Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/Warzone2100/warzone2100

Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
https://github.com/Warzone2100/warzone2100

Create a new standard for bases.

KJeff01 opened this pull request about 4 years ago
Rework scrolling

bjorn-ali-goransson opened this pull request about 4 years ago
Commander issue Beta3(CamBalance?)

Brutaz opened this issue about 4 years ago
[WIP] Change "building highlighted" appearance to standard selection box

bjorn-ali-goransson opened this pull request about 4 years ago
Add a hotkey to change "ready" to the collection room.

vaut opened this issue about 4 years ago
Inf. lag when somebody closes game incorrectly

maxsupermanhd opened this issue about 4 years ago
[WIP] simplistic/naive flowfield pathfinding

bjorn-ali-goransson opened this pull request about 4 years ago
Units occasionally move to point-blank range

DARwins1 opened this issue about 4 years ago
Make the difficulty level moddable

highlander1599 opened this issue over 4 years ago
Move the Transport CTA to bottom of screen

bjorn-ali-goransson opened this issue over 4 years ago
Savegame doesn't properly reinstate building upgrade queue

adrian5 opened this issue over 4 years ago
Electronic health bars don't display correctly on units

DARwins1 opened this issue over 4 years ago
Artillery structures have janky firing animations.

DARwins1 opened this issue over 4 years ago
Crash on selecting a factory

MarkusKramer opened this issue over 4 years ago
Adjust production run behavior

bjorn-ali-goransson opened this pull request over 4 years ago
Units can be pushed across diagonal cliff tiles

aco4 opened this issue over 4 years ago
More challenges

KJeff01 opened this issue over 4 years ago
Transport Missions: Units aren't properly arranged in the menu

Lupus-Mechanicus opened this issue over 4 years ago
Trucks don't obey demolish order

aco4 opened this issue over 4 years ago
Upgrade names and stats

Iluvalar opened this issue over 4 years ago
Beta evacuation mission fails even if transport is launched

DARwins1 opened this issue over 4 years ago
More save slots

Wuzzy2 opened this issue over 4 years ago
Mini-maps are incorrectly shaded

aco4 opened this issue over 4 years ago
Transfer energy&units&buildings to other players on leave/kick

maxsupermanhd opened this issue over 4 years ago
Opaque structure bases ignore shadows

KJeff01 opened this issue over 4 years ago
language is reset with the program

afinotti opened this issue over 4 years ago
[Feature request] Temporary Base Area Protection

GrzechuGrek opened this issue over 4 years ago
Sub-object textures

MaNGusT- opened this issue over 4 years ago
Animate propulsion texture

bjorn-ali-goransson opened this pull request over 4 years ago
UI nonresponsive, especially with low FPS

Cyp opened this issue over 4 years ago
get Z position coordinate in bot api

cpdef opened this issue over 4 years ago
Setting to disable mission timers

bjorn-ali-goransson opened this issue over 4 years ago
Unit selection drag box by type (attack, build)

bjorn-ali-goransson opened this issue over 4 years ago
Increase game speed MAX

bjorn-ali-goransson opened this issue over 4 years ago
Drive mode

bjorn-ali-goransson opened this pull request over 4 years ago
Introduction of possibility that 2 players can control 1 faction

berserkingyadis opened this issue over 4 years ago
Fix/reimplement drive mode

bjorn-ali-goransson opened this issue over 4 years ago
Designed droids in FLaME do not appear in-game

DARwins1 opened this issue over 4 years ago
Add upscaled cutscenes (by Phase II) to list of cutscene versions in installer

bjorn-ali-goransson opened this issue over 4 years ago
classic.wz - the old balancing of the Campaign and the Multiplayer

Lupus-Mechanicus opened this issue over 4 years ago
[WIP] Remake droid sensor ranges

bjorn-ali-goransson opened this pull request over 4 years ago
[WIP] Smoke trails

bjorn-ali-goransson opened this pull request over 4 years ago
Unit and tank obstacle textures are glitched

NikolaVuletic opened this issue over 4 years ago
[WIP] Upscale icons (POC)

bjorn-ali-goransson opened this pull request over 4 years ago
[WIP] Gamepad support

fazo96 opened this pull request over 4 years ago
[WIP] Highlight units through stencil buffer outline

bjorn-ali-goransson opened this pull request almost 5 years ago
VTOL orientation and speed issue when loading saves

KJeff01 opened this issue almost 5 years ago
OpenGL 2.0 not supported error

poks87 opened this issue almost 5 years ago
alliance function unpredictable behavior

vaut opened this issue almost 5 years ago
Zombie games in the lobby

Forgon2100 opened this issue almost 5 years ago
[WIP] Add optional support for terrain normalmap / specularmap

past-due opened this pull request almost 5 years ago
Labs bug

maxsupermanhd opened this issue almost 5 years ago
Crashes game in the company! Bug

Killerosinos opened this issue about 5 years ago
No documentation for maps (levels)

maxsupermanhd opened this issue over 5 years ago
[WIP] png_util: Add warn_fn to png_create_read_struct

past-due opened this pull request over 5 years ago
[GitHub] Add CODE_OF_CONDUCT.md

past-due opened this pull request over 5 years ago
[WIP] Fix printing of key names

Forgon2100 opened this pull request over 5 years ago
Structures distorted textures and heigh to suit terrain

Berg53 opened this issue over 5 years ago
[WIP] Add config option to prevent idle trucks building

Forgon2100 opened this pull request almost 6 years ago