Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/redeclipse/oldsvnre

A historical copy of the old Red Eclipse Subversion Repository.
https://github.com/redeclipse/oldsvnre

Horns "vanity" item

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75bc61b7d47748e65b4196b9e04d90519cdccb9b authored almost 12 years ago
correct tag positions, but still screwed up skins on alternate versions of each item for some reason

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908bb3ca2fc096b8fb8b7a4deea6381776c61e7e authored almost 12 years ago
implemented vanity items

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5f80dee5a20be54f9e92bec92e425238b6e5a02d authored almost 12 years ago
more directory/filename cleanups

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b47158681ebff8e4f18bfa10b7b26e8768edf0aa authored almost 12 years ago
directory cleanups

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a4834c2eca54d6581282e06107e4d23e47fdfa88 authored almost 12 years ago
#367

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addd8d798b3221faee8aae017e9b634a8ff7015e authored almost 12 years ago
VS warning fixes

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4549490cffb50d1cf6ab1e2d10232401b42c2322 authored almost 12 years ago
starlibido update to version 1.5 (geometry improvements and smoothing, removed reflective alpha, now only reflective glass, texture improvements) final version.

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594c12555d2f1af437cbb7922b3be5207d8a4fad authored almost 12 years ago
tweeks

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a98b540ab4d676093932c988219cba9d7ad1b8a5 authored almost 12 years ago
changelog: layout tweak, frag, mapplayers, mapbalance, residual show

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deaf44641dbda5da432e9c044336c5fb3b12cc1e authored almost 12 years ago
usage: tweak vdelta description

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b22162bd766c4ce25f0a2434c4e17174f116c81a authored almost 12 years ago
Monocle

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36d2cea4793b90e756e328c8a0ee7dbdee141a04 authored almost 12 years ago
things

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356c45baa28bc2c04b5dc43f1b41899118f6e9ee authored almost 12 years ago
Hud body without head and arm for Ticket #168 Improved first person view

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daa173e1e743674320a7272780ef3d83e3746f3e authored almost 12 years ago
Top-hat attachement.

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47d4b1e9930433cbc54142aacbf90bc0d873c9cf authored almost 12 years ago
moved 'numplayers' variable to 'mapplayers', added 'mapbalance' variable to indicate a map is not symmetrical and should swap teams at specified intervals

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ae0f4e259972c18ca1fd9c55ebb7e0b1d0265176 authored almost 12 years ago
projectile collision improvements, new residual style "shock" which stuns, can now combine multiple residual effects

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50adde191d22f4ea1f13dcefca6f3ed45bdb72fc authored almost 12 years ago
licensing: starllogo info

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864e2e6742611a44ec7fb7a779c2f8c9ad3069ac authored almost 12 years ago
changelog & all-licenses: vault;

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366a6bc0c2cd9c1f34dab929875166715d807ea7 authored almost 12 years ago
updated map preview

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47d498e70690c200fe94951309912e0d98e226a2 authored almost 12 years ago
don't copystring all over the furniture

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f57a698e62f1ab4ca7e9963fe6ba5ca907bd705f authored almost 12 years ago
'account' tab on 'profile' menu

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674f341724ac8b7207d49b8e14efbea936a9d970 authored almost 12 years ago
water mat fix

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d53ee4778145e99d33c17daae4fbcf1738a6c8b1 authored almost 12 years ago
clipped walls and made minor level design change in middle

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a726d74c91d73c59c7b7ff5b4b3d7e71bcb3e0b8 authored almost 12 years ago
texture fix

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7f597a04394c989d8acbb9e0870f563e57fdc489 authored almost 12 years ago
Shotgun primary animation tweak

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bd4340667ccd754885978841b3570423374a4843 authored almost 12 years ago
new map - frag vault

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e7a1cf7bc795b80a66a61ccadd85ba897769855a authored almost 12 years ago
windows build

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7d1c7ce2d86f9286ea981a8b5cb02286abebb0d6 authored almost 12 years ago
final map update

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d29b44930cb0fd9559e9a172a605e2d8baca5268 authored almost 12 years ago
font change on texture (OFL)

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81dc058444fecd3297f49bb44b7ac5f723704a03 authored almost 12 years ago
all-licenses: Torley textures

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492c9c65ba4ff76b1c03b8b32b5100930183393a authored almost 12 years ago
licensing: Torley textures now purely CC-BY-SA-3.0, thanks!

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9cea2d8348933fb12ff988c4099ccac8b0848a8f authored almost 12 years ago
changelog: tweaks

* Anims to assets section
* Rifle zoom to modding section
* Hawk to bug section
* Misc word twea...

