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github.com/colour-science/alshaders


https://github.com/colour-science/alshaders

fix unicode issue for parameter label on windows. Make it so regular Maya right-click menu still works for parameters with presets.

8463a3d23a9b536c7fc9e0d2ba1ed753fcf5a298 authored almost 9 years ago by Anders Langlands <[email protected]>
Merged in thepilot/alshaders_roughness_fix (pull request #14)

We don't need the previousRoughness when sg->Rr == 0.

e9ac0851ef5ee477b980111394445753a21195a9 authored almost 9 years ago by Anders Langlands <[email protected]>
This blow my mind. If I don't invert the two values, it return 0.0 on VS2013 and 1e-6f on VS2010.

5447d5a7b7e616e89a48924296fec0fbcb5d5712 authored almost 9 years ago by Gael Honorez <[email protected]>
We don't need the previousRoughness when sg->Rr == 0.

Getting it can produce a corner case where condition at line 1608 is met :
(alsPreviousRou...

bf9b21cc2850c80730306aee89053956b9044460 authored almost 9 years ago by Gael Honorez <[email protected]>
removed preloading from html docs

686be63895b128231e5ce4153270ab5059c78006 authored almost 9 years ago by Anders Langlands <[email protected]>
switched to php navheader for html docs

02c6d63b479061788da26afe10eb849af434320a authored almost 9 years ago by Anders Langlands <[email protected]>
fixed maya NE display out params. added mask functionality to match remapcolor

118301436e33981d9ca7fdb8f14325063f36c21d authored almost 9 years ago by Anders Langlands <[email protected]>
added writeids ui file

8f07e1098a52520e7c842fd79ff4f22c9309256d authored almost 9 years ago by Anders Langlands <[email protected]>
bumped to rc14. added writeids but not building for dist until we figure out how to use it.

7105e48b7528cd1d9ab099ad8ea287652c36241c authored almost 9 years ago by Anders Langlands <[email protected]>
moved opacity evaluation inside the scope where uvs are overriden so it

behaves like a color map

eca3d0ef9b1eeb37a01cb2568b6c2bdba05fc874 authored almost 9 years ago by Anders Langlands <[email protected]>
Merge branch 'master' of bitbucket.org:anderslanglands/alshaders

c2114207c75d639e5d66b2903dcf0f2da441c8b1 authored almost 9 years ago by Anders Langlands <[email protected]>
Merged in ryanheniser/alshaders/ids (pull request #11)

RSP's Write Ids

b0a61b31a7144ff597d531ba4a53c08dff9ab99e authored almost 9 years ago by Anders Langlands <[email protected]>
Merge branch 'r1.0.0rc13'

54531a304d61b6def182015c6bb89bffff9d5da2 authored almost 9 years ago by Anders Langlands <[email protected]>
added google analytics code

1cdfea37bd186f584e24b6f3c09a60dfbbdc411a authored almost 9 years ago by Anders Langlands <[email protected]>
fixed html header export

f75a579e8c541273e122a83abaa0339d72b87c9a authored almost 9 years ago by Anders Langlands <[email protected]>
added doc for distribution params

a5765072e15e2cbb48626084fa33da634de51b94 authored almost 9 years ago by Anders Langlands <[email protected]>
moved opacity evaluation into evaluateParameters to fix ramps on opacity

0e5b566c55ad5069cb4c02082290b052d76c4870 authored almost 9 years ago by Anders Langlands <[email protected]>
Merge branch 'tino_ssslayer'

c0dbc45460b6bb577c76cc81bdd6c5992e143917 authored almost 9 years ago by Anders Langlands <[email protected]>
removed previous shader check to make sure layer shaders work correctly

78c8b4a361ed8e9762945f5c6776e7df7680d35c authored almost 9 years ago by Anders Langlands <[email protected]>
added empirical sss and ggx distribution options.

cd30ff0c3a45842a23572693173f43b9842f6a3c authored almost 9 years ago by Anders Langlands <[email protected]>
bumped to rc13

e30236642de6091827e0a409b33836e350d6e34c authored almost 9 years ago by Anders Langlands <[email protected]>
added alsUtil.mel to distribution

1a6ebb9a77dee1e7d39c53fdbfaa0837f5d4e302 authored almost 9 years ago by Anders Langlands <[email protected]>
added an internal direct parameter for each specular lobe that disables direct glossy calculation wheninside an object in order to fix odd-looking double reflections from flat panes of glass.

