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github.com/colour-science/alshaders
https://github.com/colour-science/alshaders
Deleting IntToFloat as it didn't fix what I'd hope it would fix.
efb61a0c2df859a20172544a68d4fa221f75b8b4 authored over 10 years ago by Espen Nordahl <[email protected]>
efb61a0c2df859a20172544a68d4fa221f75b8b4 authored over 10 years ago by Espen Nordahl <[email protected]>
Made sure alFractal evaluates time per shading point.
47009c0a225e7328e19bf0673b379e9c03633992 authored over 10 years ago by Espen Nordahl <[email protected]>
47009c0a225e7328e19bf0673b379e9c03633992 authored over 10 years ago by Espen Nordahl <[email protected]>
more silly fixes to intToFloat.
6c7b8be35ebb1e243c4b3c5b64d464154cabd282 authored over 10 years ago by Espen Nordahl <[email protected]>
6c7b8be35ebb1e243c4b3c5b64d464154cabd282 authored over 10 years ago by Espen Nordahl <[email protected]>
quick fix to last commit
3ec4a2e74266edaad9ac7d90698ccdb47a6042ea authored over 10 years ago by Espen Nordahl <[email protected]>
3ec4a2e74266edaad9ac7d90698ccdb47a6042ea authored over 10 years ago by Espen Nordahl <[email protected]>
Added conversion shader that I'm pretty sure is unneeded..
5ca20f4884cbe37410f0815e4b0152c6108ec2b5 authored over 10 years ago by Espen Nordahl <[email protected]>
5ca20f4884cbe37410f0815e4b0152c6108ec2b5 authored over 10 years ago by Espen Nordahl <[email protected]>
Made time in alFractal connectable.
3fea7a3a12f4f5f920b9647569e71a567ffab42b authored over 10 years ago by Espen Nordahl <[email protected]>
3fea7a3a12f4f5f920b9647569e71a567ffab42b authored over 10 years ago by Espen Nordahl <[email protected]>
Skipping bias and gain if value is lower than 0.
31a35a0ef9d9a143b659d71d37add2fd3a9e1ec4 authored over 10 years ago by Espen Nordahl <[email protected]>
31a35a0ef9d9a143b659d71d37add2fd3a9e1ec4 authored over 10 years ago by Espen Nordahl <[email protected]>
Added alImage shader as an overkill hack. There should be simpler ways to do this in Maya..
6e3bead2973c29a924447240bbbe88847800ff34 authored over 10 years ago by Espen Nordahl <[email protected]>
6e3bead2973c29a924447240bbbe88847800ff34 authored over 10 years ago by Espen Nordahl <[email protected]>
First working pass of optional conductive specular mode.
f6cb76a910c512974019296e35c605232ba4d0ed authored over 10 years ago by Espen Nordahl <[email protected]>
f6cb76a910c512974019296e35c605232ba4d0ed authored over 10 years ago by Espen Nordahl <[email protected]>
Merged with origin/metal
355fff57aeb790cc4cd9a9186ccd97fd45a47933 authored over 10 years ago by Espen Nordahl <[email protected]>
355fff57aeb790cc4cd9a9186ccd97fd45a47933 authored over 10 years ago by Espen Nordahl <[email protected]>
Back to just changing the original code to have colored ior.
7e4e9bc558fbdc60ac8edec88e38179b7bd97d10 authored over 10 years ago by Espen Nordahl <[email protected]>
7e4e9bc558fbdc60ac8edec88e38179b7bd97d10 authored over 10 years ago by Espen Nordahl <[email protected]>
fixed deep groups not writing in some circumstances
8fa4cb1c7702019e8abed525d30116c681002676 authored over 10 years ago by Anders Langlands <[email protected]>
8fa4cb1c7702019e8abed525d30116c681002676 authored over 10 years ago by Anders Langlands <[email protected]>
added code to set ARNOLD_VERSION from env
b50455e8d2294cec21503b1cf468608cbb6df102 authored over 10 years ago by Anders Langlands <[email protected]>
b50455e8d2294cec21503b1cf468608cbb6df102 authored over 10 years ago by Anders Langlands <[email protected]>
changed install path
87a7ec69133f6dc0cf01ca1d0fae5359edb88783 authored over 10 years ago by Anders Langlands <[email protected]>
87a7ec69133f6dc0cf01ca1d0fae5359edb88783 authored over 10 years ago by Anders Langlands <[email protected]>
Merge branch 'dev' into cmake_cleanup
Conflicts:
CMakeLists.txt
First pass alSurface cleanup. Bare bones diffuse back up and working.