4b52296cadc1bb74730a3ef523885c3353130607 authored almost 12 years ago
quake fixes

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fc82170476cc3db21117d9cc93ca2d4075faed56 authored almost 12 years ago
attempt to improve consistency of quake-wobble code

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94b1f640d7ee0b6bbe9798be7eef49b30bd69fc9 authored almost 12 years ago
correct enemy check

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ae795fc46d4db1aca56bbea018c9c362bbacc8e1 authored almost 12 years ago
fix negative interactions with previous commit

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b72afffa8985e46e5c9797072c5def0487ed95e6 authored almost 12 years ago
attempt to improve ai enemy logic when dealing with higher numbers of opponents

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dd8e2c0c8d1a3a1757767c99125486f643c7a417 authored almost 12 years ago
#354 fix

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01dc40c41b1c447d7e7a806541c9f131499afedc authored almost 12 years ago
changelog shotgun & player anims

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04fa01b8a6136d0e124c10d443f347e4e8216243 authored almost 12 years ago
texturecull

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8fbaeba7c79a3c77e08096a5b4af902290dac067 authored almost 12 years ago
all-licenses: dead simple cyanide

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a1657c30b901c8843a625701f80dd6abc361554f authored almost 12 years ago
changelog: shotgun, fourplex, cyanide, deadsimple, drone

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66d22c3e9dfa408c05787b957303a9115d6cae3c authored almost 12 years ago
new ai fixes

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c631f33b4804d81ca0d453b16f6f96ae5046fe62 authored almost 12 years ago
deadsimple redux by ulukai

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3fc3519d6133ec2a86ff86d39f4fa7af57da70b3 authored almost 12 years ago
grunt -> drone

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f113f662092edd7aed0ff2de4ec224a40a207762 authored almost 12 years ago
crash fix

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8652e82cb001104fc851d2ddcbe8e6d81d368805 authored almost 12 years ago
radial damage at the point of impact for mine secondary flak, enemy npc tweaks

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0aaec22bfe9e1c78b18b2710a5369f06f0490cd1 authored almost 12 years ago
new time-trial map: cyanide by unixfreak

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98858c691f0c6650a24e9a6b7df393e57290817d authored almost 12 years ago
hud shotgun animation improvement.

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92665dd30afb8934d078a1348e1dd257f7f21b37 authored almost 12 years ago
pre-final map update (v1.6): designed new bases, platform position changes, gameplay and visual tweaks

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1448c4ac43482d1bdbe12062953d59d21e600dac authored almost 12 years ago
usage: style->filter, add vlayer

* /material aliases use <filter> instead of <style>, thanks SES
* Added vlayer description, than...

7f995ea74b7593e7075fc2dbf85f65703b1be133 authored almost 12 years ago
all-licenses: update redeclipse skybox

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b0d7721c97b9a9c2223ad742d367ba17b47f3aba authored almost 12 years ago
remove spurious "foo" in readme

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34da0d73cb93777fea4fe9b14a360c4e1a54854a authored almost 12 years ago
more redeclipse skybox copyright clarification

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ce3c007bee0c12c522ea2aeb6c7513666572f9eb authored almost 12 years ago
usage: {self,team}damagescale

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b613caee2c1e2414248a424367719fe80a047f07 authored about 12 years ago
even more improvements for this map

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5f6cf4c13a672ba43278e2c0b0df2f69ee229f3b authored about 12 years ago
more usage/menu updates

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81cb885d6e5fe02669c83d1939f69e53caecd3b1 authored about 12 years ago
fix gui preview scale/blend params

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988d4edd93948dee3512d3594f2e10183b7e4223 authored about 12 years ago
renamed [a-z]delay variables to be more self-descriptive

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20e95f5522a8d7d549e2bc28a9d838d6f4c82177 authored about 12 years ago
global and per-weapon self/team damage variables

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5f0858a4253d44d3675b5f62a03114a80d89e27d authored about 12 years ago
fix renamed vars

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43e05cb0b06d1cdbe1e1a816dad2cb3a380b106e authored about 12 years ago
model preview fixes/additions

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0f91cbdc3bc71d6cd31a5cc7872b2d56c81df423 authored about 12 years ago
usage: tweak editmat commands as per SES suggestions

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5d1ed2c5f2bec17d823ca1aeb7c0b51fd22d8282 authored about 12 years ago
fix small geometry error

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5ffb0f745dca3252b74d0a31740296913e155fa3 authored about 12 years ago
usage: tweak vshaderparam

