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github.com/OpenXRay/xray-16

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
https://github.com/OpenXRay/xray-16

Move ManagerBuilderAllocatorConstructor into DataStorageConstructor header.

d7b940ddb99ae0cd668a906a76385d88b5d63879 authored about 9 years ago
Inline BuilderAllocatorDataStorage.

d78563dc354c03c9acd4c2c2cdc826914170152a authored about 9 years ago
Move function implementations to class definitions.

5c12997ac0434b494f28751790d52c2a805c3e31 authored about 9 years ago
Tweak vertex manager templates.

f568932745741786d3a89d9a1c0928e9480171ea authored about 9 years ago
Wrap bucket list verification code into disabled preprocessor block.

b5904e006bed8d3d7e7388dbe5db2ae06b6d104e authored about 9 years ago
Merge CDataStorageDoubleLinkedList into CDataStorageBucketList.

c0a47e2e691e5b1cbc2bdd2eeb82998601cc0d29 authored about 9 years ago
Merge CDataStorageSingleLinkedList list into CDataStorageDoubleLinkedList.

c4290bf08f72e8244cbc659789efab0b73ddc402 authored about 9 years ago
CResourceManager: Fix vertex shader log prefix.

a4b56cdf576315b4fbe3e3cb2cac32ac61edfce6 authored about 9 years ago
Remove excess AStar/Dijkstra template parameters.

c40622adf917dac3f77f0b6e86bbd2a551090ea7 authored about 9 years ago
Fix xrAI compilation.

476f0784f8361ebebc449d27393c8141af58515e authored about 9 years ago
Delete old code.

fa6ddaf429f31b6215b26d071326524ce4bd40be authored about 9 years ago
Move AI navigation to xrAICore.

e1fa93f3feaca8fd1ee952bf58b0474b07c39d45 authored about 9 years ago
glbinding: Disable warning C4592.

4eca9c62bf2b47803c7b960735ba90131a91d5e0 authored about 9 years ago
EngineAPI: Make the OpenGL renderer the fourth renderer.

This fixes the issue where the OpenGL renderer doesn't load
if the DX10/11 backends are not avai...

d7380e1d1b6ccb46b6b1cae29d9c9e4617b088f8 authored about 9 years ago
gitignore: Add Nvidia NSight user file.

87de9e7e2b61bec1dc433f9d7093e0cdfeed85f9 authored about 9 years ago
Disable deprecation warnings for DxErr code.

d0b5e12475ef77dd8f8f48c9b8479bf26efb0577 authored about 9 years ago
Prevent macro redefinitions.

44a7046cc713325dfbb6b4b3a520550e298c4a6d authored about 9 years ago
Merge pull request #99 from Xottab-DUTY/ai_cleanup

Cleanup editors code and update references.

d663c418ec40a0f4595aa3d05854668ee7ccba41 authored about 9 years ago
Move inline implementations to main hpp/cpp.

594a0f3ee0ea6eb31e314b18bb2a72813e2363c4 authored about 9 years ago
Refactor CScriptEngine::parse_script_namespace function.

3ed4224970a8109048626272c736824463910595 authored about 9 years ago
Replace "_G" to GlobalNamespace.

e948ea5f350db784db41e74cf689605e1a6599ea authored about 9 years ago
Update luabind.

2a81defea55c0a29db336906923a54a2e4129366 authored about 9 years ago
Dump additional xrXRC statistics.

cc13f31796567091c9e53faf32ee898d65eb243a authored about 9 years ago
Generalize args: CGameFont -> IGameFont.

d6fb874a849d0f2ffb087c391917cc44f2bef7e5 authored about 9 years ago
Update luabind.

704101949e8e631ee56437feb3f1df10b1dc6bfa authored about 9 years ago
Refactor GameObject class hierarchy.

3b8025724842b71f4f4520a6b19b48ea2fb4e683 authored about 9 years ago
Disable smaller type checks (fails assertions on well-formed code in debug configuration).

96b2baac5ba68d46018751219a598b5e928071e6 authored about 9 years ago
Suppress warnings C4251, C4275 (many false alarms).

2a22a904f25fd5c1cbd4892c5deb535fbb6e83c8 authored about 9 years ago
Eliminate warning C4800.

