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github.com/Warzone2100/warzone2100

Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
https://github.com/Warzone2100/warzone2100

Fix wrong texture pages selected for various models. Closes bug #9629.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2307 4a71c877-e1ca-e34f-864e-861f7616d084

0226604dbcef04c4d207a0d476e6adf8b40efb8e authored over 17 years ago
Some misc cleanup

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2306 4a71c877-e1ca-e34f-864e-861f7616d084

4b45e8e2e13f7df0939221c1b94575138674df3e authored over 17 years ago
Fix broken cam 2 and 3 texture references.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2305 4a71c877-e1ca-e34f-864e-861f7616d084

7bd7f71d8b71db737f4c338fab5e571baf103af6 authored over 17 years ago
Use GL_NEAREST_MIPMAP_LINEAR for mipmap filter to reduce texture seam artifacts.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2304 4a71c877-e1ca-e34f-864e-861f7616d084

bb99887986e5622d27f4e660b7cbd9b0bc89c713 authored over 17 years ago
* Set bugtraq:url and bugtraq:regex properties on directories

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2303 4a71c877-e1ca-e34f-864e-861f7616d084

c152dbedbdd3064d320fc9eebd71c6d84410522e authored over 17 years ago
* Set svn:mime-type to image/png for all PNG files

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2302 4a71c877-e1ca-e34f-864e-861f7616d084

d026f5d80352e02384df9e62df034e21671a2fa7 authored over 17 years ago
Add shadows on/off GUI option in graphics options menu.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2301 4a71c877-e1ca-e34f-864e-861f7616d084

d90e50c0b1e8a0e441531875c526aa1e865964a5 authored over 17 years ago
Rewritten texture loader. The textures are reimported from the original PCX files,

since they old ones we had had scaling artifacts on the edges, and they have been
split up into o...

f999c48d4680abd381fea37d84976a068b159b87 authored over 17 years ago
* remove forward declaration of undefined and unused function iV_GetTextExtents

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2299 4a71c877-e1ca-e34f-864e-861f7616d084

fd74d682e51364aee3a8f58f61e1d8c5a411d232 authored over 17 years ago
New cheat code: "tileinfo". Gives you information about the tile under the cursor.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2298 4a71c877-e1ca-e34f-864e-861f7616d084

6ee32dba614000795e53b48ca009288d12b29df4 authored over 17 years ago
* Fix warning about suggested parentheses

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2297 4a71c877-e1ca-e34f-864e-861f7616d084

0832e1f5eba6b564b0c975572fbc66c871453e6e authored over 17 years ago
* Just use uint32_t to store UTF-32 (or UCS-4) characters in rather than uint_fast32_t which probably falls into the category premature optimization

* Fix macro ASSERT_START_OCTET (I used a logical and there instead of logical or)

git-svn-id: s...

e9d89489394ae78e1d598ff924fa25ffcdb75ff7 authored over 17 years ago
Get radar colours from radar text files instead of samples of the terrain tiles.

The radar files use HTML-like hex values for colours (ie FFFFFF is clear white).

git-svn-id: sv...

af3631c5f92e7451dd7ce4bca745edac8b5c073b authored over 17 years ago
Improve logging for tracking down resource loading bugs.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2294 4a71c877-e1ca-e34f-864e-861f7616d084

179f89cbad27da8a7b3527e084750b635f594e81 authored over 17 years ago
* Assert that the starting octect of a UTF-8 codepoint sequence is correct

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2293 4a71c877-e1ca-e34f-864e-861f7616d084

17ac519765b7d3cc30c9ae3e980b2fc73fa9f73b authored over 17 years ago
Revert commit r2258 which made texture coordinates into floating point. It

caused bug #9631, wrong team colours displayed.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/t...

ce56538fba225ea35f8100c4a0bd6373d1d27b0d authored over 17 years ago
* make pie_DrawFormattedText const correct ("char*" -> "const char*")

* Don't use a hundred and two different methods of determining the end of nul terminated string
...

