Ecosyste.ms: OpenCollective
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github.com/pixijs/pixijs
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
https://github.com/pixijs/pixijs
3497d44867a633e1cc9b11535eec362c0b039d9d authored over 11 years ago by Atsushi Nakamura <[email protected]>
a3ec934973a206fb018af6aedf754ca998231c07 authored over 11 years ago by Louis Acresti <[email protected]>
Update README.md
ca1750532a6492b008bd3199234396a3a3de334a authored over 11 years ago by Mat Groves <[email protected]>Small typo
fb6e42d03640fd2d746a828256787b8c76556986 authored over 11 years ago by Jonathan Torres <[email protected]>typo
8cf4ed63007db2df3eb84416fbb4f125f4e6f66f authored over 11 years ago by Mat Groves <[email protected]>Road map added
779bbaea44edc685e36b4b303b2ac7d5f82131bb authored over 11 years ago by Mat Groves <[email protected]>Calculate offset of trimmed frames in sprite sheet
c9a51f90acb6966672291fa16e5c165fffef10fb authored over 11 years ago by Mat Groves <[email protected]>
Fixed bug with where only 1 bitmap font can be used
Fixed bug when setting Text value to a numbe...
Fixed documentation in JsonLoader
033181171dac0461e6359958c2b555e7cda2d346 authored over 11 years ago by Mat Groves <[email protected]>f3c261d4d9a762b21e093a08125857c022f39063 authored over 11 years ago by Vsevolod Strukchinsky <[email protected]>
JsonLoader extracted from SpriteSheetLoader
376c5e71c42a40917c5b73885bbbed9e59438323 authored over 11 years ago by Mat Groves <[email protected]>814784afcb92f76f0ac5248b68e8e1c58dcf4788 authored over 11 years ago by Vsevolod Strukchinsky <[email protected]>
6d4322178ba54e39c25625383e42d6ae9629faa9 authored over 11 years ago by Mat Groves <[email protected]>
Improve documentation. closes #141 and #142
de96c2cf8c406ce3c774cae87f717a6ba126ba7a authored over 11 years ago by Mat Groves <[email protected]>650951c000764f2e1ae5bbaaa5abd70e41be8045 authored over 11 years ago by Vsevolod Strukchinsky <[email protected]>
Typo in RenderTexture docs
7dc77bdbbcf5b7b5172064ebbf297870e0c5f2ea authored over 11 years ago by Mat Groves <[email protected]>666f2ace83849c2a3cf53d09592742e0eb2f4ce1 authored over 11 years ago by Vsevolod Strukchinsky <[email protected]>
1a640e9c23164a3ef4874147f6dcab3db4fcbbbc authored over 11 years ago by Mat Groves <[email protected]>
Fixed bug with rendering single sprite
Example updated
34b6352a5725ed860ed8e21c1c9c9bb3182af043 authored over 11 years ago by Mat Groves <[email protected]>
Render texture finished
custom render item added
pivot added to display object
grunt file updat...
2a6169a952dcc46a73d19c2f175df984b0451ae2 authored over 11 years ago by Mat Groves <[email protected]>
Conflicts:
src/pixi/text/Text.js
Conflicts:
src/pixi/text/Text.js
2ea0241de37af2e45907fe88186f75c105926043 authored over 11 years ago by Mat Groves <[email protected]>
RenderTexture added (webGL and Canvas)
WebGL Render rearchitected - a little faster :)
Pivot add...
