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github.com/Warzone2100/warzone2100

Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
https://github.com/Warzone2100/warzone2100

* Make our lobby protocol code endian safe (response of a "list" command now always is preceded by a 32bit long, unsigned, little endian integer)

* Remove parameter `BOOL async` of NETfindGame since it wasn't used

git-svn-id: svn+ssh://svn.g...

7b025ea3e16e35fe053f26b4019c48eb5202f035 authored over 17 years ago
* Update POTFILES.in to deal with removal of netaudio_stub.c (r1625)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1627 4a71c877-e1ca-e34f-864e-861f7616d084

1697d6a9e8477787aeddd14fbe745c7227579c13 authored over 17 years ago
* Remove unused spectator functions: NETspectate and NETisSpectator

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1626 4a71c877-e1ca-e34f-864e-861f7616d084

70c07901aeb97b0eb61417c828feba4ea197473d authored over 17 years ago
* remove lib/netplay/netaudio_stub.c (only had empty functions)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1625 4a71c877-e1ca-e34f-864e-861f7616d084

a2d13bc53c7767f75e03a13781211d9865718fd3 authored over 17 years ago
* Remove unused function NEThashFile

(This function was only used to generate a hash from the compiled Warzone executable, this hash w...

1689bd9dc96dead693526696a6be05ab12825f4b authored over 17 years ago
- Comment,s comments, comments

- Move wzFPSmanager over to main.c, so the delay can be dealt with directly in the mainloop inste...

10128153aa94d795daeab0d68109095e0bc5e363 authored over 17 years ago
- More cleanup

- Split the mainloop into several (run) subfunctions
- start/stop functions for (de)initializatio...

f5439cfa16049287e4b20042a90a2f842622fa72 authored over 17 years ago
More cleanup

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1621 4a71c877-e1ca-e34f-864e-861f7616d084

50ea035570d5060c0906df44d9303bc4f8b297d8 authored over 17 years ago
Revert r1619, because it broke campaign

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1620 4a71c877-e1ca-e34f-864e-861f7616d084

1b66305fd348a1318ae4f1b2a63edc829d366284 authored over 17 years ago
Event based mainloop. WARNING: Is not yet fully finished and may have some flaws. Comments are appreciated.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1619 4a71c877-e1ca-e34f-864e-861f7616d084

22a7dd9dcef61457e038f48c70d8cd62fc01dd44 authored over 17 years ago
Remove unused function.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1618 4a71c877-e1ca-e34f-864e-861f7616d084

03e7785ada0fc7f495ecd662c89d32c241110df5 authored over 17 years ago
Type safety.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1617 4a71c877-e1ca-e34f-864e-861f7616d084

956ec975da853b8f5360aa4a29421f4f6948257c authored over 17 years ago
- Fix gameloop exit, broken in r1615

- Split input event handling

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1616 4a71c877-...

7c7911c92f93490635f9d752db53a99b333b62a5 authored over 17 years ago
Cleanup, no change in behaviour.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1615 4a71c877-e1ca-e34f-864e-861f7616d084

165ed5ccda159d86613467482b0d1f5dad7f5745 authored over 17 years ago
* replace macros WORLD_COORD and MAP_COORD with inlines world_coord and map_coord respectively (compiler checked, so adds type safety)

* Add some debug messages for the cases where map_Height receives negative SDWORDs passed as if ...

dd03ace4761b23dd7b1ad7128d2c217e1874115f authored over 17 years ago
* use WORLD_COORD instead of "<< TILE_SHIFT"

* fix coding style (i.e. replaced four spaces for one '\t')

git-svn-id: svn+ssh://svn.gna.org/s...

d9a360b693495b31ab445b142076828d88be3d9c authored over 17 years ago
Found another delay...

