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github.com/Warzone2100/warzone2100

Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
https://github.com/Warzone2100/warzone2100

Use the same icon on Windows as on Linux. (centered)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@531 4a71c877-e1ca-e34f-864e-861f7616d084

506ec7a531abc26a03b9366635aa33bfa0592bf3 authored over 18 years ago by Dennis Schridde <[email protected]>
Fixed MSVC overriding the obj-code for piestate.c when compiling the 2nd of the 2 files of the same name.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@530 4a71c877-e1ca-e34f-864e-861f7616d084

c976c589aea863e7fb4de042337706e2ccc104af authored over 18 years ago by Dennis Schridde <[email protected]>
Remove option to limit textures to 2mb of memory, which was unused.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@529 4a71c877-e1ca-e34f-864e-861f7616d084

9cb27d872963736c9b247ce451b2d4d45de13c22 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Reduce amount of memory debug log spam. Turn some into debug() calls. Make ASSERT()

really assert() when in debug mode.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@528 4a7...

2386a3e924d677d435c7b3b8a41962fb681d3c12 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Comment out an ASSERT which triggers when the 'Fast Play' tutorial is run.

I think this tutorial is calling the wrong message function here, so this
is probably just a work...

90da3e40c8c82fc0a449400b06f0508e9362cc0a authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fix assertion warning and erronous variable assignment inside an ASSERT()

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@526 4a71c877-e1ca-e34f-864e-861f7616d084

4cc429e6872f33db99c0ac46ccf118202ec362e2 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Update ChangeLog with latest changes

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@525 4a71c877-e1ca-e34f-864e-861f7616d084

fd7694dcc15007235ef19bfbc8cd6e7334a18dd6 authored over 18 years ago by Dennis Schridde <[email protected]>
Add and fix a number of ASSERT() calls.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@524 4a71c877-e1ca-e34f-864e-861f7616d084

5fce2d6c26d3d5ea153993e967606e3e0afad3e3 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Not finding any features of the wanted kind is not error, so dont return false.

Fixes bug #6516 where the AI stops searching for oil sources if it can't find them the first time...

ba1eeeb37c7ad459ec0b92a3515c34705e54de95 authored over 18 years ago by Dennis Schridde <[email protected]>
- debug.h: Let Warzone output ASSERT as debug( LOG_ERROR )

- block.c: Fix some malicious conversion from pointer to int

git-svn-id: svn+ssh://svn.gna.org/...

af9f7f89f54b668433d8584ebf385ea6cddba92f authored over 18 years ago by Dennis Schridde <[email protected]>
Fix assertion in mouse code. We checked for mouse values that

only worked pre-SDL-porting.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@521 4a71c877-e...

31fe5565aac23b0dc53cbe9f4b78b55a9b8d3fdb authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove some remaining support for saving and loading binary scripts,

used only on the PSX.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@520 4a71c877-e1ca-e34...

8dc0fc2878fd640950af90da9944c28cd11854dd authored over 18 years ago by Per Inge Mathisen <[email protected]>
Strip Makefile.raw build in release mode and add support for .rc files

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@519 4a71c877-e1ca-e34f-864e-861f7616d084

9ac6649c35c7dbb53812ff169ea1c016a4c536e0 authored over 18 years ago by Dennis Schridde <[email protected]>
Prevent nameclash when using rc file for Makefile.raw build in the future.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@518 4a71c877-e1ca-e34f-864e-861f7616d084

21bc2937643eb695d7e22a7f04f9dd21091c46a9 authored over 18 years ago by Dennis Schridde <[email protected]>
Update Visual C++ project and add MSVC 2005 solution file.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@517 4a71c877-e1ca-e34f-864e-861f7616d084

c8f3764834fb52b41909985b95507b1ab0a5980a authored over 18 years ago by Dennis Schridde <[email protected]>
Should be what Troman meant how to fix bug#6464 (Wz uses wrong AI version).

Can we delete the old AI?

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@516 4a71c877-e1ca...

