan Popelyshev <[email protected]>
v0.2.2

6e9edd8f93a196e31799a64e275b3656f964f6df authored over 4 years ago by Ivan Popelyshev <[email protected]>
new build

10b870f5a6abd623287cc270c88fd2dbad7fda18 authored over 4 years ago by Ivan Popelyshev <[email protected]>
unity ADD feature

634eaa1d702fef4d7bc19b7e94b98b205c521efb authored over 4 years ago by Ivan Popelyshev <[email protected]>
Merge pull request #17 from sntx/fix-make-dts

Reference correct src folder on make_dts.js

2b6082598363acc678c5b9e454566de5de2d5244 authored over 4 years ago by Ivan Popelyshev <[email protected]>
reference correct src folder on make_dts.js

5a768bf347bd5ad998c2d79104330799f40ae4e4 authored over 4 years ago by lucidolab <[email protected]>
fix deps

95b83225322f28f344880f425ae9abdb962987c3 authored over 4 years ago by Ivan Popelyshev <[email protected]>
new build

f0c6c279411eac9d03afaa1efa2ea530966a6ffc authored over 4 years ago by Ivan Popelyshev <[email protected]>
better sprite conversion

07d91797ef0cfefee511b85bc09bd802c372f3b4 authored over 4 years ago by Ivan Popelyshev <[email protected]>
v0.2.1

2b5c31a5146eeee5e7fcfeb26f3707fb5f497295 authored over 4 years ago by Ivan Popelyshev <[email protected]>
Update README.md

0db7b382324f9f18fff688e13b9d8978881a0b96 authored over 4 years ago by Ivan Popelyshev <[email protected]>
Update README.md

aaff4f5364fb66280ee90d95e1f4e2e4033a7542 authored over 4 years ago by Ivan Popelyshev <[email protected]>
new build

b49ecf88919d9e1a689f0169e8a52e2d57d3ec92 authored almost 5 years ago by Ivan Popelyshev <[email protected]>
Merge branch 'master' of github.com:gameofbombs/pixi-heaven

4c2c651a5ebc873ba3f4b9af0708986332223569 authored almost 5 years ago by Ivan Popelyshev <[email protected]>
add masked renderer

d01bfddffa648f34d482d583114e19fc14c5a526 authored almost 5 years ago by Ivan Popelyshev <[email protected]>
derp pixi-projection

8470ecc76ae4034e53bbdc5b3da89cfdc8d5914a authored over 5 years ago by Ivan Popelyshev <[email protected]>
readme spine problem

a96a4256a4823c644e4fd238de4352dd0904c810 authored over 5 years ago by Ivan Popelyshev <[email protected]>
pixi-heaven for v5

4c00b7e8ee25cffa3ef5833e5fb66f69ca11222b authored over 5 years ago by Ivan Popelyshev <[email protected]>
wip

9fb736e6711008cde3f9e028a2c762d0efe9700e authored over 5 years ago by Ivan Popelyshev <[email protected]>
WIP

31a5495b554137e26c4ad993cecff8be9ef9f720 authored over 5 years ago by Ivan Popelyshev <[email protected]>
starting v5

db1f38156bcc433629bf9002407854573ea08c4b authored over 5 years ago by Ivan Popelyshev <[email protected]>
bump version

f630274a4dc729281ebd01bc2ab18852131d853a authored about 6 years ago by Ivan Popelyshev <[email protected]>
new build

97ceb1d5815254fd7171921dae0abc016761b6b1 authored about 6 years ago by Ivan Popelyshev <[email protected]>
more fixes for masked renderer

83748c95904c857f1a18f7c1d963b05e47cd62b9 authored about 6 years ago by Ivan Popelyshev <[email protected]>
new build

ca186da46436eb35929b6b17c91df04f10f68c91 authored about 6 years ago by Ivan Popelyshev <[email protected]>
derp

5775ce0b088723be3b15623c832e962910b0d86a authored about 6 years ago by Ivan Popelyshev <[email protected]>
new build, bump version

77d7d53d3c4fe87681c2c1c4fbd1d3ea3fcff377 authored about 6 years ago by Ivan Popelyshev <[email protected]>
critical fix for masked renderer

a067b2927887183087c5b13ca0956817e8e13fde authored about 6 years ago by Ivan Popelyshev <[email protected]>
new build, editorconfig

da9429f576ded4cbcec9c1028f3204a9f8b41a81 authored about 6 years ago by Ivan Popelyshev <[email protected]>
BitmapText support

