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github.com/Warzone2100/warzone2100

Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
https://github.com/Warzone2100/warzone2100

PIE import and export scripts. The import script is adapted from Rodzilla. Place these in your ~/.blender/scripts folder and enjoy. Supported:

connectors, team colors (using a second UV layer). Not supported: animations of any kind.

git-s...

c1afb761f1a77d4555b825b7f132e87b14354cfa authored over 17 years ago
Debian-ChangeLog update. Thanks Jocke.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1839 4a71c877-e1ca-e34f-864e-861f7616d084

d11f659b71492352c72ebc2204ae42dc0dd7e441 authored over 17 years ago
Move icons and desktop into /icons/. Autotools work, Debian buildscripts may need further adjustments.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1838 4a71c877-e1ca-e34f-864e-861f7616d084

e305f2a5667de7b85e8c3a066999c2daeb5ef955 authored over 17 years ago
* Use decent assertion expressions for some asserts (e.g. !"string", so that debuggers actually display something more interesting than 'FALSE')

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1837 4a71c877-e1ca-e34f-864e-861f7616d084

c5f107c36b0efca2a89268f695400ccb9dfc9716 authored over 17 years ago
* Change variable names to more meaningfull names

* Add explaining comments
* Remove some pieces of commented out code that only help us stand a ...

0378115e2b32eac2a547bea092d30065a989106a authored over 17 years ago
* Add an assertion to check for NULL pointers (this seems to happen a lot when loading games lately)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1835 4a71c877-e1ca-e34f-864e-861f7616d084

7ede8f9fa1588a1442bac7206b466f40118aac28 authored over 17 years ago
Cleanup:

* Remove some commented out lines
* One of these commented out pieces described lowering armor ...

b6744218fb87cac9a6fe2e663ea4b071d9dd348a authored over 17 years ago
Some more 64bit safety:

* Use "%zu" as format specifier to print out size_t types

git-svn-id: svn+ssh://svn.gna.org/sv...

dd337e40ebb65867811b7b5b8198d720f45e5fe0 authored over 17 years ago
* Allow compilation without sound; when used this eliminates the compile & link time requirement of libvorbisfile, libvorbis, libogg and libopenal

* This conditional compilation is controlled by WZ_NOSOUND (which replaces WZ_NOOGG)
* Remove a...

98e6c05da16b2882986252806019a1d07656bb7a authored over 17 years ago
* Add a check for the special case of a commander playing in multiplayer (it needs less kills to achieve ranks then); I missed this when replaceing the specialized version of getDroidLevel for commanders

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1831 4a71c877-e1ca-e34f-864e-861f7616d084

2adc6e3515ccc43c38281d0830a8dd09c611de5d authored over 17 years ago
* Refactor HashString and HashStringIgnoreCase to be a (very tiny) bit more readable

* Create a dedicated function for conversion of ASCII characters into upper case: upcaseASCII
*...

cc5de7ec3715f54588e10336de31b5ae8bc33c90 authored over 17 years ago
Made a type in last commit; this fixes it

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1829 4a71c877-e1ca-e34f-864e-861f7616d084

00b8c344ad9f6b45f112c6313f1fb611510f0af6 authored over 17 years ago
* Only assert that the build location of a droid is on the map if we're not playing single player since we can be on an away mission

This fixes one assert of bug #9280

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1828 4a7...

abe777fd7aa0db456c839f295f913369c02a02ce authored over 17 years ago
* remove specialization of getDroidLevel: cmdDroidGetLevel

* modify getDroidLevel to provide the functionality of cmdDroidLevel for command and sensor droi...

a9a5b965aba97d1e735f3e538fcdd3e0d665f4fe authored over 17 years ago
* Fix incorrect XML caused by (wrong) update to MSVC project file for deletion of lib/framework/heap.[ch]

(I simply should have enabled my VIM XML validation script, doh!)

Patch by vs2k5

git-svn-id: sv...