2c72cfa09de5aa6022cef799eed86f4172820b2a authored over 18 years ago by Dennis Schridde <[email protected]>
Finaly fix configure.ac to export REVSION=`svnversion -n .` instead of the current revsion, so we get the correct revision on every make.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@515 4a71c877-e1ca-e34f-864e-861f7616d084

7cf742e5b318c5001b8244538fb2d2016d9fca67 authored over 18 years ago by Dennis Schridde <[email protected]>
Move all multiplayer things to mp/addon.lev, so they get marked as being multiplayer.

This should solve the wrong AI bug. (bug#6464)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/tr...

937e9b243d34c412208aae9aeabde717953ae4b2 authored over 18 years ago by Dennis Schridde <[email protected]>
Make MinGW compile a windows app instead of a console app. (Suggested by the MinGW docs. Probably got removed by me some time ago when redoing the Makefile.raw)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@513 4a71c877-e1ca-e34f-864e-861f7616d084

eaff16d04d11e333b88b25ea3830038896d06fbb authored over 18 years ago by Dennis Schridde <[email protected]>
- Output Version and Revision to log

- Fix a pointer warning

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@512 4a71c877-e1ca-e...

49df018649ff9e89d0beae26d67a8930075ff82e authored over 18 years ago by Dennis Schridde <[email protected]>
- More debug() calls

- Platform dependend LDFLAGS change for Makefile.raw

git-svn-id: svn+ssh://svn.gna.org/svn/warz...

26143d082cbe4117870a003b5821273ad3f35fa8 authored over 18 years ago by Dennis Schridde <[email protected]>
- Update versioninfo in configure.ac and warzone.rc

- Cosmetic change in debug.c (Mark begin of the log with "---")
- Fix bug where PhysFS said Write...

bb4b7e82b6bb0024e746a3845b2fdcd8452ca88a authored over 18 years ago by Dennis Schridde <[email protected]>
- Updated CHANGELOG

- Makefile.raw doesn't try to link every .o to GL on Linux anymore
- Fixed PhysicsFS ignorecase t...

83046470f25a9f43080d47203b25dbfcd31122b9 authored over 18 years ago by Dennis Schridde <[email protected]>
Remove unused file fbf.[ch] (Included file management functions.)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@508 4a71c877-e1ca-e34f-864e-861f7616d084

61fc63cf1301a81711ca60b1e83c3065d65061e4 authored over 18 years ago by Dennis Schridde <[email protected]>
Fix possible array index bug in script code. Reported by iamtheari on the rts.net forums.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@507 4a71c877-e1ca-e34f-864e-861f7616d084

4838aec32d6a94f708cb5dd7d2e5fc091c91959e authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove more dead code

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@506 4a71c877-e1ca-e34f-864e-861f7616d084

56279a0bb757f2303dbd5f2c01ac97c296b7b978 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Clean up display3d a bit, removing redundant or obsolete code.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@505 4a71c877-e1ca-e34f-864e-861f7616d084

6a42b3d07b86cd18651f7e681474691aaa49480d authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove some dead playstation code

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@504 4a71c877-e1ca-e34f-864e-861f7616d084

f52bebc31f704ef1f4cb93d5a40511fe0bf4a8b3 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove reference to 3dfx in the screen shot key mapping. You must delete

your key mapping file for this to take effect.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/tr...

9a4a6598cf099cf29a7425da7df5afe27c51b74b authored over 18 years ago by Per Inge Mathisen <[email protected]>
The new top secret password to make the game start in cheat mode is '-secret'!

To make the game enter cheat mode, start it as 'warzone -secret'.

git-svn-id: svn+ssh://svn.gna...

2b0117a234e571cd2de9a118bc57ce486c782708 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove some now unused code used previously by software renderer only.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@501 4a71c877-e1ca-e34f-864e-861f7616d084

ade47a9c3629c42f4065cdcd52e526e0470f5e3e authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove last remains of pie_hardware()

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@500 4a71c877-e1ca-e34f-864e-861f7616d084

3630fba5399a70d1b84370df0f5b560e9156ddfe authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove even more pie_hardware() related stuff

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@499 4a71c877-e1ca-e34f-864e-861f7616d084

549c97d9264feeefdbb3db11023a1c739f88fa92 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove some more pie_hardware() code

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@498 4a71c877-e1ca-e34f-864e-861f7616d084

c28b3b0f10ea8fd827ec50e8d292091f03957f25 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove a great deal of software renderer related code.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@497 4a71c877-e1ca-e34f-864e-861f7616d084

711ca1ff0165b6d930e69d7486088d3c7a54bf8d authored over 18 years ago by Per Inge Mathisen <[email protected]>
Clean up the texture loader, and removing software renderer code paths.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@496 4a71c877-e1ca-e34f-864e-861f7616d084

a196f0af476180ec2283bc7b7d07fdb79550c435 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fix configure.ac - cannot remove the renderer=opengl variable just yet!

