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github.com/Warzone2100/warzone2100

Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
https://github.com/Warzone2100/warzone2100

* Use snprintf instead of manually calculating character codes

* Replace "\x07" with unicode character U+221E encoded as UTF-8; also use strncpy instead of man...

95e750f4679024be1ed9a63c4107fcadc943a620 authored over 17 years ago
* Add note about needing to install QuesoGLC to the configure script's GLC header detection

* Add URL to QuesoGLC to the configure script's error messages about GLC

git-svn-id: svn+ssh://...

5b1a61763155e7f478cd79d615cb0ef594ac4524 authored over 17 years ago
Basic buildfile support for ICC and silence one warning.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2524 4a71c877-e1ca-e34f-864e-861f7616d084

87d55b978bb9fb170e8385fe5ff4b6fb2ccd6f00 authored over 17 years ago
Fixed calculation of percentage damage dealt to structures and thus leveling up of units when damaging structures.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2523 4a71c877-e1ca-e34f-864e-861f7616d084

0f37cc5854fea137650e37e3cad5a2b3470d5f0c authored over 17 years ago
* Update ChangeLog for r2521 (addition of font rendering and UTF-8 handling code, based on QuesoGLC)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2522 4a71c877-e1ca-e34f-864e-861f7616d084

77e4d5fda8ee3f3f6da0521ccf2f1dce04f2884d authored over 17 years ago
* Add font rendering and UTF-8 support through usage of QuesoGLC (an OpenGLC implementation);

* This _will_ require you to install http://quesoglc.sourceforge.net/ on your system to be able ...

d0758324594ac8f125f500c9eb2495dd4524a505 authored over 17 years ago
- Revised first Paragraph by Fred et al.

- Setting mime-type to application/ was a bad idea since that enforces binary diffs

git-svn-id:...

623ac960aed6c4f9fe17999e280699f7b2f6638c authored over 17 years ago
Set correct svn:mime-type props.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2519 4a71c877-e1ca-e34f-864e-861f7616d084

59a57b85feb95a3e7a844f1f0fbe50a9cec26545 authored over 17 years ago
- Make scriptingmanual valid XHTML 1.1 + CSS 2

- Move it to doc/
- Move style definitions to external stylesheet

git-svn-id: svn+ssh://svn.gna...

f3c1cf2fb454b0cecea48285dc4a5ee357f30626 authored over 17 years ago
Proper mime-type for XHTML is application/xhtml+xml

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2517 4a71c877-e1ca-e34f-864e-861f7616d084

90cce5df9a06cebb140ec165a5c9ab0c6a837bd0 authored over 17 years ago
Updated scripting manual.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2516 4a71c877-e1ca-e34f-864e-861f7616d084

3c4f0e05289113c2d3ed49aa7d6f35697318c01f authored over 17 years ago
- English text Readme was mistakenly announcing Alt+Tab as fullscreen toggle on Linux

- Use spaces for indention of tables in textfiles

git-svn-id: svn+ssh://svn.gna.org/svn/warzone...

9c2ab4c04b8f5ca86ee329467cc74713127071a3 authored over 17 years ago
Move readmes into doc/ subdir and add previously forgotten stylesheets.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2511 4a71c877-e1ca-e34f-864e-861f7616d084

976b7dd0fb98fc2c0397318f7d05e3bc7a733d9f authored over 17 years ago
Document kick feature. Thanks to Fred who pointed out that the netcode supports this.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2510 4a71c877-e1ca-e34f-864e-861f7616d084

b6077008657e9e0726e173a88506b2deb8e5c116 authored over 17 years ago
Finalize fixes for allowing non-power-of-two texture pages.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2509 4a71c877-e1ca-e34f-864e-861f7616d084

d224588975256eeb9f1f90ce17a4fbf0f9a9bada authored over 17 years ago
Port of r2507: Add new Readmes by Kreuvf. Old README replaced with empty file to please Automake.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2508 4a71c877-e1ca-e34f-864e-861f7616d084

24d093186fcec5163f94a403feda226d5232c994 authored over 17 years ago
Try another fix. Reversing my earlier reversal, I now instead use bitshifts

for division and multiplication in map_coord and world_coord to get correct
rounding, where "corr...

b564a02dc53ce314cdd15ec0bb8277a7c2b14674 authored over 17 years ago
Remove commented out VISIBLE_SCROLL code, which, if enabled, would prevent

scrolling to areas outside visible (non-FoW) areas. This feature sucked.

git-svn-id: svn+ssh://...

