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github.com/OpenXRay/xray-16

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
https://github.com/OpenXRay/xray-16

Code cleanup and refactoring. Use range-based for. Save fix for editor_environment_effects_effect.cpp.

f135e315ea004538da23c1d80faf7c2b95af1eac authored about 7 years ago
Fix compiler warnings.

f1379ecdf9325d803dd2f257cf03f7f385001c29 authored about 7 years ago
Small cleanup. Use range-based for.

32e600badded8396bc96a87673ab1ffc970bc087 authored about 7 years ago
ATTENTION! I fixed an important logical error that occurs when opening the .ltx file when 'readOnly == false. This error occurs, for example, in the weather editor (the 'level weathers' tab remains empty, although it must be filled with the contents of the files 'game_maps_mp.ltx' and 'game_maps_single.ltx').

e218d876b270b7ca6d6a063cb5674d8333d13247 authored about 7 years ago
Refactor Lock: solve mutex in CLR problem.

846fa30377c2ecf32c6968bce598f392c08ccdaf authored about 7 years ago
Add x64 configurations for editors

15d57b5f9a72faec604d5afb2826b62a3622b027 authored about 7 years ago
Delete unused files in xrWeatherEditor.

c4281935ad1bde16a26823fd4f0d751349a19882 authored about 7 years ago
Try to fix xrWeatherEditor forms load/save error in Visual Studio.

9162232afa3391328fce4df6ae14a8c933d55724 authored about 7 years ago
Try to fix xrWeatherEditor forms load/save error in Visual Studio.

451d116a77c3eff4a3502f2e44e9c42eb48c20e0 authored about 7 years ago
Try to upgrade WeifenLuo.WinFormsUI.Docking to latest version.

f97a69ddbac1ac4e925b5974a37a24890743afed authored about 7 years ago
Try to fix xrWeatherEditor forms load error in Visual Studio.

ad74c465f40f7e42d5339af1840e68eeb50f43f8 authored about 7 years ago
Use XR_X64 instead of _WIN64.

7c795dab4cb2301838fcafc62eb02d70ae570c54 authored about 7 years ago
Some xrAI and xrSE_Factory x64 fixes and improvements. Remove hack. Small Cleanup.

4c7131fa29f070e59b3099de0c48bbafa3677d1b authored about 7 years ago
Enable xrAI, xrSE_Factory and xrLCUtil to build.

0bac65018df4774db67a427942669e872716f474 authored about 7 years ago
Merge remote-tracking branch 'intorr/intorr_dev' into xd_dev

5fab2967ab13414a046240d7e567ea9faa3e975f authored about 7 years ago
WIP of xrAI and xrSE_Factory. Replace AIMapExport.h with external.

d71c70d3f401fcfeb46fb5276a1b44e3572e3379 authored about 7 years ago
WIP of xrAI and xrSE_Factory. Headers reorganization and cleanup.

10d48b071c8d4879e6c8e7a9409f0a62120e3762 authored about 7 years ago
Merge branch 'xd_devdev' into xd_dev

9798a17fb8750b7f8232db1c343fe544190877fc authored about 7 years ago
Change particle workers to value from 8384 COP revision

9deb911dc458e1942131cf8da95bec4123fde9b1 authored about 7 years ago
WIP of xrAI and xrSE_Factory. Added the ability to use an external scripting engine for xrSE_Factory. Need testing.

c108f5ae9893eab905f1c393f47e53201d4ce492 authored about 7 years ago
WIP of xrAI and xrSE_Factory. AdditionalIncludeDirectories reorganization and PreprocessorDefinitions cleanup.

7a5216ce2a7f7c27ea65c363f68183ef9621d6a4 authored about 7 years ago
WIP of xrAI and xrSE_Factory. Delete unused files.

195a705da9ff9bd2557b259a3255638a1d5673b5 authored about 7 years ago
WIP of xrAI and xrSE_Factory. Delete unused file.

86322fdaf165b764b701248c967596a319b66731 authored about 7 years ago
WIP of xrAI and xrSE_Factory. Delete unused files. Small changes.

511f426a2b81c4e7bb425c906d96f927b88cb2a4 authored about 7 years ago
WIP of xrAI and xrSE_Factory. Headers cleanup.