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@495 4a71c877-e1ca-e34f-864e-861f7616d084

0c376b9854065aea5549a3d2373b39a6ebaad91e authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove ivis02 (software renderer)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@494 4a71c877-e1ca-e34f-864e-861f7616d084

5bdfeec464b5c7194514fdf7f2a0f3624ebdcf78 authored over 18 years ago by Dennis Schridde <[email protected]>
Updated CHANGELOG and TODO

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@492 4a71c877-e1ca-e34f-864e-861f7616d084

6e51fcc4706f4d0a9febe73a493ca1d193f40463 authored over 18 years ago by Dennis Schridde <[email protected]>
Small typo fixes for Makefile.raw build system

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@491 4a71c877-e1ca-e34f-864e-861f7616d084

8e00128d68bd4735e6425e42fafae895ea688094 authored over 18 years ago by Dennis Schridde <[email protected]>
New Makefile.raw system, works with MinGW/Windows environment and Linux also.

Uses a config.mk.tmpl file to set system dependend stuff, no bash required.

git-svn-id: svn+ssh:...

3116f462fcac20fe4a9125325b1f8ee92246897b authored over 18 years ago by Dennis Schridde <[email protected]>
Fix deprecated function declaration

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@489 4a71c877-e1ca-e34f-864e-861f7616d084

07dcf43518396198ae892c12a291cffbcc99920b authored over 18 years ago by Dennis Schridde <[email protected]>
Remove some dead code

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@488 4a71c877-e1ca-e34f-864e-861f7616d084

1fedb0895a4675e084e48e67be9f69a1518c4824 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove security hole-in-a-function NetGetSt(), which was thankfully not used

anywhere in the code.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@487 4a71c877-e1ca-e34...

b8e4ca782f0745c5e9d95d97b089a57e781a3377 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Increase size of filename buffer in network code to avoid possibility of an

overflow. Thanks to Luigi Auriemma <[email protected]> for finding
and reporting the problem...

6166aa48d3d1b08511a779767fb1e139614966c7 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fix some hairy if logic.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@485 4a71c877-e1ca-e34f-864e-861f7616d084

69f5d2e3951fd4a4db0cddf2fa1b139cb2c219b6 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fix security bug in network code. Player could send a text message of size larger than receiving

buffer. Thanks to Luigi Auriemma <[email protected]> for finding and reporting the problem.

...

258fa2ce9d5379aa1962fab495851dcc3ec62bde authored over 18 years ago by Per Inge Mathisen <[email protected]>
Updated changelog for 2.0.4

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@483 4a71c877-e1ca-e34f-864e-861f7616d084

48374f47eea7eb0442469ba75c789f6367bbea88 authored over 18 years ago by Dennis Schridde <[email protected]>
Fix second last warning in src/, which leaves only the probable bug in move.c

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@482 4a71c877-e1ca-e34f-864e-861f7616d084

6606ccaf78624f010ee89cf1867ba68fc87f0179 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fix some more warnings in src/

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@481 4a71c877-e1ca-e34f-864e-861f7616d084

768e28914f419b633458e86a794f8783bb9d6e0b authored over 18 years ago by Per Inge Mathisen <[email protected]>
Add comment about possible bug in the waypoint code.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@480 4a71c877-e1ca-e34f-864e-861f7616d084

84aed800b428021a22a01213a3e9191206bb0be5 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fix warnings in game.c

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@479 4a71c877-e1ca-e34f-864e-861f7616d084

3ea637bc01dbd84f6b5c938412d69d4a595d6e88 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Change research count's variable type, since the type's maximum was lower than the defined limit.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@478 4a71c877-e1ca-e34f-864e-861f7616d084

