Ecosyste.ms: OpenCollective
An open API service for software projects hosted on Open Collective.
github.com/gfx-rs/wgpu
A cross-platform, safe, pure-Rust graphics API.
https://github.com/gfx-rs/wgpu
Early frees on CPU Implementations
teoxoy opened this issue about 2 years ago
teoxoy opened this issue about 2 years ago
Manual refcounting on Metal
kvark opened this issue about 2 years ago
kvark opened this issue about 2 years ago
"No work has been submitted for this frame" timeout
Beyley opened this issue about 2 years ago
Beyley opened this issue about 2 years ago
Let cts_runner at least start.
jimblandy opened this pull request about 2 years ago
jimblandy opened this pull request about 2 years ago
GLSL/HLSL out pass through the modulus operator on integers
kvark opened this issue about 2 years ago
kvark opened this issue about 2 years ago
Reference to a field causes panic
khyperia opened this issue about 2 years ago
khyperia opened this issue about 2 years ago
Apparently miscompiled barrier in compute shader
raphlinus opened this issue about 2 years ago
raphlinus opened this issue about 2 years ago
No EGL_DEFAULT_DISPLAY on GL Backend + Wayland (Vivante/OpenGL2)
shoaibmerchant opened this issue about 2 years ago
shoaibmerchant opened this issue about 2 years ago
Allow unchecked shader modules to also skip (naga's) uniformity checks
DJMcNab opened this pull request about 2 years ago
DJMcNab opened this pull request about 2 years ago
Support zero-length vertex/index buffers
jimblandy opened this issue about 2 years ago
jimblandy opened this issue about 2 years ago
Test Buffer to Buffer and Buffer to/from Image Copies with Problematic Usages
cwfitzgerald opened this issue about 2 years ago
cwfitzgerald opened this issue about 2 years ago
Early Resource Deletion in Poll Tests
cwfitzgerald opened this issue about 2 years ago
cwfitzgerald opened this issue about 2 years ago
Test Notable Special Shader Functions
cwfitzgerald opened this issue about 2 years ago
cwfitzgerald opened this issue about 2 years ago
WGPU hangs indefinitely, freezing whole computer when trying to create an instance of VULKAN
rhedgeco opened this issue about 2 years ago
rhedgeco opened this issue about 2 years ago
Possible incorrect handling of texture arrays in GLSL
spencerkohan opened this issue about 2 years ago
spencerkohan opened this issue about 2 years ago
Unchecked shader creation is not honored on metal
raphlinus opened this issue about 2 years ago
raphlinus opened this issue about 2 years ago
Feature request: disable uniformity analysis on shader creation
raphlinus opened this issue about 2 years ago
raphlinus opened this issue about 2 years ago
WGSL precedence parsing is too lenient
raphlinus opened this issue about 2 years ago
raphlinus opened this issue about 2 years ago
Hosted web examples
pannous opened this issue about 2 years ago
pannous opened this issue about 2 years ago
Allow creating external texture views and samplers
i509VCB opened this pull request about 2 years ago
i509VCB opened this pull request about 2 years ago
Lower some data into the wgpu-core storages
i509VCB opened this pull request about 2 years ago
i509VCB opened this pull request about 2 years ago
Using multiple major versions of wgpu causes linker errors
SludgePhD opened this issue about 2 years ago
SludgePhD opened this issue about 2 years ago
Precompiled Shaders
dfrg opened this issue about 2 years ago
dfrg opened this issue about 2 years ago
`Instance::enumerate_adapters` is missing on wasm and this is not documented
kpreid opened this issue about 2 years ago
kpreid opened this issue about 2 years ago
Vulkan validation error triggered when binding a storage buffer array
euanlacy opened this issue about 2 years ago
euanlacy opened this issue about 2 years ago
[metal] (performance) Late MTLBuffer creation
nical opened this issue about 2 years ago
nical opened this issue about 2 years ago
[gles] (performance) make_current is called hundreds of times per frame
nical opened this issue about 2 years ago
nical opened this issue about 2 years ago
[dx12] Get test write_texture_subset to pass with dx12
nical opened this issue about 2 years ago
nical opened this issue about 2 years ago
webgl backend supports now non-srgb framebuffer
Wumpf opened this pull request about 2 years ago
Wumpf opened this pull request about 2 years ago
Anger CI
cwfitzgerald opened this pull request about 2 years ago
cwfitzgerald opened this pull request about 2 years ago
Set the image stride to zero when updating a single layer on metal.
