Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/redeclipse/oldsvnre

A historical copy of the old Red Eclipse Subversion Repository.
https://github.com/redeclipse/oldsvnre

projectile cleanups and extinguishing fixes

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3dea8a19b3f436c461f4fb59e43d078340e965f2 authored over 14 years ago by Quinton Reeves <[email protected]>
rifle speed increase, shotgun spread increase, clamped sound improvements (damage blips, etc), radardamage improvements

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fdea589b831c620967abae6f9e6ab91fd14f84c5 authored over 14 years ago by Quinton Reeves <[email protected]>
new skybox by skiingpenguins

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84d93b5bed0fc498a8414b4012db55db911bfb41 authored over 14 years ago by favorito <favorito@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
crash fixes

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d33b53b5ccfb8cb443d3de287c5c69e14f359113 authored over 14 years ago by Quinton Reeves <[email protected]>
more impulse tweaking

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a82a644edf0c577e32e538025e8b0e7eee3890ed authored over 14 years ago by Quinton Reeves <[email protected]>
limit extra velocity for dashing when holding two directions

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afb86fb091fb628cb369b8e632d7bc90f6f4b1b0 authored over 14 years ago by Quinton Reeves <[email protected]>
cleanup

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1c4657fbe9fdcffffc3f4cffbc39a22a36db14f6 authored over 14 years ago by Quinton Reeves <[email protected]>
impose a maximum impulse speed

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64982180f18b406d72bff5c868bfc1bfcf5bd211 authored over 14 years ago by Quinton Reeves <[email protected]>
impose a minimum delay between impulse boosts

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1a1a7a3d6fd20d45f361dba276c1ffae01526a28 authored over 14 years ago by Quinton Reeves <[email protected]>
ai artificial attack delay tweaks

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d0dff19008e83994a3c9b97a6b5ed6a2536d8d31 authored over 14 years ago by Quinton Reeves <[email protected]>
improve ai item decision making

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7da9ea0264762844ed3ff31e6a50d8097f268032 authored over 14 years ago by Quinton Reeves <[email protected]>
replaced enemyallowed with invasion mutator

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42ff4819b90caa775fde995704fae8eb5cf09bbb authored over 14 years ago by Quinton Reeves <[email protected]>
Deletion of crappy marble textures

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f5dce6e39ceaa43ff37ea5e250bae05edc867888 authored over 14 years ago by jrwicked <jrwicked@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
projectile escape delay improvements

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9aa7d85b0295893210865aedb25613ae0d164fb6 authored over 14 years ago by Quinton Reeves <[email protected]>
reduced shotgun tapering slightly, expanded damagemerge

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f324e4df1e082a7fb9f849c8aa53ac087bdab3d7 authored over 14 years ago by Quinton Reeves <[email protected]>
slightly less z velocity when using impulse melee

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1967135c20468edfacd8c152bbbbe00dd7eb12ed authored over 14 years ago by Quinton Reeves <[email protected]>
code cleanup

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b837807395f2e8440cce8e1984026b1beb636531 authored over 14 years ago by Quinton Reeves <[email protected]>
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2e7e6c6836d759657e5039cb467525eee1666300 authored over 14 years ago by jrwicked <jrwicked@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
Some texture revisions - some new textures

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23cb5955f0de6cc69c2d4e269f2eda064bb33745 authored over 14 years ago by jrwicked <jrwicked@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
some tag based weapon effect fixes and other particle fixes

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0e19218dd2774a2849afd5dab5463d1a759adbbb authored over 14 years ago by Quinton Reeves <[email protected]>
try to make projectile flares a little less glitchy when moving/falling

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c39e5b115fc9b77978f1571b1957f3834a25ce09 authored over 14 years ago by Quinton Reeves <[email protected]>
cleanups, more impulse revisions, merged dash and boost into one event (they were essentially the same), disallow extra impulse count when coming from a dash

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06fa0eb2b9fcd16a8211de79ab3b99e6349240cb authored over 14 years ago by Quinton Reeves <[email protected]>
impulse system revisions

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e3dccb5ce371a678fbe929daa3e76e7373cc8c88 authored over 14 years ago by Quinton Reeves <[email protected]>
weapon tweaks, raw (more accurate) cooking timer data

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393c086068f1ca47811aa1ee7baae4686024202e authored over 14 years ago by Quinton Reeves <[email protected]>
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cbd4ac7f2fc524b39281fd68e3bee0249dd4f0a3 authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
sound tweaks

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fbe35ab0d1a0cfc258ee329fd66d33345806316f authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
sounds

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7daf78b168fc9548fe5d16e05262e6e39c8eda0b authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
retexture

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4c857688644119382ae059dded5eb93b510b981c authored over 14 years ago by favorito <favorito@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
rextures

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18ccf9d8ea0cbdc8fb0e915c8171fcdf10c8f949 authored over 14 years ago by favorito <favorito@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
sword sounds

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7422b365341208a644a70e2ba15ec8871a344879 authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
extra debris slots