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1612 4a71c877-e1ca-e34f-864e-861f7616d084

006657de3e3bcaea3288601f3caa066afcf7aa1b authored over 17 years ago
- put back checks for off-map build coordinates

- removed asserts for off-map coords which were making the game completely unplayable (crashes wz...

bd6d26e6c146a27604cb33b079c2c70a57cdb1cf authored over 17 years ago
Tiny translation update

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1610 4a71c877-e1ca-e34f-864e-861f7616d084

ad57a3e0f4cbe02cd466463c698a8f6c52bb7cb8 authored over 17 years ago
active.state is a bitflag, so this should work even on Windows and still ignore the annoying focus switch on mouse-over.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1609 4a71c877-e1ca-e34f-864e-861f7616d084

981d56f328d533451e1a8a34e90873d9c59ee919 authored over 17 years ago
Per folder filters for MSVC project. Patch by vs2k5.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1608 4a71c877-e1ca-e34f-864e-861f7616d084

f8bd53fc62f99e7ac23cd5bb836cf35313ff6d03 authored over 17 years ago
Ignore SDL_APPMOUSEFOCUS on Linux, since it mostly happens accidentialy, while on Windows this is the only possibility to gain focus

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1607 4a71c877-e1ca-e34f-864e-861f7616d084

a07d28235044ecd27595b5e048f696e12ce5ee08 authored over 17 years ago
- prevent AI scripts from building a truck for human players at startup

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1606 4a71c877-e1ca-e34f-864e-861f7616d084

2eebd4f42479d4ef37fd3e2e21ad02e23ef27eb9 authored over 17 years ago
* We now also respond properly to loss of focus on Windows

* When receiving an SDL_ACTIVEEVENT also check for SDL_APPMOUSEFOCUS, but don't loose focus beca...

2e3b51d45a45bc1a206a6598137c33f0f0386aa8 authored over 17 years ago
* Call SDL_Delay(1) when out of focus (to explicitly yield our CPU time to prevent hogging the CPU)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1604 4a71c877-e1ca-e34f-864e-861f7616d084

bc9cc26f3d1e5c958526a6bbce31893840a80642 authored over 17 years ago
* Warzone seems to hang when loosing focus (gets stuck into an infinite loop somewhere) on Windows

* Fix this by ignoring focus loss on Windows

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trun...

b8a986228b13ddeaf4d3d8e734cff58b64918d96 authored over 17 years ago
Config option: debugmode (aka --cheat)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1602 4a71c877-e1ca-e34f-864e-861f7616d084

f347fa4fa8d77efbb602efcc6b943f92265ebe23 authored over 17 years ago
- Some more housekeeping.

- Warzone reacts on loss of focus again!

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@16...

0cfa9f6467942897b59e15332331f8494bf5ae99 authored over 17 years ago
Updates to Xcode project and associated README.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1600 4a71c877-e1ca-e34f-864e-861f7616d084

1ab3eccc2188acda12609df0d59a6cf5b66fa3eb authored over 17 years ago
Added a hack to permit compilation on Mac OS X despite NSIG not being

defined in <sys/signal.h> for _POSIX_C_SOURCE or _ANSI_SOURCE.

git-svn-id: svn+ssh://svn.gna.or...

ad582834c289df36fb5b5ff4f081cc14007c20c5 authored over 17 years ago
Removed nasty "goto init", which was never used anyway. (reInit was always FALSE.)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1598 4a71c877-e1ca-e34f-864e-861f7616d084

80e69b6c0296c469b8a1b7332d42e0730de6808b authored over 17 years ago
"Video_mode no longer valid", thus removed.

Turned gamemode #defines into an enum.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1597...

a46b8492e815b6d9770050f75fbe734b5aa9ffd2 authored over 17 years ago
Clarify the cheat mode message.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1596 4a71c877-e1ca-e34f-864e-861f7616d084

a8d55255c2b4dd7071d6e29ee4467d305a91f5f2 authored over 17 years ago
Some residual cleanup, including fixing an erronous static

assignment in the sound code.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1595 4a71c877...

b7e9c15c9391719eda9c97d74b2c86e0106075bf authored over 17 years ago
* Check source pointer for a value of NULL rather than another pointer (in the save droid) which we don't use (should cause no difference in execution due to the above memcpy call)

Thanks to Hylke/The_Noid for reporting this.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trun...

