Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/redeclipse/oldsvnre

A historical copy of the old Red Eclipse Subversion Repository.
https://github.com/redeclipse/oldsvnre

website fixes

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9acd2651c5659025a5e1fead573e76d825bb356b authored about 10 years ago by Quinton Reeves <[email protected]>
pad right

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038d69d99469aee50ee84ae1c3edde74c6306c6b authored about 10 years ago by Quinton Reeves <[email protected]>
align right

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1e7e0fa4154ce1517dd48c82a9a9e833fb806067 authored about 10 years ago by Quinton Reeves <[email protected]>
fixes

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6782de6f13f7ec36974fb95ddb09d236a2f87ce1 authored about 10 years ago by Quinton Reeves <[email protected]>
indie goty banner test

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c1e33d72d3162a19aae34818d02906a909530d82 authored about 10 years ago by Quinton Reeves <[email protected]>
store demo info in header instead of scanning packets inside it

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ade7de0a437db533fdac9e79694c262f071498cd authored about 10 years ago by Quinton Reeves <[email protected]>
ircgui fix

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ef6752083c0962d8171acfe1a6eeedd7be0c21d2 authored about 10 years ago by Quinton Reeves <[email protected]>
added prompt to guifield to be displayed if it is empty

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fad3042c3c5405789cc93d871352f29125cc0d0b authored about 10 years ago by Quinton Reeves <[email protected]>
windows binaries

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568b6c78e4d5cada15c92c305a936c1174f8f4c5 authored about 10 years ago by Quinton Reeves <[email protected]>
UI sizes now derived from current font size (some menus may look odd until fixed)

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048abdcae93c3ef989bbe54aa90e29e697629e82 authored about 10 years ago by Quinton Reeves <[email protected]>
drop gamespecific sounds until client is fully ready/connected

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bbe7c4ad3ffec93fa47f9fd58e630a8f5c5cea4e authored about 10 years ago by Quinton Reeves <[email protected]>
restore needed allowed.add

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29917e54255fe8e0feba84159e15259ea6ccc4d0 authored about 10 years ago by Quinton Reeves <[email protected]>
affinity-survivor fixes

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f5152fde0bc16d8b7e2624a5559283da80bca2cd authored about 10 years ago by Quinton Reeves <[email protected]>
duelbotcheck: in affinity games, trigger team respawns if only bots are left

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cf7acb3829e275dc051ce69185df019d63b3fd24 authored about 10 years ago by Quinton Reeves <[email protected]>
wrapping UI layout fixes

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7ab3739693e2041da1fe3b157dfeed99ab35e418 authored about 10 years ago by Quinton Reeves <[email protected]>
duel spawn fix

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c799ae148c6a88f0889faa70fb3d9e7525a2ce30 authored about 10 years ago by Quinton Reeves <[email protected]>
lightbox fix

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b2a6cb86ff42e0e6d887a4dfd087870811838761 authored about 10 years ago by Quinton Reeves <[email protected]>
fix html validation errors

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ed6a6e41b0f96a2880b84f1507a82dbc882a95a6 authored about 10 years ago by Quinton Reeves <[email protected]>
fix css validation errors

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18de02c85f87a1d83ee78a1fec926e1156c28366 authored about 10 years ago by Quinton Reeves <[email protected]>
text restore color cleanup

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bb78d987d7427e37f3ce43c86d27cbe0eae31b59 authored about 10 years ago by Lee Salzman <[email protected]>
fix some webmaster tools not found errors

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0364c985185d550d1bc9f0a4b109f0548dfdf3a9 authored about 10 years ago by Quinton Reeves <[email protected]>
basic sitemap

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3a99dfdbe11084a9179af87a04c28998478be9ff authored about 10 years ago by Quinton Reeves <[email protected]>
windows binaries

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453bd5eeb27eb2ea3e7bd942c35c136c7fcd4f86 authored about 10 years ago by Quinton Reeves <[email protected]>
guifontwidth, guifontheight, guibound

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0ec89c1953b8b11a4f6988dec466ea37f4d28d1a authored about 10 years ago by Quinton Reeves <[email protected]>
made guitextwidth more consistent, add guitextheight, remove gaps between guimerge entries