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ce9bca1a711bcbcfba9b0b61e822af4696f27b31 authored over 14 years ago by Quinton Reeves <[email protected]>
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78be8e7e863e4362be7bc6c281c8407063ab515c authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
sound tweaks

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047fab3622e591240afbe060ed4e94e8232ede2e authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
sounds

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922af66e71201c34e361892276fdbbc36cf54689 authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
fog increase, stf flag fix

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7bb836c82877a881663c23f397a73b1fdb214a03 authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
inventoryvelocity

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db27e4c229b826f36769f0b322d31c7c4d87c655 authored over 14 years ago by Quinton Reeves <[email protected]>
avoid ai state stack spamming

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c18d0935040f8015ef56ebf419fb9ac3840365b4 authored over 14 years ago by Quinton Reeves <[email protected]>
slight change on last revision

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a193942b3d5586e2341f31fafc350ff5b949fb0d authored over 14 years ago by Quinton Reeves <[email protected]>
taught bots to use melee weapons a little better

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e76b7f8cd4989335ad6776041da1e7c95876923e authored over 14 years ago by Quinton Reeves <[email protected]>
cleanup of previous revision

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84ad9ee5bb1ffa5375b8ab74e9a3c64a67ea6505 authored over 14 years ago by Quinton Reeves <[email protected]>
quotation fixes

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c4778ac2025d16a31d38ae2edad6811fb6d57ca7 authored over 14 years ago by Quinton Reeves <[email protected]>
add FearFighter to credits for donating

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1da2144c36fe22341a5aa66b174c47ea87be8911 authored over 14 years ago by Quinton Reeves <[email protected]>
actor entity cleanup

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547dc56a4f0d08842a408c4fb56e41b6503c027a authored over 14 years ago by Quinton Reeves <[email protected]>
updated screenshots

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04416faf8d43874e0c2a5bea0350ee55f90db2a8 authored over 14 years ago by Quinton Reeves <[email protected]>
prevent ai going catatonic when inside an obstacle

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478ebb979d25bd7c6e4ac7ddcd61ec23504b8cf5 authored over 14 years ago by Quinton Reeves <[email protected]>
fixed: projectile destruction, itemthreshold

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6d9e0c5c1ed66345c7ef05e612b723190f743ee8 authored over 14 years ago by Quinton Reeves <[email protected]>
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84c59b1a148dd913de4f1c19376e08edd5d9fa76 authored over 14 years ago by jrwicked <jrwicked@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
menu/loading background, more sound expansions, projectile polymodel scaling

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f3c3e9682e4536f09dbd1fa3ad35257addbcd011 authored over 14 years ago by Quinton Reeves <[email protected]>
mapfixes

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40ee5c4855a4898c07399eb59110ddccaceea645 authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
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e58c546f3e85e341755e037aec0fcd4f4bd2e835 authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
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5fb549dd25cca9d9cd0e65b29e77338baa09661d authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
release fixes

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dbb50893f096e0ba0e47c9931176809fc427d7d7 authored over 14 years ago by Lee Salzman <[email protected]>
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366d6bbe32601bb489648634e83a25443ef07518 authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
re-implement missing gibscale stuff

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6d3797f29f03937be556ebcc8a36b91d01acda85 authored over 14 years ago by Quinton Reeves <[email protected]>
chat sound fix

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2a2f09e113850c378791f3480d56fe0331056be3 authored over 14 years ago by Quinton Reeves <[email protected]>
mousepanspeed increase

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b2781a93a7a6606e2105e25b25843369d3ab950c authored over 14 years ago by Quinton Reeves <[email protected]>
cursor fixes

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668293e9fdbb47cc8966f7447c2937e81db2fa1e authored over 14 years ago by Quinton Reeves <[email protected]>
restore ability to dash while on the ground by double tapping movement keys

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8b1eda359d79ddc3d3f936db08387112ffdd0196 authored over 14 years ago by Quinton Reeves <[email protected]>
more weapon balancing, explosion hitzone fix, per-weapon based hitzone damage multipliers

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37ab866ec9c9e262228c3f3c52d1b03ec9a0e233 authored over 14 years ago by Quinton Reeves <[email protected]>
name fix

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4a4bbc4abb2f5c96305c44cf5fd77041b20bd747 authored over 14 years ago by favorito <favorito@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
sky improvements

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6d84223a543173b6e7b9eeebd86e05a39493b3b8 authored over 14 years ago by favorito <favorito@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
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11c948b7129f139ecbb017ac34e05da5631e58da authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
fading tweaks

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f23a78de3bcd7f3db1a0d3220e4f379612a85364 authored over 14 years ago by Quinton Reeves <[email protected]>
sound cleanups and expansions, more weapon balance tweaks