330d745966b69a1fdf3abeaef8200c8cd404495b authored about 7 years ago
WIP of xrAI and xrSE_Factory. Use an external load mechanism for STextureParams.

bd3909e0c497a2e5caefd9e741ab771d82790c62 authored about 7 years ago
WIP of xrAI and xrSE_Factory. Replace ETextureParams.h with external.

5aef55fa40c9eb1ddc986da26ae0e7e8df7b4638 authored about 7 years ago
WIP of xrAI and xrSE_Factory. Delete unused files.

3dd401c3b208d46b0a9973077662ab8a8242724b authored about 7 years ago
WIP of xrAI and xrSE_Factory. Delete unused files. Small changes.

03a67154220128e5d2e8f0b1acaab3e78a2e64cb authored about 7 years ago
WIP of xrAI and xrSE_Factory. Delete unused file.

47a53865346dc7c6165025582a9fd5c43952bba5 authored about 7 years ago
WIP of xrAI and xrSE_Factory. Replace magical constants. Small code cleanup. Perhaps I fixed a strange bug (or not bug?) replacing level_graph().clear_mask(m_border) --> level_graph().clear_mask(m_internal).

893cd3f45b8482e613f2cd44bd0c67cf980b9de9 authored about 7 years ago
WIP of xrAI and xrSE_Factory. Remove unused options. Add and correct help. Small changes.

b62d302dcc016e3f0ec4dcffbc5948c1490a8d13 authored about 7 years ago
WIP of xrAI and xrSE_Factory. Headers cleanup. Use range-based for.

7da3a997a7e3ed79b36404a7f55e2f7436dbe6e0 authored about 7 years ago
WIP of xrAI and xrSE_Factory. Headers cleanup. Use range-based for.

ecb43e89613a87e1e336160bcfde2f2ea8fb4fb5 authored about 7 years ago
WIP of xrAI and xrSE_Factory. Load xrSE_Factory only for spawn build. Some headers cleanup.

9593f1db05a876f815b1d5a10ab35ca7b759d4b5 authored about 7 years ago
Throw away some macro redefinition warnings.

fc17faa3bd0817b849bb99141a88d2b73d279310 authored about 7 years ago
WIP of xrAI and xrSE_Factory. Code refactoring. Need more tests.

4bd0e3ee9dd6cf29b5508053573682c7fc2c9dde authored about 7 years ago
WIP of xrAI and xrSE_Factory. Small code cleanup and refactoring.

9c96e1603fdc5df5de3453b1b52d4ec061969624 authored about 7 years ago
WIP of xrAI and xrSE_Factory. Fix some spawn-related crashes.

68f4212311b18ca297a5eb2dbfc24681f09bf7c2 authored about 7 years ago
WIP of xrAI and xrSE_Factory. Fix Debug crash. Fix some strange things.

376e015d89f452920dd96fc513a05efed15fb3ad authored about 7 years ago
Very WIP fix of xrSE_Factory. Maybe something will spoil or break.

d58139f3ba550655aefe5d8532d3847b031a91c1 authored about 7 years ago
Fix benchmark crash on start

Forgot to call InitializeRenderers()

365f32766a2a9e1feb1fec45788cfe37abdc7d63 authored about 7 years ago
Replace ttapi with thread pool

594c480b5448dd3508ffb0ab98a44d2042bcdf4e authored about 7 years ago
Delete unused header and add new line for xrAICore.

810d0ee28ef2f610deb19e86db52f2f85a44135e authored about 7 years ago
Small code and dependency cleaning for xrAI.

cb298167fd8b7cdb9d4e5fbd673a73fda3cb0496 authored about 7 years ago
Custom AdditionalIncludeDirectories do not needed for xrAICore.

7d6629b52dd6a52d0aeb1f9d7bf6427446ff2af9 authored about 7 years ago
Definitions _USRDLL and XRGAME_EXPORTS are not needed for the xrAICore project. Is it possible that _USRDLL is also not needed for other projects?

36d3497dca5882b1cc100ffe8eb7200c8afdb723 authored about 7 years ago
Rename PCH.hpp to pch.hpp in xrAICore.

b8cbf46e9ef20d0a76e044189b06d532a240dd47 authored about 7 years ago
Remove some unneeded files in xrAICore and dependencies in xrEngine and xrPhysics.