Data comes from JSON file generated via TexturePacker
44a13cbb32381c07c6b2575935da4ec1eb1c8474 authored over 11 years ago by Danilo Figueiredo <[email protected]>Fix methods that shouldnt be static
7d7bf274378a9a936a1069cd3fd9f4e0f5efc6c4 authored over 11 years ago by Mat Groves <[email protected]>c559cd25bfd5d56b11702d8680d5952a1046fdb3 authored over 11 years ago by Adrien Brault <[email protected]>
tileScale fix for TilingSprite
d7606f3e70c7ac1785d482e4668dd5511ab92d5b authored over 11 years ago by Mat Groves <[email protected]>3d231782e73d70fd71acc11d7adb363a6eea23c6 authored over 11 years ago by Fredrik Appelros <[email protected]>
BitmapText docs update and new line character
1d06c7d4dbf913b3193ab9d2ee8f89ec8c71eba2 authored over 11 years ago by Mat Groves <[email protected]>7c725d91e230a38129dda334c55aaf1f582ff06d authored over 11 years ago by Adrien Brault <[email protected]>
15a9019f68120bd1ee8667d4101dd9ea1553fa7e authored over 11 years ago by Krzysztof Opalka <[email protected]>
Fixes #108
5de18a11fd2bbd509f0e32864082581706b701e3 authored over 11 years ago by Mat Groves <[email protected]>42eb9bc5cf82ee0898212fba2f47507f354a271b authored over 11 years ago by Krzysztof Opalka <[email protected]>
d309cac49e5b40dc979defb6ae47d9e8f5e008f5 authored over 11 years ago by Mat Groves <[email protected]>
8027a40e06f85970559e89c42a56ac38d32401a3 authored over 11 years ago by Krzysztof Opalka <[email protected]>
ba5a79c606d1fdfb5bee89b8350f741ddc3e7539 authored over 11 years ago by Mat Groves <[email protected]>
Docs updated
b378c1ab854be7672b8eec4d4cad8991b4f8350c authored over 11 years ago by Mat Groves <[email protected]>ae98487b164ed661a451cfa9a7f4bf3d1ffd2182 authored over 11 years ago by Krzysztof Opalka <[email protected]>
89ca071ab27f60de70ade31fe369d82c0a9b2146 authored over 11 years ago by Krzysztof Opalka <[email protected]>
b848f34f69e44f313c17b9b5fa9a47ad1dac7135 authored over 11 years ago by Krzysztof Opalka <[email protected]>
e02b813e803b98644ebb9a9f9b6e68fab2f98b63 authored over 11 years ago by Krzysztof Opalka <[email protected]>
Remove an offending comma.
48e8931edc699e0d0b07d2087fab6b0b251bf21b authored over 11 years ago by Mat Groves <[email protected]>5e19ad5aaa2ce9066160a069ab14aadcd991ec94 authored over 11 years ago by Fishrock123 <[email protected]>
PIXI now wrapped in an anonymous function, with exports for CommonJS.
d9ab4ec80cfbd5c9a8dbd84b87f60e33bd1c0b79 authored over 11 years ago by Mat Groves <[email protected]>forum link added
207085c32240588832a46560334d13528d4a40dc authored over 11 years ago by Mat Groves <[email protected]>164e35e5f05502a8bf5c10ae50c3a07b13fbb4c6 authored over 11 years ago by Mat Groves <[email protected]>
fixed issue with interactionData returning a null target
fixed issue with interaction manager an...
7fff2f52ba181de64cb7c4726c3c5083862d7b6b authored over 11 years ago by Mat Groves <[email protected]>
422b60662cb2eedbfb1de104a4a1095c3b90b972 authored over 11 years ago by Mat Groves <[email protected]>
982757c104ff1579b86853f0d2b2bad775d9143f authored over 11 years ago by Mat Groves <[email protected]>
a4307208f78b18cb1a117dcff71cbc1165c45500 authored over 11 years ago by Mat Groves <[email protected]>
Consolidated shader compilers
cd29c475dce53e5af878d09082045ac2bc405b3a authored over 11 years ago by Mat Groves <[email protected]>
destroy function added to textures too
docs updated
new example added
7c6287770e78d30a2803d9974c7293c8ece167ad authored over 11 years ago by Jeffery Harlan <[email protected]>
7933cadb77c0d850e617f467a5093b0e5b5c9276 authored over 11 years ago by Mat Groves <[email protected]>
0dd7879da41d7fceea8e39762298386e2309d2ff authored over 11 years ago by Mat Groves <[email protected]>
Texture
eb63e5a0f87b81ef8c4717708bc101b09de22c9a authored over 11 years ago by Mat Groves <[email protected]>now using getter / setter for width and height
527f3b00faf958dee2245377d2e6fd4b9511ce26 authored over 11 years ago by Mat Groves <[email protected]>1728244a8c0fbb7b3572b505c7cbd996d7a6409b authored over 11 years ago by Mat Groves <[email protected]>
docs updated
4dda5d1c183aee238f701e02a624764bc6403c78 authored over 11 years ago by Mat Groves <[email protected]>Add Stage.getMousePosition()
760e0a5c56090aecbe65a54ff73cd5d9e917ab65 authored over 11 years ago by Mat Groves <[email protected]>made use of mouseupoutside and touchendoutside
03838313c832df176d80a047d5f794a665940068 authored over 11 years ago by Mat Groves <[email protected]>65a074963491cb73ea7cec1df927a6a4c42d2575 authored over 11 years ago by Mat Groves <[email protected]>
4790af95a2a1c057c97d59be2cdbe536a3451c75 authored over 11 years ago by Mat Groves <[email protected]>
75456e530e9ac8b6724b0af72871d72d9533cdbc authored over 11 years ago by Mat Groves <[email protected]>
Added Tiling Sprite to Pixi.js
Added example 9 - TilingSprite
Updated docs
12a45d93a86e668f256c9ded98bee06b35d33886 authored over 11 years ago by Mat Groves <[email protected]>
3fb36d6272b09f88d25993d053eb1822451f1557 authored over 11 years ago by Chad Engler <[email protected]>
17f8260b5ee95789cf3abeb24771addee2e69c74 authored over 11 years ago by Chad Engler <[email protected]>
Add properties for MovieClip to loop and have a completed callback
7a59ba7a23a2debb9f4ef296f3efaa3697ef982f authored over 11 years ago by Mat Groves <[email protected]>266dbed4addcc94b4f1c92cdcf5e6cb95f996dd0 authored over 11 years ago by Chad Engler <[email protected]>
7bcdafaecfa6b6a05d1e2caf64055752ff687dbb authored over 11 years ago by Chad Engler <[email protected]>
Directly returns a more sane path to the
Stage.interactionManager.mouse.global point object that...
