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github.com/Warzone2100/warzone2100

Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
https://github.com/Warzone2100/warzone2100

- Fix maybe bugs introduced in last commits

- Fix a lot of char* related warnings (fixing of scripttabs.c needs to be finished like I started...

87da22bce1d1226cb8b64dacf1f6785619e8b58d authored about 18 years ago by Dennis Schridde <[email protected]>
Patch by Christian Ohm:

044 - Use int for gamma to avoid float imprecision

git-svn-id: svn+ssh://svn.gna.org/svn/warzon...

3ceab2a84f0b2e6e6ab0f4afb54372dc19a51924 authored about 18 years ago by Dennis Schridde <[email protected]>
Patches by Christian Ohm:

013 - Cleanup environ.c-h
015 - Remove some unused code from frame.c-h
017 - Remove unused functi...

526cd5482f7920abfc8755c4ac2f01a3f89711a2 authored about 18 years ago by Dennis Schridde <[email protected]>
Patch by Christian Ohm:

012 - mouseAtXXX cleanup

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@864 4a71c877-e1ca-...

35ac675a7cad3a56979c3b5733ff72bf89aab87b authored about 18 years ago by Dennis Schridde <[email protected]>
Patches by Christian Ohm:

010 - Remove unused sound compression code
011 - Remove unused audio parameter VagID

git-svn-id...

a432f5628f99eefea7fe29eec3d6e1437986c736 authored about 18 years ago by Dennis Schridde <[email protected]>
Not yet changed parts from patches of Christian Ohm:

003 - Remove all references to hWnd
004 - Remove DirectDraw flag
005 - Remove DDrawDriverName and...

f25a9aa3aca1ff61a12ff6f1a4dcb54283d0f386 authored about 18 years ago by Dennis Schridde <[email protected]>
Patches by Christian Ohm:

002 - PSX removal part 2
019 - Remove PSX conditionals
020 - Remove IsPSX variable
021 - Remove u...

141a421d0455018fe39e6dd0831b88e678a47813 authored about 18 years ago by Dennis Schridde <[email protected]>
Patch by Christian Ohm: 045 - Fix playlist code

- Move two global variables only used in PlayList_Read into that
function.
- Remove a useles...

13528b9d71f85e52daa5a5f0501f542a6ff0fa04 authored about 18 years ago by Dennis Schridde <[email protected]>
Fix typos in COMPILE and remove outdated COMPILE.html (feel free to add it back after you fixed it)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@859 4a71c877-e1ca-e34f-864e-861f7616d084

c7cf9cc58429b534a62e0b3e4dd0c546b5b3b440 authored about 18 years ago by Dennis Schridde <[email protected]>
Changed MSVC warning level to highest

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@858 4a71c877-e1ca-e34f-864e-861f7616d084

047b29a4e0f06e2a2711d99aabfd7b1f4d260d80 authored about 18 years ago by Roman C <[email protected]>
Patch by Watermelon:

-fixes disappearing oil derricks (bug #7740)
-allows structures to have multiple weapons (structu...

f3e0227b4564180fec008f3baa0ab55e09a43ff4 authored about 18 years ago by Roman C <[email protected]>
Fixed another MSVC related issue overlooked in last commit and some spelling mistakes

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@856 4a71c877-e1ca-e34f-864e-861f7616d084

0d84e0609b929e0d141d7c13c0a993a40f5ab1d2 authored about 18 years ago by Roman C <[email protected]>
Fixed MSVC related issues

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@855 4a71c877-e1ca-e34f-864e-861f7616d084

9b7ab89441e4c03fa5fd52771ccfd89f2c42076a authored about 18 years ago by Roman C <[email protected]>
x86_64 fixes by Pseudonym404. (Incl. some minor other changes, eg in src/game.c)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@854 4a71c877-e1ca-e34f-864e-861f7616d084

fafa69842f65c801741811128d33c4e8630a8231 authored about 18 years ago by Dennis Schridde <[email protected]>
Add some more const to char* function parameters,

which aren't modified inside the called function.

git-svn-id: svn+ssh://svn.gna.org/svn/warzon...

da14eaf2ad05b00d0bc89ce66c96663ce0c55643 authored about 18 years ago by Stefan Huehner <[email protected]>
Fixed multiple definition of 'result'.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@852 4a71c877-e1ca-e34f-864e-861f7616d084

a0fd0ea97516110916f37be73b93a95f384a1f92 authored about 18 years ago by Roman C <[email protected]>
License clarification about original data files.

