Ecosyste.ms: OpenCollective
An open API service for software projects hosted on Open Collective.
github.com/game-ci/unity-builder
Build Unity projects for different platforms
https://github.com/game-ci/unity-builder
Cloud runner develop - better parameterization of s3 usage, improved async workflow and GC, github checks early integration
frostebite opened this pull request about 2 years ago
frostebite opened this pull request about 2 years ago
feat: Android updates for Windows and androidVersionCode output
AndrewKahr opened this pull request about 2 years ago
AndrewKahr opened this pull request about 2 years ago
fix: Misc minor issues in image-environment-factory and windows docker
AndrewKahr opened this pull request about 2 years ago
AndrewKahr opened this pull request about 2 years ago
Fix: retained workspaces must fetch before resetting to needed commit
frostebite opened this pull request about 2 years ago
frostebite opened this pull request about 2 years ago
Running action in self-hosted runner
WildEgor opened this issue about 2 years ago
WildEgor opened this issue about 2 years ago
(Non blocking) error getting "before steps" with no "game-ci" directory
frostebite opened this issue about 2 years ago
frostebite opened this issue about 2 years ago
Fix "large package handling" to redirect to shared folder
frostebite opened this pull request about 2 years ago
frostebite opened this pull request about 2 years ago
Add Cloud Runner Pipeline to Main
frostebite opened this pull request about 2 years ago
frostebite opened this pull request about 2 years ago
chore: fix the contribution guide and code of conduct's relative paths
EricRibeiro opened this pull request about 2 years ago
EricRibeiro opened this pull request about 2 years ago
Completely white screen in build
BigTows opened this issue about 2 years ago
BigTows opened this issue about 2 years ago
Helm Chart or ARC support for Cloud-runner
defied opened this issue about 2 years ago
defied opened this issue about 2 years ago
Github Secret cannot store androidKeystoreBase64, the keystore file is too large. How do I pass keystore to the builder?
jacattrongnlh opened this issue over 2 years ago
jacattrongnlh opened this issue over 2 years ago
Very stong consistency locks (via timestamps and s3 which has strong consistency)
frostebite opened this issue over 2 years ago
frostebite opened this issue over 2 years ago
Building using Game-CI causes more required features for android than manual build
eivinf opened this issue over 2 years ago
eivinf opened this issue over 2 years ago
Cloud Runner - custom `game-ci` directory to define custom steps and hooks
frostebite opened this issue over 2 years ago
frostebite opened this issue over 2 years ago
Prebuilt option to use storage backend as cache storage
frostebite opened this issue over 2 years ago
frostebite opened this issue over 2 years ago
Prebuilt step to upload builds to storage backend
frostebite opened this issue over 2 years ago
frostebite opened this issue over 2 years ago
Cloud Runner - Prebuilt "steps"
frostebite opened this issue over 2 years ago
frostebite opened this issue over 2 years ago
Cloud Runner - Workflow for huge unity packages
frostebite opened this issue over 2 years ago
frostebite opened this issue over 2 years ago
Max workspaces - locking service should fail to create workspace CONDITION: checking timestamp is not above max count
frostebite opened this issue over 2 years ago
frostebite opened this issue over 2 years ago
Cloud Runner - Track Commits Not Branches
frostebite opened this issue over 2 years ago
frostebite opened this issue over 2 years ago
Documentation Update 1.0 for Cloud Runner
frostebite opened this issue over 2 years ago
frostebite opened this issue over 2 years ago
lz4 compression optional (currently always LZ4)
frostebite opened this issue over 2 years ago
frostebite opened this issue over 2 years ago
Garbage Collection Improvements (Max cache history, retained workspace cleanup, async self-cleanup)
frostebite opened this issue over 2 years ago
frostebite opened this issue over 2 years ago
Cloud Runner Inspection API
frostebite opened this issue over 2 years ago
frostebite opened this issue over 2 years ago
Retain Workspaces for Cloud Runner
frostebite opened this issue over 2 years ago
frostebite opened this issue over 2 years ago
Fail builds on Mac and Linux when build script exits nonzero
wilg opened this pull request over 2 years ago
wilg opened this pull request over 2 years ago
Build Linux IL2CPP on Windows machine
wilg opened this issue over 2 years ago
wilg opened this issue over 2 years ago
Mac OS build permission issue.
