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github.com/Warzone2100/warzone2100

Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
https://github.com/Warzone2100/warzone2100

Make use of revision.h to find the SVN revision number instead of a "stupid hack" (not my words) in Makefile.am that will only work in some Unix environments with svn command line client properly installed.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@220 4a71c877-e1ca-e34f-864e-861f7616d084

c6bec7cd733bb2e4ec9f8b12c3ce8d1019009db6 authored over 19 years ago by Per Inge Mathisen <[email protected]>
Set the 'Revision' keyword that tells Subversion to update and expand the $REVISION$ tag.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@219 4a71c877-e1ca-e34f-864e-861f7616d084

2e02866a1e0827fbabfe728e3ea7e591733d7090 authored over 19 years ago by Per Inge Mathisen <[email protected]>
This header contains a define with the revision number of the repository, updated automatically by Subversion itself.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@218 4a71c877-e1ca-e34f-864e-861f7616d084

7f74704b2f3a95786b73bd02780bd9c8505c2b14 authored over 19 years ago by Per Inge Mathisen <[email protected]>
Reinstate check for alut (needed for autoconf compiles on mingw32 since there alut is a separate library), and only set LIBS for all but mingw32 after doing all checks, so that error reporting during autoconf runs becomes correct.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@217 4a71c877-e1ca-e34f-864e-861f7616d084

cd4d262cbf594a39f115fcd0a61f17de06baf4fb authored over 19 years ago by Per Inge Mathisen <[email protected]>
Remove -Wno-pointer-sign from CFLAGS. Sorry, I wasn't aware that's gcc 4 only.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@216 4a71c877-e1ca-e34f-864e-861f7616d084

8db3abcd2eac7c22cab10213c84b5b3861c92b07 authored over 19 years ago by Christian Ohm <[email protected]>
Remove check for ALUT, add check for libjpeg.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@215 4a71c877-e1ca-e34f-864e-861f7616d084

30dc376b1f7b7c1002ec6a1849b879f58688fb72 authored over 19 years ago by Per Inge Mathisen <[email protected]>
frame.h must be included before config.h defines can be used.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@214 4a71c877-e1ca-e34f-864e-861f7616d084

41dbf05e4bdfb6b37af974be6b8f7e58194d7d05 authored over 19 years ago by Per Inge Mathisen <[email protected]>
Relase date corrected. It will be done in a few hours, which is tomorrow.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@213 4a71c877-e1ca-e34f-864e-861f7616d084

86d854152113fda84856fe8da1d9b2733b6aed82 authored over 19 years ago by Denis Dupeyron <[email protected]>
Preparing release 2.0 beta 0.2.2.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@212 4a71c877-e1ca-e34f-864e-861f7616d084

6a82c6b835d1caf3e6ffba8e129a8a84d764b78a authored over 19 years ago by Denis Dupeyron <[email protected]>
Copy of r208 to trunk, with Rodzilla's benediction.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@210 4a71c877-e1ca-e34f-864e-861f7616d084

46dc176f9e25adf2e91d1cd7c4f6f3ace859aa7d authored over 19 years ago by Denis Dupeyron <[email protected]>
- Prepare for using the lex/yacc files instead of the generated c files.

Works only with the provided Makefiles. To use it, replace the
xxx_l.c/xxx_y.c lines in the Makef...

c146fef270ef1641a3849be9d24622571b50ca8b authored over 19 years ago by Christian Ohm <[email protected]>
- Fix a wrong function definition/call in multiint.c.

- Give the lex/yacc generated code unique variable names.
Those two changes now make it possible ...

3a9f621a38d58d8bd0f2cec40f20cc811524038c authored over 19 years ago by Christian Ohm <[email protected]>
- Fix more compiler warnings.

- For that, removed lots of unused code, mainly from the lex/yacc generated
files.

git-svn-id:...

6170f498a7f262c04a30d53b7a20a96a592d1791 authored over 19 years ago by Christian Ohm <[email protected]>
Add a missing "!" so the game actually runs again (I guess that was the

reason I couldn't sleep...).

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@203 4a71c877-...

6fdc00e9c303ce6963146aeee89c02aefde3abaf authored over 19 years ago by Christian Ohm <[email protected]>
Remove the last traces of stubs.c in both ivis directories (and thus fix

building the software renderer with automake).

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/t...

4fc0c26f6d44083dcb0ddd6beefffa9a36510fa2 authored over 19 years ago by Christian Ohm <[email protected]>
- Fix a crash with missing videos (by devurandom, slightly modified).

