Ecosyste.ms: OpenCollective
An open API service for software projects hosted on Open Collective.
github.com/ChimeraOS/gamescope
SteamOS session compositing window manager
https://github.com/ChimeraOS/gamescope
83138538021f1b2a6dec2099a41c92192fe7fafe authored almost 3 years ago by Joshua Ashton <[email protected]>
0 to 20, controls FSR sharpness
f4c3425a85760cebb4f94d8eece5c7ce2bcd9484 authored almost 3 years ago by Joshua Ashton <[email protected]>
0 = linear
1 = nearest
2 = integer
3 = fsr
7755bb635dbfd1f651a6edaa9f2965d2fc5e03f1 authored almost 3 years ago by Joshua Ashton <[email protected]>
SCALING_FILTER is not hooked up in AMDGPU.
0b5368efe70a83bd2eeaf3059aa5673f59f094e6 authored almost 3 years ago by Joshua Ashton <[email protected]>Handles spikes much better and allows us to have a lower buffer when not needed.
797ee59cbb1d792a4109380d5a336521fd19359f authored almost 3 years ago by Joshua Ashton <[email protected]>0bc3a2493d4ca8ac63b974fcbee1f28db10aa1d1 authored almost 3 years ago by Joshua Ashton <[email protected]>
a659fef806759c633d44b12a2a9dbe3c3b92a792 authored almost 3 years ago by Joshua Ashton <[email protected]>
Don't give them explicit focus. Allows us to have the cursor off them and have taps and stuff work.
3416cde9f497341ec86f5f278f9d8ae1939a7744 authored almost 3 years ago by Joshua Ashton <[email protected]>This clamp was stopping us from clicking off the current surface, which we want now.
779d8f1bee52a3504b639b42cee8b7a7becc1210 authored almost 3 years ago by Joshua Ashton <[email protected]>It's only fair we can click what we can now see!
15dc09adfb1a3c2fba82b19c5a17b6687590ae8a authored almost 3 years ago by Joshua Ashton <[email protected]>289a739358b5bc866fe592b54354666c14edaec9 authored almost 3 years ago by Joshua Ashton <[email protected]>
56fb91ea725c86d5f3556f50ceac2268d84f2f48 authored almost 3 years ago by Georg Lehmann <[email protected]>
ead46a2db009131b0c77ce5b28628709a7befb41 authored almost 3 years ago by Georg Lehmann <[email protected]>
ebc159869ea8db08f084add23aaeca6f5eff3bd5 authored almost 3 years ago by Georg Lehmann <[email protected]>
3aec05925c075184c0c4cae3fcb2c1b191f34c4b authored almost 3 years ago by Georg Lehmann <[email protected]>
96acb9de7ecff5f3a82730ef935769fa9191af53 authored almost 3 years ago by Georg Lehmann <[email protected]>
3d3b9ad5033eff9ac697c3e22b6ce5388dbb1730 authored almost 3 years ago by Georg Lehmann <[email protected]>
6cfe2fe09c90f65769f6ac7877edcb59d9e70d6b authored almost 3 years ago by Georg Lehmann <[email protected]>
861435aebae39db1bf3caf552e9fff221b7d3424 authored almost 3 years ago by Georg Lehmann <[email protected]>
7f3aebbcc0fdcd81c5fee518d9f40a33644285df authored almost 3 years ago by Georg Lehmann <[email protected]>
3fbcb4d3cddd9b4f471ffac53916058265599ed1 authored almost 3 years ago by Georg Lehmann <[email protected]>
9a8b3bd22c2a06f71947aed414eaeff965dbf7ec authored almost 3 years ago by Georg Lehmann <[email protected]>
463dabe199aa2f5b82a7692cb2cf6b06f8b78204 authored almost 3 years ago by Georg Lehmann <[email protected]>
5d20c56f2e19572cf4566bb3c911797d80b6414a authored almost 3 years ago by Georg Lehmann <[email protected]>
d0605bef22374bbefcd339bb08cb498e3a74c0eb authored almost 3 years ago by Georg Lehmann <[email protected]>
a9dac11f159ffaecc7cd9a7bb12c988f6f4a76a1 authored almost 3 years ago by Georg Lehmann <[email protected]>
b70ec1b1adc4217bc8fbc6aa1c0106b044ea8bfa authored almost 3 years ago by Georg Lehmann <[email protected]>
Avoids games being the ones to recieve our lower volume/raise volume keys -- Steam should handle...
3dc36c87997b88b76c64d7d8cd0a9ded3a72c4d3 authored almost 3 years ago by Joshua Ashton <[email protected]>Waste of cycles.
3f4aa2a75fb66a4927cbc24bc20b79a6e9dc19fd authored almost 3 years ago by Joshua Ashton <[email protected]>a5ec3728d99078620240977c8552b19ceeb49ea4 authored almost 3 years ago by Joshua Ashton <[email protected]>
Don't know if we want to bring this back or not... We have better things for this now. But it's ...