66227e8a5521ef5899c664ec4852b1170a10b53d authored over 10 years ago by Espen Nordahl <[email protected]>
66227e8a5521ef5899c664ec4852b1170a10b53d authored over 10 years ago by Espen Nordahl <[email protected]>
Tweak to make library compile on osx.
60b85842c7183b6a8588c0bb03d7b313a3f589ac authored over 10 years ago by Espen Nordahl <[email protected]>
60b85842c7183b6a8588c0bb03d7b313a3f589ac authored over 10 years ago by Espen Nordahl <[email protected]>
fixed old stuff not being included in package. removed unusued alSurfaceAOVs.py. renamed ui extensions to just .ui so ui files won't get included in binary dists. removed alPhotometric. added katana args to linux dist
f9fac563dc55eebe5520e5bb144ed03f77b82801 authored over 10 years ago by Anders Langlands <[email protected]>
f9fac563dc55eebe5520e5bb144ed03f77b82801 authored over 10 years ago by Anders Langlands <[email protected]>
bumped to b11
ca0d3deeb82bb479b126f878ec81f02020cc69d6 authored over 10 years ago by Anders Langlands <[email protected]>
ca0d3deeb82bb479b126f878ec81f02020cc69d6 authored over 10 years ago by Anders Langlands <[email protected]>
Merge branch 'dev' into sss_layers
23f230704f6efb49df7c4a4b26541b9737d33dc5 authored over 10 years ago by Anders Langlands <[email protected]>
23f230704f6efb49df7c4a4b26541b9737d33dc5 authored over 10 years ago by Anders Langlands <[email protected]>
Merge branch 'dev' of bitbucket.org:anderslanglands/alshaders into dev
41027dbb88557c624cb24b0304cce12b4ee9fe0f authored over 10 years ago by Anders Langlands <[email protected]>
41027dbb88557c624cb24b0304cce12b4ee9fe0f authored over 10 years ago by Anders Langlands <[email protected]>
set IMPORTANCE_EPS to a much lower value to avoid clipping. no discernable performance impact
30fb3df8f6b8f3a334c2811fc5c74d00d63cd15b authored over 10 years ago by Anders Langlands <[email protected]>
30fb3df8f6b8f3a334c2811fc5c74d00d63cd15b authored over 10 years ago by Anders Langlands <[email protected]>
First bash at a colored fresnel.
2b26b5c6c9257d95061fb6c0f08a13d500e84183 authored almost 11 years ago by Espen Nordahl <[email protected]>
2b26b5c6c9257d95061fb6c0f08a13d500e84183 authored almost 11 years ago by Espen Nordahl <[email protected]>
Added alCache shader from cache.cpp in HtoA.
2b69520b1d29ddcb4f922f171841e6ff8e86af5c authored almost 11 years ago by Espen Nordahl <[email protected]>
2b69520b1d29ddcb4f922f171841e6ff8e86af5c authored almost 11 years ago by Espen Nordahl <[email protected]>
fixed emissionColor being named incorrectly
90a9d53b94296a9ef63783557ddd156bba9c81d7 authored almost 11 years ago by Anders Langlands <[email protected]>
90a9d53b94296a9ef63783557ddd156bba9c81d7 authored almost 11 years ago by Anders Langlands <[email protected]>
added katana args output
32c85abc5d8f6538dd8906b672866552a896efeb authored almost 11 years ago by Anders Langlands <[email protected]>
32c85abc5d8f6538dd8906b672866552a896efeb authored almost 11 years ago by Anders Langlands <[email protected]>
added support for katana args files
849ce58d54b6578f2c45c44334cf64486ac4141c authored almost 11 years ago by Anders Langlands <[email protected]>
849ce58d54b6578f2c45c44334cf64486ac4141c authored almost 11 years ago by Anders Langlands <[email protected]>
Merge branch 'dev' of https://bitbucket.org/espennordahl/alshaders into dev
2d37776ffc123d79ef4ec0a69f34f9a925e97028 authored almost 11 years ago by Espen Nordahl <[email protected]>
2d37776ffc123d79ef4ec0a69f34f9a925e97028 authored almost 11 years ago by Espen Nordahl <[email protected]>
Removed IOR clamp to support rendering in non-air materials
dec8c0c35ec8868f43571029dffbcbd9ce24c01d authored almost 11 years ago by Espen Nordahl <[email protected]>
dec8c0c35ec8868f43571029dffbcbd9ce24c01d authored almost 11 years ago by Espen Nordahl <[email protected]>
fixed transmission ior ui min value
701c3d9306afeadc3d408b866aa37eb71f02ea08 authored almost 11 years ago by Markus Bruland <[email protected]>
701c3d9306afeadc3d408b866aa37eb71f02ea08 authored almost 11 years ago by Markus Bruland <[email protected]>
fixed emission not being attenuated by fresnel
c2d8e2c9d7e290717bd839b38086c8b2d2da2e86 authored almost 11 years ago by Anders Langlands <[email protected]>
c2d8e2c9d7e290717bd839b38086c8b2d2da2e86 authored almost 11 years ago by Anders Langlands <[email protected]>
optimized alTriplanar by skipping redundant texture lookups.