e8a1535a62d89fbc80eda83affcff9e43497473d authored almost 9 years ago by Anders Langlands <[email protected]>
fixed uvs still being overriden when uparamcoord and vparamcoord aren't set

75fa4e5d35e04e6ef3ddaaa829dd02e9d9977317 authored almost 9 years ago by Anders Langlands <[email protected]>
Merge branch 'layer_opac_mix'

ebddddf93025bfbb7cf33d50e2b4495d00d58945 authored almost 9 years ago by Anders Langlands <[email protected]>
added mixing of opacity as well as color output

d1ac201e05166d340d5229bce08464f67443c064 authored about 9 years ago by Anders Langlands <[email protected]>
added EXPORT_COMPILE_COMMANDS option

0ba7a38d8308e1c091e049c3f82cb77d074bed47 authored about 9 years ago by Anders Langlands <[email protected]>
made alWriteIds/alWriteIdsDriver work with basic C++03

a7281be0b1734b176e6e5c5fb87d4e45d28f76fd authored about 9 years ago by Ryan Heniser <[email protected]>
Merge remote-tracking branch 'origin/master' into ids

4ae11f6c37a33647a3fd00c174bc28267890a297 authored about 9 years ago by Ryan Heniser <[email protected]>
fixed transmission color not affecting shadow color when attenuation is used

5682a2311bab04e110e490c189521fbb265ceb8f authored about 9 years ago by Anders Langlands <[email protected]>
fixed caching issue that borked ui in 2016 with copy tab. Thanks to Niklas Harrysson for the fix.

e118bf87fea62c035b67350c1a84da0ed4f85e0f authored about 9 years ago by Anders Langlands <[email protected]>
bumped version to rc12

8c4dd68f80cb515704c09b94befcde8e8a6660c9 authored about 9 years ago by Anders Langlands <[email protected]>
Removed sanity check prints in alWriteIdsDriver. Added alWriteIds/alWriteIdsDriver and enabled C++11 in CMake

226e96da6d7e03f41f32a38f9cf5b486453b195f authored about 9 years ago by Ryan Heniser <[email protected]>
fixed a silly typo that happen when going from svn to git

3d4bafbb50506933e55ef543ac63248e3e36a029 authored about 9 years ago by Ryan Heniser <[email protected]>
added write ids shader and driver

0e470a1b1b15bddbe94926896ebf4fb6fa79038a authored about 9 years ago by Ryan Heniser <[email protected]>
updated html docs

c150eb30d3520100b2ada9e5a878d38b982d5d81 authored over 9 years ago by Anders Langlands <[email protected]>
chanved html gen to new model

ca1227b71b17b818e2cc69ca6039e146277fc615 authored over 9 years ago by Anders Langlands <[email protected]>
Merge branch 'dev'

e4057f24f3e56b5bfbfbc5ca8a725171833e7630 authored over 9 years ago by Anders Langlands <[email protected]>
added ycm_extra_conf.py

d4a0d91974a6e375a6c1c573b3ef3b8d7e1db497 authored over 9 years ago by Anders Langlands <[email protected]>
added unset for maya ramp override

8fc344ac993034f5057a3bcb0aa5ff1a57c2ec32 authored over 9 years ago by Anders Langlands <[email protected]>
fixed a couple of numerical accuracy issues in rough transmission that were causing nans

b45140390a8d8615261026b8f11624d394d83309 authored over 9 years ago by Anders Langlands <[email protected]>
added mipmap bias parameter

8b767bf879a5552dc66113a8fa1b62585309e574 authored over 9 years ago by Anders Langlands <[email protected]>
fixed kk direct lighting writing to light groups array with uninitialized values. bumped version to rc11

cba6746a149cdc1b9d323c55640cbfbdaf15e988 authored over 9 years ago by Anders Langlands <[email protected]>
fixed triplanar normal Pref projection

a628befd804d8e3d52a05af141e22c8b523afd09 authored over 9 years ago by Anders Langlands <[email protected]>
fixed IMPORTANCE_EPS that had somehow reverted to 0.01

da7ecf1d73e7c5b047682cf5e79749e48d5eba8f authored over 9 years ago by Anders Langlands <[email protected]>
Merge branch 'dev' of bitbucket.org:anderslanglands/alshaders into dev

588b9cca922283830871142779c6ae427dfd946e authored over 9 years ago by Anders Langlands <[email protected]>
removed older zero opacity check since we don't support < 4.2.2.0 any more

7b52489888984dffbec21146bb36295682eb099f authored over 9 years ago by Anders Langlands <[email protected]>
removing inline on function declarations seems to fix weirdness. hmmmm.