48ad3e614a0b2596770c158d0d81c0c8cc478e8a authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fix crash when using uppercase savegame names.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@477 4a71c877-e1ca-e34f-864e-861f7616d084

dcf1b713ae07ddde2224c37e2dd0557fe20c58d1 authored over 18 years ago by Dennis Schridde <[email protected]>
Fix $REVISION=`svnversion` being expanded autoconf process instead of in configure process.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@476 4a71c877-e1ca-e34f-864e-861f7616d084

4c2ca939926e83577d44f3ace2d80aa1a718fb3e authored over 18 years ago by Dennis Schridde <[email protected]>
Support 16bpp but warn the user about graphics problems.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@475 4a71c877-e1ca-e34f-864e-861f7616d084

2ef17b46a12a42291ee1d52a70779e905963a6fa authored over 18 years ago by Dennis Schridde <[email protected]>
- Fix playlist music for use with PhysFS

- Fix memleak when not calling ov_clear(&ogg_stream)

git-svn-id: svn+ssh://svn.gna.org/svn/warz...

0c47650a6c49ec8ecc16393478ec3f37653ce3c1 authored over 18 years ago by Dennis Schridde <[email protected]>
Fix infinite loop in playlist loading. There still doesn't seem to be any music...

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@473 4a71c877-e1ca-e34f-864e-861f7616d084

ffbf96fc084f8e9db397a271809a18c505b9be48 authored over 18 years ago by Dennis Schridde <[email protected]>
Make it possible for releases to define their own revision (for display in mainmenu).

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@472 4a71c877-e1ca-e34f-864e-861f7616d084

eda1fdc2a46a1e1fadc16eed0e4acb1ae0e381fc authored over 18 years ago by Dennis Schridde <[email protected]>
Run update-desktop-database on install (via dh_desktop).

Add icon to menu file too (use netpbm to convert to required 32x32 xpm).
Minor cleanups to debian...

8f42899078028ee401cdf9fba5da209903448b2a authored over 18 years ago by Angus Lees <[email protected]>
Logo centered

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@470 4a71c877-e1ca-e34f-864e-861f7616d084

0ed2fecc99f2bbb94a334e1dc566503a0e8e68f5 authored over 18 years ago by Dennis Schridde <[email protected]>
AutoPackage installs desktop entry and icon

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@469 4a71c877-e1ca-e34f-864e-861f7616d084

5da0be51a611b6e839951f8f0829b243446b861c authored over 18 years ago by Dennis Schridde <[email protected]>
Patch for Debian package builder by Pavel(Madman2k)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@468 4a71c877-e1ca-e34f-864e-861f7616d084

f65c754579608b9cba73b967a847c3f9d1f81dec authored over 18 years ago by Dennis Schridde <[email protected]>
- Document -mod enabling in -help

- Change framerate to 60

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@467 4a71c877-e1ca-...

941da64be32cc67802fe0771144e423c87b588a6 authored over 18 years ago by Dennis Schridde <[email protected]>
Reverted AutoPackage build to be release. (Changed to debug probably by accidential commit.)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@466 4a71c877-e1ca-e34f-864e-861f7616d084

ca00469943c4a30de4ae71523ff88e9975606e51 authored over 18 years ago by Dennis Schridde <[email protected]>
- Indent fixes

- More debug output.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@465 4a71c877-e1ca-e34f...

4297596af86284480f43d5175890b6e3c9cf66aa authored over 18 years ago by Dennis Schridde <[email protected]>
- Fix searchpath priorities

- Also tried to fix memleaks

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@464 4a71c877-e...

f8c1cf3f7d90472f93b26300bb5167f310fce232 authored over 18 years ago by Dennis Schridde <[email protected]>
- AutoPackage download path change

configure.ac:
- Make OpenGL mandatory
- check for jpeg/png headers
- merge in my DEFAULT_DATADIR ...

349b8de00e17190bb92545c47dc2602c05e18a5e authored over 18 years ago by Dennis Schridde <[email protected]>
Fix include path (not that ivis02 actually compiles or anything..)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@462 4a71c877-e1ca-e34f-864e-861f7616d084

bab30cef739ce38276472de3f451a9ce0e550e1c authored over 18 years ago by Angus Lees <[email protected]>
Define correct DEFAULT_DATADIR variable

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@461 4a71c877-e1ca-e34f-864e-861f7616d084

533a4ba5b643f642e388cb12caefaaa9b7d8143f authored over 18 years ago by Angus Lees <[email protected]>
Add Debian packaging files.