9b31055f086446be21fbc685d1985b6c74db7e01 authored over 17 years ago
* Fix undeclared identifier

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2290 4a71c877-e1ca-e34f-864e-861f7616d084

1b2ee6ae43ddb9db5309a33d98ec0ddc6390dd34 authored over 17 years ago
* Mismatched declaration and definition

* function was declared unsigned int, but defined as int; now it's unsigned int in both

git-svn...

518fd90693c50d9a1c85baf0726bf6c9bda65553 authored over 17 years ago
Added lib/framework/utf8.[ch] to Xcode project

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2288 4a71c877-e1ca-e34f-864e-861f7616d084

44dd9e4dc9ef093d0cb59882c74721deedb99e0a authored over 17 years ago
* Clean out iV_GetCharWidth to make it more readable (it also returns an unsigned int rather than a signed one now)

* Define iV_GetTextWidth in terms of iV_GetCharWidth now (rather than copy&paste implementations...

3cbe1ed25ae001d313a94e1a5d7a03783f4997dc authored over 17 years ago
* Forgot to return the determined length value of unicode_strlen: doh!

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2286 4a71c877-e1ca-e34f-864e-861f7616d084

ed18068ec8bc0e6ca6ba4c7383ff1780284aad95 authored over 17 years ago
* Add function "size_t unicode_strlen(const utf_32_char* unicode_string)" which determines the amount of characters in a UTF-32 encoded string

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2285 4a71c877-e1ca-e34f-864e-861f7616d084

7c73b0a9e1687033382499267013e1e0059dc6cf authored over 17 years ago
* Use a typedef utf_32_char in the UTF-8 code to store UTF-32 characters in

* This way it should be easy to change the type of utf_32_char if ever needed (currently it is ...

f78bb18a5bd4ae8974e8a5936b8efcf9173a3da9 authored over 17 years ago
* Provide implementation of function "uint_fast32_t* utf8_decode(const char* utf8_string)" which decodes a UTF-8 encoded string into a UTF-32 (native endianess) encoded Unicode string (UTF-32 is the "native" unicode encoding)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2283 4a71c877-e1ca-e34f-864e-861f7616d084

100309f54751c8de44035d3fec2b142d6550368d authored over 17 years ago
* Provide implementation of function "size_t utf8_character_count(const char* utf8_string)" which counts the amount of characters (not bytes/octects!) in a UTF-8 encoded string

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2282 4a71c877-e1ca-e34f-864e-861f7616d084

8bbe10a748840e09b9807df184686e92c7c9c3ec authored over 17 years ago
* Add UTF-8 encoder (the decoder is a WIP)

* Add files lib/framework/utf8.[ch] to autoconf/automake, raw makefiles, Code::Blocks and MSVC
...

38a82a2ada51f7e1613005511e34bf68c2310310 authored over 17 years ago
* Add locale directory to raw makefile buildsystem

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2280 4a71c877-e1ca-e34f-864e-861f7616d084

87c955e52e7853bb074bacbe9f7a36893df41b43 authored over 17 years ago
Workaround for bug#9455. The issue which causes this must sit elsewhere and should be fixed there.

This fix may not be needed for the trunk, since maybe the real issue is already fixed! Commiting ...

f363f0b8a94daa1d66401c2d3f7b0a4f59ea874d authored over 17 years ago
update-po

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2277 4a71c877-e1ca-e34f-864e-861f7616d084

673ae4aa65b600185b503b6455d7a61ef0e13bd0 authored over 17 years ago
mp-names.patch by Martin Koller.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2276 4a71c877-e1ca-e34f-864e-861f7616d084

f509873c0e341949c5fb2bf1ee50b4cde6412170 authored over 17 years ago
Fix unused function getLanguage.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2275 4a71c877-e1ca-e34f-864e-861f7616d084

2fbaec50c4a507d5f1b5521029fd726442c146c1 authored over 17 years ago
Greatly enhanced german translation by Ryo: 2012 translated messages, 16 untranslated messages.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2274 4a71c877-e1ca-e34f-864e-861f7616d084

ca4810c78a0cb976ea556a76cad16a83db7509ae authored over 17 years ago
Make PNG loader a little less picky about the PNG format being exactly correct.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2273 4a71c877-e1ca-e34f-864e-861f7616d084

