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github.com/loathers/autoscend

An ascension script for KoLMafia
https://github.com/loathers/autoscend

oops (#455)

d96f3e99ab938c8189d3d0c42ba09e3664fea2cb authored over 4 years ago by Malibu Stacey <[email protected]>
don't do this unless in G Lover. Also this is probably bad regardless but let's just let G Lover be bad and every other path can ignore these terrible choices. (#454)

5c22bf8c5a791247e987df96079dc404bbf02c24 authored over 4 years ago by Malibu Stacey <[email protected]>
switch helix fossil to LASS fixed version (#450)

422ada77d4e49b8e2aec886c259642568f441c0e authored over 4 years ago by taltamir <[email protected]>
disguises delimit don't waste adventures if the naughty sorceress 3rd form is wearing one of the masks that prevent her from advancing the quest to step 12 and thus unlocking bear verb orgy. (#446)

*disguises delimit don't waste adventures if the naughty sorceress 3rd form is wearing one of th...

243f8b91818fd6ad933607dee3423f51c7c46aa6 authored over 4 years ago by taltamir <[email protected]>
fix error introduced by #438 (#444)

79f8139fe36c2ed6994fd90885ef07e3400ba2ca authored over 4 years ago by taltamir <[email protected]>
*auto_is_valid will identify grimstone mask as invalid if you are playing as any non-core class. (#439)

*auto_is_valid will identify grimstone mask as invalid if you are playing as any non-core class....

a5d9b10d8d5886c3c9a10ada2a9919f41db74f5a authored over 4 years ago by taltamir <[email protected]>
fix infinite loop when trying to do vacation without enough adventures (#442)

c2db0476cea46e962294df2aa7e19c2eed6b6089 authored over 4 years ago by taltamir <[email protected]>
disguise delimit identify [your shadow] mask (#441)

68fe7a2b62d8717249cb9572f70934cd93b9025c authored over 4 years ago by taltamir <[email protected]>
we should to visit the contest booth to find out what the contests are (#440)

we should to visit the contest booth to find out what the contests are
if we do not have a tele...

4dbe4a11c95d6d2d7616a53c82e8a047356e83d1 authored over 4 years ago by taltamir <[email protected]>
Merge pull request #432 from Loathing-Associates-Scripting-Society/familiar_handling

Familiar handling redone

2d31d34607fad84085eef8a6b5bdd2c07f31c268 authored over 4 years ago by Malibu Stacey <[email protected]>
add choosing of familiars by zone and add using stat familiars (#437)

- Use +item familiars in zones when they're needed rather than just blindly using +item familiar...

67082127016c7e0519c475834f66487569673f4a authored over 4 years ago by Malibu Stacey <[email protected]>
do not spam maximizer simulations when doing providePlusCombat/non

instead do it once at the start
if we change the maximizer string then do it a second time

do no...

bcc40b8a72d15508a70337fe0476823e8443a400 authored over 4 years ago by taltamir <[email protected]>
fix combat and noncombat dat files so the familiars.txt generates properly

8ea510e3217e9a962768f41ebfd22560cfa6da7a authored over 4 years ago by Malibu Stacey <[email protected]>
hounddog change

instead of allowing hounddog whenever we did NOT providePlusNonCombat
it will only onl allow it w...

cdafe268714a7b8a10a277a744e8331a634b7230 authored over 4 years ago by taltamir <[email protected]>
remove use of "REALLY_NONE". (#431)

- remove use of "REALLY_NONE".
- Just set disableFamiliarChanging to true and use the mafia fun...

09144addd55b0b0c7360ec0ccff4dc65a37ca795 authored over 4 years ago by Malibu Stacey <[email protected]>
familiars revamped (#420)

*handling for intentionally trying to set familiar to $familiar[none]
**fixes wall of bones tow...

ba1b56dcb0f3ac24598f97756a8ab0e4b761a3bd authored over 4 years ago by taltamir <[email protected]>
piratequest fix Frat Boy Ensemble outfit (#438)

* choice adventure 188 make sure you have the means to complete it before run_choice(3) instead ...

e4e4b81f0253685137203ecb8711907a12c79d1d authored over 4 years ago by taltamir <[email protected]>
update gremlins code to use new monster names (#436)

* update gremlins code to use new monster names
bump mafia version.