1a61c2947c9cd03bc79ad6f03b882a5f4b48ed20 authored over 17 years ago
Revert tiny part of r2488 which causes strange offset problems on the map due

to rounding differences between division and bit shifting on negative values.

git-svn-id: svn+s...

a895e1abe010b3975b26724441f85cee04456735 authored over 17 years ago
Silence debug warning accidentially made too loud

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2503 4a71c877-e1ca-e34f-864e-861f7616d084

91833ef2ecf854909c23e1fb81c6e9523239f261 authored over 17 years ago
Change calculation of texture coordinate steps from requiring that the number

of tiles adds up exactly to size of texture in display code.

git-svn-id: svn+ssh://svn.gna.org/...

ba3534485b34b60cc2a319cbbefacf34b52d6c08 authored over 17 years ago
Change texture size and texture coordinate calculations so that they no longer

assume that textures match exactly into texture page.

git-svn-id: svn+ssh://svn.gna.org/svn/war...

ba8f8ba34d251dfb707687e5ee217f9c07a81a5a authored over 17 years ago
- removed a scripting function that is no longer used

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2499 4a71c877-e1ca-e34f-864e-861f7616d084

46b2ee2b5257a73de15949530fb8fab8dcc1cc95 authored over 17 years ago
- fixed a bug that would prevent AIs from building certain types of cyborgs, since some of their components were not available

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2497 4a71c877-e1ca-e34f-864e-861f7616d084

5a5d16a8a414a2dbb0ef011a5f5699c683002ee8 authored over 17 years ago
Scripting engine update:

- some functions dealing with structure quantity at some location now additionally take a boolean...

8d7c7810ec78dc519d42dea18ff69165b8eda7b9 authored over 17 years ago
Make map_coord() and world_coord() take and return signed values. This

fixes a problem that occurs when texture pages are larger than default.

git-svn-id: svn+ssh://s...

c89853b6366bfb3afebc4f454f9a32bab6cc167c authored over 17 years ago
Scripting engine:

-increased possible length of a macro name

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2...

e5f977e0f183bb36fea821959aad55e63d1493b8 authored over 17 years ago
Fix wrong replacement of "Warzone 2100" with "${PACKAGE_NAME}".

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2492 4a71c877-e1ca-e34f-864e-861f7616d084

009d388338d2b5cdd061fd19238e052b5f330014 authored over 17 years ago
* Replace the last of "<< TILE_SHIFT" and ">> TILE_SHIFT" usage with world_coord and map_coord respectively

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2490 4a71c877-e1ca-e34f-864e-861f7616d084

75f820d1b1da94f6eacd92b5d3ae9ecd9984c67a authored over 17 years ago
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2489 4a71c877-e1ca-e34f-864e-861f7616d084

d5d3175f86ac905b83abd6f915ae1e4ed8d437bc authored over 17 years ago
* Replace a large mount of "<< TILE_SHIFT" and ">> TILE_SHIFT" usage with world_coord and map_coord respectively

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2488 4a71c877-e1ca-e34f-864e-861f7616d084

b0500a1a99634be604d61508b67b5453a7bfaf17 authored over 17 years ago
* Replace macro function CLIP_WORLD_OFFMAP with static inline function clip_world_offmap

* Add a Doxygen header to this function

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@248...

beb24f3d10b9b67e59a2d2b4e2cb1e20dcea6aa7 authored over 17 years ago
Remove no longer needed m4 macros. Depends on r2485!

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2486 4a71c877-e1ca-e34f-864e-861f7616d084

930396af83d80339deccfa266a8151ab515eed8b authored over 17 years ago
- Require Ogg/Vorbis. If you rely on Warzone having no sound support please report back!

- Use pkgconfig where possible (sdl, png, ogg/vorbis). Removes m4 file dependencies, tests are fa...

