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github.com/pixijs/pixijs

The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
https://github.com/pixijs/pixijs

Updates build tool dependencies (#5327)

51f309e786b49133216d6bc476eef82092a44954 authored about 6 years ago
Small fixes and tweaks for v5 (#5329)

8e6dda1ba732e0b42ecd0ad8a69bb47f1b5aaf7d authored about 6 years ago
Guard against re-assigning read-only interaction event properties (#5315)

e58109f67ae58033fab6ff3fa5afc9e8e05d7b44 authored about 6 years ago
Fixes documentation typos (#5324)

e3bca6fed8c3f4937da378791bacd0333f8cc871 authored about 6 years ago
Update Renderer.js (#5320)

45a0e50f84093dd5b0c147bf185254d56518a5af authored about 6 years ago
Fix TextureMatrix and SimplePlane texture change (#5316)

c72c890babe83f0286993c014b0fa0cb4c28351d authored about 6 years ago
Make default filter work like in v4 (#5310)

e183b4190aa7576a6983ef8f086e0573a82c856e authored about 6 years ago
BlurFilter does not clear the result in case of several filters (#5309)

6a66a24c1d087a6f927f9710384ff8c1988ed3b5 authored about 6 years ago
Fixes beginTextureFill and lineTextureStyle usage of Matrix (#5295)

d2a83b3fc457f6b0bd41dc5ca268fe1a05b4b50a authored about 6 years ago
Fix cacheAsBitmap bounds calculation (#5298)

30e953e3677bfe46e364f88bec2f464cd39d8644 authored about 6 years ago
BlurFilter cleanup (#5296)

d006a796838f080114778fb597f89dda40b53cd7 authored about 6 years ago
Excludes GL lines from batching (#5294)

17746d81ca695baf7df85e00bd568afa41de91f1 authored about 6 years ago
Fixes native lines in lineStyle and adds BatchDrawCall class (#5293)

cdc1f8a8cd9320098017c03ef40c2da070124148 authored about 6 years ago
Update resource-loader (#5288)

0738c48ac71dc6ff9446d234413c3264a4715eed authored about 6 years ago
Batch renderer fix O(N^2) memory problem (#5280)

0a9c68773ef249066bc3015b8e3743a56f8c6c61 authored about 6 years ago
Fix mesh TextureMatrix and CanvasMeshRenderer (#5278)

23d3e28e5d7210af121eef0811a3c5e8c7d362b2 authored about 6 years ago
Fixes vulnerability in ismobilejs (#5285)

8e910bdeadd94127fc435736242dcac399abd3b3 authored about 6 years ago
[next] House-keeping for dependencies and tests (#5277)

* Updates internal dependencies

* Updates dependencies, removes bit-twiddle, removes circular...

6129f5ee23d62281342a6fd12ea5d959b9d81c16 authored about 6 years ago
Properly deprecate roundPixels Renderer option (#5276)

6084d7ed234d5bab07613cdfa42033e25b9159ec authored about 6 years ago
Rename parameters for user-friendly Ellipse (#5274)

4f077376d61b4f4ec6af1134ebb32af724beb750 authored about 6 years ago
Updates resource-loader to support cross-origin via iframe (#5268)

22b23176db6620e7dbb5ece782f8090e82f83c5c authored about 6 years ago
Bugfix/geometry cache fix (#5220)

984162cac19962b144d61435cbe963a42a7dc28e authored about 6 years ago
Updates old examples for BaseRenderTexture (#5262)

2acde14d7bd873296f60f287374f31957301be84 authored about 6 years ago
Re-enabled Graphics batching (#5264)

a5f8f8a7eee37a50e40efdb29c27c8accd2b6407 authored about 6 years ago
Ability to set individual display components to be drawn to rounded pixels (#5057)

6393fc3b9436e2623ac4ec3114f1d3931cec5887 authored about 6 years ago
Fixes defaultAnchor to be included with Texture.clone (#5261)

e82537e223b5e36d845efc8570869d73b07d2c39 authored about 6 years ago
Rotation cache optimization (#5230)

71b3f90aec9e246117f5c455c288d4ad94c09534 authored about 6 years ago
Fixes moveTo and lineStyle (#5221)

f1ffa1b432429ca5233f54eb967ccf5909976c95 authored about 6 years ago
Fixed tint / alpha for non-batched Graphics objects (#5217)

44bba73401ebef8ce88efcc86a7a188a6967f97e authored about 6 years ago
Adds support for simple sorting Container children based on zIndex (#5204)

7ad4644c6e2bb206210f0f0c17e56725920967fb authored about 6 years ago
Updating jsdocs for settings (#5214)

3723e82301c8d157dee7277bc75a49d740c30cc4 authored about 6 years ago
Graphics does not depend on Mesh (#5206)

cd410ef321d1bc820a4583af7fe2f45756f60454 authored about 6 years ago
Fixes wrapMode using WebGL v1 (#5209)

