Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/redeclipse/oldsvnre

A historical copy of the old Red Eclipse Subversion Repository.
https://github.com/redeclipse/oldsvnre

texture fix

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74fcda3f1484548168e9d6e2d1b16a5f690716a1 authored almost 12 years ago by ulukai5 <ulukai5@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
set firstperson body values to about what they need to be when the model is further caved in

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a0184ff095fcb8b787f97a2e5c8a537081148487 authored almost 12 years ago by Quinton Reeves <[email protected]>
reduced number of notices and on-screen business with flashing text, added min/max ranges to firstperson camera leaning

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09dc674eb0d5761c775c4773b2a1126f9e54ca3a authored almost 12 years ago by Quinton Reeves <[email protected]>
remove kidmode

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1b201d2fee911290456e6e4758fc94e6a3fb473b authored almost 12 years ago by Quinton Reeves <[email protected]>
death-by-headshot now results in a headless dead body

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c762fea082dd35cd8fa87472cc668d682858382f authored almost 12 years ago by Quinton Reeves <[email protected]>
prevent new firstperson camera stuff from clipping

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aa7b3a98c746a32643b654f2a60d1c672c699cbf authored almost 12 years ago by Quinton Reeves <[email protected]>
map update for working john's forklift model

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119a7b95c72f2b36d670f4a1b466667b1c1e3eae authored almost 12 years ago by snowdamien <snowdamien@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
license for forklift

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72d3d7909b97525187e8a43e0650d459d0ac2b6a authored almost 12 years ago by th1 <th1@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
john package

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09677c35c3cf3bd89110c60605b2167b825f16a3 authored almost 12 years ago by th1 <th1@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
old sword secondary

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5e816c3b73e9f2f756993c3471f87836a4e36070 authored almost 12 years ago by RemiClouet <[email protected]>
forklift model

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bb092a720bfef7cc1bb4b9bddda365e668186ac3 authored almost 12 years ago by th1 <th1@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
sword primary

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6d215eb51418acf23777eb20631a4ca7c1e1e1f7 authored almost 12 years ago by RemiClouet <[email protected]>
RE windows amd64/x86 binaries

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174822e2f89bf1c734d82a86ae948eb240287135 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
core.mk: WINDRES syntax fix

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af260e01ea3741088812fee8a841dd1a756b4300 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
WiP: camera leans forward/backward when firstperson body is visible

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dddc4a469b87ed9ff24977d37dba078b74d2116b authored almost 12 years ago by Quinton Reeves <[email protected]>
fixed #304

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028f871d1b7dd516b51a6b3c4b2089e47d105d66 authored almost 12 years ago by Quinton Reeves <[email protected]>
fix ai respawn, showentmodels, and projectile escape checks with entities

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ec8c57a18f0fd6af5580dc53f872a16c697649f0 authored almost 12 years ago by Quinton Reeves <[email protected]>
core.mk: simplify cross-compile

* Enable specifying cross-compile via, e.g. PLATFORM=CROSSMINGW64
* Enable setting TOOLSET_PREFI...

bfb3cb8484415921780596c25261069c4f269ff3 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
fixed projectile entity interactions

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f6465117b58c02cc63cfcf3fa2820e4ea42cd2b2 authored almost 12 years ago by Quinton Reeves <[email protected]>
projectiles can now interact with other entities (currently teleports and pushers)

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4b0fd094b8e1a03bb5ad6b33fa39f9d8ec7b319a authored almost 12 years ago by Quinton Reeves <[email protected]>
implemented luckystrike's first-person body/legs "properly"

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ebac3f4450bacf7c35d79c118960e4fe9237b1e5 authored almost 12 years ago by Quinton Reeves <[email protected]>
fix #316 and add an option to "respawn when ready" after selecting a loadout

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53abf2db09dadd26cbd7ebff3dc246aec38695a9 authored almost 12 years ago by Quinton Reeves <[email protected]>
broke menus up into smaller manageable bits

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453526e50aff201953b97608c7abaa964d01e4e8 authored almost 12 years ago by Quinton Reeves <[email protected]>
changelog: clarify frag/flak

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39fb3703c12c4129c91ab812258b02d10781c3a3 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
RE windows amd64/x86 binaries

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2cd6ba4f110f9892b5051af425a6a20f8f929efb authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
DLL files too

