Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/redeclipse/oldsvnre

A historical copy of the old Red Eclipse Subversion Repository.
https://github.com/redeclipse/oldsvnre

filter out bots from bomber-ball instant-targeting if possible

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8a8bb142fe2175edf933d71d2011e46ba38accd1 authored almost 12 years ago by Quinton Reeves <[email protected]>
#438 (Prioritize Bomb-passing to player closest to crosshair), for old functionality use "bombertargetangle 0" / also added "bombertargetintersect" to have players who intersect the crosshair override all targeting

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6a16536b892317265d741f4b8c8bbc7f95bb0485 authored almost 12 years ago by Quinton Reeves <[email protected]>
changelog: impulse, spreebreak, melee, sword, teleport projectiles

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ffee4d4d6e6c78d519c20cadc5a2f65aacbfe029 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
fix useitem logic so weapload isn't set incorrectly and randomly displays extra clip items

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a404ecc530ecaa615faba362302aebd0efc6f097 authored almost 12 years ago by Quinton Reeves <[email protected]>
teleport affinity rule change

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ccc27eb6482a578bc077ca1e034c67c53e3a494b authored almost 12 years ago by favorito <favorito@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
clip fix

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1cfec28d588494d04e5f499ac4db47368f5ffb15 authored almost 12 years ago by favorito <favorito@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
RE windows amd64/x86 binaries

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8a4645a889499afbf9c36d65c27a9cdf0aed10c0 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
spree breaker sprite

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bba06931afdf412f0a0b2320dcdddbff96e66432 authored almost 12 years ago by RemiClouet <[email protected]>
askdjl

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55ace9c17c63a201efeab8b30b96fa03422733fd authored almost 12 years ago by Quinton Reeves <[email protected]>
typo fix

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f9e3e19e46509fdcadfdaf5aca95f0783acd0141 authored almost 12 years ago by Quinton Reeves <[email protected]>
reduced window of opportunity for melee kicks (length: 500 -> 350, delay: 1000 -> 1500)

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161c2bc6e8ba5bfe6f9aba870aeeb4500fc6924b authored almost 12 years ago by Quinton Reeves <[email protected]>
can no longer regenerate impulse while sliding (was a bug)

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1eaf6dbb97c6d5f5e6bc5800387275e698340582 authored almost 12 years ago by Quinton Reeves <[email protected]>
reduce melee/sword trace length a bit (now all 2.5x length instead of 5x)

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78f10105f0d1f6ec036c360a52712833f68accc6 authored almost 12 years ago by Quinton Reeves <[email protected]>
added impulsecostrelax which toggles relaxed impulse costs (whereby you can continue impulsing if you don't have enough juice) and turned it off by default, thus reverting to v1.1 and prior behaviour

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ca710d4c32493a6fdbb5357294e82c041ea3a2b1 authored almost 12 years ago by Quinton Reeves <[email protected]>
battlefield: texture fix and specularity changes

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a204e2e2f8a945136f084d924ccfeb2de279b5a7 authored almost 12 years ago by ulukai5 <ulukai5@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
if a player gets a spree during their time alive, the one who kills them gets a reward for ending it

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736a1ccf236127c1f5745d5981b41026259c3fcb authored almost 12 years ago by Quinton Reeves <[email protected]>
updated the update

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a0c24842314b3060c9ed8fb3aea2862fcd7bb0ef authored almost 12 years ago by th1 <th1@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
fixed #436 (Flag is returned instantly in CTF, and has to be returned (but can't) in quick CTF)

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03242144782efc6f9bd0ce25913dd26d1054a2e9 authored almost 12 years ago by Quinton Reeves <[email protected]>
fixed #435 (Down for X is displayed on the same line as the MOUSE1 info)

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0c81d538000e9eeddf44c1524e3dd3708eb8b9ad authored almost 12 years ago by Quinton Reeves <[email protected]>
return-ctf now default, replaced with old format dubbed "quick"

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ecbadc7712bb0310c25d242245d101e383018b1e authored almost 12 years ago by Quinton Reeves <[email protected]>
fixed #419 (grenade reloading in kaboom gives 3 grenades and acts strangely)

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6e4aebda88e1fe29f5ac991ff26e13b01d458c87 authored almost 12 years ago by Quinton Reeves <[email protected]>
add some handy short urls

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86482be381bfc6261b2a0f70a3238c6ea8d67a02 authored almost 12 years ago by Quinton Reeves <[email protected]>
fixed #432 and #433 (mines no longer spawn in instagib), among some other little things