9d4b4cbfa9592f9ee426c3ecafa91910d0f2f95c authored about 6 years ago
Replaces toJSON with clone in Graphics LineStyle (#5207)

ee291552d690e3c35c17ab36748554670cf497c4 authored about 6 years ago
Fix cubemap (#5144)

e362182246901e95f197c792c8a50fbd804f28bf authored over 6 years ago
Graphics memory leak (#5203)

684a8d2aa3738cc333d2c22ffe2fb56110477ff7 authored over 6 years ago
Tweaked graphics to share one default shader (#5205)

0fcff4cabd74076f2c0b011907d5b446e085ad25 authored over 6 years ago
make white texture PO2 so it works in WebGL v1

0d5dd41d2bea802931d86385dd6072cf059dac04 authored over 6 years ago
fixed alpha for graphics

disabled batching for now as I noticed an issue that needs fixing

3afe6757ff18bfdda68c24f103398e6b795e701a authored over 6 years ago
oops silly me.. hard coded alpha!

4660741f938674d7598d09329d79021597661315 authored over 6 years ago
Fixes with Graphics tinting and premultiply (#5182)

* fixed the premultiply issue with graphics

* fixed tinting in webGL graphics

300386ebebff593f7078def64ec9dd197c1e3e5e authored over 6 years ago
Sprite, Mesh and Graphics refactor to including in batching, Take 2 (#5132)

56ca7c338930d42fcbc964a8fb1c5fa09297c12c authored over 6 years ago
Allows more texture units to be used by modern Android and Apple devices. (#5156)

Also defaults precision fragment on ios to 'highp' - to stop issues of wobbling sprites by defau...

9b8a6719bd3a1b78ddcad5949a5921d0b405ffe0 authored over 6 years ago
Added 'angle' property for DisplayObject (#5129)

86e0fe0cb28dff2c016d867f93ba6423863f8911 authored over 6 years ago
Deprecation util function (#5126)

8586c48bc6b4f767ca5ca9334b64376fd1557c73 authored over 6 years ago
Revert "[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)" (#5127)

This reverts commit 4743491b6186c675866e13ff0fb144ade6c86842.

fecda18e5929f2c850ae4796f3c10a819f7e40e8 authored over 6 years ago
[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)

4743491b6186c675866e13ff0fb144ade6c86842 authored over 6 years ago
Cleanup spritesheet source files

9f57d5509d5d0d462c4e8c2e0fcc34e734708749 authored over 6 years ago
Optimization to Graphics fastRect to cache tint (#5033)

a622ded10d394a22828f9c1a57ab59924c3f9c3e authored over 6 years ago
Fixes generation of textures on the canvas renderer when it has no parent (#5030)

46e38ff710833fecd9f21e3c6c47523139b8effa authored over 6 years ago
Prevent gaps in duplicate Graphics lineTo calls (#5084)

Fixes test

068e8962c1acb3e9a9383b6eb629c344e88c10b8 authored over 6 years ago
Fix gaps in circle borders during WebGL render (#5086)

Fixes test

a2b178b9bd04ba9ba937d1d76907e78350dbc396 authored over 6 years ago
Remove accessibility event listeners with capture (#5085)

39367bb9c14c9544d0dd3468a94c9787793c28ab authored over 6 years ago
Fixes typos in documentation (#5095)

799d69ff78695a4075625928ab792b86dc80e338 authored over 6 years ago
Fixes ObservablePoint compatibility with Point (#5093)

7004b151e0f66f3e9ccc3630ad5bc423d566793d authored over 6 years ago
Fixes unit test for trim

a52b862c44219d44ac41a584e22607115fc64520 authored over 6 years ago
Adds a couple of caching layers for binding textures and binding buffers (#5049)

910fd87a4f85cea769d22c6aeccf2f0edbfe8fec authored over 6 years ago
Able to set resolution of Text separately to the Renderer (#5060)

e3f6c723abf5dc0cc1fb150e5807907764382216 authored over 6 years ago
Setting text to be "" means it is actually "", and not transformed to " " (#5059)

9d7031899e56cc690937188029737f3bda328ac2 authored over 6 years ago
Fixes trimming a Text object with an empty string (#5045)

Fixes test

2343701dc3b8f183cebff60b517ffafde89042e6 authored over 6 years ago
Fixes video type wrongly incorrectly with query string (#5077)

Fix

a1bab973e945bf930ebfc1dfb90716da5a6efe2d authored over 6 years ago
Update pointerup docs to suggest mouse events when appropriate (#5079)

8bc44eb17f950622bde891d52b822fed986a4ff9 authored over 6 years ago
Fix wordWrap override not working if style is true and override is false (#5082)

5c10b2b1bd50475bf9f7a82fe182da715c19a3b5 authored over 6 years ago
Add missing GraphicsData default param (#5076)

d34573bbcd7b146afef17d10d6a2c0c098a62444 authored over 6 years ago
Add missing period to pivot docs (#5073)

c7d5474bcdb856d1c2620448e14a524e3be761ff authored over 6 years ago
Fixes arc method by not adding an additional point if it's too close to the last existing point. (#5010)

As it was the code did check for exact equality of X and Y coordinates. This wasn't sufficient, ...