6d2e839bf4648a12362f5e3f9707af8ef78dcc8d authored over 17 years ago
Remove unused file streamer.h

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1825 4a71c877-e1ca-e34f-864e-861f7616d084

8c49cf5a91a07de6e4e463b40d173142e82e7bec authored over 17 years ago
Wrong number, reported by Kreuvf. (Shouldn't this function instead retrieve its numbers from some file?)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1824 4a71c877-e1ca-e34f-864e-861f7616d084

60cb577b1b2614568726675831e8db3869706ece authored over 17 years ago
Updated Xcode project

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1823 4a71c877-e1ca-e34f-864e-861f7616d084

d2d77144c94307a7aab88b71f2bea361d10b3c9d authored over 17 years ago
Add some translations to Dutch translation file

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1822 4a71c877-e1ca-e34f-864e-861f7616d084

c0bddbb0e1cdced2030840d4bfff0a5d4dfa53c0 authored over 17 years ago
* Replace usage of uint8_t with char for C-strings; while (u)int8_t works perfectly nice for numbers it isn't nice for text (char-array)

* To make sure we still have the guarantee that a char is 8bit I've inserted a static assertion ...

12f21d0b0cc7c3bb55ad63b8c631c4412659fd0d authored over 17 years ago
Leave the memory management up to the memory management functions!

That is:
* Don't use a custom memory heap implementation anymore
* Remove all usages of HEAP co...

ed73e628981963ee2eb6fc639d8aaff798c8bd50 authored over 17 years ago
Some more heap abolishing:

* Replace use of heaps psDroidHeap, psStructHeap, psFeatureHeap and psGrpHeap with malloc/free
...

5af0c2c1a356ca14e3bb5e1458be15e196ee2714 authored over 17 years ago
Some more heap abolishing:

* Replace use of heaps psStructFuncHeap and psFlagPosHeap with malloc/free

git-svn-id: svn+ssh:...

72e28131de7edbb3daad919d7087071df9ab4135 authored over 17 years ago
Some more heap abolishing:

* Replace use of heap psTemplateHeap with malloc/free

git-svn-id: svn+ssh://svn.gna.org/svn/war...

9e9a17e58fb51e67ee5bb434e8d286c6c6492c52 authored over 17 years ago
Some more heap abolishing:

* Replace a lot of heap usage with malloc/free usage

git-svn-id: svn+ssh://svn.gna.org/svn/warz...

7ae1b1bee78fc7d721ab2575dc14c30098f4086e authored over 17 years ago
* Replace a lot of heap usage with malloc/free usage

* Use decent assertion expressions for some asserts (e.g. !"string", so that debuggers actually ...

d65f88beb5f93db549003042843790c1fef328dc authored over 17 years ago
Revert r1810 since it somehow results in undefined behaviour (can't find the cause right now, so this revert is to leave the trunk in a stable state while I work on finding the cause)

PS: "Dang! That GUI code really is borked stuff!"

git-svn-id: svn+ssh://svn.gna.org/svn/warzone...

5839fb21eafdbf12b73a170d098e8428eba2d1f1 authored over 17 years ago
The assertion alone should suffice

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1813 4a71c877-e1ca-e34f-864e-861f7616d084

8144a45d6f82a9f0407b30fedd43dd52fcd668f9 authored over 17 years ago
* added an additional function to lib/widget's interface: `widgSetTipText(WIDGET* psWidget, const char* pTip)`

* intdisplay.c now uses the widget interface to set tooltips on its widgets (which is the const-...

376323c9dcbafbf51287ca48bf89d594f981b441 authored over 17 years ago
Updated Xcode project to use '--std=gnu99'

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1811 4a71c877-e1ca-e34f-864e-861f7616d084

6e3ff3d1eef4d9bc5906b4f2813ecfac87a40fdf authored over 17 years ago
* Widget functions now copy the different strings they're passed into their widget's object-struct (This takes the memory management burden of these strings from the client code into the widget-library code)

* Use decent assertion expressions for some asserts (e.g. !"string", so that debuggers actually ...

