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github.com/Warzone2100/warzone2100

Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
https://github.com/Warzone2100/warzone2100

Small cleanup

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2858 4a71c877-e1ca-e34f-864e-861f7616d084

d82cd8172bcd5aad1dd64c8fa5e6b594198bb4ad authored about 17 years ago
Vastly improve edit box cursor. Fix improves on patch in bug #10270 by Buginator.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2857 4a71c877-e1ca-e34f-864e-861f7616d084

dadf2ffc0048cb705668895001fb3f2103dfe3d1 authored about 17 years ago
Remove alpha channel from two new backdrops, since those were messing up campaign when used.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2856 4a71c877-e1ca-e34f-864e-861f7616d084

5d77ed8d9f7743a6ae660562a4cec2d4857f43ef authored about 17 years ago
Cleanup. Remove dead code.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2855 4a71c877-e1ca-e34f-864e-861f7616d084

b2e28aec073270cf760ef27ef4392f553f56a931 authored about 17 years ago
Remove double click for keyboard and mouse wheel. Patch by buginator in patch #851.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2854 4a71c877-e1ca-e34f-864e-861f7616d084

8ad6ff9dc19fffdcd491107d0e7144d3e8fd6b33 authored about 17 years ago
Do not crash if filename to sound is not set. Modified version of patch #855 by Buginator.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2853 4a71c877-e1ca-e34f-864e-861f7616d084

eeefdc0af03e675f3e6baf2e9cf30ace44b51e48 authored about 17 years ago
* Fix a wrong date in the license header (was 1007 instead of 2007...)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2852 4a71c877-e1ca-e34f-864e-861f7616d084

a57b33f800b50b0d992095c6bea3c32ca492dbcf authored about 17 years ago
* Update Code::Blocks and MSVC project files to match the deletion of lib/gamelib/maxpidef.h in r2850

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2851 4a71c877-e1ca-e34f-864e-861f7616d084

d648927a138df0913589f6c1d50e4939e2c839ce authored about 17 years ago
Clean up gamelib, removing nearly empty maxpidef.h

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2850 4a71c877-e1ca-e34f-864e-861f7616d084

a980ac2ffe1fe650ab2dba1a8394fa45334747d0 authored about 17 years ago
* Make the default build for TRUNK a debug build (hey! this is a development build after all...)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2849 4a71c877-e1ca-e34f-864e-861f7616d084

d5a4ebe0df171142380d607ac86cb8f4c61b2862 authored about 17 years ago
* Update Code::Blocks and MSVC project files to match the deletion of src/player.[ch] in r2847

* Update po/POTFILES.in to match the deletion of src/player.[ch] in r2847

git-svn-id: svn+ssh:...

9df7ace6a3d906ea49cfa2f10297ca22df4e726d authored about 17 years ago
Big cleanup. Script function "attackLocation" it turns out does nothing, but

was not removed. player.c|h was removed, however. They actually did nothing.

git-svn-id: svn+ss...

941ccb3c88925c8eb97fc0e4d414cf60429bd774 authored about 17 years ago
Clean up display.c, remove dead code and make vars static if possible.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2846 4a71c877-e1ca-e34f-864e-861f7616d084

3bbdf8d15d340ee4aa8a7ebd204f821ea4940dd6 authored about 17 years ago
* revert (unnecessary r2843)

* make sure to #define _GNU_SOURCE when compiling on Unix systems with Code::Blocks

git-svn-id...

6083c030bfcb0c56e221acebb06e0979796f2770 authored about 17 years ago
Make stuff static

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2844 4a71c877-e1ca-e34f-864e-861f7616d084

715c860ffcae235178c3af38d249eed342e66c93 authored about 17 years ago
* Fix a potential compile error when using asprintf on non-Windows systems

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2843 4a71c877-e1ca-e34f-864e-861f7616d084

027b9218a915e2f17ce35fb2aae8bab18ad77519 authored about 17 years ago
Make some stuff static

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2842 4a71c877-e1ca-e34f-864e-861f7616d084

904bfe5f3d69ed4c34c1aa0db2d80cc10f79b510 authored about 17 years ago
Reduce max radar zoom to 1, because a value of 2 is buggy. Replace

hard-coded radar size values with a slightly better define.

git-svn-id: svn+ssh://svn.gna.org/s...

345d335790fc111f95727fcb385dc2cccbe7cb3d authored about 17 years ago
Remove sweep effect when updating radar.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2840 4a71c877-e1ca-e34f-864e-861f7616d084

163c7b062c38ef65eb00751b49f38fb7fa5ada5f authored about 17 years ago
Weed out some more dead code.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2839 4a71c877-e1ca-e34f-864e-861f7616d084

0dfa846456c8799c816ced2ad1aac6d61f199227 authored about 17 years ago
Remove unused _iVPRIM_DIVTABLE table.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2838 4a71c877-e1ca-e34f-864e-861f7616d084

d8c8ee9ee1b82aad1426d4e3c34b9c38058fce22 authored about 17 years ago
Remove unused font lookup tables that are no longer used.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2837 4a71c877-e1ca-e34f-864e-861f7616d084

e07b36e7b5dff2d94b14a1675d13c36ecbdc66d7 authored about 17 years ago
Fix another lassat bug: If you start building one, then save and load the game,

you will assert fail, or building will not be built.

git-svn-id: svn+ssh://svn.gna.org/svn/warz...