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84119fefcbc4eefe3831545669f63ba263ca95a4 authored almost 12 years ago by Quinton Reeves <[email protected]>
fix svn:executable

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5e39a0da992dd39dd7a130e6b7ab9360f5cc0542 authored almost 12 years ago by Quinton Reeves <[email protected]>
positional teleport type: http://forum.freegamedev.net/viewtopic.php?f=72&t=4222#p43675

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cbc228707925fbc1c4f684c6837e5d528a083199 authored almost 12 years ago by Quinton Reeves <[email protected]>
amd64 windows client binary

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23f0aaaa1f69e725f38548bea898c5d83c6013c0 authored almost 12 years ago by Quinton Reeves <[email protected]>
badge mask/material, rewrite/world var coupling fix, config files moved to "data/config"

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b4b0c92bad4a2b3642c74c52c63de570b9c29a53 authored almost 12 years ago by Quinton Reeves <[email protected]>
all-licenses: data/textures/announcer path fix

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6a4c1f6a85b3dd30da7db52abe601d176c0fdf39 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
smg reload?

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10a315eb71a39c5c85da56850758b4c0f6626a67 authored almost 12 years ago by RemiClouet <[email protected]>
makefiles: add -DFPS=1 for RE

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1705abae54c125ea9d5c23ece39a1dfc66c399bc authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
Bot priv. icon

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71bd27efb179c33ca66c0e7193ad56164ef3d8a8 authored almost 12 years ago by RemiClouet <[email protected]>
texture directory cleanup, teamplay is now enabled by default (mutator now inverted and selects "ffa/free-for-all"), fixed teamdamage ghosting, slightly increased some attack and reload delays for animation and balance purposes

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f9738fb1109ff9691abf366484f3dd0837f4b1af authored almost 12 years ago by Quinton Reeves <[email protected]>
system-install: remove xpm icon in uninstall

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cec35292d77f8a4b02c421b3e7e5dff5270eeb26 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
dist: enable changing appname, drop unneeded osx define

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54d69d52e8e540d3b496372d25c40d3384919a6d authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
makefiles: add redeclipse.mk

* Move most name-specific stuff into $name.mk files
* Regenerate a clean dedicated top Makefile ...

90f0cbb55f9d7ea55545bff8aa4f744ab0901568 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
makefiles: define more via APPSHORTNAME, make core generic

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c2b89d4e6661427facdea378c29fad9ba632fcbf authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
makefiles: use APP* vars where appropriate

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a0e65286eb6f6b88b34fca6e9efe15ac7095e792 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
makefiles: get fullname & version from version.cfg

* Added APPSHORTNAME var to find game dir
* Extract fullname and version info from version.cfg i...

903d2bb3b9e4d56d3cb7d4ef51d71c724bf30a7c authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
dist: added missing Makefile, remove old MEK make sed

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7a84a4c2e189089d1dba781b861799211a439764 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
fourplex to 4plex (maptitle) plus some post-corrections

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b7c4cf3480a9e04293ff970af4f0c567d14aaceb authored almost 12 years ago by snowdamien <snowdamien@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
Team color for some vanities and few tweaks

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94dba1d40aab97707181899023d9658bb9e82c2b authored almost 12 years ago by RemiClouet <[email protected]>
unified fps/mek windows build, renamed reclient/reserver to fpsclient/fpsserver

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fb1cdbe4a762e8d4029045af616506568021b416 authored almost 12 years ago by Quinton Reeves <[email protected]>
Arms back for firstpersonmodel 2

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cd7c58da249d8849b632280b6453afc06463a37d authored almost 12 years ago by RemiClouet <[email protected]>
Raptor shoes : as close as I can from the feet

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49a6af2501f1179175767e89313dcb315496b5de authored almost 12 years ago by RemiClouet <[email protected]>
win64 build

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f39bc812ed54cc23732c22ea1663e986a1535cfa authored almost 12 years ago by Quinton Reeves <[email protected]>
lower case

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e61abb197437c0fd660e4bde34ca36237dce16e8 authored almost 12 years ago by RemiClouet <[email protected]>
Added raptor shoes

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efd07be8e733dbafe1152b1ec85609e20cd2fe18 authored almost 12 years ago by RemiClouet <[email protected]>
Raptor shoes to feel like a raptor

