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github.com/pixijs/pixijs

The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
https://github.com/pixijs/pixijs

fix: fills/strokes not being set correctly

Zyie opened this pull request 7 months ago
Bug: console.error("ERROR: Expression too complex.\n\u0000")

erikdubbelboer opened this issue 7 months ago
fix: Text deprecation not converting correctly

Zyie opened this pull request 7 months ago
Bug: Memory Leak in Texture Destruction

Dyslectric opened this issue 7 months ago
fix: text not updating when resolution or dropShadow changes

Zyie opened this pull request 7 months ago
fix: uninstalling bitmap font containing space characters

Zyie opened this pull request 7 months ago
fix: containsPoint for TilingSprite and Text when anchor is set

Zyie opened this pull request 7 months ago
fix: allow bitmap fonts to be loaded before renderer init

Zyie opened this pull request 7 months ago
chore: improve types for asset parsers

Zyie opened this pull request 7 months ago
Bug: Property 'name' does not exist on type 'Container'.

GuillaumeCLProdigy opened this issue 8 months ago
fix: sprite size changing when texture changes

GoodBoyDigital opened this pull request 8 months ago
chore: deprecate autoDetectEnvironment and manageImports

Zyie opened this pull request 8 months ago
fix: spritesheet resolver not working

Zyie opened this pull request 8 months ago
fix: allow renderers to be created without autoDetectRenderer

Zyie opened this pull request 8 months ago
fix: destroy renderGroups

GoodBoyDigital opened this pull request 8 months ago
fix: msdf-text-tweaks

GoodBoyDigital opened this pull request 8 months ago
Bug: Point missing Vector2 math

ViktorJakobsson opened this issue 8 months ago
Bug: When alignment=0 or 1, the stroke is incorrect

realwugang opened this issue 8 months ago
chore: add better error checking for unsupported shader uniform types

GoodBoyDigital opened this pull request 8 months ago
fix: graphics clear not clearing mid path.

GoodBoyDigital opened this pull request 8 months ago
fix: event leak in graphics pipe

GoodBoyDigital opened this pull request 8 months ago
fix: max textures to run when needed, not at startup

GoodBoyDigital opened this pull request 8 months ago
fix: masks interfering with interaction

Zyie opened this pull request 8 months ago
Bug: 8.1.4 break text

Makio64 opened this issue 8 months ago
Feature Request: Creating a texture with rgba signed integer format

paulgrassler opened this issue 8 months ago
Bug: Update Matrix uniforms crashes V8

shirecoding opened this issue 8 months ago
Bug: Importing basis pollute the console

Makio64 opened this issue 8 months ago
Bug: `Graphics.clear()` doesn't clear active path

AlexeyNigin opened this issue 8 months ago
Bug: Redrawing `Graphics` leaks memory

AlexeyNigin opened this issue 8 months ago
fix: ApplicationMixins.d.ts types

blondon1 opened this pull request 8 months ago
Bug: `maxRecommendedTextures` ignores the current context (DOM vs worker)

gabrielecirulli opened this issue 8 months ago
Bug: MAX_TEXTURES constant

vaga opened this issue 8 months ago
fix: event mixin types

Zyie opened this pull request 8 months ago
chore: add pr name checker

Zyie opened this pull request 8 months ago
Feature Request: PIXI.Texture.fromBuffer

lin12058 opened this issue 8 months ago
fix: accurate Max Texture check

GoodBoyDigital opened this pull request 8 months ago
fix: buffer upload for texture

GoodBoyDigital opened this pull request 8 months ago
fix mask issue when setting to null and back

GoodBoyDigital opened this pull request 8 months ago
Bug: Text displays as white or black rectangle on iOS 12 & 13

bilasyurii opened this issue 8 months ago
Fix: Support Sprite constructor options with undefined texture

bigtimebuddy opened this pull request 8 months ago
fix: simplify masking

GoodBoyDigital opened this pull request 8 months ago
Fix: Filter hitArea not updating

GoodBoyDigital opened this pull request 8 months ago
Bug: new Sprite gives me an error because the texture is not passed