4c2954bdd4c97cb163868f01b57dd5dad1e5e565 authored over 17 years ago
Bump pofiles.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2484 4a71c877-e1ca-e34f-864e-861f7616d084

087c43399737ee6d9102fd979057e916bbb52dda authored over 17 years ago
Fixed actionCalcPullBackPoint() that was generating off-map coords. Used to be one of the reasons for the "fpathRoute: target coords off map" assert in fpathRoute().

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2483 4a71c877-e1ca-e34f-864e-861f7616d084

fa7866bebaaed301661209421c99535acc00b94d authored over 17 years ago
Fixed a C99-style for loop.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2482 4a71c877-e1ca-e34f-864e-861f7616d084

6daca4513af8ca74022c254f4d57cef1c8e0bc32 authored over 17 years ago
* Fix wrong indentation style used in r2480

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2481 4a71c877-e1ca-e34f-864e-861f7616d084

97192c00cb57e8ce13010b8b5fdc08c1ab78a45b authored over 17 years ago
* Rename iV_DrawText to iV_DrawTextRotated and create a static inline function iV_DrawText which calls iV_DrawTextRotated with rotation=0.f

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2480 4a71c877-e1ca-e34f-864e-861f7616d084

a8bfacf6ed6bbd30b1bd9c97b8b3760e620383c3 authored over 17 years ago
* Mark some strings for translation by GNU Gettext

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2479 4a71c877-e1ca-e34f-864e-861f7616d084

1d877d50cd4fd07da104a6a73900f6be311e73b3 authored over 17 years ago
* Get rid of some duplication in string declaration (difference between DEBUG and Non-DEBUG builds); use preprocessor string concatenation instead

* Don't use a magic number (-1), but a named value instead: PIE_TEXT_WHITE

git-svn-id: svn+ssh:...

f2ed173848b3d4b647ea5ad269601b0114f26383 authored over 17 years ago
* Remove lib/framework/utf8.c[ch] as we don't need it just right now (we can always revert this commit later on if necessary)

* This commit removes utf8.[ch] from all build systems (manual text-editing for the most of them...

470ea854179b5165c5f1cf0f96251b79cd74f31d authored over 17 years ago
* Fix rather annoying different indentation

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2476 4a71c877-e1ca-e34f-864e-861f7616d084

d57ffdccd695f3f5ec3acbbd547a511530dbc147 authored over 17 years ago
* Synchronize raw Makefile system with changes to NSIS file in r2466

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2475 4a71c877-e1ca-e34f-864e-861f7616d084

aaf2a4274702ddec9cf055b068b04a478e50b76b authored over 17 years ago
Updated ChangeLog.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2474 4a71c877-e1ca-e34f-864e-861f7616d084

de47062749c5f52e6a7dad4f9f83e335f02b909f authored over 17 years ago
Fixed bug #8690, patch by Pallas.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2473 4a71c877-e1ca-e34f-864e-861f7616d084

ab81e572551f3e80899c013302521c63d3720afc authored over 17 years ago
Fix one-off counting error in assert checking of droid lists.

Patch and bug report by Martin Koller.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2472...

a590c7e36ded3c23349d190e15d2f64c4d1bce79 authored over 17 years ago
* Fix Code::Blocks object output directories

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2471 4a71c877-e1ca-e34f-864e-861f7616d084

f99cd3e326487f049a05551a59e992a10ce498d3 authored over 17 years ago
* Add dual platform support to Code::Blocks project file (now supports both Linux and Windows, requires a rather recent version of Code::Blocks though)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2470 4a71c877-e1ca-e34f-864e-861f7616d084

244842406c255db95de9b015a0ccbcf4833eb4be authored over 17 years ago
* Rename winmain.h to main.h since all it's forward declarations refer to main.c and having nothing whatsoever to do with MSWin

* Remove forward declaration of "BOOL frontendInitialised" since it is nowhere defined

git-svn-...

33b57646119b13956f29f59c5a5269a9e1896795 authored over 17 years ago
* Fix doxygen comment

* Fix indentation

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2468 4a71c877-e1ca-e34f-8...

ebe882625fc822eceaf1c85bbeef44cf502b26b8 authored over 17 years ago
Patch tr-de-t9n-r2448-v2.diff submited by Thomas Rösner in patch #795.