58f873acf482123bfc29c82096b6f35b7eee6b33 authored over 17 years ago
Another try to workaround systems which usualy disable their POSIX extensions. AC_USE_SYSTEM_EXTENSIONS might have worked as well, but is not present before AC 2.61.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1593 4a71c877-e1ca-e34f-864e-861f7616d084

52349eb6cc06bdf587f694fa816aa1b6f7c3439f authored over 17 years ago
Workaround broken MacOSX POSIX headers

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1592 4a71c877-e1ca-e34f-864e-861f7616d084

d6add14f37f63f262ca24227df51542307331e0a authored over 17 years ago
Hacky fix for wrong POSIX checks. Now all non-Windows systems are treated as POSIX systems and required to support the Single UNIX specs Version 2.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1591 4a71c877-e1ca-e34f-864e-861f7616d084

7ee7276d892103294e8a6f2bb45a72e2c5d17891 authored over 17 years ago
- fix a bug preventing skirmish AI from researching (only affects non-vtol research branch)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1590 4a71c877-e1ca-e34f-864e-861f7616d084

90008ff9a6eae4273da410414ecbbae810cbb367 authored over 17 years ago
- added two additional chat commands which can be recognized by AI

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1589 4a71c877-e1ca-e34f-864e-861f7616d084

600e947bab1f9d3efed4d76fcd873a776fba56e6 authored over 17 years ago
Skirmish/multiplayer AI update:

- alternative VTOL technology branch: on larger maps AI will sometimes use VTOLs for attacking ...

846669c8c13a8a2d0c21c19307fc4e421ecfeb04 authored over 17 years ago
- added additional multi-weapon templates for multiplayer/skirmish games

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1587 4a71c877-e1ca-e34f-864e-861f7616d084

3776835a01b460516f8259288cabe7d006a805d7 authored over 17 years ago
- when trying to build on a certain location AI will now first consider location passed from scripts and only then it will check tiles nearby

- implemented pickStructLocationB() scripting function to find a suitable location with a desired...

cd13ad64a867e416f7d37f178e3d6705046364f8 authored over 17 years ago
- increase number of allowed script instruction until the interpreter recognizes an infinite loop

- increase total number of scripts object variables to handle larger AI scripts

git-svn-id: svn+...

8fb6fd5b3c4e7a4c1c29284f6b15d7dcb50d2d56 authored over 17 years ago
-cyborg propulsion must be enabled on startup of multiplayer/smirmish games

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1584 4a71c877-e1ca-e34f-864e-861f7616d084

9bd29a1511d509a3e8e3ca2c8cbf5724ef963ad6 authored over 17 years ago
We dont depend on zlib...

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1583 4a71c877-e1ca-e34f-864e-861f7616d084

362343969cb2deb29ad69c1bca962e26b1120c76 authored over 17 years ago
- Formating and removal of unused lines

- Removed a 20ms delay from the mainloop
- Added ASSERT_STATIC macro to check assumptions on comp...

1587bc93c162048ee4011f412d7beb0156450fa3 authored over 17 years ago
Fix "ghost" games, and allow for updating the game state when hosting a game without having to disconnect and reconnect.

This will have to be implemented in the game as well.

git-svn-id: svn+ssh://svn.gna.org/svn/war...

2055a5902096a1f3e1edce52409b0edf43e21a0a authored over 17 years ago
- 1st attempt to create an API for image loading (support for PNG features like non 8bit channels still needs to be thought of). Appropriate code location is also missing (added new functions to tex.c, since they were not PNG related)

- Renamed pie_PNGLoadFile, because I got confused about pie_ vs. iV_ when working on my terrain s...

351060f21f18787bba708f717817c4863981c646 authored over 17 years ago
* Make progress bar white again

apparently we need a glDisable(GL_TEXTURE_2D) call at some times, or do nothing at other times, ...