9c6c62ff7f7e06eadcd480b0654b4cd1cd2dacb7 authored over 17 years ago
Roll back the latest, accidential change to this texture page.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2272 4a71c877-e1ca-e34f-864e-861f7616d084

464e5809678608b0ff5858889621816f52593a8a authored over 17 years ago
Better debuging of not found data.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2270 4a71c877-e1ca-e34f-864e-861f7616d084

8939a96d2160d0edfbc408b422c07bcf9afd7e71 authored over 17 years ago
Backport r2265,2266,2268 from branches/2.0

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2269 4a71c877-e1ca-e34f-864e-861f7616d084

f612678624a478575dbd89c4eb7ecbd303fa2596 authored over 17 years ago
* Use dynamic_cast<T*> instead of wxWidgets' own RTTI implementation (t*)->IsKindOf(CLASSINFO(T))

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2267 4a71c877-e1ca-e34f-864e-861f7616d084

0931065023b60a3ae27341497d688966ea9ba6a3 authored over 17 years ago
* Use dynamic_cast<T*> instead of a C-style (T*) cast (dynamic_cast is safer since it walks the inheritance tree to check whether the pointer is actually of type T)

* Also dynamic_cast<T*> (which is compiler supported) should not be slower (if not faster) than...

0a310fdd5c49c8d0be7e6b473a77b26d4e73b7fd authored over 17 years ago
* Add conversion functions for converting wxString <-> std::string (we're assuming UTF-8 encoding for std::string here)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2263 4a71c877-e1ca-e34f-864e-861f7616d084

bab9bd33161c38cb8052c9f62845edbeb9e035e8 authored over 17 years ago
* Add another ported dialog: InitialLimitsDialog; to directory wxDialogs

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2262 4a71c877-e1ca-e34f-864e-861f7616d084

bba2360eef6b902abe39cdaafc66155cfe022552 authored over 17 years ago
* Don't return a reference to a temporary; instead return by value

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2261 4a71c877-e1ca-e34f-864e-861f7616d084

c4b9711e466963b9cfdb0fb186edd2c0b4c9aae3 authored over 17 years ago
* Minor cleanup:

* remove some unnecessary #include directives
* add header guards
* declare some member fun...

32f0b5bb1b653b8346a6cb9e5c4e814f25f35049 authored over 17 years ago
* Replace usage of ListNode<CScrollLimits> by class CHeightMap by std::list<CScrollLimits>

* Some const correctness: "char*" -> "const char*"
* Fix a bug "if (a = b);" -> "if (a == b);"
...

087703e8015d21ce7d8eed2dbaf3e186908ba35a authored over 17 years ago
Use float texture coordinates in the range 0.0-1.0.

Any fixes, if necessary, should be applied on loading.
In the image code (IMAGEDEF) this did not ...

723f9bfaa1d55ebd221b83cc30210563dbfda7cc authored over 17 years ago
* Replace usage of ListNode<GateWay> by class CHeightMap by std::list<GateWay>

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2257 4a71c877-e1ca-e34f-864e-861f7616d084

8310f9170e026aa9aac8b55ea97b00c7be782b6f authored over 17 years ago
Add missing locale directory.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2256 4a71c877-e1ca-e34f-864e-861f7616d084

87fd4e97f9f86089160a10ab16cd444cb58cf68b authored over 17 years ago
* Replace usage of ListNode<C3DObjectInstance> by class CHeightMap by std::list<C3DObjectInstance>

* Make all member functions of CHeightMap that have an argument list declaration of "(void)" use...

817e2ace6502de2f0dc69d675c60da49dadc97b1 authored over 17 years ago
* Apply ListNode<T>::iterator in class CBTEditDoc

* Initialize CHeightMap's member variables using the constructor's initalization list rather tha...

cdc92ebfe650621449497bef5b1c4058966f88e5 authored over 17 years ago
Target selection routine update:

- units attached to a commander will now tend to attack units that attack their commander, when ...