* update mafia version t...

29d496ceab750616780ca1d27ed540128990d463 authored over 4 years ago by Malibu Stacey <[email protected]>
Unreachable code warning (#435)

*Fixes mafia warning about unreachable code in combat script. The code in question was actually ...

018c9adfd412488115825c23188d0e77d882fdb0 authored over 4 years ago by taltamir <[email protected]>
abortCombat(string msg) created an used (#434)

* abortCombat(string msg) created an used
using abort() in combat does not work. instead we nee...

53b98f60c74c38495beb62424a2b69fb987e0bdb authored over 4 years ago by taltamir <[email protected]>
desert unlocking, get compass, and a few other things (#428)

desert unlocking, get compass, and a few other things:
*desert unlocking made into its own func...

c62eaf26b26bafb8c5ea0e97ca75d987ca36cf65 authored over 4 years ago by taltamir <[email protected]>
Race condition hypothesis proven false (#430)

Try just not using the choiceAdventureScript and rely on mafia to handle the post-combat choice ...

d8a72c3d7736af25895d8dea9913e3a56e225e14 authored over 4 years ago by Malibu Stacey <[email protected]>
Testing a hypothesis that mafia encounters a race condition. (#429)

ea0b718a50b8ef5f50e5774062c0990ad6f6773d authored over 4 years ago by Malibu Stacey <[email protected]>
ensure we only switch to a familiar when calculating meat drop. (#426) (#427)

Also fix the double check to actually fix these issues if they occur again somehow.

c292d04146788aa8569f910bd2dc36a329b2c53f authored over 4 years ago by Malibu Stacey <[email protected]>
ensure we only switch to a familiar when calculating meat drop. (#426)

Also fix the double check to actually fix these issues if they occur again somehow.

5b2e0fd08342c6b27a50227fd6aeec3b453426bb authored over 4 years ago by Malibu Stacey <[email protected]>
bump version to 1.5.0 (#423)

4f4869d4fe17311ca293366345a3c2fd6d5e678d authored over 4 years ago by Malibu Stacey <[email protected]>
Merge pull request #422 from Loathing-Associates-Scripting-Society/beta

1.4.0 release - Low Key Summer support, consumption improvements and choiceAdventureScript is no...

9520180222cd8362fac9d3db822d884f594f7f0d authored over 4 years ago by Malibu Stacey <[email protected]>
Merge branch 'master' into beta

e84c14239c5263ded0c21211c301a12852a69790 authored over 4 years ago by Malibu Stacey <[email protected]>
update to 1.4. prior to pushing to master (#421)

e10c11d58daf0e925313786eda29c8414d4f5664 authored over 4 years ago by Malibu Stacey <[email protected]>
Some random fixes (#418)

- heal if we're at less than 75% hp in pre-adv as otherwise we die a lot unnecessarily at low le...

b109027bbf1a627ed9d36a87dbdfdd9ef80ffd56 authored over 4 years ago by Malibu Stacey <[email protected]>
Track additional interesting data for relay (#412)

79084b38aa714e372cb101aadd0dc14798af574c authored over 4 years ago by Joe Kirchoff <[email protected]>
for nemesis quest. unlock guild and accept legendary epic weapon quest (#417)

when trying to do nemesis quest (for low key), automatically start the quest

ce518219bb991562137f3ad4342e3d6910d7d2de authored over 4 years ago by taltamir <[email protected]>
Disguise Delimit welding & tiki mask combat handling (#407)

Disguise Delimit combat handling for:
*welding mask. It reflects spell damage but also lets the...