6e33bd7cbb3ffe1964fb5ffe787cb59aadc40132 authored over 17 years ago
Update MSVC project file for the removal of pcx.c and addition of png_util.[ch] and oggvorbis.[ch]

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1578 4a71c877-e1ca-e34f-864e-861f7616d084

b0f7797d937fbf6183c35574ab71a742b48016aa authored over 17 years ago
* remove dependency list of $(PATCHLIST) because it resides in a subdirectory which is not visible to make (which in turn causes make to complain about unmet dependencies)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1577 4a71c877-e1ca-e34f-864e-861f7616d084

f64c7015f2f5b12a68e5c6e7847f831a9dde3745 authored over 17 years ago
* Prevent out-of-bounds coordinates from reaching map_Height and causing a segfault in the process

Patch by Watermelon

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1576 4a71c877-e1ca-e34f...

e92207f7e88091c8ac076b78b97caf9bf059c82b authored over 17 years ago
remove an unnecessary debug-statement

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1575 4a71c877-e1ca-e34f-864e-861f7616d084

e252c121611a438b2a226a21af9b5a69ad2c84c3 authored over 17 years ago
* Utilize OggVorbis decoding function from oggvorbis.[ch] instead of own implementation

* char* -> const char*

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1574 4a71c877-e1ca-e...

9c0a67102dc8a53452eb0efedb35159ca0fe2714 authored over 17 years ago
* Fix a memory leak (didn't free the buffer we received, after using it)

* Remove the ability to decode into a specified buffer from sound_DecodeOggVorbis altogether, we...

c4d97027ba595055ffd07376bfdcd670b6be0110 authored over 17 years ago
* remove ability to resize external buffer (realloc) because this made the code overly complex while providing only little gain

* instead we now just calculate the precise amount of memory needed ahead of time and just mallo...

8a5c7d9f6d619afec2494f29c04b2fa408893e70 authored over 17 years ago
* modularize OggVorbis decoding code:

* remove OpenAL dependency of oggvorbis.[ch]
* move sound_DecodeOggVorbisTrack to openal_trac...

bfad55739b0fc25fb1d9ffb3f2f40b6cc6990845 authored over 17 years ago
Warning linting on Mac OS X

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1570 4a71c877-e1ca-e34f-864e-861f7616d084

d84e7fbf27842f810bf551ad64e3f7049d7fa363 authored over 17 years ago
Updated Xcode project

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1569 4a71c877-e1ca-e34f-864e-861f7616d084

bf0a74258affc22738e7a31754fdabfe0622dde4 authored over 17 years ago
* remove a possible memory leak in sound streaming code

* some minor code cleanup

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1568 4a71c877-e1c...

c4ad4d1ca86f4af85d28fa52b7cd540d8bd36780 authored over 17 years ago
make -C po update-po

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1567 4a71c877-e1ca-e34f-864e-861f7616d084

68abda7ae7dda5ef6afaf11d2aad20cfbcaff15f authored over 17 years ago
* move OggVorbis decoding functionality to oggvorbis.[ch]

* did _not_ add copyright statement for "Eidos" to new files since Eidos never wrote anything ab...

bdb506f69703bcdf7a2d8e819a88efee79843a92 authored over 17 years ago
* remove unneeded header include directives

* use plain data types where appropriate
* move the decision for streaming to a parameter of th...

1643e335e4ecde4ca6b7118d60a03877bf26d1bf authored over 17 years ago
* Remove "inline" keyword from function gridIterate as it is declared "extern" in the header file and used in other files as well (but wasn't called anywhere in mapgrid.c)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1564 4a71c877-e1ca-e34f-864e-861f7616d084

53a8aebb9c29d903225fd097d902169a670f2986 authored over 17 years ago
* remove use of "template" as a variable name

This prevents nameclashes with the C++ "template" keyword when compiling with a C++ compiler.

g...