85ecafd1decf1f513d88691ab60a3b8cbd698c12 authored over 17 years ago
Reverted changes from r1775 and r1779 that used 'bool' instead of

'BOOL' and thereby prevented the code from building

git-svn-id: svn+ssh://svn.gna.org/svn/warzo...

d411264e17dd8b0937778bcf7a14a5ce5ea4afc4 authored over 17 years ago
Increase default number of allowed power generators per player to 8, since a power generator can only have 4 oil derricks attached (30 derricks allowed).

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1808 4a71c877-e1ca-e34f-864e-861f7616d084

c227835d6a60880003769c0b92b4e9fdbd98773f authored over 17 years ago
* Use decent assertion expressions for some asserts (e.g. !"string", so that debuggers actually display something more interesting than 'FALSE')

* Remove usage of widgCopyString

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1807 4a71c...

704c6bc653792a07f18304f9e419e7f7a4a5a840 authored over 17 years ago
Accidentialy removed %.tab.h from the .y rule. See bug#9275.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1806 4a71c877-e1ca-e34f-864e-861f7616d084

a4046c2cd4776dcf545af312076a84faf4b0f813 authored over 17 years ago
Leave the memory management up to the memory management functions!

That is:
* Don't use a custom memory heap implementation anymore
* Remove all usages of HEAP co...

c5cb9608d1ac185b60877024fa26b338bc169f76 authored over 17 years ago
Leave the memory management up to the memory management functions!

That is:
* Don't use a custom memory heap implementation anymore
* Use malloc & free for memory...

a381013dc6784c416f963f830a6f24137a63423b authored over 17 years ago
* Fix wrongly triggered error messages about OpenAL audio contexts

(The error state simply wasn't cleared before calling a function that could produce an error)

Pa...

d1336810a96b735fd277b842becdd967e955a3ca authored over 17 years ago
* Go back to using INT_MAX instead of INT32_MAX (this partially reverts r1786)

* Now actually #include <limits.h> so that we can be sure INT_MAX is defined

git-svn-id: svn+ss...

b6a27628bad43637f785e69f6256dc351f54bd6e authored over 17 years ago
- increase default number of allowed power generators from 5 to 6 to match the default number of allowed oil derricks (30)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1801 4a71c877-e1ca-e34f-864e-861f7616d084

68a29653909c1859accb912e0a9ef11ae3c6259e authored over 17 years ago
* move CHECK_DROID assertion up, such that it appears _before_ the return statement; this will ensure that this assertion actually gets executed!

* Don't use two definitions for CHECK_DROID; a debug, and empty non-debug variant. This because ...

39829e9ff3bb285bd3e1057707ae1dd89b17062d authored over 17 years ago
Partially revert r1797

* I.e., do change inline function check_droid back into macro CHECK_DROID. But keep the increase...

090e5e17a447c944cd0093b7b6d6eefdabc07f2c authored over 17 years ago
* turn some usages of WinAPI types (*WORD) into their native C counterparts (e.g. int, unsigned int, etc.)

* make integers unsigned at places where we never, ever use signed values for their values
* mo...

dcb2c3350f59035758bf8982aaba75c50c5cd36e authored over 17 years ago
* Change macro CHECK_DROID into static inline function check_droid

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1797 4a71c877-e1ca-e34f-864e-861f7616d084

8e2837ab97f0bc1d5579c7755d5cd0a5d722ae5b authored over 17 years ago
static

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1796 4a71c877-e1ca-e34f-864e-861f7616d084

bb61dd2eb057c406ee0053bf194eff672f843e15 authored over 17 years ago
+ const, - unused

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1795 4a71c877-e1ca-e34f-864e-861f7616d084

6fa36aa0e97151373ca2228f7f6174516dbfec85 authored over 17 years ago
Updated ChangeLog

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1794 4a71c877-e1ca-e34f-864e-861f7616d084

a8a091a604bce0c001188c77694dfc2ae4dd9002 authored over 17 years ago
Balance Changes

LasSat weapon:

-blast radius: increased from 2 tiles to 4.5 tiles
-blast radius damage: increas...