899f1c802eea456724a66edf7ea39058f65afc67 authored almost 3 years ago by Joshua Ashton <[email protected]>a9654d6cfb6b37df5a2d84818219fd9c047f0e92 authored almost 3 years ago by Georg Lehmann <[email protected]>
Fixes the following warning:
../meson.build:59: WARNING: Project targeting '>=0.55.0' but t...
c11051534554cb5310bfdb7ba3e8dfe5d9cf0f76 authored almost 3 years ago by Simon Ser <[email protected]>Fixes this warning:
WARNING: You should add the boolean check kwarg to the run_command call...
429107e193ee8e21517028b8627afd75de78dcd3 authored almost 3 years ago by Simon Ser <[email protected]>718cfee03cc1b8fac492377f95ea36772bb56bd7 authored almost 3 years ago by Simon Ser <[email protected]>
1f5c56ba6ddc6f6bc96d4d1218a5f920ad0bd0fd authored almost 3 years ago by Tobias Jakobi <[email protected]>
bf55e08712a207396e71439cf66556946e233a05 authored almost 3 years ago by Georg Lehmann <[email protected]>
Unused since 76292f01cb38a4c14ad2318e6d4efae67a5f6a1c, partially broken and
unnecessary because ...
This is it's correct color space after all!
Thanks to Georg Lehmann for pointing this out.
698d14b7e95a936ee618146be924c4f7f0a81d12 authored almost 3 years ago by Joshua Ashton <[email protected]>10943045ff539664daa0d95a27f5dbb4485c4d18 authored almost 3 years ago by Joshua Ashton <[email protected]>
Stops misleading hover events from happening while also not intefering with touch.
79f66f97298cf30953d1da89d676d8678e015f6b authored almost 3 years ago by Joshua Ashton <[email protected]>5bfc27576daa5554334ab518e9576ed165fef18c authored almost 3 years ago by Georg Lehmann <[email protected]>
83cf86bcc169a1f3e08b27579257862c4b767b19 authored almost 3 years ago by Georg Lehmann <[email protected]>
We could just want to render the overlay and our held base commit.
60f20b9fe57b5641e49a17f72d4be251b1e6ea9b authored almost 3 years ago by Joshua Ashton <[email protected]>Avoids bubbles of no focus window
3ae7c0c0f53a6ab451d52f2b5d1396d56dc327db authored almost 3 years ago by Joshua Ashton <[email protected]>If we dirty the X server outside of the dispatch, xlib can flush its events, leading us to a sta...
98dc1a5a7e27f93a65004e0933a9175a512d3ae8 authored almost 3 years ago by Joshua Ashton <[email protected]>Makes shutdown cleaner
57eee35f2930f2ef07f2376214896c83b0c5d13e authored almost 3 years ago by Joshua Ashton <[email protected]>eff99fdf813c199e360d73b0b5a626f048f7f259 authored almost 3 years ago by Georg Lehmann <[email protected]>
73025b24e248b5d49d2e8b8823d15532682d9c54 authored almost 3 years ago by Georg Lehmann <[email protected]>
shaderSubgroupClock is better supported than shaderDeviceClock (e.g. anv
and before radv < gfx8).
10ba9f3908c0a43066d73f9e8bf2540da15d2a2a authored almost 3 years ago by Georg Lehmann <[email protected]>
e1397a26e3070c96eb62533ceddd3b63c287e15a authored almost 3 years ago by Georg Lehmann <[email protected]>
This is not allowed for ycbcr samplers.
ca09577632108f16aee686036fc9402193b83eb8 authored almost 3 years ago by Georg Lehmann <[email protected]>ca2c770d64a6fb13e0a6d729e3fd3ac14d6367ef authored almost 3 years ago by Georg Lehmann <[email protected]>
1bb24ded57d9f8b266c5f692efc4badd0ae6b7d9 authored almost 3 years ago by Georg Lehmann <[email protected]>
2c5dae84397c18e8f12541f09c5c40249e84d606 authored almost 3 years ago by Georg Lehmann <[email protected]>
96fb7aeed05d7641c6f26d850d31df0de5930b00 authored almost 3 years ago by Georg Lehmann <[email protected]>
dcc290725a7b5a70c2ce610e266bae938502155c authored almost 3 years ago by Georg Lehmann <[email protected]>
edb77e249087f367d8dbd73cfa6906d82805bbcb authored almost 3 years ago by Georg Lehmann <[email protected]>
7d6ad29757871fa45b785f75c148d4cd7e18ec15 authored almost 3 years ago by Georg Lehmann <[email protected]>
AMDGPU gets very very upset if the first commit that also does display bringup+modeset has multi...
497c07387dd999641a76b546456449cd1206a586 authored almost 3 years ago by Joshua Ashton <[email protected]>Fixes cursor having a black border here.
9c8948cec472ac5c0ad3b3ed4103a82cdf17c348 authored almost 3 years ago by Joshua Ashton <[email protected]>Stops mangoapp breaking seamless boot.
ad2bf6663ed3c1fbb7a5f4d4bbe49f406a656ec8 authored almost 3 years ago by Joshua Ashton <[email protected]>d84f7068b4f8e541a8cc577cf6613a86c30bcc35 authored almost 3 years ago by Joshua Ashton <[email protected]>
Doesn't handle focus or painting anything other than the root context yet.