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365cc76896adb6d5cb33ccebc7588ffa3dae9cf5 authored about 10 years ago by Quinton Reeves <[email protected]>
support for guitext and guibutton text wrapping

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ef99b1253b085da59934a1598c009136d68a43b5 authored about 10 years ago by Quinton Reeves <[email protected]>
site cruft removed

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25e960a7797d5746764187928505236009a1244f authored about 10 years ago by Quinton Reeves <[email protected]>
clipfix

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cd10ebfa52aef6052abdc6beca2fade410a91e83 authored about 10 years ago by shirepirate <[email protected]>
fix issue at top corner of ghost, rearrange weapons

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98bd0ac06cb3f167802c05dc0d9ec7615fd00de9 authored about 10 years ago by radiant <radiant@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
windows binaries

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eedd0d463093b396a22f4e9be82cebbc92923362 authored about 10 years ago by Quinton Reeves <[email protected]>
redact some transit sounds

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cb25c45c9eb3544a3e93088ce0f945a594cba12d authored about 10 years ago by Quinton Reeves <[email protected]>
getcapslock/getnumlock cubescript commands

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a169bedf1bbcfdd887a917a14731bed277e209d2 authored about 10 years ago by Quinton Reeves <[email protected]>
remove -lXext

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a9ae29c81129853bda46ca8ab99a6971c2e4ff0a authored about 10 years ago by Quinton Reeves <[email protected]>
fixed capslock tracking on X11

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f6050c93286cdf88bb6c05bfd98fb13e956d4e2c authored about 10 years ago by Quinton Reeves <[email protected]>
announce fight in all non-duke/bomber games

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78097f9cf4860b77480ed5fd7eab48cadc166096 authored about 10 years ago by Quinton Reeves <[email protected]>
caps/num lock fixes, query OS for lock status as SDL sucks

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5468235db381e247187700145e6d4bba52edbbcf authored about 10 years ago by Quinton Reeves <[email protected]>
ghost to/from enemies always disabled, add onslaught back to time-trial muts list

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d6089436d37261aa74abadc7e1bbda9a62d0f16c authored about 10 years ago by Quinton Reeves <[email protected]>
map: fortitude

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dc1edc3c0608382322c00ad87db501e0c56bb3eb authored about 10 years ago by shirepirate <[email protected]>
no gibs when falling through the bottom of the map

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356a0d220f23c9f5910b9509533ad9d11dbf0066 authored about 10 years ago by Quinton Reeves <[email protected]>
connecting to remote server requires accepting guidelines

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c1f43e037f934b82627bec3391e38cbb9899dd18 authored about 10 years ago by Quinton Reeves <[email protected]>
readme fixes

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a5f5bd1f5ed0673fc72485e14a4a330a719f6ad0 authored about 10 years ago by Quinton Reeves <[email protected]>
(C) x-2014

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4b7f34fd4d26bc38036cf26e56d2ed4428921cfb authored about 10 years ago by Quinton Reeves <[email protected]>
guidelines.txt: disruptive gameplay addendum - This includes kamikaze tactics that result in negative scores.

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5dc98959541561d9001453a36c9375a359ac84ae authored about 10 years ago by Quinton Reeves <[email protected]>
windows binaries

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26947de4137eaa384e39922270fcffbdae875a39 authored about 10 years ago by Quinton Reeves <[email protected]>
saner handling for forced profile fields

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60ebdaf0657943e3d0d1d26a65b24e4f5f4d30ce authored about 10 years ago by Quinton Reeves <[email protected]>
update usage.cfg

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ecf62c01bf546bc5309c3737f92ca859d3f3c6ce authored about 10 years ago by radiant <radiant@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
rename creator to founder

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ed6721446f329762c4884fed5d24519b5c20697c authored about 10 years ago by Quinton Reeves <[email protected]>
getentinfo: looks up entity names, getentattr: looks up attribute names

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23c03d41cb265608a61cf0b898bd52151b5fab7a authored about 10 years ago by Quinton Reeves <[email protected]>
zapper: volume and frequency modulation

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811baee4ee223b8571a0578bceaaecbfc4770838 authored about 10 years ago by Quinton Reeves <[email protected]>
affluence: bomber ball affinity fixes

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50523f015a4f812292eb34c0d98e86581e468e59 authored about 10 years ago by Quinton Reeves <[email protected]>
protocol fixing binaries