0a627886c76fa5e1ad0254abc8edd8a095b3e0d2 authored almost 11 years ago by Espen Nordahl <[email protected]>
0a627886c76fa5e1ad0254abc8edd8a095b3e0d2 authored almost 11 years ago by Espen Nordahl <[email protected]>
Fixed bug for when opacity == 0
4bcc379e25bce0d66d8c025713a6f2530e4b12da authored almost 11 years ago by Espen Nordahl <[email protected]>
4bcc379e25bce0d66d8c025713a6f2530e4b12da authored almost 11 years ago by Espen Nordahl <[email protected]>
Added missing ApplyOpacity() call.
febfe2a254be48be2bdfedf8cb45e18aff1eb47b authored almost 11 years ago by Espen Nordahl <[email protected]>
febfe2a254be48be2bdfedf8cb45e18aff1eb47b authored almost 11 years ago by Espen Nordahl <[email protected]>
fixed ior ranges locked to 1. set range 0 - 100
6d8474a079463f4747db4a42adcabf1d5ff9d7f0 authored almost 11 years ago by Markus Bruland <[email protected]>
6d8474a079463f4747db4a42adcabf1d5ff9d7f0 authored almost 11 years ago by Markus Bruland <[email protected]>
Fixed alSurface requesting the wrong message type from alHair which caused a crash when sss was enabled on the surface
41a48cbeb829a378612e0bf8522606f77c4c8ac2 authored almost 11 years ago by Anders Langlands <[email protected]>
41a48cbeb829a378612e0bf8522606f77c4c8ac2 authored almost 11 years ago by Anders Langlands <[email protected]>
bumped to 0.4.0b10
b5f757410d2d5e66f8f6ab53535d9ae6528c407b authored almost 11 years ago by Anders Langlands <[email protected]>
b5f757410d2d5e66f8f6ab53535d9ae6528c407b authored almost 11 years ago by Anders Langlands <[email protected]>
pulling the whole sampler loop is just as slow as not pulling at all. Removed sampler meddling completely
95fdabdd9e8eadf7c9c73f51221f3a17359baf5b authored almost 11 years ago by Anders Langlands <[email protected]>
95fdabdd9e8eadf7c9c73f51221f3a17359baf5b authored almost 11 years ago by Anders Langlands <[email protected]>
Merge branch 'mergeWithAnders' into dev
Conflicts:
CMakeLists.txt
alSurface/alSurface.cpp
Cleanup commit.
8cd6585bd3f1cfa4e4106d945f95236959fd4b56 authored almost 11 years ago by Espen Nordahl <[email protected]>
8cd6585bd3f1cfa4e4106d945f95236959fd4b56 authored almost 11 years ago by Espen Nordahl <[email protected]>
Merge remote-tracking branch 'upstream/dev' into mergeWithAnders
Conflicts:
alSurface/alSurface.cpp
common/alUtil.h
modified to do the whole sampling loop before tracing the single specular ray in order to fix severe sss sampling issues
3751a1d530da90148f82e844ffecba11f7851cf3 authored almost 11 years ago by Anders Langlands <[email protected]>
3751a1d530da90148f82e844ffecba11f7851cf3 authored almost 11 years ago by Anders Langlands <[email protected]>
made offset parameter linkable again
19b00627300d55a5656e65497b389df598a9e1be authored almost 11 years ago by Anders Langlands <[email protected]>
19b00627300d55a5656e65497b389df598a9e1be authored almost 11 years ago by Anders Langlands <[email protected]>
added sensible defaults for extra sss layers for skin. disabled extra layers if weights are zero for slight speedup. reverted first layer parameter names so shaders upgrades should work ok.