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6248adb123707749f139c8615fe90ad226b0ceab authored almost 12 years ago by RemiClouet <[email protected]>
"firstpersonmodel 2" for alternate hud model (half broken wip)

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0c65289d3c783fe5af130f750ed3ab08ab71a489 authored almost 12 years ago by Quinton Reeves <[email protected]>
remove the need for versionmaster and use servermaster directly now

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06c5d743c46e7cb99fe804e711f555cbb813ba73 authored almost 12 years ago by Quinton Reeves <[email protected]>
version.cfg cleanups, added mekarcade settings

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8675e5c4754b2c696ab9f0f9559fea4bfde78ec3 authored almost 12 years ago by Quinton Reeves <[email protected]>
version.cfg can now set and override the default value for variables with support for sv_variable translations, map rotations moved to version.cfg, teamdamage value now uses ghosting effects

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7d8dcc0d86a6ebf41d8a27acbefa6469354d1ecb authored almost 12 years ago by Quinton Reeves <[email protected]>
game versioning now done through version.cfg, all game specific defines are now removed from engine components

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3cc7cff008525aedc341e73f8e7c3ab8d71299fc authored almost 12 years ago by Quinton Reeves <[email protected]>
Revert "fourplex -> 4plex" (r5046-5047)

File names in Red Eclipse are not allowed to start with a number.

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dc05a462b57996e1f74e824729078d1bb6446e43 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
map update per request (geometry fix)

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98279d995ea5b63bb954a4106dcbdaf4ec5a6761 authored almost 12 years ago by snowdamien <snowdamien@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
fourplex -> 4plex in documentation and *maps variables

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2ca651c19dc7dd8d2483647f485cec90c77757bf authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
fourplex -> 4plex

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b965a0f909273149fec56e59e31a149d138539f3 authored almost 12 years ago by snowdamien <snowdamien@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
rotate_around_y fix

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cb28d04102f5ad1904f35169891cbbdd54003b41 authored almost 12 years ago by Lee Salzman <[email protected]>
additional update

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8d7f13452cbd3f10385766d84448417072c2a2be authored almost 12 years ago by snowdamien <snowdamien@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
windows build with a shiny new tdm-gcc

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755bc7cfdb496558297c572a6247c6114183e26f authored almost 12 years ago by Quinton Reeves <[email protected]>
osx build

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311d78080f6eabc483778cc4c853921ff4828606 authored almost 12 years ago by Quinton Reeves <[email protected]>
clipped 2 tiles on bridge I forgot earlier

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c53c63da75380e2bbd2ea5dc1fa7a23be684e000 authored almost 12 years ago by ulukai5 <ulukai5@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
type fix

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6d406d1b29962860732750fbc8ced7b6e4b4ca51 authored almost 12 years ago by Quinton Reeves <[email protected]>
fixed broken checkpoint timers

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3c69f2c45d1c3a26705897f26533c0adee774526 authored almost 12 years ago by Quinton Reeves <[email protected]>
Venus. Less clean tile texture, fixing some shadow, blendmap on bridges

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b07abf9897ce750f4c8858b0d90905e3de729798 authored almost 12 years ago by RemiClouet <[email protected]>
fix floating -1, fix waterfall, fix lasercuts :p

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f34c6ec8c3d4280293f25179502502deae83cfef authored almost 12 years ago by ulukai5 <ulukai5@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
LMS tweak, small lights in center area, aged bridges and center area, moved actors out of clipped area in center, clipping tweaks on blue side

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f6e6d34f334dd2b4fe5d56f5817fade0b838c633 authored almost 12 years ago by ulukai5 <ulukai5@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
clip fix

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ec3d932c3408b5b7a4b1f6533807786183912b7c authored almost 12 years ago by RemiClouet <[email protected]>
smg tweak

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209ad565360a2d857fa7c6b48e6708256990e401 authored almost 12 years ago by RemiClouet <[email protected]>
Sound suiting the new animation

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1768739b1139a19b8f83cb6398bfab5482f81bbc authored almost 12 years ago by RemiClouet <[email protected]>
smaller wings

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76a206fa776e7dee573e22e198c93655f2205fa1 authored almost 12 years ago by RemiClouet <[email protected]>
Adding riidom to contributor for the wings model