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4b787b894bb413f1177898a17aa911409d967ca1 authored almost 12 years ago by Quinton Reeves <[email protected]>
"Petri Lukkarinen" added to supporters

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42f89b7100066a9e5856b650e5f213d1f312274c authored almost 12 years ago by Quinton Reeves <[email protected]>
brain positioning update

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da5795976f3de00a9354204d818493161323b088 authored almost 12 years ago by th1 <th1@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
fixed #429 (Highlight your name on scoreboard)

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13dbb9d119f8a4f95cec205fd529ce564bee6020 authored almost 12 years ago by Quinton Reeves <[email protected]>
usage: remove unavailable *force vars

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5e9f825ce97b797143d81527bf1e1e92715bb4dd authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
added "frag vault" by favorito to the rotations; tweaked teleports and added "no affinity" flag as i guess this is why favo wanted it, reduced number of lightmaps considerably and brightened the level slightly

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bfff0142dbf56fe5223aa3aa845cedbe2374c6bb authored almost 12 years ago by Quinton Reeves <[email protected]>
"improved" Trak package's default shader settings.

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d44dd04dfe13b25ef92ef8af5dca8b47c5c98f26 authored almost 12 years ago by RemiClouet <[email protected]>
RE windows amd64/x86 binaries

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6a05ff9d686ea095e499dbfa06f51a64850818da authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
fixed #427 (Voting shows modename twice instead of mapname) and #428 (instagib-classic can be selected)

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08b061c01164bf2165bc808411b6a23f721f9532 authored almost 12 years ago by Quinton Reeves <[email protected]>
fixed #426 (Classic mutator makes gauntlet pistol-only): gauntlet now spawns you with a rifle in classic

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6c911c95b3a998f14acbc01e9a89f63b7a584f21 authored almost 12 years ago by Quinton Reeves <[email protected]>
vanities which are removed for headless models now become projectiles

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932385e5ec1021cc4dbb0c37ee9dc3889ae9195d authored almost 12 years ago by Quinton Reeves <[email protected]>
fixed #407 (End of Game Mouse Bug)

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b5987bff73190059a76f80eebaa81fbf3486613f authored almost 12 years ago by Quinton Reeves <[email protected]>
inventorygameinfo: shows jetpack/vampire/expert above impulse meter so you remember

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d69962f0b6e8d811b515db8980b0b7b5d0f0c03b authored almost 12 years ago by Quinton Reeves <[email protected]>
impose a lower limit on saytext message length to avoid spam

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5aa06a6cce06a21add6a0f53842d088dfd35e00b authored almost 12 years ago by Quinton Reeves <[email protected]>
reduce size of each vote in the menu so we can display more of them at once

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ee8238febe886128b3db8c2c7328f7c8b2b7b548 authored almost 12 years ago by Quinton Reeves <[email protected]>
usage: mapcomplete, map, mode and muts-start aliases

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596e3d9911dabdd9a13f68e82ec65ed6da3703b7 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
setup config: enable passing extra sums to start aliases

All start aliases (dm, edit, insta, etc.) now accept an extra parameter
which will be added to t...

687c2de1c8b3995d20c33fee6bb6c9041c69bfb8 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
dead bodies use teleports and pushers

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fb3e3e9a027d7d936983c5bab89979d892054ae3 authored almost 12 years ago by Quinton Reeves <[email protected]>
better projectile interactions

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5fd8613331d4665ade5742d17b9e4dbb54255e28 authored almost 12 years ago by Quinton Reeves <[email protected]>
much more satisfying headshots

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67e9effdf9ec498d8a3138a7405ebde199012955 authored almost 12 years ago by Quinton Reeves <[email protected]>
erosion courtyard fix: grunt -> drone

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4b4788dbdbc14a5a3dda4bd0afb88ca5ed280b58 authored almost 12 years ago by ulukai5 <ulukai5@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
server examples & changelog: clarify when reset

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4cab317cb1b41a135910695840416189ad4ffd4f authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
vars menu: remove & rename vars to avoid lookup errors

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fe433ed80b2aac1316f25d3e3bf0d45e3c976a24 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
server examples: merged servexec into servinit, updated gen script

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0a8d0427b0618f1c86514512d14877f320b40f2e authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
fixed #423 (drop affinity upon teleport), and some more sticky tweaks