Parts were rejected by GNU patch and have to reviewed again.

git-svn-id: svn+ssh://svn.gna.org/...

f9713037a6f70a364ee424a08a53c8668ca3035b authored over 17 years ago
- Use more defines in nsis script

- Actually define the used defines
- Fix uninstall order
- Fix nls file references

git-svn-id: ...

48b785df17285dca63153f35abd3d2170d624358 authored over 17 years ago
- Make "make -C data data" recursively build mods as well. SUBDIRS is apparently ignored for target!=all.

- Add ABOUT-NLS, which is apparently required by gettext. (Copied from gettext-0.16.1)
- Update p...

cab88a8a7dc7c328e4dfe3de563dd8a7e870772e authored over 17 years ago
More formating and structural parts from Freddie's netprimitives14.patch

- Addition by me: Add NET_ORDER_SUBTYPE enum, which stores the targettype of movement orders and ...

dba5fa64087f75b0570ee1416e1dfc00941450f5 authored over 17 years ago
Formating to match EvilGuru's current version. (14)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2463 4a71c877-e1ca-e34f-864e-861f7616d084

47dc79ee1e06f71c27158f221e319d6db518ce27 authored over 17 years ago
Add two new cheat codes: "more power" gives you 1000 power, and

"superpower" gives you a very large number of power.

git-svn-id: svn+ssh://svn.gna.org/svn/warz...

35df577a0e269d26a912cca4b123753c29427837 authored over 17 years ago
Fix canvas offset of grim mod terrain textures, so that they can be properly

opened in the gimp program.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2461 4a71c877-e...

46a9f579224a22445e88a5778f0d512fa15aef12 authored over 17 years ago
Fix "incompatible declarations" found by batched compiling.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2460 4a71c877-e1ca-e34f-864e-861f7616d084

6627ecbc6af5aecdb4a381a71b096926ac7aa1d5 authored over 17 years ago
* Add Doxygen comments to lib/framework/strnlen1.h

* Fix some errors in lib/framework/utf8.h comments

git-svn-id: svn+ssh://svn.gna.org/svn/warzo...

9db9ca51ea0169b145667ddbd376d3b634f66a02 authored over 17 years ago
- Remove "PROTOCOL" screen for "Host Game" (only option was "Internet").

- Turn "PROTOCOL" screen into a selection of "Lobby" vs. "IP", with "IP" behaving like the origin...

31a5f63fa2ee01c8cbf7bab38aea7d1ab792f375 authored over 17 years ago
Rename protocol "Internet" to "Network" as per Kreuvfs request. http://forums.wz2100.net/index.php?topic=978.0

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2455 4a71c877-e1ca-e34f-864e-861f7616d084

fd1836d235ab2ea05e5c38dc838e9aeffe625e6e authored over 17 years ago
* Fix a compile error when attempting to perform a "Release" compile

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2454 4a71c877-e1ca-e34f-864e-861f7616d084

69ad10edc47f59db6b40f0bf7e44c7d9a3b41be6 authored over 17 years ago
* Remove unused bitmap pumpkin16.bmp which is just a 16 colour version of res/bitmap1.bmp

* Remove unused bitmaps res/bitmap2.bmp res/bmp00001.bmp; also remove them from our resource fil...

fe265cdc57e7ea7f4dc6040f9f7d0ecde8094063 authored over 17 years ago
* Remove M$ SourceSafe file (we don't use SourceSafe!! We use Subversion!!!)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2452 4a71c877-e1ca-e34f-864e-861f7616d084

b2f95025ed50ee63c812f363178af99f77c3f31d authored over 17 years ago
* Remove the last uses of template class ListNode<T> which was a cheap replacement of std::list<T>

* Remove some commented out functions from heightmap.cpp which where duplicated (i.e. functions ...

c0c7c6fa510a445b9cacf3384f5a482dfd6971fe authored over 17 years ago
Watermelon is Carl Hee.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2450 4a71c877-e1ca-e34f-864e-861f7616d084

ce19900dbeb638601b0e7dc18344a4b686041f07 authored over 17 years ago
Add EvilGuru to the authors file.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2449 4a71c877-e1ca-e34f-864e-861f7616d084

c8e5568fbd8d104ba4fc8c34539b07e2c7b97dfd authored over 17 years ago
* Remove rather empty file stdafx.cpp

