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github.com/pixijs/pixijs
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
https://github.com/pixijs/pixijs
109e004eb63f448f37a761e3276b661b35f5a0d4 authored almost 8 years ago
* Improve the accuracy of RETINA_PREFIX
Sometimes ,this PR could fix https://github.com/pixij...
7e4c53638c5b43e8c3c3fe4275c4874d0e595255 authored almost 8 years agoTo match https://github.com/englercj/resource-loader actual version
727093f9821b5eac61f1c2fbae2d7361804d2386 authored almost 8 years agod3a33277e52b093dd558eeb1ab813b623995126b authored almost 8 years ago
4cf39d769a110312d16fd6d26785d62879f8a229 authored almost 8 years ago
e4f408a20a7f5f9a0922257f899c8716ea72e0ea authored almost 8 years ago
fd3687ae6982882163fad8ed00d7c456e0487caf authored almost 8 years ago
Reason:
* Do similar things in similar way : compute left / top , then add width/height .
* A...
* User can decide whether auto-set the projection
`bindShader` always set the projection ma...
a80c379c63d94237930715961dff78113737a7d1 authored almost 8 years agoResolves #3419 and #3628.
I just saw #3628 after I started working on this and I opened anoth...
110a03ba08da39d10da8ee872d7dca8b8379fda0 authored almost 8 years ago44b3be2484ceead3f038a434b443ffa49144535e authored almost 8 years ago
8b984b04f1394edd7bfcce409bce67dfbd4331f8 authored almost 8 years ago
* Fix doc: add missing type of parameter
* Update Texture.js
* Update Texture.js
e5c40dadde1d5db028026986105c56da2a9124f6 authored almost 8 years ago* Default the Application ticker to be shared
* Default is to create own internal ticker
ec9174ec5e882e272149b3b40a3754517175f2f5 authored almost 8 years ago* Add BaseTexture.from()
* Add BaseTexture.from().
* Support create BaseTexture from HTMLIma...
5da4aa39ce919897bc8c62c64111f33dda8008bf authored almost 8 years ago
* Changed pointerout to pointerleave.
* Add comment about pointerleave event.
* Fixed curs...
2973473fd5f6412434a27737d29eea040a9082e3 authored about 8 years ago5b15f4f579ac675697e27174a899f7de14d07328 authored about 8 years ago
* addChild/removeChild transform IDs were wrong
* better test
* uncomment expects
* als...
ee24a83d0c3a3e307fee53e69571fcbbb003fbf8 authored about 8 years ago9a9e231eb63d8b43c9d7da49c61a31b0d8111df7 authored about 8 years ago
c4e525f18b360f749883fd5a5e565cdb80e22224 authored about 8 years ago
b65f32ad0e83204049103d4a8be6141b7abf6f6c authored about 8 years ago
6612ab87728da48fbc8f36ee3f97150a3f7aa93f authored about 8 years ago
1408551e93ae5af0e3c418c07131801b9a77d6ba authored about 8 years ago
e87f902d30fd3c6e5dfaf996477fbeb5976a9f2b authored about 8 years ago
009a60be7d3a08c874da935e134a992d7e76e8ca authored about 8 years ago
339097b2cfd07cde03c0856ba2b1e72d34a382f9 authored about 8 years ago
711cd84fd01764f93e0460061ee84e557abec29f authored about 8 years ago
* fast rect blendMode. Tested.
* add webgl-only test
add test for rgb2hex
fix problem in rg...
* check for correct removal of events
* fix per test expectation
c2e71dde60c1940273fc0ce976a20ea4de7c029a authored about 8 years ago02da7644b3d2be3701c6aed57c927e53c8dda9e9 authored about 8 years ago
478004e082a9788526367a00a5a93b85eb1dfbc9 authored about 8 years ago
* added pointer event tests
* restore setTargetElement
* use spy.restore()
* add mouse/...
6b5193f0f6f38cb988f220c0c2f03eb218201a99 authored about 8 years ago* Fixed #3698 (Matrix constructor now takes parameters)
* Added JSDoc comments for matrix con...