805f51bc75890e5b17275c69d04d6ded4ea50a4c authored over 17 years ago
* Fix nameclash of <png.h> with lib/ivis_common/png.h

* renamed lib/ivis_common/png.[ch] to lib/ivis_common/png_util.[ch]

git-svn-id: svn+ssh://svn.g...

d6758391d8b12289ff603515cb246d9c55326099 authored over 17 years ago
Updated Xcode project to reflect pcx.c -> png.c change

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1561 4a71c877-e1ca-e34f-864e-861f7616d084

c62421a6ad9fdfb5f955d80ca17b0ef6dce3c2a4 authored over 17 years ago
* Move PNG dumping code from screen.c to png.c

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1560 4a71c877-e1ca-e34f-864e-861f7616d084

82eee9900454bfbe135894a9001b08f5a3ece2ff authored over 17 years ago
* Move PNG specific code to png.[ch] (PNG saving code still needs moving though)

NOTE: this _WILL_ require updating the MSVC project file

git-svn-id: svn+ssh://svn.gna.org/svn/...

aff44303789fab0d513f0d46d22b97c93aeaa9be authored over 17 years ago
Code cleanup and remove unused code. There should be no behaviour changes.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1558 4a71c877-e1ca-e34f-864e-861f7616d084

e127a1d32c3c3524aa64d9e771c7f2df4af159cc authored over 17 years ago
* Clear up assert x&y asserts in map_Height by specifying the specific values there

* Use macro WORLD_COORD() instead of `<< TILE_SHIFT`

git-svn-id: svn+ssh://svn.gna.org/svn/warz...

587498fbb103125a4186b137edbaeee6a2836166 authored over 17 years ago
Remove deleted bsp files from vcproj

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1556 4a71c877-e1ca-e34f-864e-861f7616d084

8455086b4b83a1a20c202ede0e1be9f5fb7193bd authored over 17 years ago
Cosmetic cleanup of flattenimd function for more readability

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1555 4a71c877-e1ca-e34f-864e-861f7616d084

17d9b945fb18257a52fc99f9f1b3cfeac18628c1 authored over 17 years ago
* Keep X&Y values passed to map_Height (directly or indirectly) within safe range

Patch by Watermelon: display3d.c part of projfix13e (with fixes by Per; MAX/MIN and append - 1 t...

675c4a0a57eafaf2dff8381f19cd95d294af0e0b authored over 17 years ago
* Keep X&Y values passed to map_Height (directly or indirectly) within safe range

Patch by Watermelon: combat.c part of projfix13e

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/...

cb6bd9bd2b37e0c60c713520baecdf6e238147fb authored over 17 years ago
* Fix target attack weight/priority for dead droids

Patch by Watermelon in Message-ID: <[email protected]>...

7ea54b2f8cd26d6c1112c9298b98dd72e22d1405 authored over 17 years ago
Reorder some code for readability.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1551 4a71c877-e1ca-e34f-864e-861f7616d084

123475ef6b7bf9f63c2d1f549644ccd2bf779b92 authored over 17 years ago
- Sample prototype for a PNG saving function

- Vector2f type which will be needed for texture coordinates
- Output adjustment for pie_AddTexPa...

e5e418c4801f0c36cf21ac5ba06c7f0d849532fe authored over 17 years ago
Fix bug that would prevent IMDs with more than 256 points from being

properly flattened.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1549 4a71c877-e1ca-e34f...

03c620620bdecdc1e7878fbce0e06dff66865159 authored over 17 years ago
- WORLD_COORD() and MAP_COORD() macros to make world->tile and tile->world conversions (>>TILE_SHIFT,<<TILE_SHIFT,*TILE_UNITS,/TILE_UNITS) better readable

- Remove unecessary copying and code duplication from drawTerrainTiles
- Remove more BSP and unus...

e9cfca5bb2ad4504566a56257de59e04d3e700a6 authored almost 18 years ago
- Remove unused function drawTexturedTile

- Increase drawed terrain size to 64 tiles
- (re)move some variables

git-svn-id: svn+ssh://svn....

24c2c3296d3e79b6cbb437dda47b1ffb5dbbf7b6 authored almost 18 years ago
Remove the unused iV_IMD_PSXTEX and iV_IMD_XTEX flags. The TYPE directive in

IMD files is now totally ignored.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1546 4a71...

4b36d353f28feda02b5978b93987a3d42f067645 authored almost 18 years ago
Simplify IMD loader code by removing support for IMD version 1 and the

unused NOTEXTURE directive. I believe the NOTEXTURE effect can be achieved
simply by not specifyi...

b994a384c673cebe7af5677535c333254d1b5c30 authored almost 18 years ago
Remove flags from IMDShape since they were unused. Clean up IMD loader some

more. Remove unused GetLastHashName() and SetLastHashName().

git-svn-id: svn+ssh://svn.gna.org/...