0e29d542701d0cca6c981a8c6fb84da676f85437 authored over 4 years ago by taltamir <[email protected]>
Make sure the starter weapon is not equipped when trying to get the Legendary Epic Weapon so we don't fail the swap. (#410)

b94c3c6656c3a3e39d3399493c32a52943d11ef1 authored over 4 years ago by Malibu Stacey <[email protected]>
Defer cobb's knob until first semirare window for lunchbox (#404)

fed2a4589d8dcf4ee94f4c97ee010dc0842e9cdd authored over 4 years ago by Joe Kirchoff <[email protected]>
speakeasy drinks are not mall tradeable. (#409)

b25c623f7d3a86bacc9fa4843a7c6fa8f3bf0396 authored over 4 years ago by taltamir <[email protected]>
Low Key Summer changes (#399)

* Low Key Summer changes
- add Pirates Quest handling to unlock all zones. Also move functions ...

3a1aa17da6df411831fc97176cdec8c26d69ae04 authored over 4 years ago by Malibu Stacey <[email protected]>
fix trying to initialize ed run after a plumber run. or any run whose last adv left a maximizer string that is invalid for ed the undying. and potentially any other path that equips baseline gear as part of their day initialization (#402)

4f85c2bcff05b15eb4046ab08027fdcffdab06b6 authored over 4 years ago by taltamir <[email protected]>
*account for user set delay being less than 0 (#397)

*account for user set delay being less than 0
*replace casual check with in_casual() at start o...

5e7507abbd951f2969432e00af785c2ea4b69f20 authored over 4 years ago by taltamir <[email protected]>
add autoscend/auto_familiar.ash (#398)

*corrected header mismatch for void preAdvUpdateFamiliar(location place)
*corrected header mism...

283352162740f1289d019b129bbaa43203d83b0f authored over 4 years ago by taltamir <[email protected]>
boolean L9_leafletQuest() refactoring (#393)

*before installing newbiesport tent on day 1 initialization. verify it is valid and that no othe...

46f5fa34ece1eec4bbd03af66f9e022c59d6e31c authored over 4 years ago by taltamir <[email protected]>
fratboy filthworm fix when your best outfit is frat outfit (#396)

* fratboy filthworm fix when your best outfit is frat outfit
* L12_clearBattlefield typo on pro...

ee67700bfaae6e434509b5849436c9769d16984e authored over 4 years ago by taltamir <[email protected]>
have plumber in default string in plumber (#387)

in default maximizer string include "plumber" when in plumber path
Fixes #325 subissue 1

c8f41448967a891df87ea406a61c381ee921e28b authored over 4 years ago by taltamir <[email protected]>
inAftercore() created and used (#392)

*replaced the various permutations of checking property kingLiberated
*fixed inPostRonin() to c...

c038075ab56851e638e2b431cd8176160119b57a authored over 4 years ago by taltamir <[email protected]>
don't pull white pixels in low key summer unless we only need the digital key to open the door. (#395)

32255d6f2c7855d6e2a0473f012b2142b88db049 authored over 4 years ago by Malibu Stacey <[email protected]>
Critical: Consume fix (#394)

d907806e2e9293e3c06b59374b4d7f70e649593a authored over 4 years ago by Joe Kirchoff <[email protected]>
Various fixes (#391)

* don't replace into boss batt for some paths

* consume if not enough adventures to get going...

78769d7efc85db8a29d416d0307b903d6699848c authored over 4 years ago by Joe Kirchoff <[email protected]>
refactoring LX_unlockHauntedLibrary() (#383)

refactoring LX_unlockHauntedLibrary()
*use auto_is_valid to check chalky hands. for example in ...

35f64af52bcd3f0ca71e1b19d501a608ae84a5c6 authored over 4 years ago by taltamir <[email protected]>
fix faulty while loop in L11_hiddenCity() (#390)

It was doing
while (not thrice cursed)
if (various checks for if you can drink cursed punch)
...