b44092cf1b124fffde68cceb56a949e813668cdf authored over 6 years ago
Fixes renderers' render transform param should be a Matrix, not Transform (#5054)

adb1f1bf79f16ee90327abcfecdae885b981a095 authored over 6 years ago
Docs to show correct default settings on plane constructor (#5061)

de5963043ad469d61f4d7bc917e2a107445bbdb4 authored over 6 years ago
Adds support for TexturePacker's anchor and animations (#5011)

88ec6549e415200e7d8cdee87540ba524954802a authored over 6 years ago
Don't auto-close paths when using Graphics with CanvasRenderer (#4997)

When defining a path, any call to beginFill results in the path being closed,
but only for the ...

cb5030b73b73339346ed049a6daeefa94b75ab78 authored over 6 years ago
CanvasRenderer tint could affect bounds calculation (#5028)

7dd34c4e032dfb36229fb4b67a58b62ce6128cb0 authored over 6 years ago
Fixes docs for Sprite.anchor (#5040)

65c64edb3041acb0f4634efadc65da9c98776fbc authored over 6 years ago
Fixes resolution bug with the extract plugin (#5016)

1127dbc674f21e7c1dbf0a8e7c69b9412db76277 authored over 6 years ago
Fixed tint of Graphics object not changing on CanvasRenderer (#5024)

076fdb2b02b2b4b20de111bd84a2ff40554f866b authored over 6 years ago
Fix Graphics.lineStyle jsdoc (#5026)

The default alignement value is 0.5, not 1.

2dd837561b0e1a3008d727134cdcb52b2809fee7 authored over 6 years ago
BitmapFont loader fix (#5027)

9198d61d7b804b27828547dcada5487dc50ed027 authored over 6 years ago
Fixes FilterSystem padding every frame (#5017)

3ef0eea36307897ff3a39f2d6a968b89745c6d66 authored over 6 years ago
Workaround for JSDoc events in v3.5.5 (#4994)

ccf7dee67a77a2e789cbf2a6bf0e766fd147fb1d authored over 6 years ago
Bumps JSdoc dependency and template

bc0d951669c652b36fd210f8a33289318fc4ee11 authored over 6 years ago
v5.0.0-alpha.3

101f51a756db856f004b1522b07006026465d194 authored over 6 years ago
Coerce null to Texture.EMPTY in Sprite.texture (#4966)

529d8add9e92aa5b96eee04a4015bc9d4ea12ddd authored over 6 years ago
Added links to TextStyle Editor (#4979)

e50e9f77efd86db3a3aeaeab1bb53149aa997515 authored over 6 years ago
Reorganized Mesh classes (#4963)

b2f65b469d2df7fe37444023c956888f53d60da9 authored over 6 years ago
Application plugin structure (#4933)

8a0eb13f12caa233e114984de6127f37dc230e84 authored over 6 years ago
TextMetrics.wordWrap - Don't add a newline if it's the last token/word (#4956)

60ae4411788bdc0083e53cd15d57be6254ddb9cd authored over 6 years ago
Creates unit-test and improves single and multiple image font loading (#4951)

5cc70b9090b0fdc225a5936a6707f4a8dd21ecc1 authored over 6 years ago
Fixes Sprite's texture listener not getting removed (#4934)

* Fixes listener not getting removed

* Update Sprite.js

blah

628f6429f299074d8726f6dd3b120f4a21607a92 authored over 6 years ago
Fixes Multi-Texture BitmapText Fonts (#4932)

5e5efa3c825f24ac21d4d75369505f7415d2ac5b authored over 6 years ago
Adds letterSpacing property to BitmapText (#4642)

a05e210f62eaa74fc467f0d46751849437ad9f8c authored over 6 years ago
Fix animations lag on destroying (#4234)

Do something

e9faee40ec5e1bd83e0845a5b617e7d2bc57140d authored over 6 years ago
Add unit tests for AnimatedSprite (#4744)

0193bd26a46f96dc027d6cedce97674a79132f99 authored over 6 years ago
Add tests for WebGLRenderer (#4748)

337983e5aff406b77c6bcb4c590400a297068626 authored over 6 years ago
Add tests for TilingSprite.getLocalBounds (#4752)

Updated tests

ac8c35e371a60eb0957fa219d45e8855472fc19e authored over 6 years ago
Bumps jsdoc-template (#4928)

efb12a4c81e8e671ff3686ca53e256580b903971 authored over 6 years ago
Accessibility Updates: Shift-Tab, div order, and button names (#4435)

088bbe2f7f656e124f6103989950fbc0515e62ac authored over 6 years ago
Fixes linting errors

b4052295d271b20699de3c797cc9daa237fed806 authored over 6 years ago
Adds Graphics adaptive calculation of quadratic curve and arc subdivision (#4658)

5622b2923c1bd11993c03cd3a08aa74c2f259c28 authored over 6 years ago
Support for multiple textures for single bitmap font. (#4641)

a9f298840539a5df0007dcb22bb7b54ad8d8c303 authored over 6 years ago
Adds ability to customize strings in TextMetrics.measureFont() (#4550)

3d3cf009dfe6354e41578dd0ce6fdc8e735912c3 authored over 6 years ago