16b247dd6d8847134a7816b32cea22d6b308972e authored over 17 years ago
- Constification

- POINT -> Vector2i
- changed internalformat = getPixelFormat() to GL_RGBA in one place
- removed...

68e56823e1f0227953151874a1927a821c5d813d authored over 17 years ago
- added balancing changes overview back to the ChangeLog

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1791 4a71c877-e1ca-e34f-864e-861f7616d084

a6b56ed7e9bdb1182edbe4fc8b55ad73c48fb139 authored over 17 years ago
Add helpful comments from patch #730 by Watermelon

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1790 4a71c877-e1ca-e34f-864e-861f7616d084

2f03ccf5cd60b98f030c42efe32479e9904ee37f authored over 17 years ago
Add a new assert collection CHECK_DROID(psDroid) and sprinkle it over

the droid code. More carefully initialize some droid variables. Remove
a ton of unused droid code...

0ebf1e22789920968e6085c94ebfe300d38f9982 authored over 17 years ago
Oops. I accidentially turned on a gateway illustration debug feature. Turning it back off...

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1788 4a71c877-e1ca-e34f-864e-861f7616d084

b18c40d58ae782ba4428cb8fe79339def5bbd044 authored over 17 years ago
Exorcise hard-coded texture size numbers, so that we can now change the size of

the terrain texture atlas pages.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1787 4a71c...

dc71f601f9e0bee730a0df26f925e29920b02b25 authored over 17 years ago
Remove unused TILE_BITMASK and use INT32_MAX instead of possibly undefined INT_MAX.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1786 4a71c877-e1ca-e34f-864e-861f7616d084

3bc52689dc1ea747892c28094f7f78784bd46ce1 authored over 17 years ago
Close bug #6897 reported by Dennis. Fix two asserts with edit window's

demolish command, and also add the feature of allowing this demolish
command remove map features...

b532b1cc60dcab8517b3e0850185841ea7914e1e authored over 17 years ago
Better fix for move.c droid turning floating point bug. Code is now more

reliable, cleaner and will give better error report should it fail again.

git-svn-id: svn+ssh:/...

10cfe3c0659ff042a5134746b1167a1c68b1b069 authored over 17 years ago
Fix possible mp crash in armed transporter code. Patch by me and Watermelon.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1782 4a71c877-e1ca-e34f-864e-861f7616d084

39006530467dd0b136aa00f109a6c0ecd8f56215 authored over 17 years ago
Revert r1780

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1781 4a71c877-e1ca-e34f-864e-861f7616d084

7355ad466fd5e72c6fab05a63d53ccfaf503324f authored over 17 years ago
Added Troman's balacing changes from r1778 to the ChangeLog. (I.e. Kreuvf might be interested.)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1780 4a71c877-e1ca-e34f-864e-861f7616d084

f9cb796b4ece5daaa01f6b022d571e211a78f931 authored over 17 years ago
Fix two issues with LasSat: You can no longer drag-build it (this would cause

an assert), and you can now build it and other multi-tile defense structures
over walls (plural) ...

6eecf830bad667e52337563379105eaa181495ef authored over 17 years ago
Balance Issues (better late than never):

Light Cannon:
- weapon damage raised from 25 to 37
- weapon chance hit increased from 20 to 25
-...

81812b89b4b49e9318f55a2e3a8773fad63331b3 authored over 17 years ago
Aivolution Update:

- fixed a bug preventing AI from building a factory when playing with no-bases settings
- impleme...

2019b3f08d0ab653ed8de1fda553f222fb638acc authored over 17 years ago
Aivolution AI Update:

- fixed a bug preventing AI from locating its base
- improved base location routine

git-svn-id: ...

fd9dd2a93d14eb81e58e9e6c497da41432c20f26 authored over 17 years ago
* Use native C types (rather than the ancient WinAPI types, we inherited)

* Declare variables at the most localized scope

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/...