b20772a72308a2b6e2e90760dadd10650b6ce5d2 authored almost 11 years ago by Anders Langlands <[email protected]>
b20772a72308a2b6e2e90760dadd10650b6ce5d2 authored almost 11 years ago by Anders Langlands <[email protected]>
fixed all sss weights being labelled as weight 1
4a6e139f8b831218339a46478b46671e4a248f9e authored almost 11 years ago by Anders Langlands <[email protected]>
4a6e139f8b831218339a46478b46671e4a248f9e authored almost 11 years ago by Anders Langlands <[email protected]>
changed label of density scale to radius multiplier to be more consistent with aiSkin
d032336553d40de4e5eef97f939ef72ab36cbe0d authored almost 11 years ago by Anders Langlands <[email protected]>
d032336553d40de4e5eef97f939ef72ab36cbe0d authored almost 11 years ago by Anders Langlands <[email protected]>
switched to 3x3 single-channel layers with weights. result matches previous better. next need to figure out how best to expose option for single-channel only:
3457416f2a268c4bc073b8010c1cb7cf4e9df25c authored almost 11 years ago by Anders Langlands <[email protected]>
3457416f2a268c4bc073b8010c1cb7cf4e9df25c authored almost 11 years ago by Anders Langlands <[email protected]>
- Added alJitterColor shader to simplify per-shape color variation.
4df0b0c9ea12f35cc2c916cc4f5d307745a644af authored almost 11 years ago by Espen Nordahl <[email protected]>
4df0b0c9ea12f35cc2c916cc4f5d307745a644af authored almost 11 years ago by Espen Nordahl <[email protected]>
added 3 layers of sss. not quite the result we wanted
9677550606e78feaf6ccefc8de9c07338fb0aa20 authored almost 11 years ago by Anders Langlands <[email protected]>
9677550606e78feaf6ccefc8de9c07338fb0aa20 authored almost 11 years ago by Anders Langlands <[email protected]>
tweaks to build
b696ada364a5f6122c70f8f8c2be8f99c449f503 authored almost 11 years ago by Anders Langlands <[email protected]>
b696ada364a5f6122c70f8f8c2be8f99c449f503 authored almost 11 years ago by Anders Langlands <[email protected]>
Added color and float switch shaders.
bcd732b195e98ac271a904f2aac0c9d05536bd8a authored almost 11 years ago by Espen Nordahl <[email protected]>
bcd732b195e98ac271a904f2aac0c9d05536bd8a authored almost 11 years ago by Espen Nordahl <[email protected]>
removed alPhotometric from build list
8d04a7fdc9e499fdab5579ca94950c72ba3e5740 authored almost 11 years ago by Anders Langlands <[email protected]>
8d04a7fdc9e499fdab5579ca94950c72ba3e5740 authored almost 11 years ago by Anders Langlands <[email protected]>
added findarnold module and switched cmakelists to use it. still wip
2f2f4d17419a6b11d65b320b60ee4761e6eb24d7 authored almost 11 years ago by Anders Langlands <[email protected]>
2f2f4d17419a6b11d65b320b60ee4761e6eb24d7 authored almost 11 years ago by Anders Langlands <[email protected]>
bumped version to b9
b102717d2e8ad676a3e70d1ec8b1b52210db5ce0 authored almost 11 years ago by Anders Langlands <[email protected]>
b102717d2e8ad676a3e70d1ec8b1b52210db5ce0 authored almost 11 years ago by Anders Langlands <[email protected]>
Merge branch 'sample_clamp' into dev
84f026ed2052d4bf558f8159af2bf21c309ff546 authored almost 11 years ago by Anders Langlands <[email protected]>
84f026ed2052d4bf558f8159af2bf21c309ff546 authored almost 11 years ago by Anders Langlands <[email protected]>
Merge branch 'sss_not_colored' into dev
b90a8fbf721f9f4cf938dd07f33b2383ecbbe153 authored almost 11 years ago by Anders Langlands <[email protected]>
b90a8fbf721f9f4cf938dd07f33b2383ecbbe153 authored almost 11 years ago by Anders Langlands <[email protected]>
added indirect sample clamping controls for both specs and transmission
7df8fffd2496593d374ff9890e79789f47f48f14 authored almost 11 years ago by Anders Langlands <[email protected]>
7df8fffd2496593d374ff9890e79789f47f48f14 authored almost 11 years ago by Anders Langlands <[email protected]>
added cfloat include
98f62b4cd9452caf3cd973f37b148def6994d0dd authored almost 11 years ago by Anders Langlands <[email protected]>
98f62b4cd9452caf3cd973f37b148def6994d0dd authored almost 11 years ago by Anders Langlands <[email protected]>
bumped version to 0.4.0b8
e2bb3f3a86520c62e558ed0489cb33e157376471 authored almost 11 years ago by Anders Langlands <[email protected]>
e2bb3f3a86520c62e558ed0489cb33e157376471 authored almost 11 years ago by Anders Langlands <[email protected]>
fixed sss not getting diffuse color
34e1bde1c1cb32b2c70b7dbf5155faf007deaba3 authored almost 11 years ago by Anders Langlands <[email protected]>
34e1bde1c1cb32b2c70b7dbf5155faf007deaba3 authored almost 11 years ago by Anders Langlands <[email protected]>
Merge branch 'htoa' into dev
Conflicts:
uigen.py
Dummy commit. Please ignore.