7c2f5b89dc4e03627c2d4421fa356db0a983a670 authored about 8 years ago* Add a easy way to clear RenderTexture
In current PIXI, clear a RenderTexture is complex :
...
when i translate the documentation into chinese,i find this strange word,so :)
9375110c56d7705a89dd373b7e518668b19ab5a2 authored about 8 years ago* Refactors the spritesheet, texture and bitmap font loaders
* Fixes trailing space
* Addr...
3b85233f5dd2b2c9a6d71b28a63208bbededbd26 authored about 8 years ago* Enhanced mixins, replaced cursor handling with more features.
* Cleanup and fixes to intera...
8fe33af38245326255e5556ea0e1479b4814f0f2 authored about 8 years ago0d7d86f0396a46dc0faf621f75dd3ef189deccc7 authored about 8 years ago
Incorrect export causing docs generator to miss members
984bac3655d0e891e28f660b325c70c0e248c016 authored about 8 years agoe8fcb446ffe1433af42179600070f889f04bf747 authored about 8 years ago
5580178dafe4210fffc49a5ef974324cfe8a9689 authored about 8 years ago
774871b60fb9c8ccc7ab8567b51747fc7dbb78cc authored about 8 years ago
3e19222904ef61c8bae5c177838cb83ae1fd314e authored about 8 years ago
Added container recalc transform tests
4feebd160e1138f77a1288d6877a4757deec8449 authored about 8 years agoMarks the interaction events as being of the type PIXI.interaction.InteractionData
0f1f3ca3900b27dafddce0c3d0f5e779ebf6dc96 authored about 8 years ago* added expectations
* specify hitArea
* change expectation
* added filterArea expectat...
52b40b33c3a921b41c9e1bdd43bdf63661ebde4d authored about 8 years ago* dedupe update dimensions
* lint
5443e2e0c60d9b0e9c94334c4ee0aa0b2bc5ae77 authored about 8 years ago* added recursive children hitTest tests
* remove superfluous parameter
954aea728088c75c162affbffb88555287c20df3 authored about 8 years ago85a8d5012237a054a551c8a0e16fd563bc582330 authored about 8 years ago
4e14c2a8a6d10caa164938d326e4353fbb317c61 authored about 8 years ago
a948fa98af8ca920808ca91edd6b5e1d8a86d666 authored about 8 years ago
# Conflicts:
# test/core/WebGLRenderer.js
* Added legacy option to webGL renderer
Setting ```legacy``` to true now forces VertexArrayOb...
6d6ae559919ad8017619b30adcb7d3c32935a2c2 authored about 8 years ago98686b8ad83e3063f3eb5ede6e7b9932722b3076 authored about 8 years ago
bee25af45e8d02fd4264ec35eb285ab654fba37c authored about 8 years ago
866fd30c9ad6811ae1ff148e3dd8c8178713bb47 authored about 8 years ago
* Fixing prepare docs
Putting into right namespace, and updating the list of things you can upl...
70f259fe878efa5e996ffd48b46acabcf75fae31 authored about 8 years ago
* Add missing 'flag updating'
When add or remove child , the flags should be changed.
* Up...
7c45c689881dfbbbf0f36abd7431a85cf83db568 authored about 8 years agoec1f25b3463a942e98ad81458838d94cd120e400 authored about 8 years ago
# Conflicts:
# src/core/renderers/webgl/managers/FilterManager.js
# src/extras/cacheAsBitmap.js
5ea2fdfbbd736c6573c1204a6944044357594c6c authored about 8 years ago
dd82bcab5b196a59cd74c4d3477a000338f147d3 authored about 8 years ago
47bb33071bb8f26ba852868b6fd68c5ee2d76512 authored about 8 years ago
4de619993436bbcf820496f4e688775035ad426d authored about 8 years ago
59457238dacb52b06f2b629444906965c776fc19 authored about 8 years ago
b82c68077510f2a59f40b90892e21aa9e9c8ce41 authored about 8 years ago
300f82569291ae8ad0caed228cbfa09737ce0093 authored about 8 years ago
713e202b272d4a8e8f83ab98d09e18bed9d8ebbb authored about 8 years ago
The shaderCache is initially created as an object. When the Filter Manager gets destroyed, it sh...
