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github.com/OpenXRay/xray-16

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
https://github.com/OpenXRay/xray-16

Add files required to play

9409e2549989109e3a5064c91ebc63b801e53cea authored about 7 years ago
for FC 2.5.1

4236d45272a1c7f9e570871b4cbbce5abd432b18 authored about 7 years ago
for Return to Clear Sky

eb1b6371d709f44fc2ec76b502532202817d0248 authored about 7 years ago
Fixed crash on CPHCall::Check()

7875d929080f39ec0676deed071b80ab30c59596 authored about 7 years ago
Some refactoring of xrAI.

63d8a0e9853d01b0beaf04ec3170bc9f8eef01f0 authored about 7 years ago
Added alife_storage_manager.script

6e357bf0d6b43613dbb30afc098f5b3b25f72b95 authored about 7 years ago
Update BugTrap

06fe23d80be5973e1f972f51c8d514fdbceb7c3f authored about 7 years ago
BugTrap now saves reports in the engine's appdata folder

77bbe3c2245cbffc050e0e76639c29451630ef6a authored about 7 years ago
Fix load stage emptying

efe37183110b2075e6d78203fa2dd5eda51d0797 authored about 7 years ago
Translate untranslated loading stages

Only Russian and English

98b708c48ba11f7b20b28ea9a10fa70a7a70be87 authored about 7 years ago
Added ui_st_other.xml from Steam COP

Only Russian and English

f86853109d81bf8b0c6a03b381b4f4856654ab3c authored about 7 years ago
Bind wallmark life time on dynamic objects to r__wallmark_ttl

Increased max wallmark lifetime to 10 minutes

748246c17f23f4cc75d82ec5cb581feb7fcbb026 authored about 7 years ago
Add XXX

d711d590f1d257142d7ceb1e31e2db96c887f441 authored about 7 years ago
Extend details cache max size to prevent its overflow

Overflow happens when you set detail_radius and detail_density to
maximum values

ccd28c82d793483758ce5dcb6a37fb66d4dfb4ea authored about 7 years ago
Added FXAA for xrRender_R2(DX9)

Renamed console command r3_fxaa to r2_fxaa
Thanks @qweasdd136963 for shaders fix

b337b1a6dfedfe8961b2e59b663aa56126bacc2c authored about 7 years ago
Added FXAA for xrRender_R3(DX10)

1bd9349807798e2d5f026818d34a7d24a6f53473 authored about 7 years ago
Added FXAA for xrRender_R4(DX11)

Acked-by: Alexey Baula <[email protected]>

380b85b206b376bdd87eceb58346927da6c07664 authored about 7 years ago
Fix multithreaded textures precaching

Add additional logging

f207607ed082cdd7459e7a80ec8d09235fd1f64c authored about 7 years ago
Fix sleep. Finally!

6753611175ef5a4be823453a4a0d0b3a80248e61 authored about 7 years ago
Verbose lua call stack (Thanks @Giperion)

Other lua debugging corrections

a84c61a43ea072431638f2c488c9acbeeb2b077f authored about 7 years ago
Merge remote-tracking branch 'intorr/intorr_dev' into xd_dev

dbcdd34bceae57388423cd80ef74b89b49988e31 authored about 7 years ago
Fix build.

8a33021135841d3542515f81f5da0f63b7c103df authored about 7 years ago
Small refactoring. Comment out unused code. Remove unused files from vcxproj. Add some doc.

04b2050a0f53307835f82eb1c0ce8f6f810708d5 authored about 7 years ago
xrScriptEngine/ScriptEngineScript.cpp: reformat script export section

bcd33fb222c499585ad62098b27f81dd1951208b authored about 7 years ago
Windowed mode now act like borderless by default. (fullscreen in windowed mode is now possible)

Removed startup key from engine: -no_dialog_header
Added new startup key for engine: -draw_border...

a9420a836445bcc79091054be9eb9d61b27e41d9 authored about 7 years ago
SWM: Ported Editors\ECore

d752ba2959046fd5c473f843aa162568d5efdcea authored about 7 years ago
Added new startup keys for engine:

-nosplash - removes the splash screen at engine launch.
-splashnotop - allow to hide the splash s...