Written by Per.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@850 4a71c877-e1ca-e34f-864e...

f809352b6106a5c96abe566f07ff0ba57d98abb4 authored about 18 years ago by Dennis Schridde <[email protected]>
Fixed some compiler and linker warnings

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@849 4a71c877-e1ca-e34f-864e-861f7616d084

a7e6ef3b2338eb4882ca63622d0a5aae0bccb0a9 authored about 18 years ago by Roman C <[email protected]>
Script functions can now take float data type as parameters and return value

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@848 4a71c877-e1ca-e34f-864e-861f7616d084

e3b77d82d2ddb54285230de458715c5d5c230cae authored about 18 years ago by Roman C <[email protected]>
-fixed 'cpPrintProgram'

-fixed some spelling mistakes
-minor cleanups

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trun...

6d8dbda48efed1f85cc15dfcee6c5984249e9967 authored about 18 years ago by Roman C <[email protected]>
Scripting engine overhaul - Part I

-compiler and parts of interpreter now use union to store different data types
-got rid of a grea...

dacc1de1caca2d7794c512031e212f9a3827bb7a authored about 18 years ago by Roman C <[email protected]>
Fix for bug #7708: isHumanPlayer() now checks for player numbers outside

the range if [0,MAX_PLAYERS)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@832 4a71c877-e...

3a54b1ab8d0801ab0c017a426afbbe31f6fea314 authored about 18 years ago by Ari Johnson <[email protected]>
Patch by Gerard Krol and Watermelon: penetration for certain weapon types

Made proj_SendProjectile to accept another BOOLEAN value 'bPenetrate',when set to TRUE it will cr...

f28ff5553a1ef257e329073e0c96a96d552f6542 authored about 18 years ago by Dennis Schridde <[email protected]>
Patch by Gerard Krol: sensorcrash.patch: fixes a crash when repairing a not damaged command center, corrects the mouse cursor

FIXME why is psDroid->asWeaps[0].nStat set to 0xCD instead of being initialized properly?

git-s...

a715b54c9e36318ba258f46e9b7a6bc5a0a7ca1d authored about 18 years ago by Dennis Schridde <[email protected]>
Remove inclusion of malloc.h (Doesn't seem to be needed and was causing problems on Mac)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@829 4a71c877-e1ca-e34f-864e-861f7616d084

d9e99cccec4018772f36f227fc77396a3c5f7bf9 authored about 18 years ago by Dennis Schridde <[email protected]>
Patch by Gerard Krol: Clipping fix. (Buildings disappeared (cliped) while not yet fully out of screen.)

This is just a quick hack. Value 7 was only determined in trial and error, no one knows what FP12...

e96aa4678050688ae51342b3bd649989ee12ead6 authored about 18 years ago by Dennis Schridde <[email protected]>
Add the forgotten Makefile.am

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@827 4a71c877-e1ca-e34f-864e-861f7616d084

58441e79707725135e03c34f099db23e5ca864bc authored about 18 years ago by Dennis Schridde <[email protected]>
Patch by Thomas Rast: droidSetBits() segfault

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@826 4a71c877-e1ca-e34f-864e-861f7616d084

acf370e1d8bd7dcf1172c1c7de3ea55104083800 authored about 18 years ago by Dennis Schridde <[email protected]>
Declaration fixes. (Make declaration/definition match)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@825 4a71c877-e1ca-e34f-864e-861f7616d084

d177037638580b79bfdb1e6817ede9ee428af21b authored about 18 years ago by Dennis Schridde <[email protected]>
Compilation fixes, macro removal, PHYSFS_fileLength by Gerard Krol.

Some more initialization in interp.c by me.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk...