37a658ef06ee7759a752e9a631a518c4a41314a6 authored over 17 years ago
Added nettypes.[ch] to Xcode project file

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2252 4a71c877-e1ca-e34f-864e-861f7616d084

993ae8e46f1f7feff4725a93d8959dea058ddc4f authored over 17 years ago
* Replace usage of ListNode<C3DObjectInstance> by class CBTEditDoc by std::list<C3DObjectInstance>

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2251 4a71c877-e1ca-e34f-864e-861f7616d084

d50c04ef6b57eefe92da85b7fdd2f2bb71adf899 authored over 17 years ago
* Some const correctness

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2250 4a71c877-e1ca-e34f-864e-861f7616d084

bca3e1f5351dd51ea74b310ae5cb68ff62545d5c authored over 17 years ago
Some more minor adjustments.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2249 4a71c877-e1ca-e34f-864e-861f7616d084

1ade603eb18af41aea037f70fef512eab4d300aa authored over 17 years ago
* Move CBTEditDoc's member initialisation from the constructor's body into the initialization list

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2248 4a71c877-e1ca-e34f-864e-861f7616d084

4ef9247c6a84b7d138afd76a7ab2c6215a52cd66 authored over 17 years ago
Some renamings and cleanups to simplify the upcoming float uv patch.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2247 4a71c877-e1ca-e34f-864e-861f7616d084

27f505a3f57e4a312b7ed9805e90487345219fbb authored over 17 years ago
Use anisotropic filtering, if available.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2246 4a71c877-e1ca-e34f-864e-861f7616d084

9f3301f22a0dfd62ad1cac46df502fd2d870b059 authored over 17 years ago
* Update buildsystems for the addition of lib/netplay/nettypes.[ch] in r2160:

* autoconf/automake buildsystem
* raw makefiles
* Code::Blocks project file
* lib/netplay/...

393e753f60070435755bc1529f29952912a776e0 authored over 17 years ago
Some long lost change to the NSIS installer.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2244 4a71c877-e1ca-e34f-864e-861f7616d084

822edbc150739afb214bda2fa21fd06e18cff1e5 authored over 17 years ago
update-po

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2243 4a71c877-e1ca-e34f-864e-861f7616d084

765ad996cbb8e4a845d6c61cf107d5d3cf96ff33 authored over 17 years ago
inputdoubleclick.patch by Watermelon. (I merged his comments from the email into the patch.)

This patch fixes the following tempting features: ;)
1. Doubleclick to select all droids of the s...

2c7fcf0cc8801e42035b192bf9f386769e448440 authored over 17 years ago
Translate3.patch by Martin Koller. Had to Wiggle names.txt, but it seems to have cleanly applied.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2241 4a71c877-e1ca-e34f-864e-861f7616d084

ebb1d7a91864a863a961840c980102b4daac9502 authored over 17 years ago
Fix a compilation error (unused variable 'i')

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2240 4a71c877-e1ca-e34f-864e-861f7616d084

8b891888c97776c12618660be7026f4449351ed6 authored over 17 years ago
Version 1.1a of Kage's pie_import.py: fixed a bug that prevented team colors from ever importing correctly.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2239 4a71c877-e1ca-e34f-864e-861f7616d084

0463b3be26b61f39e18349fb423ca958d4af6b53 authored over 17 years ago
* Add function countAssignedDroids which counts the amount of droids assigned to a structure

* Use this new function printStructureInfo to display the amount of droids assigned to selected ...

ceceb0c57b9124c30c4bd14cd2198f8cca787ab5 authored over 17 years ago
* Fix compile error caused by not #including <cassert>

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2237 4a71c877-e1ca-e34f-864e-861f7616d084

7abcb85aa247c066ab093d48cc803f4065b1f32a authored over 17 years ago
* Add a safety assert to ListNode<T>::iterator to make sure null pointers are asserted on

* Update the TODO list since SaveSegmentDialog has been ported from MFC to wxWidgets already
* ...