03e094894b1553986ea72d05aa105f704e0749ca authored about 7 years ago
Fix to cursor being clipped wrong in windowed mode

Xottab_DUTY: uncommented code in Xr_input.cpp

d48ff90f25637524591105421be9bc092c67d9ee authored about 7 years ago
Various fixes to crow's class by Sin!

7b10da4e8bc5d0510b0df25961c726c43b146362 authored about 7 years ago
Remove memory monitor remainings

Change hud_fov and fov commands to be available not only in debug

ec379b71028829d8ec87cd6aac0cd1521536a3ae authored about 7 years ago
Remove memory monitor from xrCore project

36e2a0087756a51b0368f099089844dafc45b5e5 authored about 7 years ago
xrCore/xrMemory: x64 corrections

And other corrections

d0d7ab36c5c61ca51d7b46a557b5206f8b8a9704 authored about 7 years ago
Update xrCore/xrMemory_align.h

0c415710ef904073974d863c1eb8c20a117b524e authored about 7 years ago
Remove memory monitor

f8e507bf82e03f1ebbdb68f797ec14706f94deb8 authored about 7 years ago
Remove DEBUG_MEMORY_NAME and xrMemory_subst_borland.*

508755ed2631d1e928be424dc01a65338677ea37 authored about 7 years ago
Add Intel TBB

842ba4069cc0a9d288890cb49558c2fc11369b31 authored about 7 years ago
Luabind will no more crash the engine on a wrong script

de37d6a27875c58edc325bd756067dddb54d4499 authored about 7 years ago
Don't allow to run dedicated server without R1

44049fc5be49cda79f1fb52363aa74d4f52cb1d1 authored about 7 years ago
Fix copy-paste problem when checking for R1

b2118fe80eb52c67a3c5bf8cd77a7fe0ad51d24d authored about 7 years ago
Fix mouse buttons stick on low FPS

Thanks @Giperion

Also remove code dublication when checking mouse hold

943d499795386e531840b7fa7efb36b72fe3af26 authored about 7 years ago
Add XXX

Set unique pointers to nullptr instead of calling close(). They will
automatically call it.

7a1bb1016175b648d0ff6cd7ac01133c873fbfb6 authored about 7 years ago
Don't mask thread for specific processor core

df87e7d3cac1e7b666f3227436a1800265f84a65 authored about 7 years ago
Use Noncopyable instead of type-specific stuff.

Also some minor formatting cleaning.

9380c4f65c968a088b977eff889f9513bf24d3a5 authored about 7 years ago
Compile-time refactoring.

Replace POSIX function names with ISO C++ conformant underscore-prepended names (strupr, strlwr, ...

67804ad13fa658a5e7aab691a1cbfbdc2fe41c84 authored about 7 years ago
Add OpenGL renderer options strings

Only Russian and English language only for now

Fix unknown charapters in English ui_st_mm.xml

922e892a58eb19aed31854712966beca13e2cdd1 authored about 7 years ago
Add gli submodule

e99bd9b70e2a768cd3fe12be4a3d2ab427b86f2e authored about 7 years ago
Compiler warnings removed.

276eb24ad500f847b8040270ac38454c8cce2943 authored about 7 years ago
Add glew from Armada651 repository

2af35680e4db626c0d7cfb62bbb35186e91ef891 authored about 7 years ago
Add OpenGL shaders by Armada651

1bfc3d2ad0590abaf7fb12fa45deba601244f677 authored about 7 years ago
Add files from OpenGL render by Armada

85a35dbd2f1d95dc2681f4856b7408ea4f9d3852 authored about 7 years ago
Delete USE_RESOURCE_DEBUGGER. Replace FixedMap with xr_unordered_map. A small decrease in FPS is approximately 1-3% in Release. TODO: use an pool allocator with xr_unordered_map (maybe boost or tbb?) to compensate.

f28b8a91d4e0d5033ecbe717962cdaa6eb062448 authored about 7 years ago
Add constructors for xr_token

bc09520b6f526bc6d43659157c604537a2d598a2 authored about 7 years ago
Replace FixedMAP mapLOD with xr_vector.