43d9cf4e6a60b6ec0325af97e630d37ec0d001c4 authored almost 3 years ago by Joshua Ashton <[email protected]>Makes more sense when reading
80101e193219225bc506c0ad80772be80a59bd94 authored almost 3 years ago by Joshua Ashton <[email protected]>Allows us to bring back the sdlwindow mouse behaviour
deb0364c053781745195810cb4e1aa026df2b0c0 authored almost 3 years ago by Joshua Ashton <[email protected]>4eda19aa694fdf87496980327172a5cf3db15791 authored almost 3 years ago by Joshua Ashton <[email protected]>
Now we have an entire struct of previous_focus to go off of, we can remove the word current from...
062a2bf496f9c064d64e9505b3f585b547098f3a authored almost 3 years ago by Joshua Ashton <[email protected]>Allows us to run with multiple xwayland contexts and still have proper focus if the game launche...
4237d3d2bb8c57ec797593e3a25df38dc2c57a6e authored almost 3 years ago by Joshua Ashton <[email protected]>When the focus changes but the input focus does not (ie. overlay -> steam) the keyboard focus ca...
e29d76ef44d4aded62fd743d3c016eaee4a10ac5 authored almost 3 years ago by Joshua Ashton <[email protected]>ca8fd6552abc2420b2c8e736a1db556f3db325f2 authored almost 3 years ago by Joshua Ashton <[email protected]>
More correct, stops reported frametimes being all over the place if steamcompmgr is waiting for ...
a3cbe5d079bba57ed7233f879c3035f85f5e41e3 authored almost 3 years ago by Joshua Ashton <[email protected]>a8a108433110527f3e02f5b41d392453f3298478 authored almost 3 years ago by Joshua Ashton <[email protected]>
ac097766076d149438748ada7278d07b03d55f71 authored almost 3 years ago by Joshua Ashton <[email protected]>
1536604533f6a2ea83b95320d126152cb77c46f0 authored almost 3 years ago by Joshua Ashton <[email protected]>
Makes this easier to read
e7cd2dbb2590b144aa21064408bdce9348be3ff9 authored almost 3 years ago by Joshua Ashton <[email protected]>ae268ec9c9ecf984e702b546a16ad8f66c63255f authored almost 3 years ago by Joshua Ashton <[email protected]>
d78108288876303220e339e772e48f0bfbc7b691 authored almost 3 years ago by Joshua Ashton <[email protected]>
3556ee4174428c118ba0d7af525ab454accdb7a2 authored almost 3 years ago by Joshua Ashton <[email protected]>
e8faa8647e0e819a6e2ba3911ee122a2b1455313 authored almost 3 years ago by Joshua Ashton <[email protected]>
Doesn't fully support multiple xwaylands or have all the infrastructure for that yet. This just ...
582da1d967b49bf25d4d706fd49f39dbf543bc9a authored almost 3 years ago by Joshua Ashton <[email protected]>9946d2380d92887adea68ef286aca72cfaeba5e5 authored almost 3 years ago by Joshua Ashton <[email protected]>
0040709c3080a3cb29e00c0da0bba973de091daa authored almost 3 years ago by Joshua Ashton <[email protected]>
Clang gets annoyed when doing offsetof for wl_container_of on a
non POD structure -- but there's...
Adds --xwayland-count to control the number of xwaylands.
205cfbdf8781c095e7117b0f330bd11e74e93df0 authored almost 3 years ago by Joshua Ashton <[email protected]>97056e7a3f695182e93df6d2809dc55344aba756 authored almost 3 years ago by Joshua Ashton <[email protected]>
74236fd13f544b4e63f4e459a5a2dfca40942a9a authored almost 3 years ago by Joshua Ashton <[email protected]>
ef109369f17e4d50a3bff2bacc313d7cbba03907 authored almost 3 years ago by Joshua Ashton <[email protected]>
26f9942e6c94fc89520abde31f9bd0fcafeee42b authored almost 3 years ago by Joshua Ashton <[email protected]>
75c5617f584588d387e98f0c8b242b8120fa46ba authored almost 3 years ago by Joshua Ashton <[email protected]>
Fixes Origin windows being in funny places when fading.
7357f46ac7c24494bdb2f2ff65028e685b4f9b5e authored almost 3 years ago by Joshua Ashton <[email protected]>
This was already commented out when it was added 2 years ago, and it doesn't
seem useful.
In absence of subprojects meson has no reason to look for a C compiler.
But the protocol files r...
- Fix repainting when we get a new overlay
- Fix opacity check
- Fix atom update check for exter...
3037f37ed00e3e627498a55397af3f7ac3dfd710 authored about 3 years ago by Joshua Ashton <[email protected]>
9a26fa583a2a1f0822d410c1fe15a289b016e775 authored about 3 years ago by Joshua Ashton <[email protected]>
Good enough for mangoapp for now.
We can add more control to this via. atoms for corner position...
Co-Authored-By: Martin Roukala <[email protected]>
0b6d3607e425c3b943f115d47baacd4a37cb6d38 authored about 3 years ago by FlightlessMango <[email protected]>