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github.com/pixijs/pixijs
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
https://github.com/pixijs/pixijs
Documentation specifies incorrect default value for `autoResize` param to constructor of `Partic...
9588ab092d5d7e9b7d0f3b77413f672449896575 authored about 7 years ago8817e6f9b6caa3b4eaca96a10d0bb16c13f94f30 authored about 7 years ago
6e24cf7ac3897dbd85a0903c563244276d87ccdd authored about 7 years ago
2cf435461fda859b0d6f858fb87edb29d14c3497 authored about 7 years ago
197b65bc0195cb7e39ce585a30f5590a526e16e3 authored about 7 years ago
Fixes NodeJS APIs (v5)
fb9af359048a166292ae3566f86ecde426a7ec3f authored about 7 years agodabca59db9e95f77a4fe5e60f9be15d500284c81 authored about 7 years ago
* Fixes a bug with destroying particle renderer
* Fixes publishing pipeline
Build now does...
805c5e65e1922c5a02c9081ae403fea60557e8a2 authored about 7 years ago* Fixes up the particles package, deprecates PIXI.particles namespace
* Adds missing pixi-gl-...
baba8d4a56ce9508380da1cfe462b83e1e82a734 authored about 7 years agoa61d477101398ed81e4f21c4ffe498c5afb468de authored about 7 years ago
2f27b9e6415202505c3045725f1a520d03684437 authored about 7 years ago
81dbd79a36151d84c73868920c2bb7447df24011 authored about 7 years ago
* Refactors bundles exports, more consistent generation of bundles
* Incorrect trailing comma...
579379f96980ff441599eebbd49db345e5c4e139 authored about 7 years ago* removed @private from setTargetElement
this is a public method.
* Fixes linting error
06daa38b7ac22e08de114a82fe7667c353ed3323 authored about 7 years ago* Remove inline loader middleware install
* Removes PIXI.loaders namespace, adds PIXI.Loader....
ac8d802076d0f2dc066760c1763a66f5f19c339c authored about 7 years ago* Adds optimizations for test and build system
* Fixes cannot pass undefined to describe
*...
788226b3d245258bacd8ce30c20df5778593233c authored about 7 years ago48a983fb054f627667c7895d5a526230b2b1975d authored about 7 years ago
* Fixes extract for v5
* Add catch for an empty container
* Fixes linting issues
* Twea...
cacba1dfde1c39a3d3184f456c8b033b5744e425 authored about 7 years ago* Deprecate TransformStatic, TRANSFORM_MODE
* Fixes issue with deprecations
2a77b88fe37757df6e2ce195149263ed98d1a564 authored about 7 years ago* Create canvas-renderer package
* Externalized all canvas-related functionality as packages
...
* Clear some properties in `destroy`
* Update ParticleShader.js
The ` vec2 v = aVertexPosi...
4ff9ec27a8c2fdfd5b4d35f1fcd6143fbb8b9e18 authored about 7 years ago* Fixes global namespace in ES module
* Define using window instead of global, global doesn't...
d52e188038036e38bb29bf535f51ff5bb824c665 authored about 7 years ago* Flatten PIXI.mesh namespace
* Adds deprecated flat to PIXI.mesh namespace
5b1bc68c564367b6ab91e31557128a844a5a8874 authored about 7 years ago* Removes PIXI.ticker namespace object
* Fixes documentation
554bbcb54f4843be3eb8605eb6a84005aa35d2a3 authored about 7 years ago* Fix for mesh
* Fixes listing issues
* use premultiply helper
609fe8cbae4e7fae1c78e4da57d418e6a7ddaf3f authored about 7 years ago8291f3d393c871fced64d90d227a10f931e6e40c authored over 7 years ago
06cdda1fe6660e549e96ad6dd337902fa568eaaa authored over 7 years ago
f20a12cb7d83dd9e23621386ecf38424b616813a authored over 7 years ago
3aaa2baf8cc4e5c8b581a12ed4f830e653017a67 authored over 7 years ago
* Fixes issues with build process
* Documentation cleanup/fixes
* Removes empty rollup con...
eacf631230a6ce0f336feb3813e31d9b65191eb0 authored over 7 years ago6baaf3eea7bf68d599707c6542807ee3bf338a80 authored over 7 years ago
* Removes application loader from loaders
* Decouples spritesheet and bitmap text middleware ...
8cde49b46f885e652ce42461cb0677f9c305c960 authored over 7 years ago* Better deprecation strategy with bundle
* Fixes listing issues
* Optimization for Build ...
c553993c8fdd1b4efe08b9dae2cd1188ad2105db authored over 7 years agoc87433ae08b14bab91f1b44ff7df38784ac200b1 authored over 7 years ago
fd9f85b8fbb074454e7bdeabfebd8a6b0beb9176 authored over 7 years ago
* Removes URL_FILE_EXTENSION and getUrlFileExtension
* Inline file extension inspection from ...
f561165145b74e29de462a202850efd9c8b4b41d authored over 7 years ago* Moves SVG_SIZE and getSvgSize, and docs resources
* Moved SVG util tests to core
4f6701a9d5fd4a169e54bedebae64bcc436b652d authored over 7 years ago0819062ba149ac598692f39a81045c0026f554fd authored over 7 years ago
# Conflicts:
# package.json
# packages/core/src/textures/BaseRenderTexture.js
# packages/loaders...
146f5fba30ccf5d6061dd406dc6403d01e24dac1 authored over 7 years ago
7aa674e3693b39fdc22467eea3fe3228b49c6a08 authored over 7 years ago
8d7df4d75cd46dd8597274131626ca5e8dcd1103 authored over 7 years ago
f8575db37d7d9c7bac73bac807462e28669179e0 authored over 7 years ago
57b0623a6c217a6543d8cf9183b041d97e233b97 authored over 7 years ago
c1297d931229ddf2f770b0e7f58765870a6115be authored over 7 years ago
* Ensures that text style properties are copied by value, not by reference
Fixes an issue where...