7d3ad56fd55f83a5716559120e688e94ef0e5076 authored about 18 years ago by Dennis Schridde <[email protected]>
Improve MinGW support. Shamelessly stolen from FreeCiv.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@822 4a71c877-e1ca-e34f-864e-861f7616d084

5293ace6f2e72486d33752fa08a4b25b6c3e0b8b authored about 18 years ago by Dennis Schridde <[email protected]>
Patch by Thomas Rast: Include string.h against warnings

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@821 4a71c877-e1ca-e34f-864e-861f7616d084

fb74a1f8dcc096b2ffe62dfd3fd58f0961c63cdc authored about 18 years ago by Dennis Schridde <[email protected]>
Removed external function prototype for a static function

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@820 4a71c877-e1ca-e34f-864e-861f7616d084

b5c7fc5bd3807c7a973541a94f634169c59435eb authored about 18 years ago by Roman C <[email protected]>
Patch by Watermelon: New hit-system with target prediction

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@819 4a71c877-e1ca-e34f-864e-861f7616d084

90077ff547e6975aac3714a8d868b11ab69a5a8a authored about 18 years ago by Roman C <[email protected]>
Patch by Watermelon: commander-related crash fix

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@818 4a71c877-e1ca-e34f-864e-861f7616d084

0fcdc8184e308ae425ebbad2bbcd9971cb941746 authored about 18 years ago by Roman C <[email protected]>
Patch by Thomas Rast: HP/Reload bars overlaping

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@817 4a71c877-e1ca-e34f-864e-861f7616d084

ae3f8f3fe9dc37783566b3da011ceb9023b2ea98 authored about 18 years ago by Dennis Schridde <[email protected]>
Mark trunk to save me from confusion...

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@816 4a71c877-e1ca-e34f-864e-861f7616d084

51b358a01140e3d8eec2d2fff6a7f7c6b6cfec7e authored about 18 years ago by Dennis Schridde <[email protected]>
Support crosscompilation for MinGW32

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@814 4a71c877-e1ca-e34f-864e-861f7616d084

a91b3f8803216ca96c5fc7ef7fed39e16edbc2c6 authored about 18 years ago by Dennis Schridde <[email protected]>
Fix usage of CHAR which was removed in r808

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@813 4a71c877-e1ca-e34f-864e-861f7616d084

1899f95f700ad0c8c06acf6cb9c920c6888e1cbf authored about 18 years ago by Dennis Schridde <[email protected]>
Remove more extra types

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@812 4a71c877-e1ca-e34f-864e-861f7616d084

770af57c20f3f3a7a270ba9e3525beee26d1a799 authored about 18 years ago by Dennis Schridde <[email protected]>
Patch by Watermelon: Droid Multi-Turret Support

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@811 4a71c877-e1ca-e34f-864e-861f7616d084

9aebc7c2b5c29d1c78b84fcfd9b9f7167168eaab authored about 18 years ago by Roman C <[email protected]>
Patches by Charon, slightly modified:

- *WarzoneKeyNumeric definition changed to SDWORD
- Report wrong tracknumbers to LOG_SOUND and do...

b1c7773299e88f4702843e85b712fe027762f4e2 authored about 18 years ago by Dennis Schridde <[email protected]>
- Fix last commit (setDrawShadows() was undeclared, because I forgot to include a header).

- Also change --(no)sound to just set war_setSoundEnabled() and store the config in configuration...

ec44ab5e7d3b7ce067411e7311bbaa67bee8d655 authored about 18 years ago by Dennis Schridde <[email protected]>
- Droped a lot of (nearly) unused types from lib/framework/types.h

- Remove lots of unused functions (Windows/DDraw related)
- Now store the used bitdepth in the co...

67056c8d241be75592a36b9493b7a1ce16510082 authored about 18 years ago by Dennis Schridde <[email protected]>
Replace lots of \ with /

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@807 4a71c877-e1ca-e34f-864e-861f7616d084

c62d5d6ac2deefa9c3d08dbe650f195e1ac021bd authored about 18 years ago by Dennis Schridde <[email protected]>
Fixed double declaration of "FUNCTION" token for bison.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@806 4a71c877-e1ca-e34f-864e-861f7616d084

4de2b284a04968308b56a6d078f719a07794a045 authored about 18 years ago by Roman C <[email protected]>
Restored script 'STRING' datatype changed by STRING -> char patch.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@805 4a71c877-e1ca-e34f-864e-861f7616d084

abe178d7f1af676ff4233b5ef40f893aa53b0522 authored about 18 years ago by Roman C <[email protected]>
Patch by Gerard Krol: Replace STRING with char (STRING was confusingly defined to char)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@804 4a71c877-e1ca-e34f-864e-861f7616d084

d3cd44148ddf4344dac8e232ea84955c65e6f9d6 authored about 18 years ago by Dennis Schridde <[email protected]>
Patch by Gerard Krol: misc

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@803 4a71c877-e1ca-e34f-864e-861f7616d084

de058ca6695dd4b565eab4145ed245b5d7ca0bb2 authored about 18 years ago by Roman C <[email protected]>
Patch by Gerard Krol: lesswarnings

