Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/redeclipse/maps

Red Eclipse data module for maps included in the game
https://github.com/redeclipse/maps

fix blendmap on a stone path texture (#134)

bdffa73663114628fff05d8f181ad4372cfcd8b8 authored over 3 years ago by Ricky Thomson <[email protected]>
dc-mapupdate (#135)

update map echo fortitude purge

63ec2eac1e3ce009505b5aacc29e8284829eaab9 authored over 3 years ago by dc <[email protected]>
conquest - fix floating tree (#131)

* fix floating tree

* change csmfarplane from 2048 -> 1024

4f95e6004290541eeec58d6a62e96dfdc5020eb9 authored almost 4 years ago by Ricky Thomson <[email protected]>
re-save maps to remove missing world var errors (#132)

ed211c3dc40d060f596ee3e006039e627b8b2555 authored almost 4 years ago by Ricky Thomson <[email protected]>
add fence models to areas with invisible clip wall (#129)

09d27b258ba78881fd483a990b52a5a1b1a81542 authored almost 4 years ago by Ricky Thomson <[email protected]>
Updated purge to r498 (#128)

- improved camera rails
- replace all textures
- removed unneeded parkour material

ba806362dfeaf5e16f045ad0bf84fe34020417d5 authored almost 4 years ago by dc <[email protected]>
adjust conquest colours (#125)

89575d0f63bb39592c136d932a35516e3b46a4a3 authored about 4 years ago by Ricky Thomson <[email protected]>
update echo to r1371 (#124)

8ee2128bd673de1fe6430fd2f1a7237a33fc0de7 authored about 4 years ago by Ricky Thomson <[email protected]>
update echo

b5c1fba6e40237eef8d5fe0d52d741d24abda7ec authored about 4 years ago by Quinton Reeves <[email protected]>
swap flamer<->shotgun near to bases, misc texture/clip fix (#121)

46f2f7fa30f690dc1ace4d21899351990b6c8273 authored about 4 years ago by Ricky Thomson <[email protected]>
echo-r1360 (#117)

* echo-r1350

update echo to r1350

* Update purge to r428

purge first pr

* update ech...

efa07d58f898a3ecba45fe1c56daa3ec31156b0f authored over 4 years ago by dc <[email protected]>
fixes #115

41983b8f8fce114440fb01ebe9a8bb06ad7fb47f authored over 4 years ago by Quinton Reeves <[email protected]>
Cargo-16 updates (#113)

fb8772cad473757efcfdbdc1486cd32ec0bb6155 authored over 4 years ago by Radek Jędrecki <[email protected]>
texture fixes (#116)

6c23ed61958559391ef7e35e1e7e2d5f62a4c916 authored over 4 years ago by Ricky Thomson <[email protected]>
adjust cable/fan changes for snipergoth models (#112)

6b65d64109beee898f9bf5253e4b7ac44c920a53 authored over 4 years ago by Ricky Thomson <[email protected]>
use model for benches, fix atmo/lighting (#111)

157c0fe5c5fc8741f00a01fefe9058068f15d7d2 authored over 4 years ago by Ricky Thomson <[email protected]>
atmo tweaks, misc fixes (#110)

7da7d3b87a8cb246e321138dc07a4b57225ea945 authored over 4 years ago by Ricky Thomson <[email protected]>
silence trak warnings

75ba6d28d64e0a33d4d7cde6c56ada02b7fc49aa authored over 4 years ago by Lee Salzman <[email protected]>
fix missing specmaps

28dc6b8f97fc868857b8e6b6ed8d1abc3cf3e98e authored over 4 years ago by Lee Salzman <[email protected]>
Update purge to r428 (#109)

* echo-r1350

update echo to r1350

* Update purge to r428

purge first pr

06b8f6440c9a885aff6b92c960ec777a3c83a372 authored over 4 years ago by dc <[email protected]>
echo-r1306 (#108)

update echo to r1306

2946c39ae05cb6e90f10feca1205b5e23d2c0cff authored over 4 years ago by dc <[email protected]>
update cable_set path, increase animspeed for doors (#107)

21dd81f4b2b67cad72d1e791ebae3f9a93c755ba authored over 4 years ago by Ricky Thomson <[email protected]>
textures fixes, misc tweaks (#106)

3b6b800da93d0a56d8e5fb57325cc3faeec95aa5 authored over 4 years ago by Ricky Thomson <[email protected]>
fix atmodensity for edge (#105)

34f142fb55530b7ee1005a41d74eb920203e8f1e authored over 4 years ago by Ricky Thomson <[email protected]>
Wet - Remix/port (#103)

