Ecosyste.ms: OpenCollective
An open API service for software projects hosted on Open Collective.
github.com/gfx-rs/wgpu
A cross-platform, safe, pure-Rust graphics API.
https://github.com/gfx-rs/wgpu
Limited parallelism due to locking
mahkoh opened this issue about 3 years ago
mahkoh opened this issue about 3 years ago
Web backend fails to extract context from HTML canvas
Kiomarou opened this issue about 3 years ago
Kiomarou opened this issue about 3 years ago
Pipeline-overridable constants
kvark opened this issue about 3 years ago
kvark opened this issue about 3 years ago
[spv-in] Invalid image/sampler expression Load
JCapucho opened this issue about 3 years ago
JCapucho opened this issue about 3 years ago
on A8 | A9 chip iOS devices, read-only storage buffer causes irregular random values to be queried within the shader
jinleili opened this issue about 3 years ago
jinleili opened this issue about 3 years ago
Implement atomicCompareExchangeWeak
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
[glsl-in] No support to set default attributes
JCapucho opened this issue over 3 years ago
JCapucho opened this issue over 3 years ago
Misleading/Incorrect documentation for the `offset` attribute of `ImageDataLayout`
thenlevy opened this issue over 3 years ago
thenlevy opened this issue over 3 years ago
CTS Hangs on Vulkan/Linux/Haswell and lavapipe
cwfitzgerald opened this issue over 3 years ago
cwfitzgerald opened this issue over 3 years ago
[spv] Move WriterFlags out of Options
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
`wgpu` hangs on resize (even in example applications)
jfrimmel opened this issue over 3 years ago
jfrimmel opened this issue over 3 years ago
Fast paths for bounds checking
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
Vulkan validation layer errors related to window extents
jfrimmel opened this issue over 3 years ago
jfrimmel opened this issue over 3 years ago
[spv-in] Spirv Shader with Uniform Sampling/TextureGrad Fails Uniformity Analysis
cwfitzgerald opened this issue over 3 years ago
cwfitzgerald opened this issue over 3 years ago
Swapchain creation errors on Vulkan
cpg314 opened this issue over 3 years ago
cpg314 opened this issue over 3 years ago
[glsl-in] Figure out how to handle depth textures
magcius opened this issue over 3 years ago
magcius opened this issue over 3 years ago
[glsl-in] Support more texture function variations
magcius opened this issue over 3 years ago
magcius opened this issue over 3 years ago
[glsl-in] Precision not supported on sampler types
magcius opened this issue over 3 years ago
magcius opened this issue over 3 years ago
dvec3 division broken
timokoesters opened this issue over 3 years ago
timokoesters opened this issue over 3 years ago
Remove PetGraph dependency
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
Surface formats guaranteed by WebGPU may not be supported on GLES
Herschel opened this issue over 3 years ago
Herschel opened this issue over 3 years ago
Frame Pacing Issues on Vulkan GTX 1650
D0liphin opened this issue over 3 years ago
D0liphin opened this issue over 3 years ago
Assertion failure when using Metal GPU capture
schell opened this issue over 3 years ago
schell opened this issue over 3 years ago
Semantics of MapMode
xq-tec opened this issue over 3 years ago
xq-tec opened this issue over 3 years ago
Use Frame 1 for Shadow Examples
cwfitzgerald opened this issue over 3 years ago
cwfitzgerald opened this issue over 3 years ago
[wgsl-in] Enforce WGSL statement nesting depth limit
hcsch opened this issue over 3 years ago
hcsch opened this issue over 3 years ago
Snapshot tests should have a way to run a single source file against different parameter files
jimblandy opened this issue over 3 years ago
jimblandy opened this issue over 3 years ago
Read-only Depth/Stencil (RODS) in the water example fails on using Depth24PlusStencil8 instead of Depth32Float
ivovanderlans opened this issue over 3 years ago
ivovanderlans opened this issue over 3 years ago
Validation error due to X11 tiling window manager (?)