5b3f415e981482ce4067072b0e88120d93ba7aa4 authored almost 11 years ago by Espen Nordahl <[email protected]>
5b3f415e981482ce4067072b0e88120d93ba7aa4 authored almost 11 years ago by Espen Nordahl <[email protected]>
added sublimeclang ruby compileflags script
00cc8aebdd6cd3ac125eebcf265a593c52b84cae authored almost 11 years ago by Anders Langlands <[email protected]>
00cc8aebdd6cd3ac125eebcf265a593c52b84cae authored almost 11 years ago by Anders Langlands <[email protected]>
added compileflags script for sublimeclang
12242fa5d9ce078e6f9073d01bd9965aca54321d authored almost 11 years ago by Anders Langlands <[email protected]>
12242fa5d9ce078e6f9073d01bd9965aca54321d authored almost 11 years ago by Anders Langlands <[email protected]>
fixed time parameter not actually being used...
887b42decf7c500f1595fd105d0d80a5b2865036 authored almost 11 years ago by Anders Langlands <[email protected]>
887b42decf7c500f1595fd105d0d80a5b2865036 authored almost 11 years ago by Anders Langlands <[email protected]>
added help urls to ui.py files and fixed uigen.py to handle helpurls
458b3721b51e78e2973bf2cc2550386740e6610e authored almost 11 years ago by Markus Bruland <[email protected]>
458b3721b51e78e2973bf2cc2550386740e6610e authored almost 11 years ago by Markus Bruland <[email protected]>
cleaned up code
2f26ba00a65dde12186a23ca2fc200964208fec9 authored almost 11 years ago by Markus Bruland <[email protected]>
2f26ba00a65dde12186a23ca2fc200964208fec9 authored almost 11 years ago by Markus Bruland <[email protected]>
First pass at a HtoA pipeline.
Changed the CMake to depend on local.cmake, and build/install only for the platform(s) specified.
cacb27561fe9427af80e964a54cb6a2bb90d0d0f authored almost 11 years ago by Markus Bruland <[email protected]>
htoa ui fixed. commit before cleanup
1699a175a9c18818920c8b0612ce5f7c52de6681 authored almost 11 years ago by Markus Bruland <[email protected]>
1699a175a9c18818920c8b0612ce5f7c52de6681 authored almost 11 years ago by Markus Bruland <[email protected]>
fixed ui parameter errors
5a6f17ca726973c81cc06928754bf7a20785b53c authored almost 11 years ago by Markus Bruland <[email protected]>
5a6f17ca726973c81cc06928754bf7a20785b53c authored almost 11 years ago by Markus Bruland <[email protected]>
Implemented texture filtering in alTriplanar as per Mike Farnsworth's email.
f8c2731b4a5177a82dc667b55452244a47ba53d9 authored almost 11 years ago by Espen Nordahl <[email protected]>
f8c2731b4a5177a82dc667b55452244a47ba53d9 authored almost 11 years ago by Espen Nordahl <[email protected]>
Optimized alCombine by skipping evaluation of inputs when mix is 0.
Optimized alLayer by importance sampling between layers rather than evaluating both each time. Th...