09befbe258a6965aa92f2d205ac875a0b9e98e83 authored over 9 years ago by Anders Langlands <[email protected]>
added better instructions for maya 2016

049124a7cac44383cac0acd1bfa5f67750fe3664 authored over 9 years ago by Anders Langlands <[email protected]>
added houdini image file browser

b392dd947aafa79d97858e81e1e25e3938ebd602 authored over 9 years ago by Anders Langlands <[email protected]>
added optional line to enable asan

075e1affdd7e1fbc4ac78cd0f359ed9a634dd2ca authored over 9 years ago by Anders Langlands <[email protected]>
added support for file browser params for c4d

d59df51143081d5a8d20c9a29370ae483516d0ba authored over 9 years ago by Anders Langlands <[email protected]>
hopefully fixed curvature weirdness for real this time

6e08fbf9e1679e41b9c10215ef6ecd6b02068b60 authored over 9 years ago by Anders Langlands <[email protected]>
fixed curvature to esimate everything based aru=ound a relative point at 1,1,1

9edfcde1e07bc07bcfd44cf7f2f5e5a37c9cb6f5 authored over 9 years ago by Anders Langlands <[email protected]>
fixed nans in hair with meshlights by filtering light samples with infinite pdfs

c34a38df73b275956c427b541a1095c12cdfad84 authored over 9 years ago by Anders Langlands <[email protected]>
fixed crash by checking if depth had gone over max samples. since multiple shaders can now contribute to the sss sample skewer, we can write off the end of the array with the original bounds checking

cf7eca8099e32c3649e37a56255d5f26be6443fd authored over 9 years ago by Anders Langlands <[email protected]>
modified curvature to work relative to shading point

c6cf34c5b45824017cf4cccc75e74ca8a27e8d85 authored over 9 years ago by Anders Langlands <[email protected]>
moved perumtations to a static array to hopefully fix seed shifting

a4f8b6e4c72065011f02a3d974040e15c5d12a58 authored over 9 years ago by Anders Langlands <[email protected]>
added support for integer curve_id

45f615e23b75f3ed19303842de31c798c94ff979 authored over 9 years ago by Anders Langlands <[email protected]>
added caustic controls

60e1bdc3c91974a56af6a391b61bfed15e95e328 authored over 9 years ago by Anders Langlands <[email protected]>
fixed fireflies again by checking type of shader

7077e02694fdb0c231cbba25dd7081764e0a9f7a authored over 9 years ago by Anders Langlands <[email protected]>
fixed bad quotation in alFlake

42c91fe6188f72829dba45b3937b1bfa16d4a9ab authored over 9 years ago by Anders Langlands <[email protected]>
fixed sss interoperation logic

812310bbb62b4e1a8dba2d8780e85f24b508d76f authored over 9 years ago by Anders Langlands <[email protected]>
fixed quote error on flake docs. removed always_linear from sss parameters

725a4dd871ce32208153809e4f6dd5f4e01a3c3e authored over 9 years ago by Anders Langlands <[email protected]>
removed commented opacity line

fdeb4613cd64d824de53e5f0e5e3c76209bddf23 authored over 9 years ago by Anders Langlands <[email protected]>
switched to using log to generate opacity color from attenuation color and ensured if an attentiation color is set that no channels are left at 1

af4dbf6a582a1f439e8dbb6013ede6a0769e91f2 authored over 9 years ago by Anders Langlands <[email protected]>
disabled transmission normal override as it as buggering up refraction

2d463aee47594657b0b2b2d133f96104c1180ec7 authored over 9 years ago by Anders Langlands <[email protected]>
fixed sss not working when layered

a381cf899d8dc44719253892f9f49fc1cadba2f8 authored over 9 years ago by Anders Langlands <[email protected]>
fixed group names with spaces not displaying in Maya PE

44afab3b7584828b5fa11de7c837f4362d589bb6 authored over 9 years ago by Anders Langlands <[email protected]>
added sss extra samples control

a8f78b212f867e1eff2dcf01c4508fe9c5c25ce0 authored over 9 years ago by Anders Langlands <[email protected]>
added space parameter to alFlake to select between tangent and world space output. bumped version to rc9

89a43219f053596951a7ae6d724ccfcc00318f95 authored over 9 years ago by Anders Langlands <[email protected]>
fixed empty houdini folders

f34007dfa6e088fd56175f92129d6782aa396b0f authored over 9 years ago by Anders Langlands <[email protected]>
put smooth chips back