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@802 4a71c877-e1ca-e34f-864e-861f7616d084

3ea3f99f73bed461a7c1370fba3650b40caf1d03 authored about 18 years ago by Roman C <[email protected]>
Patch by Gerard Krol: warnings changes

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@801 4a71c877-e1ca-e34f-864e-861f7616d084

727ed6641ccb58f8e09da84633ba665c8fe7e8d3 authored about 18 years ago by Roman C <[email protected]>
Patch by Gerard Krol: warnings casts

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@800 4a71c877-e1ca-e34f-864e-861f7616d084

6617c2f400a2fdcbb67495ca82d58153df0f64c1 authored about 18 years ago by Roman C <[email protected]>
-added script callback to process key inputs from within scripts

-added in-game debug window (mostly for scripting debugging purposes, something like a watch wind...

2f2015340c7dddc44385986aa27f02a2eecde151 authored about 18 years ago by Roman C <[email protected]>
Make lots of __inline, _inline, FUNCINLINE and whatnot static inline. See bug#7591.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@798 4a71c877-e1ca-e34f-864e-861f7616d084

39ff5cc5152a8f537dea465bbc52fd382027e507 authored about 18 years ago by Dennis Schridde <[email protected]>
Backport changes from branches/2.0. (AutoPackage 1.2 support)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@797 4a71c877-e1ca-e34f-864e-861f7616d084

b0eceecf36ef025a1c2d5b3c3fee095bb8731dda authored about 18 years ago by Dennis Schridde <[email protected]>
-automatic target assignment will now give low priority to half-built structures when looking for a target (structures getting full HP upon construction begin was an exploit against unit AI)

-fixed line endings in macro.h
-applied Christian Ohm's "032 - Fixes for src-aiexperience.c-h" an...

9be9d21e09671aa3a8603532e918d273b6adb90f authored about 18 years ago by Roman C <[email protected]>
Fix/mark 2 unused symbols

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@790 4a71c877-e1ca-e34f-864e-861f7616d084

1e34dc870d004463fc2278c0a92522e0f6065f39 authored about 18 years ago by Dennis Schridde <[email protected]>
Improved droid target selection code, now uses weighted function for target selection.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@789 4a71c877-e1ca-e34f-864e-861f7616d084

4b0ed1be22c2803a7b6086a5c848ad264e74432c authored about 18 years ago by Roman C <[email protected]>
Quick fix for float truncation

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@788 4a71c877-e1ca-e34f-864e-861f7616d084

a07ae179825d719202653f6100047f6251fab65a authored about 18 years ago by Dennis Schridde <[email protected]>
Update website.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@787 4a71c877-e1ca-e34f-864e-861f7616d084

c661f0ce1569c0dc9ddeab22bf53ad4e5430c945 authored about 18 years ago by Dennis Schridde <[email protected]>
Patch by Christian Ohm: Gamma controls

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@786 4a71c877-e1ca-e34f-864e-861f7616d084

5a4a9288b0bdb03b4e110b80ee616ff2028ba96a authored about 18 years ago by Dennis Schridde <[email protected]>
Patch by Christian Ohm: Process SDL_QUIT

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@785 4a71c877-e1ca-e34f-864e-861f7616d084

b8bdd4d5629d76bfb228050bc6b5f3e384ef4e65 authored about 18 years ago by Dennis Schridde <[email protected]>
Remove not used (commented out) non TCP/IP networking from connection screen.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@784 4a71c877-e1ca-e34f-864e-861f7616d084

b1b8d3ad4dcff2d50029a89e8648c18a27524214 authored about 18 years ago by Dennis Schridde <[email protected]>
Update MSVC project file.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@783 4a71c877-e1ca-e34f-864e-861f7616d084

ef949a0ea49896c1929465428630abbcfc76b57f authored about 18 years ago by Dennis Schridde <[email protected]>
-Re-enabled some debug keys and disabled unused ones

-Skirmish in-game menu (Numpad-Enter) now shows number of player units and player power instead o...

f4bf18e390ec4dd3e06df3a4ee8012d75e0a4fa1 authored about 18 years ago by Roman C <[email protected]>
Changed scripting functions to use british spelling of "color"

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@781 4a71c877-e1ca-e34f-864e-861f7616d084

0aeea43f159d18e269836f54e1c664b9baeb1dc6 authored about 18 years ago by Roman C <[email protected]>
-1.10 AI doesn't build flamer bunkers in the base anymore

-It is now possible to win in a team in 'Locked Alliances' mode, also in this mode a player doesn...

e2de834b135857dad5fef655db35dc09c26d76d6 authored about 18 years ago by Roman C <[email protected]>
Fix r777: Allways display an error message (with an actual errormessage instead of just a string address) and never display it twice (not even in NDEBUG builds).