* #define VC_EXTRALEAN before including MFC & Windows headers to exclude some unused stuff

git-...

fa12543c0dee014c8fe64e12e69f8a35b9b4ceff authored over 17 years ago
* Add window IDs to TODO file; which is easier to understand (I hope) than filenames

* Remove several unused windows from the resource file: IDD_EDITSTATS, IDD_HEIGHTSCALE, IDD_OBJE...

30a62a1b6c5efe3cc2a10532c6871b7e8953a77a authored over 17 years ago
* Rename CAboutDlg to AboutDialog and move it out of btedit.cpp into aboutdialog.[ch]pp

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2445 4a71c877-e1ca-e34f-864e-861f7616d084

c0df2cb97fdc107d87f806184443f76dbc4836cf authored over 17 years ago
* Make Limits dialog resizeable and alter the proportions slightly to make this window easier to work with

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2444 4a71c877-e1ca-e34f-864e-861f7616d084

41dada6a26d88ec96b08af4451019d7085d49908 authored over 17 years ago
* Remove empty destructors

* Update EditWorld's TODO file (remove limitsdialog.cpp from the list of yet to port windows)
*...

4cf90b9f8c1b4289eb8a7234a9a84b657c085d03 authored over 17 years ago
* Add template class wxListCtrlValidator<Container> which is a specialization of wxGenericValidator that only works on wxListCtrl instances

* This class uses a container of integers instead of wxArrayInt (C++ container as specified in s...

c7efa311fc73bf4a487c5c952fe87a70e80925fe authored over 17 years ago
* Rename function names to names similar to what wxSmith produces (wxSmith is a wxWidgets dialog-editor plug-in for Code::Blocks)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2441 4a71c877-e1ca-e34f-864e-861f7616d084

acccbf667e5ab35afc8fb6b048ef55ac59c43076 authored over 17 years ago
Allow scripts to set DORDER_DROIDREPAIR order to make repair droids repair some droid.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2440 4a71c877-e1ca-e34f-864e-861f7616d084

e80301537f1d38b488e1f46fec5bf39ebc27ad60 authored over 17 years ago
* Remove #include directives for unused header files (btedit.h and debugprint.hpp)

* Wrap some strings in _T() macro (deals with unicode/ascii text)
* Add an header guard to limi...

e5fdf5e3463fcd12616e430a29f7f4db0b2141d5 authored over 17 years ago
Revert previous patch - turns out zero padding is necessary after all.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2438 4a71c877-e1ca-e34f-864e-861f7616d084

5088fc3a96c2994b0182ee9a64a769beadcf96e9 authored over 17 years ago
No longer make unnecessary assumptions about leading zeroes in tile filename suffixes

of tile files, not just the tile directories.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/tru...

e26e734113ec377590a17ab62f0f334a7ac1fe1d authored over 17 years ago
Fix border artifacts when zooming very close to terrain by turning off linear

magnification filtering and removing the 1 pixel texture coordiante border hack.
This should leav...

1c4026134b8a31745f2ba25596bf5c086e0bc5be authored over 17 years ago
* Use references for output parameters for function CHeightMap::GetMapSize instead of pointers (also use "unsigned int" instead of "DWORD")

* Change the return value of functions CHeightMap::GetMapWidth and CHeightMap::GetMapHeight from...

a2ceea149f1f539893ab2244f20690ebe2ad2d01 authored over 17 years ago
Added more phrases recognized by 1.10 and Aivolution AIs as help requests.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2432 4a71c877-e1ca-e34f-864e-861f7616d084

5d39df302d721700d31ca13d0aa33ee5d2ba2001 authored over 17 years ago
* Set mime-type of svg icon file to "image/svg+xml" (W3C recommended mime-type for SVG files)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2431 4a71c877-e1ca-e34f-864e-861f7616d084

72817604372b78e343f45dbdd0284c5be8669973 authored over 17 years ago
Fix WZ_DECL_FORMAT for non >=gcc-2.5