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bc080fa5839769ef46718f40caa0e21f0c104f29 authored almost 12 years ago by Quinton Reeves <[email protected]>
fixed #424 (Auto Teamkill Punishment affects bots)

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e1fa7a728509f23a1fba7c287c6901051d5e1e68 authored almost 12 years ago by Quinton Reeves <[email protected]>
put sticky events into the event queue

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6d340a7ad390d61698094a4e7ab4c299761465b8 authored almost 12 years ago by Quinton Reeves <[email protected]>
texture fix

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78c8f713d344593747eaa85dc7340be66f5b680b authored almost 12 years ago by ulukai5 <ulukai5@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
deprecated servexec.cfg in favour of storing the declared values in servinit.cfg and resetting them to that

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23435b21dea1133612adfdc2bd183f67cbaba245 authored almost 12 years ago by Quinton Reeves <[email protected]>
RE windows amd64/x86 binaries

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b19f8ebcaa276b41ce2398bbc61b37914dc04960 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
scripts: rename RE_->APP_

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1c48ad1870265c8a13d7578ddd675266410d2ffe authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
installed launchers: more quotes

* Add more quotes, should now work with spaces in install path
* Drop ${1+"$@"} (won't be runnin...

4a4b398d33e8551f65590a04430f28373651464e authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
launcher scripts: consistency, fix spaces in path

* Quotes quotes and quotes (fixes paths with spaces)
* Use ${} only when building strings
* Use ...

15a8788c3bcabb1713d1332c9a59097b338bf203 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
large rename: use APPNAME as APPCLIENT, APPNAME_server as APPSERVER

* fpsclient -> redeclipse, fpsserver redeclipse_server
* mekclient -> mekarcade, mekserver->meka...

0a45e3d39c7cace346987eba4271d36bdfde0436 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
bin: deleted 5 month old nix binaries

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48fbadd6a335a0652d98667b80c20eca2843e895 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
updated codeblocks project file

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f792e3a989ffcd8066f41f8fe4739c8656e21c9e authored almost 12 years ago by Quinton Reeves <[email protected]>
changelog: wet and headless

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0115ddaa4b7991f65a5209a8312fd190c6911912 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
connectlock fix

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5c4a41aba57f4fe13ec6f22a8d9bb6aebc9bdc36 authored almost 12 years ago by Quinton Reeves <[email protected]>
simplify privilege variables, allow server admins to completely disable any locking mechanism if they please

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2ab2e1e055300acc1e67df9b26b5fc228d1e280d authored almost 12 years ago by Quinton Reeves <[email protected]>
decent effect on pushers

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859cede788f47095bacae6c453eaa705ff4e870d authored almost 12 years ago by snowdamien <snowdamien@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
pusher tweaks -> less force (post-correction)

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6a984b639501393d15c819e92b85754e9198c52e authored almost 12 years ago by snowdamien <snowdamien@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
some of that "quin magic" for the first person body that people have been asking for

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6b19e1241e2acb4e42d33f3fa819ccb3a8f4a3c9 authored almost 12 years ago by Quinton Reeves <[email protected]>
wet update

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d8eba3588549245fbdbd6fbc74b0be756591e098 authored almost 12 years ago by RemiClouet <[email protected]>
ares: texture fix

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7956241b8f449c6dd28fca6356b29c64db62d01b authored almost 12 years ago by ulukai5 <ulukai5@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
RE windows amd64/x86 binaries

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8803e2bc3f4eacc25c7e65116d26b5544fad97e6 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
changelog: obitypes, obitfall, Enet 1.3.7

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154ea5cfaecc596a15be0c1dce8b3f3fe0977812 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
fixed #393

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bcf1eb42d2a4550a1a1427e573b5bfcdfba47c06 authored almost 12 years ago by Quinton Reeves <[email protected]>
fixed #417 and updated mutator bit handling

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e0f17ca9d91f68d746cb02895060b9134491ef9f authored almost 12 years ago by Quinton Reeves <[email protected]>
enet 1.3.7

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6cc67fce20f75c828451d9efe6155ed2c6d08bc6 authored almost 12 years ago by Lee Salzman <[email protected]>
config: typo fixes, specularitiy->specularity, hightmap->heightmap

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3c1e2b27523a5a916598270bd910bb32e50aa9b4 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
half-fixed #417 - now lets you pick duel/survivor too when you select ffa for some reason in bomber ball