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4b03318a2bf452325e745297c4194f06270e107a authored about 10 years ago by Quinton Reeves <[email protected]>
critical loadweap omissions

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196b54ee58357affccf03decb1f1e972bb9e575d authored about 10 years ago by Quinton Reeves <[email protected]>
win bins with fixins

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3c08f8db0a2ae8682cb76e6a21eb3cd27e4bb3f6 authored about 10 years ago by Quinton Reeves <[email protected]>
loadout fixed

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65afc1f9a18d24610b9796f9dcd21860430a893b authored about 10 years ago by Quinton Reeves <[email protected]>
windows binaries

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ef5a95e94ca4a3c3824f69fec8eae65bf88af54c authored about 10 years ago by Quinton Reeves <[email protected]>
genkey outputs as result, fix team reassignment transitions in dnc causing affinities to desync

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0c88f80d3e0b0d3383b63977d8ecdb1791125243 authored about 10 years ago by Quinton Reeves <[email protected]>
chkloadweap tweaks

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4fd6c41c1a74ba7fc656785d20ec45a1ca9dfed1 authored about 10 years ago by Quinton Reeves <[email protected]>
menu tweaks, windows binaries

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e624428ee64dc31ea9aa9de7bf324bd000b114b2 authored about 10 years ago by Quinton Reeves <[email protected]>
loadout menus fixes

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aa74e672364323f82dc8984783b1627fbed40606 authored about 10 years ago by Quinton Reeves <[email protected]>
finish removing gl extensions from texture.h

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9f1954112fe0ca5f056f76b5bbf934c44aaf8bdd authored about 10 years ago by Lee Salzman <[email protected]>
move GL extensions into glexts.h

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8f654fa8f81772bc5411560cfe7ec9236728730e authored about 10 years ago by Lee Salzman <[email protected]>
empty loadweap fixes

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70023c886ea516d35e92b984fd28951e783daa79 authored about 10 years ago by Quinton Reeves <[email protected]>
loadout weapons now part of profile information

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b71111453e532680427274f9ad7c7e0c06e793de authored about 10 years ago by Quinton Reeves <[email protected]>
fix crash when texture list is empty

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f8fec3986323956917869a1e228d3b16c114ee7c authored about 10 years ago by Lee Salzman <[email protected]>
sphere generation cleanups

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0e960b949d4f034eafbd8f20eb45ab4cd8476296 authored about 10 years ago by Lee Salzman <[email protected]>
haloitemsize/haloitemblend

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f01726120212b720f53bd182397219fce8506268 authored about 10 years ago by Quinton Reeves <[email protected]>
reduce plasma weapon model size a bit

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1df90d8d1ca38de69fb1da88f9a5d0af17dfdab4 authored about 10 years ago by Quinton Reeves <[email protected]>
maps menu: auto select mode if only one is available, pick random now considers mode/muts locks

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2c90c7a4cd767141763b3d76a8dcc6b059ae47b6 authored about 10 years ago by Quinton Reeves <[email protected]>
non-random item spawning, limit enemy respawn on timer

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7f041ca583da16ad1a88545d09c167b555379376 authored about 10 years ago by Quinton Reeves <[email protected]>
the great merge of erosion geometry and lighting

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32faeff99c2988dc198f946efc7b7b2d45f5183b authored about 10 years ago by radiant <radiant@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
it's a bird, it's a plane, it's suspended

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f9747113e98ca774546919ef544d4f8cac8e5207 authored about 10 years ago by radiant <radiant@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
windows binaries

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b04c9f673c996e3c2d85bd68dfebe8bcb88925f2 authored about 10 years ago by Quinton Reeves <[email protected]>
actor health fixes

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140d6fe7e34639c19f7c40fc6f9310e1651abe6b authored about 10 years ago by Quinton Reeves <[email protected]>
ability for large player preview to inherit modified profile values

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8dac719fe41ff3f64d4818510e7365045390b6bf authored about 10 years ago by Quinton Reeves <[email protected]>
map changes (with the right version of erosion this time)

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49402bbaf329065d40d88e2783f2fa7611ea28a1 authored about 10 years ago by radiant <radiant@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
Shader isnull cleanup

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9dd3aa7a4e9a676569a8fa0b8a5cd99dae966410 authored about 10 years ago by Lee Salzman <[email protected]>
erosion update