3ffff302661dd26c8c55697fb6e381b7f058bb9e authored about 7 years ago
Fixed crash when trying to enter anything into the console in the Debug build.

c12c002c3fc395299be0d394d097e1bd93b0b2ee authored about 7 years ago
Fix Render_R1 do not load.

bcb6a23465ba6339952e67219f94d5addc4555ec authored about 7 years ago
Fix Debug and Mixed compilation

adfa5b3d127c625b332552f72afd75b907271825 authored about 7 years ago
Code cleanup

Fix some PVS-Studio warnings

0dc29f01a15de7a3e7daa6ae4a0c7fe8d91fd608 authored about 7 years ago
Fix PVS-Studio warning №V519

V519 The 'MaxT[0]' variable is assigned values twice successively.
Perhaps this is a mistake.

19aa7c805aa802e2a306d5948202c801a506573d authored about 7 years ago
Fix PVS-Studio warning №V802

V802 On 64-bit platform, structure size can be reduced from 48 to 40
bytes by rearranging the fi...

c1e0f24061e6ae8ff2274e0d649f8d91d4ee95a4 authored about 7 years ago
Rename doug_lea_allocator

common -> g_common_allocator

4fa8d8f753f5a02a6e1be516f0c4f7d820544347 authored about 7 years ago
Refactor allocators

New XRay::xray_allocator and XRay::xray_allocator_wrapper aliases

Not deleted Doug Lea allocato...

e86e49e62289dc84d02b108668bad8b1ea656c16 authored about 7 years ago
Part 6 of the experiment to remove doug_lea_allocator. Small x64 fixes.

c22cf4c826be507516f11cdc2cbf35e8d16aceaf authored about 7 years ago
Part 5 of the experiment to remove doug_lea_allocator.

a3f30e752a32b489458034033e620514f36fea82 authored about 7 years ago
Part 4 of the experiment to remove doug_lea_allocator.

7fa186245e97a20a0e8cd4418b61849dde9fbb0d authored about 7 years ago
Part 2 of the experiment to remove doug_lea_allocator.

7ceaaf09fdf3c7f44f82be5122021b53949ba320 authored about 7 years ago
Part 1 of the experiment to remove doug_lea_allocator.

a9eb04fec454c0d031590b0e083881444e443dc3 authored about 7 years ago
Cleanup xrD3D9-Null.vcxproj file.

2ba0a7290c570bf536aa2afabf75d4ef4bcaaa67 authored about 7 years ago
Small work on mp_balancer.

978c85983893f1f2b7f370be6bbe1e30dfacbe4b authored about 7 years ago
Work on the dependencies for the utils folder.

ce688d2dfe956069b3a8536a455e2a09e2fd71cd authored about 7 years ago
Does not affect performance.

16df9ad1e9486dae28c4c8ad1ff85840cde2a3ab authored about 7 years ago
Refactor Doug Lea allocator usage for xrRender_R*

3417488f8d63d0ce0379b40b93a900c2c83d2224 authored about 7 years ago
Allocators cleanup

Move xalloc.h to xrCore/Memory folder
Remove unused doug_lea_memory_allocator.* from xrRender and...

156b48be0bdbe75f65c8d6e2701dce775cdafde3 authored about 7 years ago
Update immediately when calling sobj:brain():update()

429e640d8309fbc3ac6f6db9763ff8b0ac0c8370 authored about 7 years ago
CUIDialogWnd::HideDialog(): don't crash if dialog already hidden

f22f4950dbcd5731d042bbb60e9c2d9025b55507 authored about 7 years ago
+ added set_restrictor_type and get_restrictor_type game_object methods ex.

anom:set_restrictor_type(4)
anom:get_restrictor_type()

--[[
eDefaultRestrictorTypeNone = u8(0...

3c95c3f86cad261e109c41bd20517ac7618063e6 authored about 7 years ago
+ added ai_die_in_anomaly via space_restrictor.cpp

e95b56751346b1bd391ba1182dc70fa51f3e7019 authored about 7 years ago
~ Changed in-game text color for Neutral to yellow

+ Added game_object:set_character_icon(texture_name)

986f036a6df87950e4e76294db275b202d5919b3 authored about 7 years ago
+ add new game_object exports:

u32 get_spatial_type() -- get alife object flags
set_spatial_type(u32) -- set alife object flags...

