Ecosyste.ms: OpenCollective
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github.com/pixijs/pixijs
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
https://github.com/pixijs/pixijs
2f59c8197a6252abf504338f18eb20bdac843aba authored about 8 years ago
a10ad85d16e69803899aaa875b4f08cc63bee241 authored about 8 years ago
4d8eeb09afa58f9006b845476ebec3a0fbda0198 authored about 8 years ago
413d204005c1353ca3d7d9b7a29cba385b39f932 authored about 8 years ago
2ce85ac7238f362200f612ce6a9c4b507a0e7a18 authored about 8 years ago
e94834d45ece2581f5ac9ad5c20e0228a195f85e authored about 8 years ago
0b0f6e19ec629526dfa4f8fca5a3b54b9023cadc authored about 8 years ago
e1b98404a982467811ee655de8372bd5d1d77177 authored about 8 years ago
* added check for root
* Added note to future us..
* Another small doc tweak
* And the ...
b60de75cbd1973da5472afe0e0e4b015f60d32b0 authored about 8 years ago* Update namespaces in docs
* Replaces method with memberof
* Fixes linting errors
3544ebe652a4a36647dd32c3d2426ae6db011d6a authored about 8 years agocdedf69aadcb0a9a3391a180e5a9aba4df95b22b authored about 8 years ago
* Added destroy method to Application
* Destroy stage
* Ugh, linting fix
7e3aeb286db60e130740f2486f8f0c31141e0926 authored about 8 years ago8e4e292dec7f0748a97fa3aeeb3dbd923d878da9 authored about 8 years ago
44a0c4c60d0a5c4e2bc459572912b5d477fa36f6 authored about 8 years ago
e77aa852c5c657de34b2f7b481840deeb36142a2 authored about 8 years ago
* Rectangle tests
Converted to arrow functions
Added new tests and new cases to existing tests...
* Added overlapping children tests
* grammar
* commented failing test
15881774d4b0a0bb305b428990f0a303989ad72b authored about 8 years ago06f0cb6e86479cdd05f1846a69fb73d55c9a8e7d authored about 8 years ago
196ef69177eb6f395150ca0577f603d4a4242372 authored about 8 years ago
* Control whether use core.ticker.shared to update
Add a argument to control whether use core...
873ea67dd6167e2ddb1c2642a1bda0fd8a263e82 authored about 8 years agob1707cce9013ee742556bcba79fde41110cea923 authored about 8 years ago
88e363aea03c6d5e53abb30d2b8ffba9679d08a1 authored about 8 years ago
d51028b3e5a6151da5b9fee8031917175b196493 authored about 8 years ago
99c5e7b546d412fec5dffaac83782059e580272e authored about 8 years ago
9d70b84a8199a81379a884299d7e0dbfb68b99f2 authored about 8 years ago
Added merging + auto interleaving
32667f16719d9c7999e018c7d440a689154c884c authored about 8 years ago657211e7af585e729afc34955c941cb50850b2ec authored about 8 years ago
c605e9fc399f905ecde8b4e01bc10f130ee50b6f authored about 8 years ago
688fed7a4b09b96031555d1e7dba456bcc2b19c1 authored about 8 years ago
* Do check as same as `calculateVertices`
I already ask a question about this https://github...
57780a672f3c9dd855f63f67dd4be436e51f2c32 authored about 8 years ago
# Conflicts:
# src/mesh/Mesh.js
91712357055353a09f245ecb8fe29b1ea1e86a08 authored about 8 years ago
Should be backwards compatible now
34acc6076a698bb84db84cd81e87fcdd7e9c4d95 authored about 8 years ago4a4e809f9197fc047d7cc32ee0e3eaf3ea5d4329 authored about 8 years ago
57ca2c9d99c6aa94e0321112acc406ae5c02a111 authored about 8 years ago
* added check for root
* Added note to future us..
dac50ecfa9a71e56840982c22cb1f3fd1ec215c1 authored about 8 years agobc6e8b51bc0b1360bde230d929c1785e52ea742c authored about 8 years ago
cb3b2458fc9eff68ea678e4b430ed29da6326ab6 authored about 8 years ago
05d38118bd94e2b8134300ea4653bbca470a2a0c authored about 8 years ago
d16e3eba0ca9b13442baa4d9a1d507370709f21b authored about 8 years ago
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f99ec03944e9f58750efc953888a174cecd5bd22 authored about 8 years ago
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cbc4fc15625860d4d73742f126fcf3d8c9262afc authored about 8 years ago
f0e010c0983ca84cd1abb1777643cdafa45b72f8 authored about 8 years ago
506a8ad6d655e3de3fad1c05a2e42347ea83f995 authored about 8 years ago
484802b0f804bc58a40c1ec3695e5da7b8f7e6ca authored about 8 years ago
de784e96c489a6836ffe7d5275beff1133653a73 authored about 8 years ago
acbbf14c585c51ce1be3d15c6dc597223671e239 authored about 8 years ago
c3397228e15c7e66130633900d63011a1312b56e authored about 8 years ago
More detail see : https://github.com/pixijs/pixi.js/pull/3457
31985067e6655ff7f3dbcd2845ee0aea9508a1a9 authored about 8 years ago82436f11f4b7e4eea848dc01965ebfd1f88b8686 authored about 8 years ago
4a588f7ea9d12a9a036338c580cd7c212ffcc887 authored about 8 years ago
1d4ba2415dab8a51d4ad34bed50aec6b1c207fda authored about 8 years ago
# Conflicts:
# src/mesh/Mesh.js
3bb5020c3a8e651064d39dbb9429b706da7d5323 authored about 8 years ago
In some complex use case , users would call updateTransform manually.