jonas-schievink opened this issue over 3 years ago
jonas-schievink opened this issue over 3 years ago
Robust Buffer Access conflicts with lazy initialization
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
Dual Source Blending
wez opened this issue over 3 years ago
wez opened this issue over 3 years ago
Have the examples ready after cargo test
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
HLSL Vertex and Fragment Semantics Order Seems to Need to Match
cwfitzgerald opened this issue over 3 years ago
cwfitzgerald opened this issue over 3 years ago
Memory leak on MacOS | M1 OSX
sotrh opened this issue over 3 years ago
sotrh opened this issue over 3 years ago
Pipeline overrides
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
Missing validations
scoopr opened this issue over 3 years ago
scoopr opened this issue over 3 years ago
Valid ScissorRect Values are Rejected by set_scissor_rect
kylc opened this issue over 3 years ago
kylc opened this issue over 3 years ago
[msl-out] Global mat4x4<f32> from wgsl gives 'error: cannot have global constructors' on Metal
superdump opened this issue over 3 years ago
superdump opened this issue over 3 years ago
DX12 Errors Out on NV when Testing in Parallel
cwfitzgerald opened this issue over 3 years ago
cwfitzgerald opened this issue over 3 years ago
GL Backend Doesn't Support Cube Map Arrays
zicklag opened this issue over 3 years ago
zicklag opened this issue over 3 years ago
Video camera input support
stephanemagnenat opened this issue over 3 years ago
stephanemagnenat opened this issue over 3 years ago
Add MUTABLE_COMPARISON_SAMPLER adapter feature
CurryPseudo opened this issue over 3 years ago
CurryPseudo opened this issue over 3 years ago
Using D3DCompile is problematic
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
Enable GPU validation on DX12 and Vulkan
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
Example framework pacing doesn't work well with DX12
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
IR optimization
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
Avoid dev-dep on image
Craig-Macomber opened this pull request over 3 years ago
Craig-Macomber opened this pull request over 3 years ago
Vulkan Validation Error: Cannot free VkBuffer that is in use by a command buffer.
Imberflur opened this issue over 3 years ago
Imberflur opened this issue over 3 years ago
Encode testing information in the comment/header for HLSL
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
Testing multiple versions of the generated shaders
Gordon-F opened this issue over 3 years ago
Gordon-F opened this issue over 3 years ago
Unknown decoration RelaxedPrecision
dhardy opened this issue over 3 years ago
dhardy opened this issue over 3 years ago
Intel/Mesa's EGL Wants EXT Robustness
cwfitzgerald opened this issue over 3 years ago
cwfitzgerald opened this issue over 3 years ago
Fastclear Bug With Intel Mesa Adapters on the GL Backend
zicklag opened this issue over 3 years ago
zicklag opened this issue over 3 years ago
start-capture (and probably stop-capture) are unsound
pythonesque opened this issue over 3 years ago
pythonesque opened this issue over 3 years ago
Figure out how to deal with device loss
pythonesque opened this issue over 3 years ago
pythonesque opened this issue over 3 years ago
Building wgpu client with trace enabled for wasm fails
blakej11 opened this issue over 3 years ago
blakej11 opened this issue over 3 years ago
Handling cube textures in GLES backend
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
Reduce Example Dep Set
cwfitzgerald opened this issue over 3 years ago
cwfitzgerald opened this issue over 3 years ago
hello-compute tests fail on Raspberry Pi 4
cwfitzgerald opened this issue over 3 years ago
cwfitzgerald opened this issue over 3 years ago
Base instance semantics on GLES backend
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
Using wgpu with GLFW causes system freeze on window close
caelunshun opened this issue over 3 years ago
caelunshun opened this issue over 3 years ago
Create Common Interface for Validation Warnings
cwfitzgerald opened this issue over 3 years ago
cwfitzgerald opened this issue over 3 years ago
[glsl-in] Unknown layout qualifier: row_major
magcius opened this issue over 3 years ago
magcius opened this issue over 3 years ago
Using an u32 at location 0 from vs to fs results in all zeros (but location 1 works)
FredrikNoren opened this issue over 3 years ago