30d1f85e768aaca8b60b41f6d11bfd444c8132c4 authored about 9 years ago
Update luabind.

df49fa40f61d3d20329a151d8d825796fd1f1849 authored about 9 years ago
Switch to luabind-deboostified.

b94f18caf6d065a91b11570c61044dce7dc678b7 authored about 9 years ago
Delete all_editors_vs folder

Everything was there included in solution

1c421a119de3ff205be56abb6f7e57e8430321d1 authored about 9 years ago
LevelEditor: fixed includes and formatted code

d1e50fbdc2b4c8fab6a10742cbfaf47b781b938c authored about 9 years ago
ECore: fixed includes and formatted code

b6efabb3fd9a22f78a8118e1648896a342d03229 authored about 9 years ago
ActorEditor: fixed includes and formatted code

3c91dd5740d443347c3b7bc138c319d0e88a2611 authored about 9 years ago
PPEditor: fixed includes and formatted code

+ add stdafx missing in project file

5b9162d2c183376322d36064274ec2dc19742d6e authored about 9 years ago
ParticleEditor: fixed includes and formatted code

2fbddc48a1eec4307f748f6e6ddbfae31bbd59fd authored about 9 years ago
ShaderEditor: fixed includes and formatted code

85069935326d5c15e47d2ff6591cb50c2314e418 authored about 9 years ago
xrEProps: fixed includes and formatted code

a149793f8bb55568f7d5eda51f520605c42020af authored about 9 years ago
Some fixes for Borland project files

7ee425c2388479a123bad7141980aeaee6996e68 authored about 9 years ago
shaders: Add yuv2rgb shader.

7e5396d015e660b0273e1584700510afdb5f2368 authored about 9 years ago
CBlender_Screen_SET: Add OpenGL-specific implementation.

8c9f0e375cd5fbae6dd3d4720fe34d622fb8032b authored about 9 years ago
shaders: Edit blender scripts to use OpenGL samplers.

e6798d55e358e74f4bcbd48f0d5d810ef90e2af8 authored about 9 years ago
xrRenderPC_GL: Switch to the GL-specific blender code path.

This merges the texture and sampler uniforms while keeping the DX10-level features.

635f3651429421340ccea9707958902d3226f72d authored about 9 years ago
CBlender_Compile: Add OpenGL-specific implementation.

0cbdf6db31543bace21f6e8767514b79f3879a37 authored about 9 years ago
Fixed issues with projects for editors

+ deleted empty .todo file

24ac9fa75cea5b27be7ceb8498a77bfb94cd745a authored about 9 years ago
src/Common/object_type_traits.h: Some templates reimplemented via stl.

Fixed compilation with gcc.

7efe143728e86ef9ee72cf0fe5cd5e2e8b37033c authored about 9 years ago
Merge pull request #97 from Xottab-DUTY/ai_cleanup

Added project files for editors

4fb206016ff4e97dc8bb87c136c64ac6b8fb4841 authored about 9 years ago
Remove redundant out_value policy.

1aae10697da39fffe990669974d69ed6609f772c authored about 9 years ago
shaders: Fix dumb shader.

ca185f4c60a23ff584e8f92b4faae6911bac271c authored about 9 years ago
shaders: Add samplers.

4ee12029644d17c71ef791565a6676d190dd0e25 authored about 9 years ago
shaders: Include the shared common header in common_iostructs.h.

75ce80fef1b9198548aa212f122d86a9ea39e22e authored about 9 years ago
shaders: Fix iostructs typo.

c47138885da23ac3609fad63fd2efcdc35c172c3 authored about 9 years ago
R_constants: Set the geometry shader constants.

56981b2073bcf0fa56ca9dbbd829a30b224d4636 authored about 9 years ago
CResourceManager: Parse constants after compiling the shader.

5e0c02d6086657fcf03be0411863cc88bbabe2ff authored about 9 years ago
rgl: Return error when shader compilation failed.

b321fd40f62c4d36c97ea67b3728cfd47f1ee1e8 authored about 9 years ago
rgl: Reset line counter in every shader include.

This directive should be expanded to also identify the string index.

acd4c373f921d6a22b8b9c94464fc0aed0b6c25f authored about 9 years ago
shaders: Add LUA scripts for all shaders.

055ffa5f96d257d28229569ed95858c8e1cc838a authored about 9 years ago
CHW: Bind the render target when clearing color/depth.

2ed4336d79124d4230dc058c966f94a05ce70a26 authored about 9 years ago
CRenderTarget: Use the default framebuffer in case HW.pBaseRT is set.

4a9de05bb1682c1bdd546693274fdd0a3fd917c8 authored about 9 years ago
CRender: Specify shadowmap texture format.

f579ec5b0ae6d6b3b74a4934622ceb1b62b71835 authored about 9 years ago
CBlender_Compile: Don't support double-sided stencils.

5c54914d653ba929a77a30502116ab412f0305ff authored about 9 years ago
Added project files for editors

They are broken currently

39d2b7c200a8de6aa5cd2bbeb3d87d677f9544aa authored about 9 years ago
text: Add a name for the OpenGL renderer.

b168e5527e920e78cd5a98cafe166866ba162213 authored about 9 years ago
CResourceManager: Allow pass-through geometry shaders.

e52288dcc00943dece6a226e5d58f106537533ef authored about 9 years ago
shaders: Add OpenGL stub shaders.

With a new SV_Target variable for color buffer output.

d70bb4cdf9bd7a24c3b1a60eca472711999cf5f8 authored about 9 years ago
CRender: Update shader path to OpenGL subfolder.

c93680d138bbac4849b839e5891967dfaf0d95f1 authored about 9 years ago
CRender: Fix stack corruption.