* Reorganized files
* Adds new files
* Adds new files
* Updated to next-lerna
* Lint...
64ca3738dd9f048b185e5bc0e8bfcfbea005442a authored over 7 years ago* Fix destroyed textures throwing errors when destroyed again. (#3931)
* Fixes issue with add...
db0caa656e35b906b6bc8ca93aca07b1adc92b40 authored over 7 years agof7c0eb913bb4401622d450740ab8c475d0840262 authored over 7 years ago
90adc22890d05365273bd4d6210dbda76e20107a authored over 7 years ago
adc6660c863233c9e65f3457911113e42f6f6cb9 authored over 7 years ago
- sourceScale was a proper used only by SVG textures. This can be moved
to the SVG Resource.
- m...
f227797d386409894d6ae2c1c5a1c50e484eae72 authored over 7 years ago
1d27b6fe7aa1ce604fe6267e096946e99af99583 authored over 7 years ago
Fixed text unit test
Fixed cross origin unit test
b15a200cffd2919b516a3c3b15839b0e8fa534fe authored over 7 years ago
be9942086fa6a2d9c08a079e6b58a64e8fc3e22f authored over 7 years ago
3deda12b65d1c94056035a8a5a07d9ac76914e75 authored over 7 years ago
03728807d26b271a698338ba2c6c3a1ed23c0adf authored over 7 years ago
dcf5385e660cf15559a94e732363281a597c641d authored over 7 years ago
7f99029d95e802dbe12c1669f55437987d152c5b authored over 7 years ago
e9d247450c201f8e7f3c15866cf5eaace8e1f5ce authored over 7 years ago
abf9c81e83102778d689d90e9f9e6740f486838a authored over 7 years ago
479e68a8c8a96d080129b00c15430a867c69dc0f authored over 7 years ago
c54c60901bc69cf42f88e9254ecd875796358548 authored over 7 years ago
08ddc1b618a162388fc8adb38af9449407415cc4 authored over 7 years ago
7e6fcca7245ab5eacbf2d9cc686697cb3afd6cd0 authored over 7 years ago
1d19cfa9e278609b81d304f0895fbab75d08685b authored over 7 years ago
Currently only works with webGL..
43875544f86736c3ed740ff53431232cc892abef authored over 7 years agoba67ebdb5547632f2d5a09d128686e78b84d7ea0 authored over 7 years ago
Planes require a webGL context to be created currently
aef24f26f15cf4ef22a208b0fbe821babc26afb1 authored over 7 years ago3c5e16f557724b5978fdb3ce2c104bcba5d39bd6 authored over 7 years ago
73d5495bf83a2486fb4fffd762c5ae35f78984b2 authored over 7 years ago
Removed canvas tests
Removed a few others for elements that are not quite ready yet
Fixed the rest!
added a PREFER_WEBGL_2 to settings (false by default for now)
1aee03b990287ca7642cd02e2e0a7b27b8c6b595 authored over 7 years ago5398ff59308ab6c53aa7f3b2df6bcf8cdb078c76 authored over 7 years ago
1f74069dad9985447e89ae71db2abd93f663267e authored over 7 years ago
50609420ac7fcc19c6b39c4c5983bf1096e92695 authored over 7 years ago
4ec3ef4c59fb2b5a2462a1e938b27f535119dd0e authored over 7 years ago
8a457051e8ee17c103c75b6244bd08ce01cdc0ef authored over 7 years ago
1f8a81d0625919b4f2fba06bca01118f80a2a001 authored over 7 years ago
f664c8423a0217ac8c26c88b90756fc76a226853 authored over 7 years ago
849527890f678b048364d604ff85fb565d04edcf authored over 7 years ago
5166448f4dba7d56ed7c9ecee756f6f587e40cf3 authored over 7 years ago
7428ae4cd8308d37a3bb58600ea07d4584230c95 authored over 7 years ago
51afde11bfa68a3928596e132abee35e771457f3 authored over 7 years ago
Also fixed uniforms that are missing
e3280e59f3fb38c0b2c89e95b1b80e22faa4cb3b authored over 7 years ago956402ec1d9a18df1250d74783ae2ae07a1bcd43 authored over 7 years ago
b5f1c3ebd8d06648ad7fbdbefba0e0e816e12856 authored over 7 years ago
0710cf01101c59fd39343b4d0ba1279145ace822 authored over 7 years ago
8ee689f2cf8df1f61f2c3c2fb7b319412d7193f8 authored over 7 years ago
16ac05c64ccc29d1ae06eedf9a50084ded06164e authored over 7 years ago
# Conflicts:
# src/core/shader/Program.js
3fbfdabc0492c7a006737b4b509e19590e10eb97 authored almost 8 years ago
df073bf163871d584acca3b6e321dbbe8c8665ec authored almost 8 years ago
Went back to old rendering for simplicities sake. We can look at going
back later during the per...
Using class names as ids for systems is bad! As uglify will me these
names up.
71fb1c22ed91c0f7e9cae9f36ad27dd9066c8ec1 authored almost 8 years ago
ef1d7876e329d06357ccaaafbc45d3defbc18fb9 authored almost 8 years ago
# Conflicts:
# package.json
# scripts/release.js
# src/accessibility/AccessibilityManager.js
# s...