48b74168a1f7b93076631f08cd512b9650d0902d authored over 4 years ago by taltamir <[email protected]>
Catch errors in external scripts (#389)

96a9442bd9436ee3579da58f907b22e48d15141c authored over 4 years ago by Joe Kirchoff <[email protected]>
Auto consume improvements (#388)

d8e81d4e75107cb5affa495e070e7af886d8683a authored over 4 years ago by Joe Kirchoff <[email protected]>
fix broken adventuring. Yes mafia is stupid sometimes. (#386)

29b2e652af122eeb2c5c5e568fa3aaf2e39bfa40 authored over 4 years ago by Malibu Stacey <[email protected]>
Support Lock Picking (#385)

* Lock Picking

* match style

* since r20114

* choice adv script doesn't work for this
...

ae589de7d801e706cc103c2d7e025a2d2a0ab3b2 authored over 4 years ago by Joe Kirchoff <[email protected]>
Basic low key summer support (#384)

89d1844902be8975a6b789152983560a0252d8e3 authored over 4 years ago by Joe Kirchoff <[email protected]>
Moving stuff to the choiceAdventureScript (#379)

* move choice handling for Spooky Forest, Spookyraven first and second floors, and Hidden City z...

1afaca1d2d62c91481c664e821c12aaf2b111aa7 authored over 4 years ago by Malibu Stacey <[email protected]>
itznotyerzitz mine handling fixes (#381)

* itznotyerzitz mine handling fixes
- add some handling for a loadstone replacing the ore we ar...

948f97cbc8aa101e4cc2da17ba4f1e7fb5d9d36d authored over 4 years ago by Malibu Stacey <[email protected]>
boolean L12_filthworms() refactored (#378)

boolean L12_filthworms() refactored
*fixes #365 prevent maximizer from unintentionally equippin...

d68242fc413c4846be4ae7999677d7f331fe1709 authored over 4 years ago by taltamir <[email protected]>
Restore blood skills (#177)

* trying to make blood bond casting smarter and adding property to disable completely
* fixing ...

321ca58500b57e87a4ac9a8c008481af339a530a authored over 4 years ago by Matthew Stratton <[email protected]>
boris use intimidating shout logic changes (#377)

*enemyCanBlocksSkills() created and used (for intimidating shout only at the moment. will be use...

8dcf3e3108bd96f7e195c8414367f3a5d5600b1f authored over 4 years ago by taltamir <[email protected]>
header changes missed out in PR #375 (#376)

9e66b5c06ab839596b846e0db4109f7e540a69fe authored over 4 years ago by Malibu Stacey <[email protected]>
mafia's run_combat gives us the monster name as a $monster (#375)

* mafia's run_combat gives us the monster name as a $monster
don't force convert it into a stri...

583e9a2ec7298f3dc10fc8de02271ea0e021e764 authored over 4 years ago by taltamir <[email protected]>
boris wait until <10 adv left before disregard level for demand sandwich (#374)

correcting a mistake I made on previous boris related PR.
Boris should wait until less than 10 ...

14c1d428018e332e238b964f32c427cb10822e4f authored over 4 years ago by taltamir <[email protected]>
Move a bunch of functions out of autoscend.ash (#373)

* fix a few Ed related bugs.

46986d44ccb0e517706239dba3af8c8dca6fc76f authored over 4 years ago by Malibu Stacey <[email protected]>
reduce unnecessary equipment flipping. (#372)

reduce unnecessary equipment flipping, improving speed and reducing server hits.

we would pre...

d52a4f964260f9da8b5dcccf04bf80dc50e084f7 authored over 4 years ago by taltamir <[email protected]>
Creating a folder structure and renaming files (#366)

* move all the things
* fix all the things

25b76744998bdd308e213dd32d5f3d893fcfc625 authored over 4 years ago by Malibu Stacey <[email protected]>
free combat fixes. do free combats in doTasks() when 1 unreserved adv remains + god lobster fixes (#369)

free combat fixes:
*additional debug logging messages related to free combats, also improved co...

cd0e46166c2d426d94ca1c88e8bda26bfd2d3544 authored over 4 years ago by taltamir <[email protected]>
Boris demand sandwich and ongoing MP to HP conversion (#355)

* void borisWastedMP() created and used, in pre_adv it will be called. currently only spends exc...