52f035134011c47f4c194c540fcd8afc8311109e authored almost 11 years ago by Espen Nordahl <[email protected]>
added climits include to fix compile error on linux
6bed67a085f243fc3db2674797930dc1c03ee218 authored almost 11 years ago by Anders Langlands <[email protected]>
6bed67a085f243fc3db2674797930dc1c03ee218 authored almost 11 years ago by Anders Langlands <[email protected]>
added opacity parameter
4083da468e328358a86a5859a6f0e755bdfea802 authored almost 11 years ago by Anders Langlands <[email protected]>
4083da468e328358a86a5859a6f0e755bdfea802 authored almost 11 years ago by Anders Langlands <[email protected]>
bumped version to 0.4.0b7
4445571a4a9fdcc3ec7271f26dcdb02652ceb3b9 authored almost 11 years ago by Anders Langlands <[email protected]>
4445571a4a9fdcc3ec7271f26dcdb02652ceb3b9 authored almost 11 years ago by Anders Langlands <[email protected]>
testing committing
1f3d6be6451ac39aaa38be72fa2a93dbcaef719e authored almost 11 years ago by Markus Bruland <[email protected]>
1f3d6be6451ac39aaa38be72fa2a93dbcaef719e authored almost 11 years ago by Markus Bruland <[email protected]>
Changed the default value for indirect light groups in alSurface
0e99122fa312ba4fe1d2930a775df6d3d4f60fe1 authored almost 11 years ago by Espen Nordahl <[email protected]>
0e99122fa312ba4fe1d2930a775df6d3d4f60fe1 authored almost 11 years ago by Espen Nordahl <[email protected]>
Dropped the importance threshold from 1% to .1%
aec1cb7e8adf09c5e9e005c9e5125a8b5da09e6a authored almost 11 years ago by Espen Nordahl <[email protected]>
aec1cb7e8adf09c5e9e005c9e5125a8b5da09e6a authored almost 11 years ago by Espen Nordahl <[email protected]>
added osx deployment target var as 10.8
c4253f665299f0f7faf6bc3946cf6edfe1336741 authored almost 11 years ago by Anders Langlands <[email protected]>
c4253f665299f0f7faf6bc3946cf6edfe1336741 authored almost 11 years ago by Anders Langlands <[email protected]>
fixed incorrect custom command that was causing ui generation to fail on vs2012 and above
7f6d7b048e37f2350750d9f1ab529624e152101f authored almost 11 years ago by Anders Langlands <[email protected]>
7f6d7b048e37f2350750d9f1ab529624e152101f authored almost 11 years ago by Anders Langlands <[email protected]>
Added in missing sssDensityScale to sss radius in the alSurface.
1ae7a0be3572406406b34e4a9b2742dc61c614ea authored almost 11 years ago by Espen Nordahl <[email protected]>
1ae7a0be3572406406b34e4a9b2742dc61c614ea authored almost 11 years ago by Espen Nordahl <[email protected]>
Update to the triplanar UI
9a4aa109264985cd611baf948034c28d9c37515f authored almost 11 years ago by Espen Nordahl <[email protected]>
9a4aa109264985cd611baf948034c28d9c37515f authored almost 11 years ago by Espen Nordahl <[email protected]>
Merge branch 'dev' of https://bitbucket.org/anderslanglands/alshaders into dev
b2c16d1d969f6cfcdae3e9e380f5f02bd324f798 authored almost 11 years ago by Anders Langlands <[email protected]>
b2c16d1d969f6cfcdae3e9e380f5f02bd324f798 authored almost 11 years ago by Anders Langlands <[email protected]>
added climits for building on linux
b57d4ea8a654cd06afe60eb939da2b611151ea77 authored almost 11 years ago by Anders Langlands <[email protected]>
b57d4ea8a654cd06afe60eb939da2b611151ea77 authored almost 11 years ago by Anders Langlands <[email protected]>
Fixed rotation bug in the triplanar shader.
86cf80880d3052e8be91ffe3c36ee23a583b48f6 authored almost 11 years ago by Espen Nordahl <[email protected]>
86cf80880d3052e8be91ffe3c36ee23a583b48f6 authored almost 11 years ago by Espen Nordahl <[email protected]>
Changed remap to clamp by default.