7cb8c667cf5775c874e42a0ffb2f9e1a863f42a7 authored over 9 years ago by Anders Langlands <[email protected]>
added per-aov camera result clamp

a82dc5063649d41643a10b0aae21bd12c065b1c3 authored over 9 years ago by Anders Langlands <[email protected]>
added XML templates for maya 2016. fixed AOV ui issues

3bbaa5d72a269d69fc3ec759ef88714ebefc7d48 authored over 9 years ago by Anders Langlands <[email protected]>
hooked up transmission custom normal. bumped version to rc8

06014c15d76dbd4cdfa41afd26e01260735b32cf authored over 9 years ago by Anders Langlands <[email protected]>
added diffuse and transmission normal overrides

1f5cf3adb4358ab8c84201a19a22752cb46b278d authored over 9 years ago by Anders Langlands <[email protected]>
added alFlake shader

402f035ef3b1f8e6637f3ee094985e5f28c85bac authored over 9 years ago by Anders Langlands <[email protected]>
added v3 lerp

3086943be6c354acc4c57a7dce35cf37ea8cba0a authored over 9 years ago by Anders Langlands <[email protected]>
fixed cellnoise just taking first from debugging

62261c153de7214535dd48f73f512e1e764faf3c authored over 9 years ago by Anders Langlands <[email protected]>
fixed input 3 being rgb not float

4672b738dea12748cfbc39e3890744db5abd741f authored over 9 years ago by Anders Langlands <[email protected]>
added random chip colors and set ui probabilities to 1

b46c1b01af430ddb644eb9b3c7cca64c3dec742f authored over 9 years ago by Anders Langlands <[email protected]>
fixed ids not being written

33085f09b631852d50a7a871bf02eece6ed00bda authored over 9 years ago by Anders Langlands <[email protected]>
added shadow groups back in to diffuse block

c9072beb16b1f7f8988913c0d29fc94abb1e474d authored over 9 years ago by Anders Langlands <[email protected]>
ui stuff

c0682721a1b2902808f2df00ce99a1f50df3c555 authored over 9 years ago by Anders Langlands <[email protected]>
fixed crash when using two alSurfaces with custom sss in a layer

108fc99c6e0a46ec00e5f699b0df5faa977705f0 authored over 9 years ago by Anders Langlands <[email protected]>
added banner images to doc pages

fefea53c8bd9655b8087cbad0521d0f2f84164b5 authored over 9 years ago by Anders Langlands <[email protected]>
docs

7e9ce5927039b6168b850e1bc6a3fa65aea7ec05 authored over 9 years ago by Anders Langlands <[email protected]>
fixed preset typo

b7f692946856d9611a407425e5ab0201fe784581 authored over 9 years ago by Anders Langlands <[email protected]>
added debug mode

f824abf7359dec38a7099d247b5730b33767c6d0 authored over 9 years ago by Anders Langlands <[email protected]>
added alCurvature to doc header

236499ca1d4641638cd8aa8127a5b994107176ea authored over 9 years ago by Anders Langlands <[email protected]>
added alpha blending and improved ui

127dc283f33a7f0ab11cf22091278d845411f376 authored over 9 years ago by Anders Langlands <[email protected]>
added alpha blending and improved ui

93b648461e375f20dde3250df9e930ad09723352 authored over 9 years ago by Anders Langlands <[email protected]>
scaled saw wave to match the others

e5daabf4aa216236279a10c6a5286177a2c2894e authored over 9 years ago by Anders Langlands <[email protected]>
added docs

15901d7263b35531a2a34511fadb5ec2742bacd9 authored over 9 years ago by Anders Langlands <[email protected]>
added docs

98a63ab6769fa4ee5b4108f8a3e42a9f17ebd23c authored over 9 years ago by Anders Langlands <[email protected]>
removed feature weights and smooth chips functions. added docs

9264ff8a586bcf59d4d5140485a12a8e2be79689 authored over 9 years ago by Anders Langlands <[email protected]>
removed ridged stuff from fractal

5f1cb8e92a774225e5516c8c4a21bac81d9de098 authored over 9 years ago by Anders Langlands <[email protected]>
added doc note

3ee33b4cbded48a49f36ec2c72d27f193dcaaee4 authored over 9 years ago by Anders Langlands <[email protected]>
fixed permutation scaling

89ed7128bd41b2cc20a4c4e163ced155a1c5c592 authored over 9 years ago by Anders Langlands <[email protected]>