nical opened this pull request about 2 years ago
nical opened this pull request about 2 years ago
GL_INVALID_OPERATION error in bevy 'breakout' example on gles backend
w-biggs opened this issue about 2 years ago
w-biggs opened this issue about 2 years ago
spv-in: UnsupportedInstruction(Type, Line) from shaderc debug info
tari opened this issue over 2 years ago
tari opened this issue over 2 years ago
No appropiate adapter found with `WGPU_BACKEND=vulkan` on Linux
AlexandruIca opened this issue over 2 years ago
AlexandruIca opened this issue over 2 years ago
OSX: wgpu error when building bevy with camera3d::default()
Lykdraft opened this issue over 2 years ago
Lykdraft opened this issue over 2 years ago
tracking for EXTERNAL texture use
i509VCB opened this pull request over 2 years ago
i509VCB opened this pull request over 2 years ago
Mesh Shaders
inodentry opened this issue over 2 years ago
inodentry opened this issue over 2 years ago
Colors on ANGLE are darker than expected
bigfarts opened this issue over 2 years ago
bigfarts opened this issue over 2 years ago
Add validation of push constants in pipeline creation and command encoding
yanchith opened this issue over 2 years ago
yanchith opened this issue over 2 years ago
Add color as uniform buffer for cube color (should be red)
andrewvarga opened this pull request over 2 years ago
andrewvarga opened this pull request over 2 years ago
[glsl-out] Feature to generate `samplerExternalOES` instead of `sampler2D`
i509VCB opened this issue over 2 years ago
i509VCB opened this issue over 2 years ago
Consider moving web-sys dependency from wgpu-core to wgpu
jimblandy opened this issue over 2 years ago
jimblandy opened this issue over 2 years ago
Issue with egui on Sony Xperia Z3 Compact (D5803) / Android 6.0.1
Zoxc opened this issue over 2 years ago
Zoxc opened this issue over 2 years ago
Issue with egui on Nexus 10 / Android 5.1.1
Zoxc opened this issue over 2 years ago
Zoxc opened this issue over 2 years ago
SPIR-V entry-points are sanitised when converted to wgsl and might mismatch the entry-points given to `GpuVertexState` etc.
expenses opened this issue over 2 years ago
expenses opened this issue over 2 years ago
cc: error: unrecognized command-line option: '-arch'
simbleau opened this issue over 2 years ago
simbleau opened this issue over 2 years ago
bounds checks for texture-buffer copies happen too late
jimblandy opened this issue over 2 years ago
jimblandy opened this issue over 2 years ago
`DepthStencilState::depth_write_enabled == false && RenderPassDepthStencilAttachment::depth_ops.is_some()` is not caught by validation
CurryPseudo opened this issue over 2 years ago
CurryPseudo opened this issue over 2 years ago
[glsl-in] Add support for gl_DrawID
MineGame159 opened this issue over 2 years ago
MineGame159 opened this issue over 2 years ago
When running the examples on Vulkan on an AMD 6900 XT, `surface.get_current_texture()` times out the first time each frame
expenses opened this issue over 2 years ago
expenses opened this issue over 2 years ago
bevy_rapier shaders fail on AMD Radeon Pro Vega 20
brandon-reinhart opened this issue over 2 years ago
brandon-reinhart opened this issue over 2 years ago
Versioning Scheme Discussion
terrarier2111 opened this issue over 2 years ago
terrarier2111 opened this issue over 2 years ago
Access violation reading location
genusistimelord opened this issue over 2 years ago
genusistimelord opened this issue over 2 years ago
It is surprising / undocumented that some functions can panic due to validation errors
e00E opened this issue over 2 years ago
e00E opened this issue over 2 years ago
wasm/webgl2: buggy ClearColor behavior on various platforms
rparrett opened this issue over 2 years ago
rparrett opened this issue over 2 years ago
How to render android camera preview(samplerExternalOES) on wgpu?