9c15ebad8161efbd6c6eb8c76fbc31db6698790d authored over 17 years ago
* Fix compiling with MSVC (variable declarations at the start of the function)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1774 4a71c877-e1ca-e34f-864e-861f7616d084

1faab1bc895caac341e6f9c8af06852f845a5e74 authored over 17 years ago
More verbose SVMESH members:

- s[xyz] -> screen, w[xyz] -> water
- Beware: Besides the name both are (probably) in screenspace...

1ba7327b0cda30a661cec32be96f496d617cce07 authored over 17 years ago
Fix STATIC_ASSERT to not produce "unused variable" warnings.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1772 4a71c877-e1ca-e34f-864e-861f7616d084

d56e96c52e9c5b741d3100b3a4fe23dcd31840ce authored over 17 years ago
Simplify code, mX -> mouseXPos (like in input.c)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1771 4a71c877-e1ca-e34f-864e-861f7616d084

eca9d2bab6e5a1adf37ac76f4a478bd655f108be authored over 17 years ago
More constiness and documentation

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1770 4a71c877-e1ca-e34f-864e-861f7616d084

db49a55df09216bb6a276c9af67b147e9725c53c authored over 17 years ago
Make trig* functions const, which should be safe since they only depend on arrays which are setup on startup.

Also rename "count" to "i", since it really only is a loop iterator.

git-svn-id: svn+ssh://svn....

98cb1153c020e0934220283c55d5578790aa1fed authored over 17 years ago
* make inQuad const correct

* remove several unused and essentially no-op functions

git-svn-id: svn+ssh://svn.gna.org/svn/...

7af99e564509f2bea5403ba02f20cf1ff3640113 authored over 17 years ago
Use special events structs for event handling.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1767 4a71c877-e1ca-e34f-864e-861f7616d084

9c6a4b29dbb828139d6623ab65f360918e637c21 authored over 17 years ago
Reorder initialisation/output of main()

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1766 4a71c877-e1ca-e34f-864e-861f7616d084

58040a0af6102a79d86a476cf59a4e281cebb66b authored over 17 years ago
* Attempt to fix floating point imprecision from triggering annoying asserts

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1765 4a71c877-e1ca-e34f-864e-861f7616d084

1360756487c510021f4be23b1013b43b139e2095 authored over 17 years ago
Undo sat uplink fix because it broke lassat. Sorry :(

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1761 4a71c877-e1ca-e34f-864e-861f7616d084

e963c1873127307664ce95b944bb9dd529cf0e6a authored over 17 years ago
* Now load the "STR_RES" resource type directly from a file rather than an intermediate memory buffer

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1760 4a71c877-e1ca-e34f-864e-861f7616d084

6cb536c0d123543edd9551fdb9e793ff90678f54 authored over 17 years ago
Fix satlink bug for real this time

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1759 4a71c877-e1ca-e34f-864e-861f7616d084

9cecbdcb0daded8d8423770f3b8fb624d49a86ba authored over 17 years ago
* Fix assertion messages (the function names used there where incorrect, probably a copy&paste error)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1758 4a71c877-e1ca-e34f-864e-861f7616d084

31d16a09bd2856a7ba5205fac86403145c26634f authored over 17 years ago
Aivolution AI:

- cleaned up debug messages

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1757 4a71c877-e1...

fb6e1cbfd127cd23558cd1aaef241881dcd04dd2 authored over 17 years ago
1.10 AI update:

- implemented "autogame on" and "autogame off" to be used in wz debug mode
- rewrote event activa...

2e5aa11c29c63311294159661c099d1c5ef5fb02 authored over 17 years ago
Turn disabled asserts into warning log messages.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1755 4a71c877-e1ca-e34f-864e-861f7616d084

898afb4920549fe81375b7f0f4c7046e4fd1cb14 authored over 17 years ago
Disable research assert that happens with "give all" cheat.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1754 4a71c877-e1ca-e34f-864e-861f7616d084

dffa00c7bcd2bd230dce78ef2c8c93af58cae102 authored over 17 years ago
Remove a ton of unused code

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1753 4a71c877-e1ca-e34f-864e-861f7616d084

5646aaf47a37940e85c1fd21d51052ba496575b6 authored over 17 years ago
No longer cast UDWORD visibleYTiles to an SDWORD if the other variable we compare it to is an UDWORD as well

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1752 4a71c877-e1ca-e34f-864e-861f7616d084

24b444c1a19f86d93eeb0e7e6085cfda0c0e06d7 authored over 17 years ago
* Remove old resource handler "TERTILES", was both undefined and unused (this used to be the texture loader for the software renderer)

* Rename resource handler "HWTERTILES" to "TERTILES" since the 'HW' (HardWare) part now does not...