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2eaafafeec043697f859ff0c76f2d26d0a52e83c authored almost 12 years ago by Quinton Reeves <[email protected]>
RE windows amd64/x86 binaries

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3bf31e365e31620e4efb4f56299ef63985228c15 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
typo fix in server auth, aswering->answering

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e093f9247f5fc3c8761f6d3f215f649ddaef369b authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
use an avatarent for bodymodel to preserve rendering info (and thus, animation interpolation)

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2b56e88cec503ac12ac10e1b93747b62da3a932c authored almost 12 years ago by Quinton Reeves <[email protected]>
fixed #344

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4cb6bf0c6ffcc1e79a749ce303f3417d2fe10598 authored almost 12 years ago by Quinton Reeves <[email protected]>
tweaked pipeline to allow tags from from body model to work, added melee effect

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9260b388046d84d8e981554f51a04c2080e011da authored almost 12 years ago by Quinton Reeves <[email protected]>
fixed #414

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403c640f282111353405070990f7a08822c70f38 authored almost 12 years ago by Quinton Reeves <[email protected]>
Brain vanity by John

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69f3e5feb9f0c71aa23686fd274024c33035d389 authored almost 12 years ago by RemiClouet <[email protected]>
usage: tweaked bomber* vars

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ed6a98ded10f58af86e5f24ee90e289af72c8640 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
usage: add bomber* vars verbatim by TheLastProject

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f33ded7a683aad696e19376a7833a92199ffea98 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
usage: added botoffset by Korsi

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1a48f3c9d74fdd533ef32a421fac0e41240a1e03 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
fixes fixes and more fixes

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369bfc54b3a6b92b0fe0a12e6cee35d097336c22 authored almost 12 years ago by Quinton Reeves <[email protected]>
ares: overall polish

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f015fa22e641c4dc174f887a28850fad80103b83 authored almost 12 years ago by ulukai5 <ulukai5@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
RE windows amd64/x86 binaries

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df3ff618c4d8520c11ecd31cb3fee00ae2b0a4b0 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
variantoverride fix

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bf69f6ecdf18e1da1061221ba2b0fbd0fda204ee authored almost 12 years ago by Lee Salzman <[email protected]>
Riidom nightvision vanity

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8ecd60497417a2a93345636451db57ad107362e1 authored almost 12 years ago by RemiClouet <[email protected]>
firstpersonspine and config fixes, use proper view projection for firstperson body so it it depth sorted after the arms

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359a777f278bc0cbf1a4df6faa301f2bd08be019 authored almost 12 years ago by Quinton Reeves <[email protected]>
Other kick anim for hud body. (.cfg to be tweaked)

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d9dd575caaebc1fb23a11ba4412b2fee5607e6c8 authored almost 12 years ago by RemiClouet <[email protected]>
raptor.blend

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f190fc09e33479555815ab4f3653203e66d046bf authored almost 12 years ago by RemiClouet <[email protected]>
.blend

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fbcc135365fc1568228035c0ab86a545a9f573f9 authored almost 12 years ago by RemiClouet <[email protected]>
fix max value of forceplayermodel

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f69ff9710e5f69234d75dd5dab3134089689e278 authored almost 12 years ago by Quinton Reeves <[email protected]>
body fix

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324dee6534138ef1f2b0c42fda0622047f401a3d authored almost 12 years ago by RemiClouet <[email protected]>
set correct condition on badge/wings

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dc363d60412ea4a0eb7ab0741bac2e61808d4a02 authored almost 12 years ago by Quinton Reeves <[email protected]>
firstpersonspine now works regardless of firstpersonmodel

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23530d1d2c952dc9754bd5d8e8a1f0a7ae913048 authored almost 12 years ago by Quinton Reeves <[email protected]>
different obituary messages for each water+death and lava type (obit<type>[234]), added separate message for falling out of the level (obitfall)

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58a13416519cdbf2eea69bab45df8339a8fae79d authored almost 12 years ago by Quinton Reeves <[email protected]>
RE windows amd64/x86 binaries (added r5103-5104)

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e2864f2e8add28a8c81481b1c06c1d5ddc441658 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
RE windows amd64/x86 binaries

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2e48c97ebf476ccab00ac0bf358c84e25c59ee6c authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
changelog: firstperson, data subdirs, cross-compile

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2b257db0cdd372b877c5e556c9fddab1f4259ec3 authored almost 12 years ago by arand-2 <arand-2@2cd6abe5-5779-42d9-9038-cec04ae5ff40>