92d0f946bb3f3ec14918af71df86bce34bc721b3 authored over 17 years ago
* Add copy constructor to class scrollLimitStringIterator

* Apply ListNode<T>::iterator for some for-loops
* Make CHeightMap::GetScrollLimits return "Lis...

21e85b4e621e1e8f0cd981f70245a2849bdf012a authored over 17 years ago
Greater ease in porting to wxWidgets:

* Rename class CInitialLimitsDlg to InitialLimitsDlg
* Add templated constructor to InitialLimi...

7e2a03a022786905b72560b3149f057266dd543b authored over 17 years ago
* Remove annoying usage of DEBUG_NEW since it seems to be causing compile errors at seemingly random times (which is _no_ fun)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2233 4a71c877-e1ca-e34f-864e-861f7616d084

d6ee80ee2543153f699a761fa2c196043060be0d authored over 17 years ago
* Add class ListNode<T>::iterator so that we can iterator over a linked list of ListNode<T>s (this will ease porting of code that uses class ListNode<T> to std::list<T> instead

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2232 4a71c877-e1ca-e34f-864e-861f7616d084

84f7676349a7f18569c427665b856b9711cf8575 authored over 17 years ago
* Put implementation in class declaration of template class ListNode<T> for increased locality and readability

* Enable compilation of RTTI (RunTime Type-Information) compilation (not using any of it, .., ye...

8010de593a0d04cf9e16aae018e1f2535c4ecf69 authored over 17 years ago
- added some new templates for AI

- fixed some template names

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2230 4a71c877-e1...

0e4c52b8902df9d3da9d7bfb530bfdb44272cc2e authored over 17 years ago
- made some scripting functions return control to interpRunScript() and report a script error instead of asserting

- added a scripting function to read out droid rank

git-svn-id: svn+ssh://svn.gna.org/svn/warzon...

d2846c56e5aeca23f8d947734a426a7552acf585 authored over 17 years ago
- make EMP weapon more useful by making it avoid structures and "EMPed" droids

- decrease radius that is used to detect targets of friendly units (might completely disable it l...

de3555c3bce669abca4d9c9275da000e306daaad authored over 17 years ago
Sorry, forgot some non-users of texture type in the last commit...

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2227 4a71c877-e1ca-e34f-864e-861f7616d084

57f9c5f17fee727c05811bb4cf8064d28e72df7d authored over 17 years ago
Remove unused texture 'type'

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2226 4a71c877-e1ca-e34f-864e-861f7616d084

31fd7b3a8fa41f34c34be8cb3b38c8acc2fe48f7 authored over 17 years ago
Remove unused code and resource parameter

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2225 4a71c877-e1ca-e34f-864e-861f7616d084

c9fbb60e50f4fe5be5aa80ffb67563b0098915e6 authored over 17 years ago
Remove weapon turret placement hack that would sometimes put a weapon on heavy bodies

midway between two connectors, as suggested by Watermelon.

git-svn-id: svn+ssh://svn.gna.org/sv...

b2291c9143e045f455bb7d9c72c542f49d897e7a authored over 17 years ago
Free texture data from normal memory immediately after uploading to VRAM.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2223 4a71c877-e1ca-e34f-864e-861f7616d084

8937d19e43cd361b231e739f7e29e668a0828531 authored over 17 years ago
Projectiles bugfix from Watermelon. Now projectiles should hit their targets more often again.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2222 4a71c877-e1ca-e34f-864e-861f7616d084

8953d16fbd9b26b577e0a4a54a1d1cb3a3edb007 authored over 17 years ago
* Remove some spaces which caused problems with svn:keywords

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2221 4a71c877-e1ca-e34f-864e-861f7616d084

f73e4e64881da8be01afa1e6689cf7d6936e12f3 authored over 17 years ago
* Use wxStdDialogButtonSizer for the default buttons instead of a wxBoxSizer with some wxButtons in it

* Rename the dialog in savesegmentdialog.xrc from "Dialog" to "Save Map Segment"

git-svn-id: sv...

b4afe5b827dbb10180eca5eb8c5b0cc1cca055de authored over 17 years ago
Remove the code to remake terrain tiles. Instead just free them and make them anew.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2219 4a71c877-e1ca-e34f-864e-861f7616d084

176be97ec3f5d8f65beee9707e792252667a8269 authored over 17 years ago
* Rename AutoFlagDialog::OnDegree to OnRotate

* Give all parameters of AutoFlagDialog a default value
* Fix typo (used _TogXFlip and _TogYFli...