44d4aed7d9ebca341572b899957dfa0bd54795f1 authored over 17 years ago
Fix compile warning. Remove unused bit field defines.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1750 4a71c877-e1ca-e34f-864e-861f7616d084

a79e474d98a77eda1a490cb5a2190ad3110ca2fe authored over 17 years ago
_ISOC99_SOURCE is a libc macro, we now use WZ_C99 instead (which gets defined via __STDC_VERSION__)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1749 4a71c877-e1ca-e34f-864e-861f7616d084

58e8bda3a922b8a9e8638a8a3bed8db692cf6370 authored over 17 years ago
Aivolution AI update:

- implemented "autogame on" and "autogame off" commands in debug mode
- cleaned up whitespaces

g...

e3c15e4a23890f9767d3d5e87396519051e4d4de authored over 17 years ago
- implemented debugModeEnabled() scripting function to find out if game debug mode is on

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1747 4a71c877-e1ca-e34f-864e-861f7616d084

b4fc0b8a414dcaa6db14f6c679f4f9c2c7f30dc9 authored over 17 years ago
- fixed "mapTile: y coordinate bigger than map height" bug

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1746 4a71c877-e1ca-e34f-864e-861f7616d084

508bc685c46c7520deb07c753c4f849d503cfb8b authored over 17 years ago
Update to previous commit: Also ignore the activeevent in multiplayer games.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1745 4a71c877-e1ca-e34f-864e-861f7616d084

d34ab4655589399ea9bf14200719406988708d4d authored over 17 years ago
- (__STDC_VERSION__ >= 199901L) -> defined(_ISOC99_SOURCE)

- Tune lighting and enable by default (This doesn't seem to affect the terrain)
- Declaration upd...

fde0d680826082dab9af17e354fea834ace66de7 authored over 17 years ago
* soundDataBuffer.bufferSize now indicates the size of soundDataBuffer.data (as it should)

* previously this indicated the size of soundDataBuffer + soundDataBuffer.data instead (which wa...

7241d5f1e8e9705a4bd8b3106811e5183911edf9 authored over 17 years ago
- fixed getPlayerColourName() which was returning wrong color names

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1742 4a71c877-e1ca-e34f-864e-861f7616d084

3708cb6bc5c0d24de552859f29c9232b02ab45a5 authored over 17 years ago
* Add failsafe to OggVorbis PhysicsFS seek callback to deal with invalid "whence" values

* Use tabulated code indentation for oggvorbis.[ch]
* Move curPos and fileSize into a more loca...

73cf341da5f2d5235462a10b8e1dc9c706428077 authored over 17 years ago
* Use PHYSFS_close on every point of exit in iV_LoadImageFile

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1740 4a71c877-e1ca-e34f-864e-861f7616d084

721a32314f48bc2736674e375ccd23509d1104d3 authored over 17 years ago
* Update ignore lists (for bison/flex generated files)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1739 4a71c877-e1ca-e34f-864e-861f7616d084

7ed46ee763edecc578e8c08d61d5955e9e14f6bd authored over 17 years ago
Cleanup:

* remove commented out functions (which where only used by commented out code if they where used...

2d85204f137f51518a07bb5d527dcb452781184b authored over 17 years ago
Cleanup. Fix indentation. Use enum on structure types to help prevent bugs like

the satlink bug from creeping back in.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1736...

34b1ca108f8ec35b4bd1ef57d1fea9dfec037da3 authored over 17 years ago