* add remixed port of wet

* fix decal paths

* misc texture fixes

d324397a04136bceb399460a19256aaf6b30cce8 authored over 4 years ago by Ricky Thomson <[email protected]>
add "no-shadow,static" light to underpass, bump giscale (#102)

e6bdf6d74ca1a083b21e280729dcb8539ff0bc9a authored over 4 years ago by Ricky Thomson <[email protected]>
small tweaks to lighting, misc texture fixes (#101)

57041b98330ad3969e535500187e651c44c5c32a authored over 4 years ago by Ricky Thomson <[email protected]>
add rock_03, texture fixes, fxlevel fixes (#100)

fa8cabb98ea0f55105c759e79633b940ca57b0ef authored over 4 years ago by Ricky Thomson <[email protected]>
adjust dziq volt_sign colour/position (#99)

268a1ed7ad00dd11d6a668dd80156068d09fd2e2 authored over 4 years ago by Ricky Thomson <[email protected]>
echo-r1306 (#98)

update echo to r1306

ecfe18c51ffa192ca127920170ea7f33b99c2dd2 authored over 4 years ago by dc <[email protected]>
fix paths for now removed duplicate sounds (#97)

55224e5881add6792423d2349ee0cc524ed375f0 authored over 4 years ago by Sławomir Błauciak <[email protected]>
add "ubik" remix (#96)

33a6c79ccd8f390cee430c49516351267d4e4556 authored over 4 years ago by Ricky Thomson <[email protected]>
conquest - fix cloudlayer/envlayer paths (#95)

* fix cloudlayer filepaths

* fix envlayer paths

fc1f017bca9d8033a91089f85c2d8467afb475b3 authored over 4 years ago by Ricky Thomson <[email protected]>
set "mapbalance 2" (#93)

7bd33e24077728a6d48ca22cf7cf107072126496 authored over 4 years ago by Ricky Thomson <[email protected]>
add conquest (#94)

fedcaaa3beebcd0d88755002f987b476ce46632b authored over 4 years ago by Ricky Thomson <[email protected]>
Ubik port (#91)

321a8de812d6273a0d77496fae25ed3963f664a3 authored over 4 years ago by Ricky Thomson <[email protected]>
increase start checkpoint radius / add static camera (#92)

8e3d8598fe978728408dfce46f3cc312af26579d authored over 4 years ago by Ricky Thomson <[email protected]>
add cameras/rails for spectv and mapshot (#87)

308f44170ba34cea555d251a20c2aaec2535c38d authored over 4 years ago by Ricky Thomson <[email protected]>
update echo to r1267 (#89)

Co-authored-by: dc <[email protected]>

35340e3b4a5a866bb89b7f6bda383aadf7bf4428 authored over 4 years ago by Iceflower <[email protected]>
fix trak5 pipez texture slot (#90)

d4e8033833e43c155a648b877bfca297ff21e4c3 authored over 4 years ago by Ricky Thomson <[email protected]>
lower ambient for better contrast, add missing light (#86)

b1dfd8904d010b28c2aa03594fbaf6202ec4a357 authored over 4 years ago by Ricky Thomson <[email protected]>
Cargo16 update (#85)

d8bc8d031181243da1fd49cdee94b450cf994955 authored over 4 years ago by Radek Jędrecki <[email protected]>
add missing route to cyanide (#84)

24f43ce18b60b7f2a4e21de84b87ae44f28cb73f authored almost 5 years ago by Ricky Thomson <[email protected]>
update echo to r1254 (#82)

Co-authored-by: dc <[email protected]>

b7f3d942c10a031dfe885206a4315c305bc948db authored almost 5 years ago by Iceflower <[email protected]>
adjust concrete_barrier attrs, remove team neutral pallete from some decals (#83)

56d9926374324f447e68d564ebf04ef8cd345691 authored almost 5 years ago by Ricky Thomson <[email protected]>
cargo16 with cameras for SpecTV (#78)

* Cargo-16 cameras added

* fix cfg

09ee28e6b7a7baa3efe25a869214fc9e3bf691ed authored almost 5 years ago by Radek Jędrecki <[email protected]>
fix dac point formatting in hud (#77)

2bfaa6c8a5d0774272526c617694c2a89174317b authored almost 5 years ago by Ricky Thomson <[email protected]>
more cameras for cyanide/edge; adjust waypoints on edge; update mapshots (#76)

792107dc48c4eb035ae9a61b4335243138f013ea authored almost 5 years ago by Ricky Thomson <[email protected]>
echo: updated by @dc-de