5e4faf5d9391e25884ff73633dd082b765968f0f authored over 4 years ago by taltamir <[email protected]>
L13_powerLevel() reworked (#353)

L13_powerLevel() reworked:
*Power leveling code was split between L13_powerLevel() and LX_attem...

f4976dfbdec39e0b694e853da0f30c2121e0749f authored over 4 years ago by taltamir <[email protected]>
boolean L9_twinPeak() refactoring and fixes (#357)

*Only 1 NC has a variable value (that changes based on what we want to do). consolidate the othe...

80a41f199cf9ae14852e837aff717ceb67363eb8 authored over 4 years ago by taltamir <[email protected]>
fixed steel organ quest (#370)

steel organ quest:
*make sure to equip items before trying to turn them in to mourn
*don't con...

3bcd124fb389ae2e4f43df8e66a39d71e4cfa11c authored over 4 years ago by taltamir <[email protected]>
january tote fix folding items, and verify success before returning true. also maximizer fixes (#358)

january tote fixed:
*verify crafting succeeded before returning true.
*fix a block that only a...

e0075d39de8eb2b4f73248102464db7ab6620edd authored over 4 years ago by taltamir <[email protected]>
exclude the text scramblers [staph of homophones] and [sword behind inappropriate prepositions] from normal maximizer equipping if you happen to have them on hand. Probably pulled for the rollover adv bonus they give. (#368)

93298f4ec47e55f2b697c947e37eaec1a9e0bb82 authored over 4 years ago by taltamir <[email protected]>
equipment maximizer bugs squashed. (#367)

equipment maximizer fixes:
*resetMaximize() special handling of jtote items fixed.
**Above req...

5f177c71b72fc11627e1c556a84ba515de5e02f8 authored over 4 years ago by taltamir <[email protected]>
Arbor Day don't abort for 52+ adventures spent in $location[The Arrrboretum] (#362)

840a6388fa2338ae66963ab122083d208bad8c9e authored over 4 years ago by taltamir <[email protected]>
oil peak bypass waiting for better conditions if already powerleveling. (#364)

f7dff8994fdda6b58f5907e685efe44b2ab2bed0 authored over 4 years ago by taltamir <[email protected]>
Handful of small changes/fixes (#361)

- Add Possibility Giant to Sniffed monsters
- Move checking we're not breaking a 100% familiar ...

776a26d1de662944675bfc36423302d38a194155 authored over 4 years ago by Malibu Stacey <[email protected]>
Don't burn delay in The Oasis unless ultrahydrated (#360)

* Don't burn delay in The Oasis unless ultrahydrated
* add comment

fd985a8daec39427565200e73c294fc4cd85c28a authored over 4 years ago by Joe Kirchoff <[email protected]>
update sausage goblin probability with spoilered formula. (#359)

don't burn delay using Kramco in Oasis if we don't have Ultrahydrated
don't burn delay to Gnasi...

1432b81d7885dc6208449b8c7ee66d10a158c2a5 authored over 4 years ago by Malibu Stacey <[email protected]>
Trapper quest ore mining (#350)

* Acquiring Mining outfit and Mining for Ores when auto_mineForOres is set to "true".
See comme...

f3c610e95b087bd4a7ac107a85fce432d6864e7a authored over 4 years ago by Malibu Stacey <[email protected]>
LX_getDigitalKey() revamped (#340)

*don't assume success when trying to adv in 8-bit realm.
*issue #322 softblock spending adv acq...

48a6c6d60af1e042eea69b9e9bda3c8a137c9fe1 authored over 4 years ago by taltamir <[email protected]>
shen softblock check should be before powerleveling (#352)

eb4cf4bd99bad4fbecbe5312763c1933a3a2e23e authored over 4 years ago by taltamir <[email protected]>
MCD, zeppelin protestors, and a few misc things (#324)

*pathAllowsFamiliar() created. allows replacing auto_have_familiar($familiar[mosquito]) checks w...

5b83ccfa00daa13b66860c2278e985b91a9da985 authored over 4 years ago by taltamir <[email protected]>
free combats improvements (#339)

Free combats on rollover multiple bugs fixed and multiple improvements:

*Fixed aborting mid r...