Debian packages can be built with a command like:
dpkg-buildpackage -rfakeroot -b -uc

Any 'offi...

2065bb794fafed0703d232d3962bdeb12ca638ba authored over 18 years ago by Angus Lees <[email protected]>
- Fix the Makefile.am for SDL_framerate.c

- Fix a doubled dirSeparator in subdirs
- Fix accidential DLL creation on MSVC

git-svn-id: svn+s...

db7b3190db381e3bb91f979bf36d7f7920c928fb authored over 18 years ago by Dennis Schridde <[email protected]>
- Limit the framerate to 30 fps. Easily imported functionality from SDL_gfx project (http://www.ferzkopp.net/Software/SDL_gfx-2.0/).

- Fixed previous patch yet again.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@458 4a71c8...

e9e58f36647db4e421816b612aec34a783da6052 authored over 18 years ago by Dennis Schridde <[email protected]>
Fixed bug#5883 where Flex or Bison could be not installed without warzone complaining about it.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@457 4a71c877-e1ca-e34f-864e-861f7616d084

22aa133fcad37b8cab5568a49a076ccabcb0d509 authored over 18 years ago by Dennis Schridde <[email protected]>
Nothing new, just fixes for last patch.

- Resolved a name conflict of SearchPath on Windows
- Cleaned up debugging messages
- Fixed ille...

8160a0132777a7743ffc5bc931c54f9fcdba4685 authored over 18 years ago by Dennis Schridde <[email protected]>
- Again revised the modloading(restrictions were stupid) (src/levels.c,src/init.[ch],src/multiint.c,src/main.c)

- Fixed case problem with noVideo.rpl (lib/sequence/sequence_stub.c)
- Fixed some G++ 4.1 compile...

eb7ba7e41dca6ef927b9d85587cd3ae75729786c authored over 18 years ago by Dennis Schridde <[email protected]>
- Again revised the way data paths are searched. See CHANGELOG for details.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@454 4a71c877-e1ca-e34f-864e-861f7616d084

6a9615907523132cf6f0b349a5af63ca48768005 authored over 18 years ago by Dennis Schridde <[email protected]>
Update with latest changes

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@453 4a71c877-e1ca-e34f-864e-861f7616d084

1e7967c6e4a5c86833ac1c34038316f1ba2b6cc7 authored over 18 years ago by Dennis Schridde <[email protected]>
- Fixed a HEAP error (Invalid Address specified to RtlFreeHeap) on Windows (MSVC compile) (src/data.c)

- Pointed out other locations where that error could occur (src/data.c, lib/ivis_common/pcx.c)
- ...

1b1a695684a8f2d834e94cbbe61313e074003bcd authored over 18 years ago by Dennis Schridde <[email protected]>
- Fixed crash due to freeing 2 times.

- Cleaned up unneeded frees from last memleak fix.
- Added debug info as allways.

git-svn-id: sv...

8627f307cc98c4bdab71b1b097cfaa699d37c8c9 authored over 18 years ago by Dennis Schridde <[email protected]>
- Big memleak fixed

- DB* replaced by debug calls
- Added MSVCRT debugging flags for finding memleaks
- Added points ...

ee8d18ef481fd7309e9281c21b6caa79e89ec33d authored over 18 years ago by Dennis Schridde <[email protected]>
- Again a new point added (Got the idea when closing BRs ;) )

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@449 4a71c877-e1ca-e34f-864e-861f7616d084

010af46277e2d2e7a96588ade3fee18c8f986524 authored over 18 years ago by Dennis Schridde <[email protected]>
- Updated TODO with lots of things need to be done

- Fixed a redefinition when using MSVC

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@448 4...

a0a006fb12acbc8e8e748fe781b9bf4b5da07c6b authored over 18 years ago by Dennis Schridde <[email protected]>
- Added Ben Russons nickname

- Fixed configure.ac which was requiring AutoConf 2.60 due to an autoupdate

git-svn-id: svn+ssh:...