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@779 4a71c877-e1ca-e34f-864e-861f7616d084

49a56a27e47977ded38fc7c2f1bc2f3c5c1cd1c7 authored about 18 years ago by Dennis Schridde <[email protected]>
Fix for r776.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@778 4a71c877-e1ca-e34f-864e-861f7616d084

759a6f5d02a463ab2ae353e229d778f95caaa8df authored about 18 years ago by Dennis Schridde <[email protected]>
Christian Ohm's PSX removal part 1.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@777 4a71c877-e1ca-e34f-864e-861f7616d084

d163be853d1bb2d1c33d13a3a89f2c74b03c2c12 authored about 18 years ago by Dennis Schridde <[email protected]>
- Replaced all filenames (I could find) with their lowercase and platform independed notation. There might be some uppercase filenames left in the sourcecode.

- Because savegame filenames are converted to lowercase old savegames won't work anymore. You can...

4ea12897a51f62938823adef50e7088986d2b8a5 authored about 18 years ago by Dennis Schridde <[email protected]>
New script callbacks are called delayed now, since there was a problem when forming alliance.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@775 4a71c877-e1ca-e34f-864e-861f7616d084

7f143b5a483563916992e4cce38e41a9bccecfe1 authored about 18 years ago by Roman C <[email protected]>
Fix broken non debug compilation. (bug#7278)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@774 4a71c877-e1ca-e34f-864e-861f7616d084

71fe0318c844198b779b87183a425910de6b5a5e authored about 18 years ago by Dennis Schridde <[email protected]>
-Fixed AIs getting renamed when changing player number in MP games.

-Prevented NETbcast() from flooding the log in games with no network communication.
-orderDroidOb...

aa25866177eefa9b8ebdf98625037034eb3fe475 authored about 18 years ago by Roman C <[email protected]>
Minor cleanup: replaced VOID with void.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@772 4a71c877-e1ca-e34f-864e-861f7616d084

b7627bd9c8273b91cb5ab52cd4ca64b99037ce6a authored about 18 years ago by Roman C <[email protected]>
-New script callbacks

-Added ability to rename players through scripts
-New savegame version: 34 (as a result of the pr...

e34c09439c5ab33bf5fe40b058fcfb8b19b79efa authored about 18 years ago by Roman C <[email protected]>
Updated ChangeLog

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@770 4a71c877-e1ca-e34f-864e-861f7616d084

e25951d832f78374c2e9cc4ab5fb7ca84603dda5 authored about 18 years ago by Roman C <[email protected]>
-fixed and enabled shared ally vision for TEAMPLAY and 'Locked Teams' modes

-fixed disabled players allying their team members
-reenabled God Mode (Ctrl-G) for Debug builds ...

01259aaab937612d75a5b88bbd410bfd253f6a82 authored about 18 years ago by Roman C <[email protected]>
ChangeLog changed slightly

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@768 4a71c877-e1ca-e34f-864e-861f7616d084

3f748bd1c2438b9d3b7f674b5ee42bdd7d73901a authored about 18 years ago by Dennis Schridde <[email protected]>
Testing commit

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@767 4a71c877-e1ca-e34f-864e-861f7616d084

f969666097d6ba126cb58eaff1613d797c42c0f9 authored about 18 years ago by Roman C <[email protected]>
Testing commit

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@766 4a71c877-e1ca-e34f-864e-861f7616d084

4d8091f18092d0767bd6066f1d61c4b78cdae7e8 authored about 18 years ago by Roman C <[email protected]>
Last player cannot be disabled in skirmish menu anymore.

Fixed disabled AIs showing up in the game.
(r763 related fixes)

git-svn-id: svn+ssh://svn.gna.or...

ab31cd4fdea8681e777772038309b5c46ef06cd3 authored about 18 years ago by Roman C <[email protected]>
Unused variables cleanup.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@764 4a71c877-e1ca-e34f-864e-861f7616d084

09f607afbcb700d61bd3520043fa1c2cac28b4a1 authored about 18 years ago by Roman C <[email protected]>
Replaced 'Humans vs AIs' with 'Locked Teams' alliance mode.