dcbc05cb744725eb1751e452453b5108071d89ad authored about 8 years ago5c961139caa85d835bea525ee43bdb6eff0828a9 authored about 8 years ago
55c9ea8e476eea5d0029cf90b1af57b84fbc495d authored about 8 years ago
dbb077ddf8491c1d51ad6602c851cd336c6d4b3b authored about 8 years ago
* Fix issue #2662 Added a touch counter instead of flag to ensure the correct touch count
* S...
18257bbde0e3d65dae251a4e6f07d2b813655329 authored about 8 years ago0ab9a73a28c491bfa3f22dd9ccaad968d3044f04 authored about 8 years ago
We got a weird glitch upgrading from pixi 3 to 4, setting the text in a PIXI.Text to 0 results i...
53d69da8c448febcec338e723564d5efb845de84 authored about 8 years ago* uvRespectAnchor for CanvasRenderer
* braces, again
* There's no other repository with su...
61b5223160fdb944625f72c83af13739c3ecbf20 authored about 8 years ago* Fix : about filterArea & filterClamp
* Remove needless code
* cosmetice
a7e27b6070b3fc80b9990eab9e8f4366e47d9723 authored about 8 years ago135d4971406523df75395ed7cc1ecb7f334619c6 authored about 8 years ago
* Fixed issue where radius of circle may be 0
* Update buildCircle.js
17eced49b75ed4894e7937751bcb9b041a995412 authored about 8 years ago* Fixed local bounds issue with text
root cause of #3442
* lint..
1c5046d9afb6fbf6348a3e6e3758a51f5f7d7291 authored about 8 years ago2335518bcfbc71e69155ed5afee032743ea3c016 authored about 8 years ago
don't clear the entire target buffer when popping the last filter
fixes issues with applying ...
15c2cc3809a6934232ff8b69a66a02ebe7534ce5 authored about 8 years ago
Setting ```legacy``` to true now forces VertexArrayObjects and
MultiTexture Batching to be disab...
Stops shadow blur appearing on the text as well as shadow
82ae5592521a108d93b40859cb12becef163fbf8 authored about 8 years agofixed lint brace style warnings
9ee1435174c5e729f2a186c9daf830fa1d7fbd6c authored about 8 years agoTrimmed text
fc31c62b39af9a14f76aa6f1ddafce4fab88e4bf authored about 8 years ago* Ability to set gradient stop points on Text
* little spacing consistency fix
* Better co...
920126e079790f08f8bc70013007798e48b3b1ed authored about 8 years agoec30c60a882d2e4b8fe166e67ab68e48187fc873 authored about 8 years ago
0b0816f88dc8179067c1b215e1afd7be72878704 authored about 8 years ago
c5658afe2639b281be9d4dc5521c1f033c770e40 authored about 8 years ago
* Fix resolution setting of PIXI.Filter
* fix default value of blur filters' resolution
* ...
ccb99cff69889c228e820969cf8e01af699c82e6 authored about 8 years agoDoes this by resetting this.context.shadowBlur both if it not required whilst drawing the shadow,...
1d1f2b89f0d1647e57efc82147b7c13bbcef4c9e authored about 8 years ago* Fix ColorMatrix calculations
* Un-premultiply alpha before applying the color matrix (#3539...
2d9ed82330c3cfdbe6f54edb3a486641cf5f0da3 authored about 8 years ago2833821ba5404bd3b4844e40514beec5c4815afb authored about 8 years ago
e99daaa8683029ba3d1c2e08032c772d88b6c70a authored about 8 years ago
2601efa507eae67ab64a431095205bf879121485 authored about 8 years ago
cd82c8b894b977fb1a1eaf2fdb2d968034989520 authored about 8 years ago