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2ff3523cb7fdd46f3aa286c388d9a7aed682c6e5 authored about 12 years ago
improve vscale docs, fix vshaderparam and vdelta docs

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e9b678fb753ed4ab4e1ead17ad74ef8980a668fd authored about 12 years ago
changelog: layout, playertones, extra bugs

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d0c5b222a11d77e276d5ea8adfc560414487f325 authored about 12 years ago
priv fixes

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d3999df74e308f7e9a3ac283a5bc9914b4f653cc authored about 12 years ago
priv level colours and stuff

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f51903bceaf6977b939c5d50b4c127bcf9a378e5 authored about 12 years ago
scoreboard fixes, improved circlebar/indicator texture, added special badge for bots

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c6a08476321d5a568b054d00168944ecd2fe3747 authored about 12 years ago
another map update (fourplex v1.5b) in name of perfection

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045cc15f12825142623807cd7ac3c59e8d72bb38 authored about 12 years ago
removing for now

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1105afc87141e8fca514ccf0d840fa9ba6b758ac authored about 12 years ago
fix

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ec7e7131565cc7b9729d7c918133432a45c34f4a authored about 12 years ago
fudge pitch correct on holding arm

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43238b7315da093aab6ce7d0781b2fd0b16a62aa authored about 12 years ago
Rifle's type weapon position, reload and shooting for 3rd person. (not holding rifle like a pistol anymore) Eventually need eihrul to fix the left hand problem.

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81b7eeb1a6ea0ceca3cfcab67e75073ad6eb9268 authored about 12 years ago
privilege level badges, display auth handle on scoreboard (and retrievable with 'getclienthandle')

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d95deb1b4d21f0644cad958c80fcea1e7290efd8 authored about 12 years ago
improved thirdperson cursor/aiming accuracy

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fa30456ac1a4b04124dabb791b9992a5205148f3 authored about 12 years ago
material fix

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bf715478df6a07993514f83da660888e3cc1091b authored about 12 years ago
geometry fix

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97cb367ad2904494c4fd6d0056a42863cc8fdd4a authored about 12 years ago
texture fix

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46502d89956827c419fabb96d84e2eea17c9a1e9 authored about 12 years ago
texture fix

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f18591af4797ca61e91c7343c9f865d0bc5faf5d authored about 12 years ago
texture fix

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60fa7acd32a4760fecc7712cc9d1c6fba24e7ffb authored about 12 years ago
affinity fixes

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6bebd5ebc5050fd74b9ccea6c90a5cb62d06270a authored about 12 years ago
texture fix

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42e4cf5961f63ab5dfefdb9b6e0664f513a929d4 authored about 12 years ago
texture/geometry fix

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e055ffff23537814652aab6abe24c9c894243606 authored about 12 years ago
new map by favorito - please test and offer feedback

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99c016776ebed392baa1d88b20f77fab16dc521c authored about 12 years ago
prunedemos fix

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e576c70d5875e37d749345a3c1a807ef1948cdc0 authored about 12 years ago
correct timming for sword primary

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f6bca8b02be3bf861a0e2059c93f0fcf973d9b5b authored about 12 years ago
writelog fix

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325a6794b69c6d9d2f3d11f995c87c9613627c74 authored about 12 years ago
"fourplex" map update to v1.5 (grey/green/blue color scheme)

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1c9ab14f5fea7a99a77f537700b295dfe609b585 authored about 12 years ago
additional map correction: a bit more blue for shadows

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31028c19a5e423e89bb8ab571b1803c437c89c8e authored about 12 years ago
"fourplex" map update to v1.4 (new textures used, changed position of weapon spawns, gameplay and geometry improvements, etc. etc...)

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59cfd09bbe9ea84ace41c9b4f46be2d62cdfd3f0 authored about 12 years ago
lensflare

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0dbc477bb5a4b01d1aea1b902422cc348e500d78 authored about 12 years ago
fix the fix right

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b5884b92340cce3c7826f0dbe2334c0726ecadcd authored about 12 years ago
fix sticky items

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bc7fc4d8c1d64c2a1f432c7b6e8f80a39d823285 authored about 12 years ago
make /follow do something

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3f1e59fc9bce7bb82235195aa96d26eba3fb2d93 authored about 12 years ago
fixes

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d9df4d3a8644b497b2b124948c137ef5f17931c2 authored about 12 years ago
use DNF instead of DMF for transmitting sticky normals

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d6e6474b8b9ad0fe9f8963121598f3e93ecc0800 authored about 12 years ago
osx build

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9d143e1724684a40bec4c62f38253d840bfd32ba authored about 12 years ago