1ac3cc6a6aef2860547f3e36d086fbb922b91d6b authored over 4 years ago by taltamir <[email protected]>
Avatar of Pete and Boris changes (#345)

* Tweaked Boris and Pete skill purchase order for low skill players.
* ML management for boris....

b5fa3208f68fb2e0f59764a82b0e6028166ce4ca authored over 4 years ago by taltamir <[email protected]>
Heavy rains (#343)

*created function boolean acquireOrPull(item it) and use it in heavy rains and koe for acquiring...

a22f5174849cc46b837f6e503689216e9b3edcdd authored over 4 years ago by taltamir <[email protected]>
initial casual support (#344)

*Initial support for casual
*issue #218 subissue 2 don't dispose of all of your dinsey garbage ...

a57ed109f13b171aebd3d02e0a03ab11f0bae212 authored over 4 years ago by taltamir <[email protected]>
Fix plumber trying to collect a semirare without boots. (#342)

1c7504b456154982a4d1231d0215d1d8fe626808 authored over 4 years ago by taltamir <[email protected]>
Fix log of zones-to-avoid when encountering Shen (#349)

079a422362d19e3c2b35be612e912bbe03f1e984 authored over 4 years ago by jeparo <[email protected]>
Procrastinate adventuring in zones that Shen snakes might appear in (#329)

BEFORE WE ENCOUNTER SHEN: Delay adventuring in _all_ Shen zones.

AFTER WE ENCOUNTER SHEN: Del...

6b99734094c5aa466cb016e97fb92388abd1e3f2 authored over 4 years ago by jeparo <[email protected]>
mafia desert tracking currently broken. compensate and avoid wasting a bunch of adv there. (#331)

866462e24c4522fd05db86d0b8848e24e99afb95 authored over 4 years ago by taltamir <[email protected]>
[plumber] Fix failures at Haunted Bedroom and Bat Hole (#328)

* [plumber] Fix Haunted Bedroom crash
* [plumber] Fix boss bat infinite-loop

8161986657389d2e96b674ca2f33472a3fc7897d authored over 4 years ago by jeparo <[email protected]>
[plumber] Always equip plumber tool before Ed fight (#327)

This should fix crashes in which accounts enter the Ed fight without a plumber tool and are unab...

b027d04b04c54e61198a010c9c70b7fac8cc8818 authored over 4 years ago by jeparo <[email protected]>
Etched Hourglass support, Plumber bugfixes (#326)

* Etched Hourglass support. Closes #303
* [plumber] Don't buy Antique Accordion
* [plumber] D...

4a9fc0f2d41f544471eda9a59b083312f06fe1b4 authored over 4 years ago by jeparo <[email protected]>
misc (#316)

* ed can't funksling
* Issue #194 - Dr. Aquard is a puzzle boss
* Heavy Rains skill Thunder Bi...

d3d04bb78bab169ce36ba2a3f781126b25eb9a29 authored over 4 years ago by taltamir <[email protected]>
familiar functions changes (#317)

* familiar functions changes:
replaced forbidFamChange() with canChangeFamiliar()
replaced for...

aaf595f0571bc750678937a16b1a4b3b31f91b33 authored over 4 years ago by taltamir <[email protected]>
Fam3 (#307)

* created function is100FamRun and fixed up logic of forbidFamChange
this removes the egg bened...

c1be1bf18425f8806c30b3efd8699c4fcb0707a9 authored over 4 years ago by taltamir <[email protected]>
Refactor war planning code to use new WarPlan record (#310)

Also, minor functional changes around high +item bonuses causing us to underestimate how long it...

1c433569f65dab2e0837297239136d6cc5066428 authored over 4 years ago by jeparo <[email protected]>
Ed fixes/tidying (#309)

eba47e33af8ff338838de43b75991a801a7a0d42 authored over 4 years ago by Malibu Stacey <[email protected]>
Fix error in calculation of whether to finish ducks war quest (#308)

dd7baf60e9a3ff8795341b2ec90052c9f7c5af0d authored over 4 years ago by taltamir <[email protected]>
fix for freecombats aborting when it shouldn't (#306)

05bf362fc505b3a7074fdfc0bffac96ba132337b authored over 4 years ago by taltamir <[email protected]>