3c24ae3d6f527db3e836aa6173efdb18fa948d0e authored over 17 years ago
* Fix some syntax errors (missing semi-colons, or semi-colons where they shouldn't be)

* Add a default constructor for wxNumericTextValidator
* class wxNumericTextValidator:
* add ...

4a349165495f93f5d9a3ba65d425e89868d8f1cc authored over 17 years ago
More texture cleanup

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2216 4a71c877-e1ca-e34f-864e-861f7616d084

695c0796e8da8381685bffb92d9377991c524467 authored over 17 years ago
De-globalize the terrain tiles loader code.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2215 4a71c877-e1ca-e34f-864e-861f7616d084

e6ed6b0cdea9fb1e373103bf7c3183e168adafa2 authored over 17 years ago
* Add another ported dialog: SaveSegmentDialog; to directory wxDialogs

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2214 4a71c877-e1ca-e34f-864e-861f7616d084

d8b7837c3b5fb75117cfd2ec965a805f5345a346 authored over 17 years ago
* Remove our own "custom" event handler for the cancel button "ID_CANCEL" and use wxDialog::OnCancel instead

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2213 4a71c877-e1ca-e34f-864e-861f7616d084

22712ec8d187340d25161813d4da0aa99ec661f5 authored over 17 years ago
* Use wxDialog::OK and wxDialog::Cancel in the handlers for ID_OK and ID_CANCEL respectively

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2212 4a71c877-e1ca-e34f-864e-861f7616d084

31c4a1de54061c4bf563e88f06b12d426e96a205 authored over 17 years ago
* Add special wxValidator derivation: wxNumericTextValidator

* This class validates input for wxTextCtrl to be numeric only
* Also upon initialization of ...

18bf3bfa9cdda7d31ccfff5e0122915cb0b77117 authored over 17 years ago
Version 1.1 of the Blender scripts by Kage.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2210 4a71c877-e1ca-e34f-864e-861f7616d084

962a6db92cde72854e484d65d45dee5e1320787f authored over 17 years ago
Greater ease in porting to wxWidgets:

* Rename class CSaveSegmentDialog to SaveSegmentDialog
* Don't allow public access to private d...

e684aed3b6a265cf5b222206a64b0329eea97e05 authored over 17 years ago
1.10 AI Update:

-before starting building a cyborg engineer, make sure it is already researched
-fixed bug #9601...

7501f09cfff58b56e4841321197a68e154a5a16a authored over 17 years ago
* Update TODO file: we already converted one dialog from MFC to wxWidgets: yay!

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2207 4a71c877-e1ca-e34f-864e-861f7616d084

e7ff6f8af04ebcfc006e210502c000c24713089e authored over 17 years ago
* Add directory wxDialogs; I'll use this as a temporary storage for dialogs which have been ported from MFC to wxWidgets

* Add first converted dialog: AutoFlagDialog; to directory wxDialogs

git-svn-id: svn+ssh://svn....

c355c4dcdf4549ffb2c40432980c8c46de792197 authored over 17 years ago
Greater ease in porting to wxWidgets:

* Rename class CAutoFlagDialog to AutoFlagDialog
* Don't allow public access to private data me...

90ca24096407c9ca6187d967a4c4568f6f6f3324 authored over 17 years ago
* Clean out class declaration of CEdgeBrush

* Turn protected section of CEdgeBrush into a private section
* Mark all the functions that hav...

80c4492003cb09dbbbc5dfbdc165770807770880 authored over 17 years ago
* Remove THIS_FILE from all files; which basically was an unused wrapper around macro __FILE__

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2203 4a71c877-e1ca-e34f-864e-861f7616d084

a027ced426a188637c2a95d3c596e89965587f28 authored over 17 years ago