21e7f0bf6b2be327f6782b1433446f29bb674c74 authored almost 11 years ago by Espen Nordahl <[email protected]>
21e7f0bf6b2be327f6782b1433446f29bb674c74 authored almost 11 years ago by Espen Nordahl <[email protected]>
Merge branch 'triplanar' into dev
1a47e9105fbf308ace97a98f9798263098c1c58b authored almost 11 years ago by Espen Nordahl <[email protected]>
1a47e9105fbf308ace97a98f9798263098c1c58b authored almost 11 years ago by Espen Nordahl <[email protected]>
Added a bunch more controls to the triplanar shader.
f370c0d7cc8d5c2155314f84d80458080db0ff7b authored almost 11 years ago by Espen Nordahl <[email protected]>
f370c0d7cc8d5c2155314f84d80458080db0ff7b authored almost 11 years ago by Espen Nordahl <[email protected]>
Merge branch 'triplanar' into dev
d5b98a12ca6f1342d98c50971c829a755235cc62 authored almost 11 years ago by Espen Nordahl <[email protected]>
d5b98a12ca6f1342d98c50971c829a755235cc62 authored almost 11 years ago by Espen Nordahl <[email protected]>
Updated the projection normal to use the same space logic as projection P.
dc84a617b22b96b40100db2bfa0b4f0aafc025a8 authored almost 11 years ago by Espen Nordahl <[email protected]>
dc84a617b22b96b40100db2bfa0b4f0aafc025a8 authored almost 11 years ago by Espen Nordahl <[email protected]>
Using Ng instead of N as N will behave strangely in combination with displacement + autobump.
5b15797cb09c86508fd8ae8b02890961304ffa5b authored almost 11 years ago by Espen Nordahl <[email protected]>
5b15797cb09c86508fd8ae8b02890961304ffa5b authored almost 11 years ago by Espen Nordahl <[email protected]>
fixed broken sss in arnold 4.1. fixed overflow in RR calculation
71263cc05c3980f9a4dcc1b8420a0a4a3ef308e6 authored almost 11 years ago by Anders Langlands <[email protected]>
71263cc05c3980f9a4dcc1b8420a0a4a3ef308e6 authored almost 11 years ago by Anders Langlands <[email protected]>
set to arnold 4.1.3.2 and mtoa 1.0.0
2aea59dc77d5256dba587a468ffa3cc6643cc733 authored almost 11 years ago by Anders Langlands <[email protected]>
2aea59dc77d5256dba587a468ffa3cc6643cc733 authored almost 11 years ago by Anders Langlands <[email protected]>
Merge branch 'triplanar' into dev
f1c3fdbbb4cf2755399e89644258f5a3d15b677d authored almost 11 years ago by Espen Nordahl <[email protected]>
f1c3fdbbb4cf2755399e89644258f5a3d15b677d authored almost 11 years ago by Espen Nordahl <[email protected]>
Offsetting the uv space of cells to be centered on .5/.5
2a663c4321bbd53563c20ad57a6e26da7c62c32d authored almost 11 years ago by Espen Nordahl <[email protected]>
2a663c4321bbd53563c20ad57a6e26da7c62c32d authored almost 11 years ago by Espen Nordahl <[email protected]>
Added cell softness parameter.
acdd4706bbefbe01f8a6bc49aeddbe54df8e0d49 authored almost 11 years ago by Espen Nordahl <[email protected]>
acdd4706bbefbe01f8a6bc49aeddbe54df8e0d49 authored almost 11 years ago by Espen Nordahl <[email protected]>
Cleanup.
507e2b5a09df71c56700a111acbf2d72ec9203ce authored almost 11 years ago by Espen Nordahl <[email protected]>
507e2b5a09df71c56700a111acbf2d72ec9203ce authored almost 11 years ago by Espen Nordahl <[email protected]>
Added CellNoise tiling to the triplanar shader. Still need to add cell softness and clean up the code.
5b3965a89bbcb8f49e02f26d372de7bfda90002c authored almost 11 years ago by Espen Nordahl <[email protected]>
5b3965a89bbcb8f49e02f26d372de7bfda90002c authored almost 11 years ago by Espen Nordahl <[email protected]>
- Added basic triplanar shader.
- Updated legacy sss call.
d709e14019b81568e6bd4b055e1f17e246ee357c authored almost 11 years ago by Espen Nordahl <[email protected]>
Added include to alUtil.h so the library builds in linux
7c4197384cd1016578589d77da216ad30e2e31ab authored almost 11 years ago by Espen Nordahl <[email protected]>
7c4197384cd1016578589d77da216ad30e2e31ab authored almost 11 years ago by Espen Nordahl <[email protected]>