BlackRam-oss opened this issue 8 months ago
Bug: v8.1.0:Strange bug, video cannot be controlled

li-yongyu opened this issue 8 months ago
Bug: ClassRef is not a constructor

meghe2000 opened this issue 8 months ago
Bug: `filterArea` only works if it is set before `filters`

vitch opened this issue 8 months ago
Bug: BitmapFont of 'Courier New' cannot display '_'

2kking opened this issue 8 months ago
Bug: Some line segments are rendered as rays in some mobile

hblnb1314 opened this issue 8 months ago
feat: add automated published branch releases for dev & main

danielbarion opened this pull request 8 months ago
Bug: Cannot read properties of undefined (reading 'width')

xMISSJ opened this issue 8 months ago
Custom filter not working (copied from example)

weepy opened this issue 8 months ago
Welcome to Your First Korbit-enabled Pull Request

GoodBoyDigital opened this pull request 8 months ago
fix: unicode support for BitmapFontManager

azotov-box opened this pull request 8 months ago
Fix: changing tiling sprite anchor not updating view

GoodBoyDigital opened this pull request 8 months ago
Bug: TilingSprite anchor change is not reflected

talhaozdemir opened this issue 8 months ago
Bug: Svg render wrong Position

edeink opened this issue 8 months ago
Fix missing commas in the documentation of Spritesheet.ts

archiloque opened this pull request 8 months ago
feat: export shapeBuildCommandMap to allow custom shape primitives

ShukantPal opened this pull request 8 months ago
Fix: handling of getRenderTarget when passing in a canvas

ShukantPal opened this pull request 8 months ago
Bug: DropShadow with WebGPU and parent Mask is blurry

nerumo opened this issue 8 months ago
Fix: destroy and removeChild performance

GoodBoyDigital opened this pull request 8 months ago
Feature Request: CacheAsBitmap for V8

farscapex opened this issue 8 months ago
Fix: Text bounds calculation with padding

GoodBoyDigital opened this pull request 8 months ago
Bug: textureMatrix is null in graphics. (In pixi.js 8.1.0)

iyagiggun opened this issue 8 months ago
Bug: 8.1.0 Text bounds with padding

andreyostapenko opened this issue 8 months ago
Fix: containsPoint on Mesh if no index buffer is set

GoodBoyDigital opened this pull request 8 months ago
Fix: padding issue on text

GoodBoyDigital opened this pull request 8 months ago
Fix: stroke rendering on Graphics when width is set to 0

GoodBoyDigital opened this pull request 8 months ago
Fix: sub-textures on `BitmapFont` regression

alvov-evo opened this pull request 8 months ago
Bug: Mask based on renderTarget dont update correctly

Makio64 opened this issue 8 months ago
Fix: onRender being called twice when converted to a renderGroup

GoodBoyDigital opened this pull request 8 months ago
Fix gha smells

ceddy4395 opened this pull request 8 months ago
Fix: issue with local bounds cache not being invalidated when a child is removed

GoodBoyDigital opened this pull request 8 months ago
Bug: V8.1.0 Can't extends Application or Container

AG2023 opened this issue 8 months ago
Fix: bind to default framebuffer only when copying from main canvas

ShukantPal opened this pull request 8 months ago
Bug: Mesh emits error when app.stage.interactive is true

talhaozdemir opened this issue 8 months ago
Bug: Renderer's state isn't reset completely

codedpalette opened this issue 8 months ago
Fix: graphics tint using mix instead of multiply

GoodBoyDigital opened this pull request 8 months ago
Fix: graphics blend mode not being set correctly for large Graphics

GoodBoyDigital opened this pull request 8 months ago
Bug: use round cap,blendmode not work

yungzhu opened this issue 8 months ago
Update LinearLightBlend.ts

skyfish-qc opened this pull request 8 months ago
Fix: overlay blend mode to be consistent with photoshop

skyfish-qc opened this pull request 8 months ago
Bug: too many active WebGL contexts on this page Safari

KostyaBekker opened this issue 9 months ago
Bug: Error: Unable to auto-detect a suitable renderer.

SolitaryScripter opened this issue 9 months ago
Bug: V8 empty line skipping, in multiline text

jakerdy opened this issue 9 months ago
Bug: V8 graphics tint applied in a weird way

jakerdy opened this issue 9 months ago