Math.round in masked render

5893e2ca94db0279886d4fb57f21fd37e594744f authored about 6 years ago by Ivan Popelyshev <[email protected]>
heaven does not require spine anymore

small fixes

b7537ddacf8adf79e9e8786958113798d4a28d3e authored about 6 years ago by Ivan Popelyshev <[email protected]>
0.1.17

b0c1961a883fd1508669166be6fc28b6ecf89ca5 authored about 6 years ago by Ivan Popelyshev <[email protected]>
small sprite leak

da075c6b322494ad231968009f9de06efb9a02d9 authored about 6 years ago by Ivan Popelyshev <[email protected]>
new build

745bfe5ca0c38d3c6c2a857887d0d63f5702e932 authored over 6 years ago by Ivan Popelyshev <[email protected]>
animation state

f23f7815f409482eb95d3dd4dab251bb65544780 authored over 6 years ago by Ivan Popelyshev <[email protected]>
polygon packing support

2e49fb7a0fe80e1366818dd8802115e2885ac850 authored over 6 years ago by Ivan Popelyshev <[email protected]>
new release

38a647a4f3f17b9d1d475d146da021fbd72ccadc authored over 6 years ago by Ivan Popelyshev <[email protected]>
polygon packing

0df3daf049f0d2e4b3aa844739f146aeb5702700 authored over 6 years ago by Ivan Popelyshev <[email protected]>
new build

64eff0d4bdba58c88ac14e89df2d22ac8c405e94 authored over 6 years ago by Ivan Popelyshev <[email protected]>
meshes can use spriteMask

a81c2a520fdef2348b692205ae8a4c08bb38806e authored over 6 years ago by Ivan Popelyshev <[email protected]>
derp buffer size

4886b26885c070a6f956f650b3684a0b82c7f366 authored over 6 years ago by Ivan Popelyshev <[email protected]>
new build

c4023960d93a34755f59e4c4613637febb6ef37b authored over 6 years ago by Ivan Popelyshev <[email protected]>
batched meshes

d911cf05dc85279dbecd759d21da6a518aee7889 authored over 6 years ago by Ivan Popelyshev <[email protected]>
new build

6d50698030789700a9485edca40e1ca145cb0f7b authored over 6 years ago by Ivan Popelyshev <[email protected]>
use heaven mesh in spine

99f5ff2abd4e12d55244e0ebfa330f9a304fc204 authored over 6 years ago by Ivan Popelyshev <[email protected]>
fix plane refresh

a606af7346dd580f05f876d469576e85ab56f164 authored almost 7 years ago by Ivan Popelyshev <[email protected]>
bugfix + build

ecd9e6e9046f4ee6328870ffec5b83163daa9be2 authored almost 7 years ago by Ivan Popelyshev <[email protected]>
new temporary build

fbee664704b099f9d246a82049a062a2682e1efb authored almost 7 years ago by Ivan Popelyshev <[email protected]>
reformat color transform

804583bcb497a2755e19c6e8191f74b1d5a2fcea authored almost 7 years ago by Ivan Popelyshev <[email protected]>
colors in rope

e1bfe3e9489e69b7d78350e979f14a32d72cac59 authored almost 7 years ago by Ivan Popelyshev <[email protected]>
docs

3dcf5201ef6d01f594f5dba7844c5769a187e746 authored almost 7 years ago by Ivan Popelyshev <[email protected]>
docs

188d3a8cc0daa66a7a198a65b778f097b7748b10 authored almost 7 years ago by Ivan Popelyshev <[email protected]>
new build

39f8d48801a7e29463589e6339f8cb8e809231bf authored almost 7 years ago by Ivan Popelyshev <[email protected]>
colored renderer

0b5677977240487207aea2d48bae79c93282e46c authored almost 7 years ago by Ivan Popelyshev <[email protected]>
fix build

50b84be047784b313b1862dc852ab36c515a6ba7 authored almost 7 years ago by Ivan Popelyshev <[email protected]>
new build

new version

8e59c3faf720cc8f4e0a8e0d49ea86e30ae99b19 authored almost 7 years ago by Ivan Popelyshev <[email protected]>
Merge pull request #1 from eXponenta/master

Fix glData.shader missing reference

df5f771ca664fdc5fe2273ec506fc03f47302b22 authored almost 7 years ago by Ivan Popelyshev <[email protected]>
Update MeshHeavenRenderer.ts

0800435df3b0c64e3bc332d01604202e0160ef06 authored almost 7 years ago by eXponenta <[email protected]>
Fix missed shader reference