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acb9a721688348f6ee6eeca0682fd0390be1c551 authored about 10 years ago by shirepirate <[email protected]>
suspended update

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3520703178c5396134c2f52af685f83acfc5862e authored about 10 years ago by shirepirate <[email protected]>
campgrounds update

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538a4206b963f6c1b859bcc87b4a4055c06d6e1f authored about 10 years ago by shirepirate <[email protected]>
clang warning fixes

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1bab3434c561d70c3d6749c3934f40d73e43e254 authored about 10 years ago by Lee Salzman <[email protected]>
just use new[] for vector instead of realloc

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cc259c72a880fe6e135b43c4080453bccfab1831 authored about 10 years ago by Lee Salzman <[email protected]>
the one typo

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268aff95eeea9275517544d0b5383c27d670dfbd authored about 10 years ago by Quinton Reeves <[email protected]>
update variable documentation files

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c02ae81ca3b5f98541b1e2c396e8331d53e3d8de authored about 10 years ago by radiant <radiant@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
added protectbreak; spawn protection is broken when the player starts firing

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23a647cb02515c69d85e41f2414312f8c7b39d55 authored about 10 years ago by Quinton Reeves <[email protected]>
updates to castle and rooftop

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d879ca4b62aa3cc61e0cd266c1083cb9d125c845 authored about 10 years ago by radiant <radiant@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
bloodlusty duels

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d58dd553266613f5f539f6eb11e6db28ef5f005d authored about 10 years ago by Quinton Reeves <[email protected]>
improve lightning script for convolution (begins as soon as the map starts, uses trigger id 17+ becasue 1-16 is reserved), cleanup bad aliases in map configs

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67ad098de6f673cab35dc5f868d9a790d54de1dd authored about 10 years ago by Quinton Reeves <[email protected]>
fix stairs/elevator shaft on rooftop

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fd0ba02eaa561b25f74d649ff103c0818d8a0a38 authored about 10 years ago by radiant <radiant@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
better fullbrightmodels consistency, added fullbrightfocus to control self/focus light

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dc819bd4171c1b34c87a0cec2a11758d8def804a authored about 10 years ago by Quinton Reeves <[email protected]>
sound tweaks

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816744a8431ee250e0cffd53fcffa543a955f5aa authored about 10 years ago by Quinton Reeves <[email protected]>
use a relative scale for weaphitvel, buff flamerhitpush2 now that delays are long enough, buff plasmadelayattack1 and plasmaammomax slightly

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b0f5a3204dfedb7d0814b4b8ce6b5567806d19e1 authored about 10 years ago by Quinton Reeves <[email protected]>
rooftop by fatony

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e052f3887f173e13f45322691cef023e15cf8446 authored about 10 years ago by Quinton Reeves <[email protected]>
address initial position at map start

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632f1eafb7a86b8fb059f6744c76421c9d6a889b authored about 10 years ago by Quinton Reeves <[email protected]>
raise the lower boundaries on some open space maps

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ee67e170fa3ee22083ee6efbc261e496fb1df977 authored about 10 years ago by radiant <radiant@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
better fix for spacetech that doesn't break waypoints

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cea16766e0a6f890ca551e9b0b9f720809c5ca09 authored about 10 years ago by radiant <radiant@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
clipping: battlefield, pumpstation, spacetech

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30703973fecaf500a31094088d339fa1106c212f authored about 10 years ago by radiant <radiant@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
map fixes

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b020797ffd0e2c920c9a1c324d1d3d8228be3203 authored about 10 years ago by shirepirate <[email protected]>
more maps (includes campgrounds based on greaserpirate's update)

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472bc0be217aa74a920e4d5992ea8219856edc83 authored about 10 years ago by radiant <radiant@2cd6abe5-5779-42d9-9038-cec04ae5ff40>
castle: a map this size should not be 4mb

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efe0aabbd27dbbe6f8aa81206bad188c20dc2b9e authored about 10 years ago by Quinton Reeves <[email protected]>
canyon: move bb affinity down slightly so bots can grab it, reduce map size. darkness: fix stray geometry.

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33859f13c937aa5f3d464338dbb2b160224f70d4 authored about 10 years ago by Quinton Reeves <[email protected]>