15edbfd994be41667d975b6883d8fea9c9e36aef authored about 7 years ago
Move Platform.hpp inclusion into Common.hpp

Except xrLC_LightStab.h
Add XXX to CommonImportExport.inl

6aa30b9103cbbfed54d0c78602a0cd940e11fae7 authored about 7 years ago
xrCore: Add GetBuildConfiguration() function

It allows you to get the build configuration

Also show the project name in log instead of 'xrCore'

246fba225cb091687dbc30f3c10b77c70af92bc8 authored about 7 years ago
Fix arena allocator for OPCODE

fca4cdce6dbcdca8c2ff000362515e4bae769b64 authored about 7 years ago
Update Doug Lea allocator (dlmalloc)

63b91403e525e931c9f977158ddc78a66bf94a05 authored about 7 years ago
Remove R2 precompiled shaders

When they exist, engine doesn't create shaders_cache folder and we must manually update precompi...

13faa5094d81cb7a7e708bde1d68ee97170c950c authored about 7 years ago
xrPhysics: use range-based for

2d283ec96eb19a6c82b261e496873b4ae19eda70 authored about 7 years ago
xrEngine: use range-based for

dbcfab62a01990c2dba66c8f435ffe543e5a1c37 authored about 7 years ago
Common/object_destroyer.h: use range-based for

Change LPCSTR, LPSTR -> pcstr pstr

ad8c0b0054e262bae71112d7242c3152ee2fd95f authored about 7 years ago
xrCDB: use range-based for

4807cad2e8fbbeb7f272b412727a52f8c773a16e authored about 7 years ago
xrParticles: use range-based for

ad7c518730cb556ec66d16b4321f4b0e89dd89e5 authored about 7 years ago
xrGame/Actor.cpp: use range-based for instead of iterators

* use auto types
* code formatting

21686b866683f93f456560279617d88ba1400296 authored about 7 years ago
Use #ifndef is wrong.

943209f5caca7a0e78a9d0dcdfedb72f7a122751 authored about 7 years ago
Cleanup xrRender_R1-4.vcxproj files.

6bddcc09d21fab6fb467ef2a168e4cad097ed460 authored about 7 years ago
Use range-based for with const modificator.

8ba48be6c0576833009b5e56ee957d277a40c7c8 authored about 7 years ago
Copy amd_ags dll in xrEngine, not in xrRender.

0b36affb7f4a1d2de238619a01787a388883e8d7 authored about 7 years ago
Fix memory leak at exit in xrEngine.

87dafb183616c58675459708fc95941d50caa0dd authored about 7 years ago
Replace iterator for cycles with range-based for

Add XXX in xrGame/UIDragDropListEx.cpp

8eff473dc18d0ecdd98ba02fde88a1f0ac7edd64 authored about 7 years ago
+ Added cut-content AmebaZone

+ Added ZS_AMEBA and ZS_NGRAV class registrator ids

2748b7480de1e77cac94317c4eb9096f493d1b64 authored about 7 years ago
+ exports for game_objects: set_weight, use, start_trade, start_upgrade

- remove distance check when opening inventory boxes

8a423ed362c3f571c5203ae273157601470aa49b authored about 7 years ago
+ added new exported game_object methods for weapons:

set_ammo_type(u8 ammo_type)
get_ammo_count_for_type(u8 ammo_type)
has_ammo_type(u8 ammo_type)
get...

afa17f083bb6fee56aa0c145fa3e50ff92a7d9fd authored about 7 years ago
Simplify code. Use range-based for instead of iterators.

4ddecbb39c3031368e909f0f8d69199cde9b462d authored about 7 years ago
Fix Memory leak in xrCompress.

10b682127e24eb81acacfbfa9cf40004c1d2806f authored about 7 years ago
Don't use internal lzo library. Use external one. And fix crash in src/utils/xrCompress/main.cpp at application exit.

1fc8dd7a3d75beae36da201955e0227119ba504f authored about 7 years ago
Workaround for invalid vertex for object

502f51d4b27e3d9c8a8ec291519b164feab302b5 authored about 7 years ago
+ new game object exports

phantom_set_enemy
is_on_belt
item_on_belt
belt_count
get_actor_max_weight
set_actor_max_weight
ge...

9b6a6db05ab795b8b3fe800df6b05fa94267eec4 authored about 7 years ago
= res/gamedata/configs/misc/items.ltx added the new fields with defaults:

;New fields
use_condition = false
max_uses ...

eba6916343689388da9dec7a09a11a9ad736daa5 authored about 7 years ago