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2430 4a71c877-e1ca-e34f-864e-861f7616d084

274abd14cae3ff6a87b0dcaf5220feacf95ae50d authored over 17 years ago
Increase file load buffer size to 4MB.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2429 4a71c877-e1ca-e34f-864e-861f7616d084

67fc572826bccc280237c81fdaa83a2a18893455 authored over 17 years ago
Include unistd.h for MinGW as well.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2428 4a71c877-e1ca-e34f-864e-861f7616d084

63a38d0da9d4470f978baa9313ed1e7b171fb03f authored over 17 years ago
AM: Add lexers to BUILT_SOURCES and CLEAN_FILES as well.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2427 4a71c877-e1ca-e34f-864e-861f7616d084

20fe87c0f41ef0f8420a841bafad84f825a6f248 authored over 17 years ago
Yacc warning fixes by Pseudonym404 (http://forums.wz2100.net/index.php?topic=148.msg7837#msg7837):

- adding *.tab.c to BUILD_SOURCES and CLEANFILES before *.tab.h in applicable Makefile.am files c...

e232e9a6b5adec253fa2af1d6bd70235a4aafb77 authored over 17 years ago
Use Unix PATH_MAX as default and thus move all "fixes" to Windows.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2425 4a71c877-e1ca-e34f-864e-861f7616d084

fbd3a9c394610ee482b2208618721186806f41ab authored over 17 years ago
- Clean up macros a bit more

- Use WZ_CC_GNU_PREREQ (copied from glibc's features.h) instead of custom code
- Move platform.h ...

08a43494fd6bc6be4da1d3b9f0e78587939d51ca authored over 17 years ago
- Update WZ_OS_/WZ_CC_ definitions from Qt 4.3.1 and don't strip OS detection them anymore.

- Fix attribute prerequisites.
- Remove wz__attribute and add WZ_DECL_FORMAT.

git-svn-id: svn+s...

3d6d40f5ddaa9a4c3ee09ef7831e184aba62a5e8 authored over 17 years ago
Remove CHAR_BIT check which is not needed anymore.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2422 4a71c877-e1ca-e34f-864e-861f7616d084

51a467d6491409722468984ce3af86bdca23b82b authored over 17 years ago
* Add the AIvolution mod to the NSIS installer

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2421 4a71c877-e1ca-e34f-864e-861f7616d084

f0a043e92a70fbc48c69afb471b0c8f3c613d454 authored over 17 years ago
* Fix the Blender import & export scripts such that they're completely compatible with eachother (i.e. import->export->import == import)

* Add two python mini-scripts (find-bad-pies.py and find-poly-nums.py) that are of fairly little...

876c8b3b61d6eb6b42128c0ac1fef273ba46f552 authored over 17 years ago
* Add virtual target "All" to Code::Blocks file (automatically compiles both a Debug and a Release build)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2419 4a71c877-e1ca-e34f-864e-861f7616d084

dc8ead56ffe5a062c3f1aad088e979b996266446 authored over 17 years ago
* Fix bug #9806

* This adds a new savegame format version (version 35)
* This new format is big-endian and uses...

db6bf89a324c907a138444e4bf268a28b8df2f63 authored over 17 years ago
Fixed commands.txt file describing available commands for Aivolution AI.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2417 4a71c877-e1ca-e34f-864e-861f7616d084

041eedd7fd1b0b4e7827432dbc5240bd11a0815a authored over 17 years ago
* Fix readFXData to mark all the EFFECTs it loads as active

* Add a large amount of serializeX/deserializeX functions for the different savegame versions
*...

415ac4a437ffc4ecfd6a230c9301cda77bc43e0d authored over 17 years ago
* Modify writeScoreData and readScoreData to directly work on files rather than intermediate in-memory buffers

* Use a serialize and deserialize function for saving/loading individual MISSION_DATA instances ...

c6d64739e182f5de9ee1e7f586827cdb2671e33f authored over 17 years ago
* Modify readFXData to work on a filename instead of a PHYSFS_file handle

* Modify writeVisibilityData and readVisibilityData to directly work on files rather than interm...

5180103026b99045698f646f3e9db3594cf28b76 authored over 17 years ago