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github.com/gfx-rs/gfx_scene

deprecated
https://github.com/gfx-rs/gfx_scene

Filled in the readme.

7bef333243c3ce1e3395f1b8486a7937be934715 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Commented phase crate.

8538fbb9848325ce36c99a33e1b4bb42faa3fa3c authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Commented the draw queue.

715f43e62ea69ea38efe7a6bbd4e02cf6450daf1 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Commented gfx_scene

9dbf6eeeb548b98b1c502db7d7a48af39cfdcd5e authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Implemented an external function for drawing entities (closes #1)

c0cd0b4c1133265ea95741759d7a46e3c6433ca3 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Enabled frustum culling (closes #2)

4992a68f55de2a37053f3c16854feb1accbbca78 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Abstracted ViewInfo (closes #8)

e865126e1993bfaded4a750d8829b743e7643773 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Split AbstractPhase into Queue+Flush parts. Closes #6

8c0afcfeb27b2ea1fbb84a5be081721a8fb2b9c6 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Renamed Essense to Kernel

d4c8d74687b7acc9a1d70459cee6ed1f8eac1333 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Using fix_params for new batches

85b0dc533c429529efdf53df9c5e3945924b6f88 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Put more constraints on parameters. Renamed Z to V in gfx_phase

ba149bac26d41b9f9d7075749edd065b3936459f authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Merge pull request #11 from kvark/hash

Phase object caching

039ce1b84587011c191e1d5c5ca2f6afe62a524a authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Added cached Phase constructor, used in the example.

ab0988f84a9cc81b76072329f8839afe269aead0 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Fixed the example to work with new Technique

1c3be46aefb3dc41313367d2f15db05877d50e8c authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Introduced Technique::Essense

30c6bf0a7011a2b30871a6ebedde230a6384b1dd authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Added Memory trait, implemented lookup and store for it.

ce49dce41b774fafbe31b1fe369a7d8eb5cdf9f3 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Moved AbstractScene into scene module

25497e4142fb8c20bb36d21a8f33b442948e97d1 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Refactored instancing meshes

21e89cdd519d163c1ca7ace623e5735339c8c8f9 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Switched Phase to use CoreBatch

98e252fef674d57e677de2b6a8839d0aa99314c9 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Renamed the example to 'alpha'

e5547e1d43372415034142f281fdb3038b94b058 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Changed tetrahedra pattern to be a circle

ed608244fa2da0d9ca0c9d55730168e6e95da8d3 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Tetrahedra for the example

65f819d7c7989b23e2def26319e9a44df71cd5eb authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Merge pull request #10 from kvark/gfx

Gfx update and instancing

db2de2ba5f96c3198e24f2560dc27ee2c875c14f authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Added instancing (fixes #7)

86b45bfcc9aef20a66c8c53dc1b45df2f47e1b06 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Switched the example to glutin, updated for the latest gfx

54ecfb79a1b8422eba24eff35182dc98a3c6c569 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Fixed for the latest gfx: RefBatch and generic parameters

22c97cd6613c831c07ef69017bca7be79b01c6c2 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Updated to latest gfx-rs. Extended the example with multiple cubes.

a442876d552961a1fff74823224b38263c24885b authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Implemented cubes example with a single cube so far

4df364637c1afe8ccf82e6466adb96901b9b75f6 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Renamed draw to phase, improved crate names.

38fb325f9ca49e4f141737aefbe7fa4d89331c1b authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Computing the SpaceData correctly (part of #9)

ce97803b45cf6083d8b1ee8601d78468f4fb7c1f authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Moved AbstractScene to the draw module. Implemented SpaceData computation.

9c04120a6099069946249514a03a5e6a4b325b23 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Implemented the Camera

3ea5f9a49761c44e1747d89f2c6620106b168107 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Added a standard scene.

cd4ce4af4d6697a4d61149f2ff377154fcba52cf authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Abstracted the world away (fixes #5)

641051bb28bab1fedeffc6d8132f4c784b21ee42 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Removed material parameters

50ae67bbca92e1f6a8dae9833a600209be0fe7d1 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Abstracted away from gfx Device, following gfx changes.

a716cc156a8f6c1e55dbdb69e967e8393dad2df5 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Updated to the latest gfx-rs. Improved device abstraction.

f0d5836de264f7cc4e26fc61684dee8f9f468c14 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Basic docs for Phase and Technique. Crates descriptions.

f4ad6183686a22e8938cc86d764bebf3b9a73974 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Constrained ToDepth return type

35bbed86e381b93e9267444342989c41e1e394dd authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Ported the world module from Claymore

e876d66d80baf78879d913f88c30ba9e70b2dbcd authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Added associated types to AbstractScene in order to constrain viral generics

102b457ac3fede55cc8a6e76d7a4af97d366c585 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Added scene module

7efde0f2aaed8f6c7e9159284031466d19ec9752 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Moved Phase implementation into a separate file

7dba9acc2f02d515af48a747d887cb444d017553 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Added draw module

33cf48ea9d64e9d6b4d2919f24ef2b2d3157bedb authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Added Queue module

1df89b8eb084f44faa1c461b1bfb0afb1cf73ae2 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>
Initial commit

8c14d3a6a878448574a651159925fc4bfbafdbb3 authored almost 10 years ago by Dzmitry Malyshau <[email protected]>