And , if `renderWebGL`...
9ef982cd2eee1e27adbce18bcf300a905ab6c96d authored about 8 years agodea65eaca85f2bf06d9576eee6a1b178892eed3f authored about 8 years ago
Improved documentation
07f6313a6cbe4ab83c7df2f48412874e3fd81b58 authored about 8 years agoCreates new PIXI.Application class
a0c3376f3ad35e842f186772e0ad2639bf88fb76 authored about 8 years ago06c83bd705f9deb05df30972067eddb0c13e753a authored about 8 years ago
28b72092293afc83de85669953a199f4f53ced41 authored about 8 years ago
Class member documentation improved via removal of unnecessary @memberofs - more members now show...
6ddc6a10203e577ff518178194e176616312198d authored about 8 years ago7d843d61c1d8cb035a4014b055e091426ff35a00 authored about 8 years ago
# Conflicts:
# src/mesh/webgl/MeshRenderer.js
* added uvRespectAnchor
* lint
* jsdoc fix
c17113706567808c3c0bec606c179ca8e4216814 authored about 8 years ago* Fix a bug about compute Text canvas size.
There are 2 bugs :
* should NOT use `this.contex...
4d61925ce06b3ba23bd3f3818966a491c4a3815b authored about 8 years ago
By exporting them
Fixes https://github.com/pixijs/pixi.js/issues/3291
Fix https://github.com/pixijs/pixi.js/issues/3453 .
d3e76009781558264d3328452dd6bdd6de838589 authored about 8 years ago
* Improved documentation of the destroy method
Documents the .texture and .baseTexture paramete...
https://github.com/pixijs/pixi.js/pull/3366
^ This PR is wrong, it takes into the accountonly o...
ccd85cc68ee6d2fab2d814b9486665cf01498e47 authored about 8 years ago
d00837f721eb27a1f6d40e08b3dc2473c60ffd76 authored about 8 years ago
a87f1dfb21006da7ab475c97d13fc21154293b2a authored about 8 years ago
143e2234e26540b65b887ef52caf0d8de279595a authored about 8 years ago
62318427641a02cdddd3de6ee91bd93e5dd826da authored about 8 years ago
a4ebf545f03be688b5737a19036485a74fe3a521 authored about 8 years ago
141a3cfae3230287aec4f35c70ed9ca810bed508 authored about 8 years ago
f1a36708e0a9c1e5b71b667cd0fd3518c4f70a6b authored about 8 years ago
b7d72dfae7b54742b841d635a8a3e638da3af3a5 authored about 8 years ago
181fa506e773b2563b4b1bb5a1aa7347f4983b18 authored about 8 years ago
* fix for invalid texture
* new approach to fix
undo last fix
add fix into texture manage...
5591afcbb01b743f0a24a4a746ef2366b4c7cd72 authored about 8 years ago
df610a8d705247736a0d0259654d31b9a6bce232 authored about 8 years ago
Fixes https://github.com/pixijs/pixi.js/issues/3461
5a57aefdcf218ba982c470a72edd2147c22c97dd authored about 8 years agoFixes https://github.com/pixijs/pixi.js/issues/3135 and https://github.com/pixijs/pixi.js/issues...
285270a0c9f50be2e614ec288e3ce3f905c0f936 authored about 8 years agoIn `update` method , there is already `tex` , we shouldn't use `this.texture` any more.
f392e413b15eaf0a7a07ed1c137304d2898ea448 authored about 8 years ago8df7e9743b51c355a7ed05c0be634869c916c7fe authored about 8 years ago
* fixed some filter issues with textures not clearing correctly
* removed commented code
*...
1fd65674c4c099cc29ebc3b5a2b742e91cbf3687 authored about 8 years ago93e8a74546758b932dea5ecc76fedfdb9f41f945 authored about 8 years ago
6917a5fe9ddecb8a2c544ad0d94ef753a4f0f301 authored about 8 years ago
* Add clear method to CanvasRenderer
WebGLRenderer has the ```clear``` method , I think Canva...
e63ac5b414ef05cc5c3c17fbf63fb39fcd3f8f73 authored about 8 years agoFor better performance , a bit little , but worth.
05e269df6d69e9553f7bff34884460fcd9d9e2b1 authored about 8 years ago0ba8289d23d8a7b84992a0442db32b46b6d43424 authored about 8 years ago
4c4f1edcd6dde654b127acd61fec626740022e4e authored about 8 years ago
f5a5d7d5cf4e0f2ee79d58e4cdb9af8a959ddfb4 authored about 8 years ago
In Texture , the `orig` is always exist after new Texture object .
If `orig` is not accessi...
43f5ff7dd8b58caf283705e8f55942e0be04f6a7 authored about 8 years ago95452710258ce9fd2cb34a8298c5db0630d98acc authored about 8 years ago
* refactor to MockPointer
* add onTap tests
d6c3252257be393d1e0531a00c7250f46b948038 authored about 8 years ago