Ahtram opened this issue over 2 years ago
Ahtram opened this issue over 2 years ago
Powershell never exits on Windows and the build hangs forever
wilg opened this issue over 2 years ago
wilg opened this issue over 2 years ago
Build logs (from inside Docker container) do not get saved
wilg opened this issue over 2 years ago
wilg opened this issue over 2 years ago
Docker Build Path Problem
emrahyumuk opened this issue over 2 years ago
emrahyumuk opened this issue over 2 years ago
Cannot configure Docker to use more than 1GB of memory when running a Windows build on Windows
wilg opened this issue over 2 years ago
wilg opened this issue over 2 years ago
build from private repos using git-lfs cannot be used
RobTranquillo opened this issue over 2 years ago
RobTranquillo opened this issue over 2 years ago
Cannot fetch private GithHub packages with git private token
Peaj opened this issue over 2 years ago
Peaj opened this issue over 2 years ago
WIP: macOS module support & Android Library Support
Legoless opened this pull request over 2 years ago
Legoless opened this pull request over 2 years ago
Environment variable to disable git repo checks
SelfhostedPro opened this issue over 2 years ago
SelfhostedPro opened this issue over 2 years ago
chore: remove pre-push audit step
webbertakken opened this pull request over 2 years ago
webbertakken opened this pull request over 2 years ago
Android build target lacks the third option of exporting an Android Studio project
skjalgsm opened this issue over 2 years ago
skjalgsm opened this issue over 2 years ago
Building on self-hosted Windows 10: Failed to run "sh "
Carsten-MaD opened this issue over 2 years ago
Carsten-MaD opened this issue over 2 years ago
Consolidate input, query override and cli options
frostebite opened this issue over 2 years ago
frostebite opened this issue over 2 years ago
Builds failing due to missing assembly references
ottah opened this issue almost 3 years ago
ottah opened this issue almost 3 years ago
Package mode support
andywiecko opened this issue almost 3 years ago
andywiecko opened this issue almost 3 years ago
Build Finished, Result: Failure
mglenk opened this issue almost 3 years ago
mglenk opened this issue almost 3 years ago
Breaking linting setup
webbertakken opened this issue almost 3 years ago
webbertakken opened this issue almost 3 years ago
il2cpp build stuck both on IOS and Android
zivbaz opened this issue almost 3 years ago
zivbaz opened this issue almost 3 years ago
Unable to import packages from private repo
justin-pierce opened this issue almost 3 years ago
justin-pierce opened this issue almost 3 years ago
Running the Unity builder action on a self-hosted M1 Mac
vinaysshenoy opened this issue almost 3 years ago
vinaysshenoy opened this issue almost 3 years ago
Creating a build of StandaloneOSX it doesn't work on Mac with M1 chip
danitseitlin opened this issue almost 3 years ago
danitseitlin opened this issue almost 3 years ago
Move additional parameters to the `ImageEnvironmentFactory`
frostebite opened this issue almost 3 years ago
frostebite opened this issue almost 3 years ago
Windows and Mac builds do not raise error when the build fails
davidmfinol opened this issue almost 3 years ago
davidmfinol opened this issue almost 3 years ago
importing a package before building
megetron opened this issue about 3 years ago
megetron opened this issue about 3 years ago
Environment / Ambient Lighting from Skybox is Missing
jfoshee opened this issue about 3 years ago
jfoshee opened this issue about 3 years ago
Many times container stuck when action cancelled. Provide some behaviour for cleaning frozen containers from docker.
Dukobpa3 opened this issue about 3 years ago
Dukobpa3 opened this issue about 3 years ago
AWS tasks don't stop if the previous step fails
edencakir opened this issue over 3 years ago
edencakir opened this issue over 3 years ago
Error: Branch is dirty. Refusing to base semantic version on uncommitted changes
montao opened this issue almost 4 years ago
montao opened this issue almost 4 years ago
Generating a unitypackage using unity-builder
samdozor opened this issue almost 4 years ago
samdozor opened this issue almost 4 years ago
Retry license check on 504 gateway timeout
mastef opened this issue almost 4 years ago
mastef opened this issue almost 4 years ago
Add preprocessor define symbols to Unity builder
xibz opened this issue almost 4 years ago
xibz opened this issue almost 4 years ago
no space left on device
matrix3d opened this issue about 4 years ago
matrix3d opened this issue about 4 years ago
How to add BuildOptions
snake302 opened this issue over 4 years ago
snake302 opened this issue over 4 years ago
Unity builds for StandaloneOSX are not runnable.
dyarosla opened this issue almost 5 years ago
dyarosla opened this issue almost 5 years ago