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0b575b5abc1aa57dbc98bc2411cd5515d35af48c authored over 14 years ago by Quinton Reeves <[email protected]>
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2ab0662a158331879d3efd6e93b1c61cf930ed5c authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
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b15c8997fe1c136664f2a63d40c0bd5a4318504d authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
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afa500669bf3a8f3f593642e864ac4d358f88835 authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
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62683de85ca167b33904443e07a277873e980ea3 authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
placeholder sounds 2 gib splat variations; 1 rifle load alert sound

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7e721c86b3e5914731d89b78a3354e0df3e0d6c9 authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
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2bfd41e0bbe9ff5fd7866f09b6afb971eb81a8d9 authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
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ec73c5851ea2de00f6e08e1ba4632f6e940f6ce3 authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
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2aa31b53477dc4c02127b48b3ab831db5dc6bc5a authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
Finished up bloodgrounds' retexturing

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8992c2526c7c17dd15cf96a733a3ab5430a2da51 authored over 14 years ago by jrwicked <jrwicked@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
poly lighting fix

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085a1a93ad4ae669918a2193dc60f702d8f453d5 authored over 14 years ago by Quinton Reeves <[email protected]>
quick "coming soon" short video

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90e0bbc5e381096d653f081578c0a8c019a54d68 authored over 14 years ago by Quinton Reeves <[email protected]>
not during shadowmap/glare passes

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5ba625dfe1078d0612289eb1d53576cf87f9ad98 authored over 14 years ago by Quinton Reeves <[email protected]>
yeah, that

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5c096095c0704ef08f74ca5930075abdb5032be1 authored over 14 years ago by Quinton Reeves <[email protected]>
use foggednotexture shader instead of calculating fog manually

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fa678d01772bcd6f0c2ac2670dbe4c7d79e33850 authored over 14 years ago by Lee Salzman <[email protected]>
unified poly rendering, fogging, and tweaks

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9ad13cfb94b0b66ce7ec678bd3178b2769a510f1 authored over 14 years ago by Quinton Reeves <[email protected]>
add mainframe to rotations

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d53cd26b8a3523160bbf87e9dcd17bddf0e59e23 authored over 14 years ago by Quinton Reeves <[email protected]>
fix "too many textures" warnings

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50c612841e018b9e315608551449f0b856869a91 authored over 14 years ago by Quinton Reeves <[email protected]>
package fixes

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50bbb13c01526a04769676d6c51a55e781b8ce2d authored over 14 years ago by Quinton Reeves <[email protected]>
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1e5967af6f939af54302dffed7864142437fe204 authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
duel map

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d8bb10ab046377414923c164dfa52ce4fad54bd4 authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
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8f2fce05d3976c95048aa4e8ea9b1b55f0a667d7 authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
expanded polymodels concept to something more permanent for those who desire it

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69c1d0ac494e7279ae9c671a90b482d20e34c76d authored over 14 years ago by Quinton Reeves <[email protected]>
yellow enemies, poly-based projectiles too - for the heck of it

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e8d62fd2666afd04f0ee1c6b0b1f64cb9728133f authored over 14 years ago by Quinton Reeves <[email protected]>
simpler playerbox

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7f54ebf1f0017032753ec73d001dee3c4241a457 authored over 14 years ago by Lee Salzman <[email protected]>
created poly-base vwep/hwep's, consuming more time than probably justifiable

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7de01152393b060e6a51c2db35a79d10ed689eba authored over 14 years ago by Quinton Reeves <[email protected]>
sunlight checks skytexturelight var

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aa41a4e57e13715d3e6daf94dc36a5be63b7a487 authored over 14 years ago by Lee Salzman <[email protected]>
skytexturelight var

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67095942afcfe2a3ee98247eb9f81b8c912a372b authored over 14 years ago by Lee Salzman <[email protected]>
icons for items

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dd802f4ae66442314e9f753667126878b2f89e10 authored over 14 years ago by Quinton Reeves <[email protected]>
Update package.cfg to include new textures.

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0a1cb268be00628fd83ffd3067e5e916a618ecf3 authored over 14 years ago by trak1 <trak1@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
Resize tile2 texture.

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7a388bdb88e8a9e1e8846a3e7a5fa4d9296acc58 authored over 14 years ago by trak1 <trak1@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
New textures.

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e3c298aaef21391caa33f44b68397bca435fcd84 authored over 14 years ago by trak1 <trak1@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
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547e9c387326303ac6c7206dd7582f11870b18bf authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
quick retexture

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fbbffd9c0e24ac2b2f721d5104139129a7081b45 authored over 14 years ago by favorito <favorito@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
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572e3a6717e00863a99201cdda27e88c74cf5a64 authored over 14 years ago by xxjojoxx <xxjojoxx@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
better cloudlayer texture

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1b8703b52bc4934823655dcf145936a69b7042f2 authored over 14 years ago by favorito <favorito@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
texture fixes

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365a4d3d72754beafb7ac7a93f5337f32539b24f authored over 14 years ago by favorito <favorito@2cd6abe5-5779-42d9-9038-cec04ae5ff40>