- Check if video mode could actually be set.
- Clean up the lex/yacc generated files a bit.
- War...

fd0ff3ccdbc9dfd8d3a971dfc7d009562385d11c authored over 19 years ago by Christian Ohm <[email protected]>
Change STRING to unsigned to avoid crash with international characters.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@199 4a71c877-e1ca-e34f-864e-861f7616d084

6cd530686f1fc90e726fcf4d9ddfe010e325b56b authored over 19 years ago by Christian Ohm <[email protected]>
trunk/crossplatform is the new place for stable crossplatform sources.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@198 4a71c877-e1ca-e34f-864e-861f7616d084

fef9923a01c18f0d36ffcd02709324ad0f5cc0d2 authored over 19 years ago by Rodolphe Suescun <[email protected]>
Merged r24:51 from branches/noid/linux. Changes improve platform

independence. Summary follows:

* Ensure that all source files include an end of line character ...

9337603e85f0cd28d36b9ad3d0fa640ac18632fa authored almost 20 years ago by Dion Mendel <[email protected]>
Updated version to 1.10a

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@16 4a71c877-e1ca-e34f-864e-861f7616d084

bccde9c64386d66b934d586fb04b3f125b4d80b4 authored almost 20 years ago by Ben Russon <[email protected]>
Added Troman's script functions

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@15 4a71c877-e1ca-e34f-864e-861f7616d084

edbd2aa0f6b228ddbaba7f589748fe0f1cac36a4 authored almost 20 years ago by Ben Russon <[email protected]>
increased pie polygon and points limit from 256 to 512

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@12 4a71c877-e1ca-e34f-864e-861f7616d084

657192d9fd94c979d812df4f23f88b677035ed0e authored almost 20 years ago by Dion Mendel <[email protected]>
fixed wrong array index bug. Closes: #3100

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@11 4a71c877-e1ca-e34f-864e-861f7616d084

61748ed78655a5320fb45f08c859f07588731da8 authored almost 20 years ago by Dion Mendel <[email protected]>
Multiplayer Unit limit now 300, Campaign unit limit still at 100 to prevent menu overload.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@10 4a71c877-e1ca-e34f-864e-861f7616d084

b45f073d02d1bbe30f04f5ac0bdc1adffc7df247 authored almost 20 years ago by Ben Russon <[email protected]>
debugging info is now saved to disk

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@9 4a71c877-e1ca-e34f-864e-861f7616d084

47dc78773f9aa40a663b856cf20bdf471ea25929 authored almost 20 years ago by Dion Mendel <[email protected]>
Fixed a runtime debug error

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@8 4a71c877-e1ca-e34f-864e-861f7616d084

c5c2c968755cecf106111b5013a5ed162768c7a3 authored almost 20 years ago by Ben Russon <[email protected]>
Release mode now compiles

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@7 4a71c877-e1ca-e34f-864e-861f7616d084

75cc34124bc767f6b3f86fd46738ee891440426f authored almost 20 years ago by Ben Russon <[email protected]>
Removed some unneccesary build logs and runtime generated files.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6 4a71c877-e1ca-e34f-864e-861f7616d084

e291f071009828fc5e97deb867f237878c240066 authored almost 20 years ago by Ben Russon <[email protected]>
Successfully compiled in debug mode

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5 4a71c877-e1ca-e34f-864e-861f7616d084

1cc548f906d4f6015d7b87fa98b959ca22d40b8f authored almost 20 years ago by Ben Russon <[email protected]>
Added Glide2x library. Did not upload glide\doc, glide\Src\tests, or glide\Src\Lib\dos

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4 4a71c877-e1ca-e34f-864e-861f7616d084

065ff070846159987e150f7095665cd091d29465 authored almost 20 years ago by Ben Russon <[email protected]>
renamed filenames to lowercase for developer convenience

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3 4a71c877-e1ca-e34f-864e-861f7616d084

577c9c426758788d5ccb41c96e92a024970791e4 authored almost 20 years ago by Dion Mendel <[email protected]>
set svn:eol-style=native property on source files

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2 4a71c877-e1ca-e34f-864e-861f7616d084

278341944e524917605b8c8cf4a79d40d977899f authored almost 20 years ago by Dion Mendel <[email protected]>
Initial Version

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1 4a71c877-e1ca-e34f-864e-861f7616d084

dfb2beeb282233128b77c47a774608b3920765eb authored almost 20 years ago by Ben Russon <[email protected]>