chenkecheng opened this issue over 2 years ago
chenkecheng opened this issue over 2 years ago
[wgsl-in] 'unpackUnorm4x8' : no matching overloaded function found
norepimorphism opened this issue over 2 years ago
norepimorphism opened this issue over 2 years ago
Extended Presentation API Investigation
cwfitzgerald opened this issue over 2 years ago
cwfitzgerald opened this issue over 2 years ago
Unable to sample depth texture
dristic opened this issue over 2 years ago
dristic opened this issue over 2 years ago
Metal shader translation does not align `vec3`s to match std140
kpreid opened this issue over 2 years ago
kpreid opened this issue over 2 years ago
Use WGSL instead of GLSL in library documentation
kpreid opened this issue over 2 years ago
kpreid opened this issue over 2 years ago
textureLoad only accept signed int coordinate
pwouik opened this issue over 2 years ago
pwouik opened this issue over 2 years ago
egl: recreate Wayland context if X surface is supplied
sh7dm opened this pull request over 2 years ago
sh7dm opened this pull request over 2 years ago
Dynamic WebGPU support detection
daxpedda opened this issue over 2 years ago
daxpedda opened this issue over 2 years ago
Change integer texture parameters to unsigned and add some more overloads
teoxoy opened this issue over 2 years ago
teoxoy opened this issue over 2 years ago
Boids Fails Validation on MoltenVK
jinleili opened this issue over 2 years ago
jinleili opened this issue over 2 years ago
Better Metric for Image Comparison Testing Failure
cwfitzgerald opened this issue over 2 years ago
cwfitzgerald opened this issue over 2 years ago
Windows 11's WARP Passes the Water Example Image Comparison Test
cwfitzgerald opened this issue over 2 years ago
cwfitzgerald opened this issue over 2 years ago
Unreachable reached
zakarumych opened this issue over 2 years ago
zakarumych opened this issue over 2 years ago
[hlsl-out] Can't fall through case/default unless case/default has no code
hasali19 opened this issue over 2 years ago
hasali19 opened this issue over 2 years ago
Implement Timestamp Queries on Metal
cwfitzgerald opened this issue over 2 years ago
cwfitzgerald opened this issue over 2 years ago
Read/Write and Read-Only Storage Texture Error Message Doesn't Say Why
OneKnightOnly opened this issue over 2 years ago
OneKnightOnly opened this issue over 2 years ago
Make Water Visible in Water Example on WebGL
zicklag opened this pull request over 2 years ago
zicklag opened this pull request over 2 years ago
`DX12` backend not working on windows 10
kyoobey opened this issue over 2 years ago
kyoobey opened this issue over 2 years ago
Don't switch on a single constant in output consumed by FXC
expenses opened this issue over 2 years ago
expenses opened this issue over 2 years ago
Make DX12 the Default API on Windows
cwfitzgerald opened this issue over 2 years ago
cwfitzgerald opened this issue over 2 years ago
Remove Locking From Hot Paths
cwfitzgerald opened this issue over 2 years ago
cwfitzgerald opened this issue over 2 years ago
enumerate_adapters: Initialization of a object has failed
SamPruden opened this issue over 2 years ago
SamPruden opened this issue over 2 years ago
Pointer aliasing with unused parameter
hasali19 opened this issue over 2 years ago
hasali19 opened this issue over 2 years ago
[hlsl-out] Invalid HLSL for function which accepts a pointer to an array
hasali19 opened this issue over 2 years ago
hasali19 opened this issue over 2 years ago
Push constants in render bundles are half-implemented
jimblandy opened this issue over 2 years ago
jimblandy opened this issue over 2 years ago
Aligning CreateShaderModule with the WebGPU spec
nical opened this issue over 2 years ago
nical opened this issue over 2 years ago
[wgsl-in] Function with missing return statement is sometimes accepted without an error
hasali19 opened this issue over 2 years ago
hasali19 opened this issue over 2 years ago
Naga front ends do not properly short-circuit `&&` and `||`
jimblandy opened this issue over 2 years ago
jimblandy opened this issue over 2 years ago
[hlsl-out] Invalid HLSL for function which returns an array
hasali19 opened this issue over 2 years ago
hasali19 opened this issue over 2 years ago
Relax vector, matrix and array OOB validation
teoxoy opened this issue over 2 years ago
teoxoy opened this issue over 2 years ago
Handle vector, matrix and array OOB accesses for HLSL
teoxoy opened this issue over 2 years ago
teoxoy opened this issue over 2 years ago
WebGL and wasm multithreading with web workers
expenses opened this issue over 2 years ago
expenses opened this issue over 2 years ago
`wgpu` should let app wait until `SurfaceTexture` presentation is complete
jimblandy opened this issue over 2 years ago
jimblandy opened this issue over 2 years ago
[hlsl/msl-out] Incorrect result for clamp(x, low, high) if low > high
hasali19 opened this issue over 2 years ago
hasali19 opened this issue over 2 years ago
[wgsl-in] external texture support
jinleili opened this issue over 2 years ago
jinleili opened this issue over 2 years ago
WSL segfaults
crowlKats opened this issue over 2 years ago
crowlKats opened this issue over 2 years ago
Implement WGSL division by zero semantics
hasali19 opened this issue over 2 years ago
hasali19 opened this issue over 2 years ago
[meta] f16 support
jinleili opened this issue over 2 years ago
jinleili opened this issue over 2 years ago
[wgsl-in] Correctly parse `lhs_expression` for `assignment/increment/decrement_statement`s
teoxoy opened this issue over 2 years ago
teoxoy opened this issue over 2 years ago
`ImageQuery::Size` needs LOD bounds check on Metal
jimblandy opened this issue over 2 years ago
jimblandy opened this issue over 2 years ago
Segfault when requesting an adapter
IcanDivideBy0 opened this issue over 2 years ago
IcanDivideBy0 opened this issue over 2 years ago
error X3504: literal loop terminated early due to out of bounds array access
TobTobXX opened this issue over 2 years ago
TobTobXX opened this issue over 2 years ago
[wgsl-in] Validation error "Struct member 1 is missing a binding" points to wrong struct
kpreid opened this issue over 2 years ago
kpreid opened this issue over 2 years ago
Validation of program using `binding_array` panics
jimblandy opened this issue over 2 years ago
jimblandy opened this issue over 2 years ago