Fixed difficulty slider applying settings to the wrong players.

git-svn-id: svn+ssh://svn.gna.or...

9aaae50baa4af366d01754fe037771ce3572d334 authored about 18 years ago by Roman C <[email protected]>
Use platform.h instead of direct includes.

The whole system has to be tuned further but this shows the direction.

git-svn-id: svn+ssh://sv...

37afd5d1c4ee75a18688c2bab9d1de58d04407e4 authored about 18 years ago by Dennis Schridde <[email protected]>
Temporary MSVC fix to r749

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@761 4a71c877-e1ca-e34f-864e-861f7616d084

30faef0ce8adb2d30a1935a4aa5fcbe767a13e84 authored about 18 years ago by Roman C <[email protected]>
Fixed 'Texture file not preloaded' bug

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@760 4a71c877-e1ca-e34f-864e-861f7616d084

66252e097cf26b291deee23d121a97b93d6286aa authored about 18 years ago by Roman C <[email protected]>
Add doxygen style headers to .h files to document

their meaning.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@759 4a71c877-e1ca-e34f-864e...

532ada315661da4285a010d9d367403dd0ba34ef authored about 18 years ago by Stefan Huehner <[email protected]>
Fix up r749 for Mac.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@758 4a71c877-e1ca-e34f-864e-861f7616d084

eca1bc76ed179f5f7bc9b1cb9ef7f0b42b68077c authored about 18 years ago by Dennis Schridde <[email protected]>
Make two structures static and add some const

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@757 4a71c877-e1ca-e34f-864e-861f7616d084

c74f6543102164da5b874c16521336d74134578e authored about 18 years ago by Stefan Huehner <[email protected]>
mark some Strings an read-only by adding const.

On the way replace STRING with char

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@756 4a...

30f6dc392e88dfd1613a2ea8a7c95b87c76bcafb authored about 18 years ago by Stefan Huehner <[email protected]>
Correct openal buffer: void *pMem -> ALuint iBufferName

as openal 'buffers' are indexed by ALUint.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk...

bc25579a7a6d4e279e3d234fa93df31512b4dcd9 authored about 18 years ago by Stefan Huehner <[email protected]>
Convert PIE types to SDL types.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@754 4a71c877-e1ca-e34f-864e-861f7616d084

9d1d34d2a9aae049985d979640daa952a8f66ce3 authored about 18 years ago by Dennis Schridde <[email protected]>
Add some more missing includes:

seqdisp.c, gtime.c: SDL/SDL_timer.h for SDL_GetTicks()
piesraw.c: SDL/SDL_video.h for S...

65e820b2469b527c1cf723d18853b1a22efc45ea authored about 18 years ago by Stefan Huehner <[email protected]>
Include input.h for SetMousePos, mouseX, mouseY prototypes.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@752 4a71c877-e1ca-e34f-864e-861f7616d084

04d01817778f8d209294559eb18d6972129b1464 authored about 18 years ago by Stefan Huehner <[email protected]>
Include missing input.h in frame.c

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@751 4a71c877-e1ca-e34f-864e-861f7616d084

567fc10e50f403bb37b2c77fc3f85960753213f4 authored about 18 years ago by Stefan Huehner <[email protected]>
Include frameresource.h directly in its users. Fixup after

the big cleanup in 748:749.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@750 4a71c877-...

b3e3d17b82cbdd540a9ca86f019f20b77466fdeb authored about 18 years ago by Stefan Huehner <[email protected]>
BIG cleanup of headers.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@749 4a71c877-e1ca-e34f-864e-861f7616d084

3261a09baf06124003f09056a9702e4aa9f832bc authored about 18 years ago by Dennis Schridde <[email protected]>
Forgotten in last commit

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@748 4a71c877-e1ca-e34f-864e-861f7616d084

a135ae55be2b486d5e5d133b215a569b0c84510c authored about 18 years ago by Dennis Schridde <[email protected]>
Partially revert r739.

SDL < 1.2.10 doesn't define the string function wrappers.

git-svn-id: svn+ssh://svn.gna.org/sv...

912cf2c8e2f3d6cdf53da32cee9d1866123b4a9f authored about 18 years ago by Dennis Schridde <[email protected]>