Fixed null error that was occuring on touchend in interaction manager.
Windows 8 phone css added...
pixi build republished
a1faefe5c70f7eba0f597f4633284c5e382a1704 authored over 11 years ago by Mat Groves <[email protected]>11e047fe7b5f1f8d5089a5cc16507a7763a4c1f0 authored over 11 years ago by Mat Groves <[email protected]>
All DisplayObjects can now be interactive
mouseupoutside callback added
mousemove callback added...
Now if you set the width of a Sprite before the sprites texture has
loaded it preserves the spec...
Texture Cache
4f503405d3629d9dd58586f4e9e4be403d7f2494 authored over 11 years ago by Mat Groves <[email protected]>aaddd35c42dfeae7b5cd3d934a18f77f128581c4 authored over 11 years ago by Mat Groves <[email protected]>
70f8640dbd76b2ac03ca74d5b94253e7b7ef5c07 authored over 11 years ago by Mat Groves <[email protected]>
WebGLRender should cleanup previous stage.
ab0a0bee6c4f86c0326ea9d65e07d7e36339d9c9 authored over 11 years ago by Mat Groves <[email protected]>Add cleanup logic to WebGLRender to so if the stage is changed, sprites from the previous stage ...
91069a242dc344362fcdca1840d9dd6806dd71c0 authored over 11 years ago by Robert Hurst <[email protected]>Sanity check frame object before adding to TextureCache
468227d2ccc5561bd1624cd0b275a9fde09d5f21 authored over 11 years ago by Mat Groves <[email protected]>bd5f5352b7f8b70d707fd0f46883e40ecb5485eb authored over 11 years ago by Stephen Murray <[email protected]>
6dacba9b33c8f67a66b16f3540c01da573134112 authored over 11 years ago by Mat Groves <[email protected]>
7657d78604e4d6760f15c21e66323e4794a7832c authored over 11 years ago by Mat Groves <[email protected]>
f2fe7292c873e4d751b37c9246e02069d5a8a8ca authored over 11 years ago by Mat Groves <[email protected]>
transparency option added to renderers
cfdd3ae0449455f0bea08b69b515aa2c535564ce authored over 11 years ago by Mat Groves <[email protected]>953e8fe2616bd78a89ce7b2a90025c883bd3c239 authored almost 12 years ago by Charlotte Gore <[email protected]>
726e3901cac649bac3c6e72363ded8fd88c7112d authored almost 12 years ago by Mat Groves <[email protected]>
Missing Semicolon
3740c3d30e978cc1bc9301793edb8ef01d1d7083 authored almost 12 years ago by Mat Groves <[email protected]>JavaScript may automatically insert the semicolon in places that may break minified code.
bf807ccf28bfc31d3d6e9074436a71c957f83614 authored almost 12 years ago by Max <[email protected]>e7e53d2ddee601987c4d41a3ac054502d97e3b3a authored almost 12 years ago by onni@laptop <[email protected]>
Add testing Framework, and do some cleanup
ffe425f305ae4c3fe24ac8d904bddb84b5d5f871 authored almost 12 years ago by Mat Groves <[email protected]>066228cc33b39064613e37e50c9695dcbe838bb4 authored almost 12 years ago by Chad Engler <[email protected]>
41e8a6eafac5592879528cb84dedce6bfe124312 authored almost 12 years ago by Chad Engler <[email protected]>
Converted to grunt build
77bc78611989220c31ad41dc661fbf2ed0ef8bf6 authored almost 12 years ago by Mat Groves <[email protected]>