75dd1a9e959d6af76a3e6e2c7cdfd8df62102e63 authored almost 7 years ago by eXponenta <[email protected]>
Fix glData.shader missing reference

cc1483934c30783957db343381b07ee725156dab authored almost 7 years ago by eXponenta <[email protected]>
new build

b4460140355029463840cbe577f5e8869aff0a10 authored about 7 years ago by Ivan Popelyshev <[email protected]>
bug with updateId

4778d7a13a2f555ed12abee413601f2dc47d2415 authored about 7 years ago by Ivan Popelyshev <[email protected]>
Fixed tintBGR getter

9ff9a8b2db8f7803707878f16e3bb92d1cfeb613 authored about 7 years ago by Ivan Popelyshev <[email protected]>
final fix for virtalBoundId

9ec9882b5ee7c446e713ee60dc64394aa318020c authored about 7 years ago by Ivan Popelyshev <[email protected]>
batching.again.

16bfaca8a86aa4d22ea7ae47d0e07d9c19502714 authored about 7 years ago by Ivan Popelyshev <[email protected]>
fix TICKs

e38fc7ec486008602f7d199a7c77a74bba60f77f authored about 7 years ago by Ivan Popelyshev <[email protected]>
trying to fix mask batching

909519cb979d1be7654bc92fc1f78327329b4f14 authored about 7 years ago by Ivan Popelyshev <[email protected]>
fixed renderTexture

d86cf19fccb0dc0ac453afb046e9d08354da67e6 authored about 7 years ago by Ivan Popelyshev <[email protected]>
fixed textureId bug

417d7445b2d218dc047a859773603d245c830153 authored about 7 years ago by Ivan Popelyshev <[email protected]>
Spine support

2cb3059a98d91138e7ecb0bde01744183eb128c6 authored about 7 years ago by Ivan Popelyshev <[email protected]>
wip

943cc5fa243a7a2cb291fddb63658488cbcd10eb authored about 7 years ago by Ivan Popelyshev <[email protected]>
WIP

5fffa60b273677949d09bb766ff43dcf4257431a authored about 7 years ago by Ivan Popelyshev <[email protected]>
masking renderer wip

03e4a6786c7312f4e63c42ffea271937bc1d3bf3 authored about 7 years ago by Ivan Popelyshev <[email protected]>
stuff

c664a3000f20f8950a1583efb08eaa2f7807fd85 authored about 7 years ago by Ivan Popelyshev <[email protected]>
starting SpriteMaskedRenderer

c82dea8158583f3838a269c87ebe8e69ac8c7632 authored about 7 years ago by Ivan Popelyshev <[email protected]>
Merge branch 'master' of github.com:gameofbombs/pixi-heaven

b9de5c3c087aa3c4d494a6664ffeda322feb6fc1 authored about 7 years ago by Ivan Popelyshev <[email protected]>
starting masks

3ccae20adfcff3cdc34ce88dda59f77505e1001a authored about 7 years ago by Ivan Popelyshev <[email protected]>
patch GroupD8

ace58c90be6ca2995e16d1190520cd28c1185877 authored about 7 years ago by Ivan Popelyshev <[email protected]>
move renderer

1cbafe7732f64a4f64cf4fe9e6a43b7eefee0173 authored about 7 years ago by Ivan Popelyshev <[email protected]>
Added dev-mesh-update

07c1ac88f6d945079313e16e25b5d7cf5ed8331c authored about 7 years ago by Ivan Popelyshev <[email protected]>
Added superAtlas

7bfd71fc826f6a4c4cfb886f6119d65069c4ea78 authored about 7 years ago by Ivan Popelyshev <[email protected]>
+1 example

4fe43053eab41fad9cce89f12a29abb325afccea authored over 7 years ago by Ivan Popelyshev <[email protected]>
YAY! It works!

5a3b47fe1a28fc865a82d414d956b6bbe58ad349 authored over 7 years ago by Ivan Popelyshev <[email protected]>
ready for testing

dc2a758942b2a94a160dc51691114f8b170d1350 authored over 7 years ago by Ivan Popelyshev <[email protected]>
readme

3e0c067a890d163e80c0b12a3210bb876bd3edcf authored over 7 years ago by Ivan Popelyshev <[email protected]>
renamed to heaven

f7e53f77a6be4dd5861f5c8cf93de0d30c827d94 authored over 7 years ago by Ivan Popelyshev <[email protected]>
lets continue

ebfd20fdd39c95789b49eb2454a1372175431aac authored over 7 years ago by Ivan Popelyshev <[email protected]>