99a5494cb2d57b04f089ac61e340ee8214fa5d1c authored about 9 years ago
CHW: Use the current video mode to create the depth render target.

0dbd45b36f3c838cfd8294b38354ae2f1480ed60 authored about 9 years ago
xr_ioc_cmd: Correctly select the OpenGL renderer.

b218be36f9e3364d1cb77d5c434f40f31de54c63 authored about 9 years ago
CBackend: Fix stackoverflow crash.

a5e6472b4702ae877d40ebc9bf1aa9929429d8fd authored about 9 years ago
xrPhysics: Replace 3rd party include directives by adding include directories.

d2eb0423c891ce79cfaf072be1e263228191f72a authored about 9 years ago
Update luabind.

45697ba3f19f80586eef2dd9140f46b02b81802d authored about 9 years ago
xrCore/log.cpp: _vsnprintf() replaced by std::vsnprintf().

799cef6a7b27322c37a042bad4570851a8afaccd authored about 9 years ago
Delete redundant comment.

d0a7a0a0dc6402904958977ae5310f5ca6ada23e authored about 9 years ago
Fix hierarchy of lua-exported classes.

New luabind performs automatic cast to most derived class, which causes crash
when trying to cal...

b4ea6da1a968a672ee584229bc4dad4444681c71 authored about 9 years ago
Update luabind.

4f6622b2b996542c8a18a72087e7c2ea001ba8b1 authored about 9 years ago
Add XXX.

256b04092f81db418f2ddf7db6297327b68ec869 authored about 9 years ago
Allow nil functor call.

16786320eb0343aa16ea35c63209e1a65989fb9d authored about 9 years ago
DStreams: Only delete buffers that have been allocated.

e2ad4c24befca113e2f1a27a17c433de5c844732 authored about 9 years ago
xrRenderPC_GL: Fix compilation again.

4bbb6d88a1a7eb55e5eb3105f4ff4850a7031a83 authored about 9 years ago
QueryHelper: Fix R2 enum.

79c6868e1d2cb2b53163519a05a334c162b3b4b8 authored about 9 years ago
xrRenderPC_GL: Fix compilation.

6ef385ff0b4d9741bc78eed99e47699e700c6c4a authored about 9 years ago
CRender: Stub screenshot implementation.

1feb9f5164c2c81b46fbf8b64c7b27d60a8bea51 authored about 9 years ago
CDetail: Don't use xrStripify for OpenGL.

f59ed27a6204754070a5e0c7be95f2bb1074e20f authored about 9 years ago
xrRender: Add missing OpenGL implementations.

33affdb2d2c75fc6dca6c0b8c92d1634043a6080 authored about 9 years ago
CRenderTarget: Implement OpenGL support, including MSAA.

Still needs support for MSAA render targets though.

e19d65fa751d0f627e45c7e71d299ae95b03c3c1 authored about 9 years ago
gulag_general.script: remove mistyped backslash.

New luajit treats it as invalid escape sequence and causes crash.

5376a2f21c2987865ef791bfee99dfb3c26775b4 authored about 9 years ago
Add vanilla gulag_general script.

89402766b5a876da1e52e7a1d58f8d8569d3896f authored about 9 years ago
Remove redundant includes.

c7c3cbbdcc142bd228765b7cbe7767f682d83819 authored about 9 years ago
Remove unimplemented CUIScriptWnd::AddCallback overload.

6c02878f1866fa17ac4128b5163eb6c24f396b3c authored about 9 years ago
Add missing include.

8dfdf84a09be14d0e294fad9efbab451b4431c3c authored about 9 years ago
Revert "Add script-specific CUIDialogWndEx::AddCallback overload."

No need for this overload since lua function can be implicitly converted to
luabind::functor.
Th...

8d52ad839ce2f35856c8d6869b8a79095dd6ab13 authored about 9 years ago
Add extra luabind::functor converters.

3aeb7cd8cba11adfb2aec32a88731355c55ef0f1 authored about 9 years ago
xrCore: Do not lowercase params anymore.

Params can contain paths, which are case-sensitive in Linux
(and become invalid after lowercasin...

84f3b8a81a09090891270179b39a8e178f29d495 authored about 9 years ago
Add default_converter and type_to_string specs for functor.

12c051a51f33345e2dbe3eee90fb3c919c4e2557 authored about 9 years ago
Don't unload render dlls to prevent typeids invalidation.

fe7bc5f0d6aa340556769cc116783f02765448b3 authored about 9 years ago
Update luabind.

1f34b327dd119d0a09526555150e74b90d8676c3 authored about 9 years ago
xrRender_console: Enable ultra and extreme quality settings for OpenGL.

9d9d8c185caa018d50a8eec7b19e08a2334b9ec1 authored about 9 years ago
glR_Backend_Runtime: Enable geometry shaders.

3e4841573ebbd69e0c9b3359cabc23f1daf51e91 authored about 9 years ago