6b00181a799d6a7aadc482093c1394bf96d5f70f authored about 7 years ago
New field for GEnv: CurrentRenderer

Used instead of g_current_renderer.

Improvements for previous commits

62055f2818eaa34479aea5e08960530f0ae49473 authored about 7 years ago
Fixed last issue with StickyKeyFilter

17b5f8d0a11c7d8d49a9a9e9aa2f3f9532ace947 authored about 7 years ago
Render availability check refactor

63e2ba57c8679d8d6b467e5e7d668faf67ef8c91 authored about 7 years ago
Fix potential issues with StickyKeyFilter

71181abf3554fc7ee3253f4b0088a8d6ee893ad6 authored about 7 years ago
Print error code when DLL failed to load

0263fa4491b0ab82a284c3a6d549e883ccfdf122 authored about 7 years ago
Refactor renderers loading system

Engine anyway loads all 4 renderers and hold them in memory..

d533f5b0350bddd27602e11a8e2f099e8171c583 authored about 7 years ago
Return back loading stages from previous games (SOC, CS)

cce18f31a61ec74c5e113f4e077437790ca8bb21 authored about 7 years ago
Updated LuaJIT and luabind

Moved luabind project files into Externals folder
Refactored a bit build system and cleaned up Lu...

685bd0a2e6a271bbb51196ec40efc6258296ae33 authored about 7 years ago
Fix utils compilation on x64

4e84063ef054e50e914af387e9e4a732eb609cdc authored about 7 years ago
Fix hung at startup for xrLC. And fix some warnings. Now it works with some reservations.

9d8ae19565354779d67b29eb8a28ff13b461822b authored about 7 years ago
Add some projects to build.

c1a83c512069def78702d9c80f6104a002b1f724 authored about 7 years ago
Use sizeof and use Windows 7 as platform target.

68405069d52a608320b9a14d6ba3a8bfe2f9c949 authored about 7 years ago
A little logging changes

Also fix includes

a644bf5ae074a50da40c5e4260ffca9d7615b3c4 authored about 7 years ago
Fix some warnings.

65ac56a1f67c8adeb890067d5420381c6ab211d9 authored about 7 years ago
Merge remote-tracking branch 'intorr/intorr_dev' into xd_dev

6d94a10459d944a6960ba35ae415ffe03d8c48a7 authored about 7 years ago
Reduce differences between files.

dd7e5e83c408ab3708210a50c5b82a64c3dddb60 authored about 7 years ago
Cleanup xrEngine project

Also add describing comment to editor_environment_manager_properties.cpp

917cf8cc7dcbd0cdaed8fdf165a977abc8fa7015 authored about 7 years ago
Reduce differences between files.

9b9526ad34b0a4d57184d9d5f1bf035550fd9909 authored about 7 years ago
Multithread texture loading

Twice faster
Thanks tatarinrafa, @qweasdd136963 for initial code and @jazzvaz for thread pool

b274a40ca2a50304bdd26560ee5646cd41d927b2 authored about 7 years ago
Reduce differences between files.

4a92877021ce956f3340d9988d106459d708a604 authored about 7 years ago
Remove workaround for IID_ID3D11ShaderReflection.

08a3d68eceb4c57100fc386f7e3a758c797b48a2 authored about 7 years ago
Delete obsolete and unused files in DXSDK. Need testing.

84239fd6e5cd72ad4e2b3bb07c928a2ca77b92aa authored about 7 years ago
Fix build xrLC.