1b5cbb1c1eec4d761b29c1da64c417bc8dc6c221 authored almost 18 years ago
- Change droid->direction to float, this should fix issues with vtols entering a loop around the target (Original patch by The Noid, edited by me)

- Make trigonometry tables static and remove usage of FRACT macros (trig.c)

git-svn-id: svn+ssh...

d945f682b381249562c85c47549f5204e0149ff2 authored almost 18 years ago
- Change droid->direction to float, this should fix issues with vtols entering a loop around the target

- Make trigonometry tables static and remove usage of FRACT macros (trig.c)

git-svn-id: svn+ssh...

5bd6e848525a462df3e4650d68d28af11929528b authored almost 18 years ago
* remove assert in sound code (iSample != SAMPLE_NOT_ALLOCATED), this assertion is triggered much too oftenly, probably because we request OpenAl sources but never release them anymore, which is the result from depending too much on client code to be nice and tell the soundlib to release it

* remove a senseless forward declaration

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@15...

d86f1dd046273df491ba4d54ac97f23cb95d0c3d authored almost 18 years ago
* Fix a segfault caused by out of bounds array access. Caused by using a signed, negative integer as an unsigned one.

* This probably results in unintended (but defined!) behaviour, instead of firing a missile at a...

b51409ce3be5d924365be55b038a0fd07637de95 authored almost 18 years ago
Improved MacOS X port to be better at finding its working directory and

not require a startup script. (It can now be debugged from within Xcode.)

git-svn-id: svn+ssh:/...

ae3e4927c75203c5b93592bc53efe2118eb7fcbf authored almost 18 years ago
Updated Xcode project file to reflect removed BSP files

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1538 4a71c877-e1ca-e34f-864e-861f7616d084

185060e303f4debe58c692899c0a96472288f75a authored almost 18 years ago
Cleanup related to old BSP code.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1537 4a71c877-e1ca-e34f-864e-861f7616d084

69e282f30bf5aee0825a5f898549963d5532bdcd authored almost 18 years ago
Remove BSP data from the PIE files that have this.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1536 4a71c877-e1ca-e34f-864e-861f7616d084

12ca0366952e1c23229c1e77f2b25c5a6643db4e authored almost 18 years ago
* update POTFILES.in to match removal of bspimd.c in r1533

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1535 4a71c877-e1ca-e34f-864e-861f7616d084

4cae62ba7837106a91b6ddbfc22bc94a2926415c authored almost 18 years ago
* Fix some signed vs unsigned comparisons

* Turn some implicit conversions of void* to something* into an explicit cast
* remove some red...

4548e56fe28453cb3c79dac65c0357c6559d247d authored almost 18 years ago
Remove used but ineffectual BSP IMD code. BSP data from PIE files not yet removed.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1533 4a71c877-e1ca-e34f-864e-861f7616d084

534472ce7263f1dc1c98f166e51e9c0be367dc79 authored almost 18 years ago
Remove unused PIETOOL code

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1532 4a71c877-e1ca-e34f-864e-861f7616d084

dad0851e7e056338cfbc36af5d23c1420760889b authored almost 18 years ago
Remove more unused flags

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1531 4a71c877-e1ca-e34f-864e-861f7616d084

ea932d1033dfef899dd94d4f4f70a4ffbe35a7e2 authored almost 18 years ago
Remove many unused IMD flags and an unused debug function.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1530 4a71c877-e1ca-e34f-864e-861f7616d084

3f97cc51b7a59037d702a6fbcc9377224d6d80ef authored almost 18 years ago
Permit compilation without binary space partitioning. To test this, comment out

the #define BSPIMD line in lib/ivis_common/ivisdef.h header.

git-svn-id: svn+ssh://svn.gna.org/...

9e1d57e7187ad05216e26511ed7ec6df203fe6e8 authored almost 18 years ago