3ebce9e89d30a84f8e350e8a776a9607a15dce17 authored almost 5 years ago by Quinton Reeves <[email protected]>
dutility: more cameras, fix parkour on the 'wings', adjust some mapmodels, add some decals

4ade8d0101bb9ff6796076bb19577195732191b2 authored almost 5 years ago by Quinton Reeves <[email protected]>
some fixes for octavus

bd2d64a24cd6792395cc3ec696e87716e3ccf4ec authored almost 5 years ago by Quinton Reeves <[email protected]>
add more cameras, double rail camera time (#75)

314ce24eef8017679249b29000be5873dc87bb13 authored almost 5 years ago by Ricky Thomson <[email protected]>
add freelook cams, double rail camera time, adjust mapshot cam (#73)

9dc6bc629fd2309d66d1fd89534ba9cfda6273a8 authored almost 5 years ago by Ricky Thomson <[email protected]>
update dutility cameras

89a6b926392cd1d40d57700cb3cd41d04fd6a77a authored almost 5 years ago by Quinton Reeves <[email protected]>
update dutility cameras

5b8bc1a2948e94d95b70edbcd71d72f380ebd8a5 authored almost 5 years ago by Quinton Reeves <[email protected]>
add more rail cameras to edge/cyanide (#72)

* add more rail cameras to edge/cyanide

* move mapshot camera to better position

a9e4f22f03ac1688d2f9d711ab36a377c7e9028e authored almost 5 years ago by Ricky Thomson <[email protected]>
add some rail cams to edge (#71)

c73863ad193c53cd4ca133a257b485d277a75fc6 authored almost 5 years ago by Ricky Thomson <[email protected]>
added missing clip mats (#70)

3b1a384eba16bba4b44795a6cf5dba55d4a3c4e2 authored almost 5 years ago by Radek Jędrecki <[email protected]>
more rails and cameras for dutility

72b3cf95660fb1f95eedfd1f81d5faca9e01fd73 authored almost 5 years ago by Quinton Reeves <[email protected]>
rails and cameras for dutility

257fc08eefe7967f31dea0d2dc124311a9e7e093 authored almost 5 years ago by Quinton Reeves <[email protected]>
update octavus and echo

287996d6476b6b88d2f45203d7d6b6b60edd2852 authored almost 5 years ago by Quinton Reeves <[email protected]>
add no-clip flag to railed ships (#69)

a293d73799b5dc93ab05e4228fa99156db74cdde authored almost 5 years ago by Ricky Thomson <[email protected]>
remove small platform in the slime (#68)

* remove small platform in the slime

* add missing deathmat

0704fd91d3d7505bf6dc6df45da48ebc8b9067e0 authored almost 5 years ago by Ricky Thomson <[email protected]>
fix for edge decals pathes (#67)

eed842fa27fb4e8e6e9f97f1ab261c7c48349642 authored almost 5 years ago by Radek Jędrecki <[email protected]>
extend the length of the tunnel (#66)

4af919f557a208a74f7878168e093f872b41050e authored almost 5 years ago by Ricky Thomson <[email protected]>
rails for the ship model (#65)

0c0fb877cd3818db0a040522670365abf0f70e79 authored almost 5 years ago by Ricky Thomson <[email protected]>
optimize window surfaces for parkour, increase step length/height (#64)

7acc1e38022f34e0c6ae8fffb64b78ea74183cb6 authored almost 5 years ago by Ricky Thomson <[email protected]>
update echo wip

dfe46e27c200de2dd3b5be78c456b4447a61084e authored almost 5 years ago by Quinton Reeves <[email protected]>
replace skymat clipping with "ladder/clip", increase ceiling clip height (#63)

7d7df13c0805c80ff98a7f1763abe084b5144840 authored almost 5 years ago by Ricky Thomson <[email protected]>
calclight/recalc rift (#62)

217ef12c960443e27796994b0d26f34c0fb5ca0f authored almost 5 years ago by Ricky Thomson <[email protected]>
add cargo16

d8bbe1fb10041e5c64d0c60a5c65f65b5ed659ad authored almost 5 years ago by Quinton Reeves <[email protected]>
update to echo r823

bde37a6f31a79627472aa08ef9698a338ef7cffa authored almost 5 years ago by Quinton Reeves <[email protected]>
fixes to challenge maps / add port-06 (#61)

* fix entrance/exits, add port-06

* optipng mapshots

2e79ce24ea2dd092b1ea420667221113bc121730 authored almost 5 years ago by Ricky Thomson <[email protected]>
Edge (#59)

* add new map, edge

* clip/texture fixes, update mapshot

* clip/textures fixes

* r1791,...