72eea0e2f90806b8fbee7ab2ff27106cf545aed4 authored about 7 years ago
Move dedicated server out *_DEDICATED configuration

Now you can run dedicated server with -dedicated command line key
Enabled xrD3D9-Null build on x6...

2d372330d2cf0e378dafcbcb29977a35dab129bd authored about 7 years ago
Move sound manager to xrAPI

Renamed CSound_manager_interface -> ISoundManager and moved it into GEnv

d4c02af8c6c3b17e4f2a6443bc791965041b0f89 authored about 7 years ago
Unhide sound editor functions

81635edd5e8bb77fb66a3a6e15fff36f2156c43e authored about 7 years ago
Support x64 for Doug Lea allocator

e38762d495b1c5d61a0455ad1f1db458ffc45cbb authored about 7 years ago
A bit of xalloc refactor

Also formatting changes

f4b8c2dff2fce377c0018fde377276f903e8a0d3 authored about 7 years ago
xrCore/rt_compressor: fixed stack corruption properly

Also removed include guard
Thanks @Im-Dex.

2ac00fbd319e7b7c323fe82457c667c465d0c62b authored about 7 years ago
Move XR_NOEXCEPT macro to Compiler.inl

a1d4c52a2a5bc27a18c92c22119d9587ae4964cb authored about 7 years ago
xrGame/visual_memory_params.*: replace LPCSTR with pcstr

3043700d0e24838582623f61afb956ce00d267f0 authored about 7 years ago
Remove CAI_Space::script_engine() method

a25e635d766517369248219ddf62c1e424869bee authored about 7 years ago
xrGame: fixed some compiler warnings

Also added some comments

9e569832e3fd8dc70071bb23d1089101919ec190 authored about 7 years ago
Upgrade std hash structures

6306bdac3f7c8c67eaf55eece756eed685d182b8 authored about 7 years ago
Pointed std namespace explicitly when using swap()

3cf04742ad0495942b76bf11e01e718ed6bbf200 authored about 7 years ago
Move xr_hash_map into separate file

82b415cf9bc15bfb4c638860c4f96eefd9c5b1c4 authored about 7 years ago
xrCore/_stl_extensions.h: removed unused code

Also removed include guard

838eb61093c89dabcf1346066288a1d197b575ab authored about 7 years ago
xrCore/xrPool.h: a bit of refactor and reformatting

Used range-based for

9e1508a585d30979c9cc9b383e664d9e0bcdf054 authored about 7 years ago
Use std::stack for xr_stack

There's no difference basically..

f25a1bec75931f941e73f32f845f02df4572892a authored about 7 years ago
Use size_t for xr_alloc()

06fa47c7f419b22582ca38d2285714a0bc90f3da authored about 7 years ago
xrCore/string_concatenations_inline: use size_t for length(xr_string)

Also
LPCSTR, const char* -> pcstr
LPSTR, char* -> pstr

d4cf07173dd2f563b8d1a08be86a38aa33ddb8a3 authored about 7 years ago
Use auto type for particles nWorkers

d43de2ee68de79ea15d5b97041ec62b32bd6c1fb authored about 7 years ago
xr_stack refactoring:

Added XXX
Used size_type for size() instead of u32
Added two new functions

0f83581892c971f03dd243931a6823afbe157c8a authored about 7 years ago
xrCommon: alias templates instead of class inherited from std::class

Remove xalloc.h from common project (it is in xrCore project)

4c332f67978514742bf1b12c3c63ff7570085790 authored about 7 years ago
Fix codepage (Win-1251 -> UTF-8)

dff8844a513bd20615dd1578029888e6087efd44 authored about 7 years ago
Merge remote-tracking branch 'intorr/intorr_dev' into xd_dev

98339146cd747911cbf2f1150c25ca71bf728f98 authored about 7 years ago
Rename _flags functions

and, or -> _and, _or
They can conflict with standard (iso646.h)

847b4928c68c0fd43bd01ef2b20c141234e9fc0e authored about 7 years ago