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5dc489f214668433eb1366dab169a45d9568f0ec authored almost 12 years ago by RemiClouet <[email protected]>
gauntlet no longer spawns onslaught actors by default, coop chooseteam fix, windows build

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888e662501a5930d800c9b2f57960b7bb97023db authored almost 12 years ago by Quinton Reeves <[email protected]>
changelog: gauntlet, smg, maxplayers, maxalive

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459536a4bd7cd81766fa26faf646b9dd9f2ef281 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
fix vanity menu

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da4b0b015fb4f3eb2fab6be6a4988c545357cc87 authored almost 12 years ago by Hirato <[email protected]>
freeform vanity selections minus working cubescript to power it

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8e0f79ad17fac0fd8cd542566e5b143cf1d88662 authored almost 12 years ago by Quinton Reeves <[email protected]>
typo fix

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176c787396f18058a64e530fb2e30a148ee87f5d authored almost 12 years ago by Quinton Reeves <[email protected]>
put wings item into a new slot for the back

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1db3f9b108389a7b37864f59fe66734cb6860908 authored almost 12 years ago by Quinton Reeves <[email protected]>
some bug fixes

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a716672849f944cd424111e35d0ee0fae07081d3 authored almost 12 years ago by Quinton Reeves <[email protected]>
smg animation (unsatisfing, smg reload is too fast)

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d791375721171afaec39a03cb1239e30f4d01822 authored almost 12 years ago by RemiClouet <[email protected]>
venus fix

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c71f95b95ee12009d2693d40188f254d2ee45a4e authored almost 12 years ago by RemiClouet <[email protected]>
scoreboard fixes

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7979ea454384ffe1b93d602af3662d6933dbbef6 authored almost 12 years ago by Quinton Reeves <[email protected]>
smg adjustement

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5541d2b1e65b16baf5cbe20d706f79208992e6e7 authored almost 12 years ago by RemiClouet <[email protected]>
crash fix

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bc0e1e9510b0f20de3555b04e665a328ebd590e0 authored almost 12 years ago by Quinton Reeves <[email protected]>
wings

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9f61d56406a5f6adc583769f8c95d36ae2e8e498 authored almost 12 years ago by RemiClouet <[email protected]>
fix weapon allowed modes

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d70fd64115837b8278f03ae6fa713b8f8745c6b6 authored almost 12 years ago by Quinton Reeves <[email protected]>
windows build

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3af160198a0c6d4f44299360a3c4e0f011464149 authored almost 12 years ago by Quinton Reeves <[email protected]>
ismodelocked fix, windows build

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edf741aac6d52ca4e4bbcbcc5d461bd56b133618 authored almost 12 years ago by Quinton Reeves <[email protected]>
testtags var

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3aa79d33fb95c2921ceb5f66bb375bacdbb381ca authored almost 12 years ago by Lee Salzman <[email protected]>
checkpoint fix

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18e9c5dc91d33388407e4922c97c9c28844a85ea authored almost 12 years ago by Quinton Reeves <[email protected]>
ghosting and other fixes

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c164284ba7c5283b71139c9842359771491360da authored almost 12 years ago by Quinton Reeves <[email protected]>
improve gauntlet AI slightly

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14c346e3baac6b51a654ecbb80ab52d3af97140b authored almost 12 years ago by Quinton Reeves <[email protected]>
new gauntlet adaption: cyanide

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e6eb871a56ee8f0c91c764752f2f67f4b8f7f59a authored almost 12 years ago by Quinton Reeves <[email protected]>
added "timed gauntlet", improved "ghost" system and applied it to team-mates in gauntlet

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be961b128ecd913c9e48df60e400c09c8ff53a47 authored almost 12 years ago by Quinton Reeves <[email protected]>
.. and weed out the bugs

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435851acdb305d4324893156f53565f2d25be4c2 authored almost 12 years ago by Quinton Reeves <[email protected]>
real #371 fix

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b931cf4480fb84fc740847b000a87e466208f770 authored almost 12 years ago by Quinton Reeves <[email protected]>
server side world variables to replace manual sync of "numplayers" and "mapbalance" / added "maxplayers" server-world variable (defaults to 2x"numplayers") / "maxalive" enabled by default (now corresponds to "maxplayers")

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96fac6710f6f104537660acb1c89dc8359b59de3 authored almost 12 years ago by Quinton Reeves <[email protected]>