FredrikNoren opened this issue over 3 years ago
Enable VK_KHR_vulkan_memory_model
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
[glsl-in] Consider supporting combined image/samplers
magcius opened this issue over 3 years ago
magcius opened this issue over 3 years ago
hello-triangle panics on minimize
branpk opened this issue over 3 years ago
branpk opened this issue over 3 years ago
WGPU + SDL2 on MacOS cannot find valid containerView -- with a hack solution
sanbox-irl opened this issue over 3 years ago
sanbox-irl opened this issue over 3 years ago
Make VertexBufferLayout own its VertexAttribute
FredrikNoren opened this issue over 3 years ago
FredrikNoren opened this issue over 3 years ago
Gaps in binding group indices
FredrikNoren opened this issue over 3 years ago
FredrikNoren opened this issue over 3 years ago
Performing pipeline creation in the background or in parallel is inhibited by locks
Imberflur opened this issue over 3 years ago
Imberflur opened this issue over 3 years ago
WGSL parser error in generated shader while implementing ISF
mitchmindtree opened this issue over 3 years ago
mitchmindtree opened this issue over 3 years ago
Huge memory usage on m1 soc
ghost opened this issue over 3 years ago
ghost opened this issue over 3 years ago
Reusing the validator
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
WGSL attempt to multiply with overflow
kkristof opened this issue over 3 years ago
kkristof opened this issue over 3 years ago
Varying interface block causes validation error
LPGhatguy opened this issue over 3 years ago
LPGhatguy opened this issue over 3 years ago
Support dynamic indexing of by-value matrices and arrays, per WGSL
jimblandy opened this issue over 3 years ago
jimblandy opened this issue over 3 years ago
Avoid panics in render command recording
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
[meta] Vulkan tutorial shaders validation
Gordon-F opened this issue over 3 years ago
Gordon-F opened this issue over 3 years ago
Audit and Remove All Instances of `if !panicking()` in Drop Impls
cwfitzgerald opened this issue over 3 years ago
cwfitzgerald opened this issue over 3 years ago
Incremental presentation
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
Allow swapchain binding to compute shaders
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
GLSL multisampling builtin types
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
Clamp the FS outputs to 0-1 range for normalized pixel targets
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
Consider deny(clippy::indexing_slicing) in some of the validation code
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
Negative Positions Not Rendered Correctly
cab opened this issue over 3 years ago
cab opened this issue over 3 years ago
[glsl-out] Handle builtins with predeclared unsized array types
Gordon-F opened this issue over 3 years ago
Gordon-F opened this issue over 3 years ago
`buffer_get_mapped_range` always fails for 0 sized buffers
lucacasonato opened this issue over 3 years ago
lucacasonato opened this issue over 3 years ago
DX12 doesn't respect alpha for the window
wez opened this issue over 3 years ago
wez opened this issue over 3 years ago
[msl-out] Decide whether we're going to handle `MathFunction::Inverse` for matrices
expenses opened this issue over 3 years ago
expenses opened this issue over 3 years ago
Support shareable surfaces
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
[wgsl-in] An 'expected one of ..' lexer error system would be nice
expenses opened this issue over 3 years ago
expenses opened this issue over 3 years ago
Texel buffer objects support
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
[meta] External data sets for testing
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
Try out rkyv for pass serialization
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
[meta] Performance analysis on 3000 cubes
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
[validation] `ExpressionError` should use resolved types.
expenses opened this issue over 3 years ago
expenses opened this issue over 3 years ago
Assert failed in Dx12 backend during `queue_write_buffer`
Imberflur opened this issue over 3 years ago
Imberflur opened this issue over 3 years ago
SPIR-V SpecConstantOp support
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago
Combined image samplers
kvark opened this issue over 3 years ago
kvark opened this issue over 3 years ago