6eda7837c28bf53856b9bcefe2fca04874400353 authored almost 5 years ago by Ricky Thomson <[email protected]>
add echo

3ce30edfab011c3a6e4442520666f5151eeaf2f9 authored almost 5 years ago by Quinton Reeves <[email protected]>
add rockets

a5dd2adcd1956b30d9c95ebf04e8fcd98e3654dd authored almost 5 years ago by Quinton Reeves <[email protected]>
Improve texturing and clipping in `institute` (#58)

a5f6498af93285bf796080ed8412c4eb050000c4 authored almost 5 years ago by Hugo Locurcio <[email protected]>
fixing things myself

344607f7a129ad23847ec53252ac701fbaa8289c authored almost 5 years ago by Quinton Reeves <[email protected]>
cyanide r435 -> r440: mapshrink, decal/tex minor fixes

4b2394c0d6df41005cdc12872b529d37653ff8d5 authored about 5 years ago by molexted <[email protected]>
rift r860 -> r875: affinity names && hidden face skytexturing

febd1a345f8a0f40eb6b648de96cfdc7b3effac5 authored about 5 years ago by molexted <[email protected]>
fix octavus point name mixup

9a464ab51752fe6d3f59c9b87f2f152d76912ae5 authored about 5 years ago by molexted <[email protected]>
fortitude r755->760: geom optimization && affinity names

010dedfc4be6e5430e24cd5b2b4bf4978efe6b2d authored about 5 years ago by molexted <[email protected]>
clearer tutorial instructions for power slide

1c98d269a468971ccd38721ee3113a13d29e983d authored about 5 years ago by molexted <[email protected]>
add tutorial r141

7ce54ce3f8a25b355a2eea898eb5f5856ee57871 authored about 5 years ago by molexted <[email protected]>
fortitude r750 -> r755: camping mitigation

82957db309c6dd89f1bf1aa7f22062a0b01215d7 authored about 5 years ago by molexted <[email protected]>
rift r850 -> r860: atrium geometry, sky alpha improvements

aea65a11fb3f4d72ba60cd246d7a42f7796f5ad3 authored about 5 years ago by molexted <[email protected]>
institute r468 -> r510: texture, geometry visual improvements; shader simplification

69746c6d2807c67f0cc19fa23d003c67ac8d474c authored about 5 years ago by molexted <[email protected]>
fortitude r730 -> r750: camping, texture, geometry fixes

b71018a8b2b8ff338d0b2e2172f4322e1199b978 authored about 5 years ago by molexted <[email protected]>
fortitude r715 -> r730: clipping, geometry fixes

0466d1b3a528a98d869fb5d5ff8bacd02367090e authored about 5 years ago by molexted <[email protected]>
auster r725 -> r735: small texture/clip fixes, mapauthor reformat

1e99a72ec8e0bee27bc84c1cadd4cfe48347bedf authored about 5 years ago by molexted <[email protected]>
institute texslot config fixes

e2023197bd75c635d2ea5acb37e80ab626988d96 authored about 5 years ago by molexted <[email protected]>
octavus texslot config fixes

7a722fd1302e9b5c83831cb0dfc869fd0b06fa96 authored about 5 years ago by molexted <[email protected]>
trespass r330 -> r370: texslot improvements, clipping fixes

5d01dfd7f22ac5beeccc2da7396cae9a772dffee authored about 5 years ago by molexted <[email protected]>
fortitude r690 -> r715: mapdesc, numplayers, camping mitigation, tex fixes

0b6c4e5654a8deb0190048ffbe3693beec2638e1 authored about 5 years ago by molexted <[email protected]>
auster r700 -> r725: triplanar fixes, texture error fixes

131aec89f44dba32f707bef189019a0fbcba33db authored about 5 years ago by molexted <[email protected]>
trespass r295 -> r330: aesthetic geometry, clipping, decals

52143b6b5d0e9908dc382cdb37867fe08e332503 authored about 5 years ago by molexted <[email protected]>
fortitude r670 -> r690: geometry optimizations & camping mitigation

d8062a22b3e315ab49c63e89905e617422e50918 authored about 5 years ago by molexted <[email protected]>
octavust r500 -> r522: geometry, texture, numplayer fixes

6eb9c048f5a786c194f72a2fdefaa4ec6f547c26 authored about 5 years ago by molexted <[email protected]>
rift r847 -> r850: misplaced decal fix

bee232a6b14c7959e9be72d021c915029710236b authored about 5 years ago by molexted <[email protected]>
auster r686 -> r700: hdr, texture, lighting fixes

09ad10ffed4107073169a3f3816df5149d97e381 authored about 5 years ago by molexted <[email protected]>