357c07374fb9ed77d2375d706cfe4f67c60b9019 authored over 18 years ago by Dennis Schridde <[email protected]>
- Updated TODO (user request)

- Added MSVC project, resource and icon file

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk...

3453f55bb07755bb338ca8a3f9218fd989505228 authored over 18 years ago by Dennis Schridde <[email protected]>
Updates and debugging style change

- Updated m4 scripts and configure.ac
- Updated AUTHORS and CHANGELOG
- Output debug part in deb...

ad2abfa53f00888b886cd1975434450df7e11738 authored over 18 years ago by Dennis Schridde <[email protected]>
Fixed broken data/*.wz creation.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@444 4a71c877-e1ca-e34f-864e-861f7616d084

efbe0441c112caab32e845383e917d6acce85684 authored over 18 years ago by Dennis Schridde <[email protected]>
Log netplay.log to the writedir instead of working dir.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@443 4a71c877-e1ca-e34f-864e-861f7616d084

c9407f3059c201a71dff9ef7684b5fbabda1dda3 authored over 18 years ago by Dennis Schridde <[email protected]>
Fix a typo

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@442 4a71c877-e1ca-e34f-864e-861f7616d084

37ccc212062f49b4dc951f5f1a0623631d3d7212 authored over 18 years ago by Dennis Schridde <[email protected]>
Readd a workaround for broken PhysFS

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@441 4a71c877-e1ca-e34f-864e-861f7616d084

03386361bb06ac5ac2624b058148b4e0b38067f5 authored over 18 years ago by Dennis Schridde <[email protected]>
Correct unnecessary ALut dependancy and merely rewrote the file.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@440 4a71c877-e1ca-e34f-864e-861f7616d084

ed5fb5102a95a26ebadc68567b3ee8a182653488 authored over 18 years ago by Dennis Schridde <[email protected]>
Fix a missing '\0' which could prevent correct datadir recognition.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@439 4a71c877-e1ca-e34f-864e-861f7616d084

9c8165d360817a6841629e38acb07568cf456f2a authored over 18 years ago by Dennis Schridde <[email protected]>
Fixing data/Makefile.am, which broke during resolving conflicts

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@438 4a71c877-e1ca-e34f-864e-861f7616d084

ddd78550e929147459fdd599ed8cd444d7317db9 authored over 18 years ago by Dennis Schridde <[email protected]>
Fixed mp.wz creation.

Thanks to imidiate bugreport by Jocke.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@437 ...

55ab0d8a3b49fe6df646b52d066d5cafa11db54c authored over 18 years ago by Dennis Schridde <[email protected]>
Rewritten mod loading

This patch includes:
- Strongly modified way of adding mods, maps and addons
- Make nearly every...

194026f3793f43a326f02959e6f08f5bf4deef2b authored over 18 years ago by Dennis Schridde <[email protected]>
Fix for outdated Makefile.am after merging 0x patches into mp directory

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@435 4a71c877-e1ca-e34f-864e-861f7616d084

61c48ae09e9f124233cef6c88e64bf5b526aad1f authored over 18 years ago by Dennis Schridde <[email protected]>
Remove all unused patch folders.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@434 4a71c877-e1ca-e34f-864e-861f7616d084

47e9adc2ff984c748d854f7d1fdef59790c5640b authored over 18 years ago by Dennis Schridde <[email protected]>
Made Warzone compile using MSVC!

- Fixed several files for being C89 compatible, so MSVC compiles them. (No variable declarations...

9b0a31e9b25d8a78ee0aa34b4ea0ad4f19aa887e authored over 18 years ago by Dennis Schridde <[email protected]>
Full pathname includes

Same as in r431, but now for lib/
- converted the sources in lib/ to use full path includes inst...

5175535d9d7ae07fbef6b4a1f10197d3512a020b authored over 18 years ago by Dennis Schridde <[email protected]>
- converted the sources in src/ to use full path includes instead of just the filename.

- marked places where lib/ivis_*implementation* (eg opengl) is needed, because of incomplete lib/...

27fadd14cf71f08be1fd223e27826f1dc67bda33 authored over 18 years ago by Dennis Schridde <[email protected]>