9a9736f55b02869b398e903d4a8c52a3e9015694 authored about 17 years ago
Improve comments and documentation of tagfile code.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2835 4a71c877-e1ca-e34f-864e-861f7616d084

647ae8810c7cd7c9269da7d94fbba7a48f9db5f4 authored about 17 years ago
Forgot to actually remove currRayAng from the droid definition.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2834 4a71c877-e1ca-e34f-864e-861f7616d084

6add3309a736bc3fc3e5a708ec443f0c88ad7f0d authored about 17 years ago
Remove mysterious and never used currRayAng from droid object definition.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2833 4a71c877-e1ca-e34f-864e-861f7616d084

f76cffb7183184d6ec7a16a29861ee9997228e4f authored about 17 years ago
* Update po/POTFILES.in to match the deletion of src/findpath.[ch] in r2829

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2832 4a71c877-e1ca-e34f-864e-861f7616d084

8916e0bbfa76c4c3de7fd8706ef42e6389b73f13 authored about 17 years ago
* Update Code::Blocks and MSVC project files to match the deletion of src/findpath.[ch] in r2829

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2831 4a71c877-e1ca-e34f-864e-861f7616d084

0119374042f37c6ae4cd4b6b903fa64dcc3e2249 authored about 17 years ago
Removing unused part of MOVE_CONTROL, breaking savegame compatibility again.

Sorry, guys. Rough times ahead.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2830 4a71c8...

e6fbdb3f8b86ef5c9c75e112a5275ba696e309c3 authored about 17 years ago
Eliminate findpath.c|h, and fix comments in move.h.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2829 4a71c877-e1ca-e34f-864e-861f7616d084

cf59988fa79baa6d74a4c70255839eda23ade5de authored about 17 years ago
Prune a ton of dead code from path-finding.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2828 4a71c877-e1ca-e34f-864e-861f7616d084

e37197da6c04dc3370690689d6578c8c4f53e423 authored about 17 years ago
Added some inline helper functions for fetching droid component stats

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2827 4a71c877-e1ca-e34f-864e-861f7616d084

61a216a6d82ef47c05d0eb238d2c56d30ef8805f authored about 17 years ago
* Add a new debugging level LOG_SAVEGAME or "savegame"

* Add a large quantity of debug() calls to game.c
* Correct some spelling errors in comments

P...

1f2d5cbddff77d823781bc211a656c853a53a7f5 authored over 17 years ago
* Remove lif/ivis_opengl/pietexture.[ch] from the Code::Blocks project to complement r2820

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2825 4a71c877-e1ca-e34f-864e-861f7616d084

07faf0166e920dc0116a6338fe9b5836193c36bb authored over 17 years ago
* Remove lif/ivis_opengl/pietexture.c from the POTFILES.in list to complement r2820

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2824 4a71c877-e1ca-e34f-864e-861f7616d084

d14817257714e181503f0043b37e92c84c6462ad authored over 17 years ago
* Update MSVC project

Patch #852 by Buginator

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2823 4a71c877-e1ca-...

5bcb0e9cedbf8118b46688d796aca0cb713201cd authored over 17 years ago
Clean up screen.c - make globals static and remove unused vars.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2822 4a71c877-e1ca-e34f-864e-861f7616d084

fb9d66789543cab652283f9ebe54866b70a554fa authored over 17 years ago
Remove unused screenGetSurface

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2821 4a71c877-e1ca-e34f-864e-861f7616d084

f577a8f2690a10737a40c23f53375c0dbbd79475 authored over 17 years ago
Remove unused pietexture.c|h files and references.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2820 4a71c877-e1ca-e34f-864e-861f7616d084

50e99ae9334a9c859a84301804fef53eba66db0c authored over 17 years ago
Extend new savegame format to cover orders, formation, and targets.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2819 4a71c877-e1ca-e34f-864e-861f7616d084

78a9247254211948414805676f385a83e35e2600 authored over 17 years ago
* Lets use valid syntax shall we... (introduced in r2817)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2818 4a71c877-e1ca-e34f-864e-861f7616d084

73307a762e84436b68d63ff57e2a4217a8914303 authored over 17 years ago
* Add a concatenating variant of snprintf and vsnprintf, slcatprintf and vslcatprintf respectively

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2817 4a71c877-e1ca-e34f-864e-861f7616d084

714d117c719e6dc6eadf774aa9b9bcf5a941170b authored over 17 years ago
Add more sanity checking and error description to tagfile format at the

cost of even less sanity for whichever poor soul who reads this code.

git-svn-id: svn+ssh://svn...

66cee9b2d5b0c80eb524f5aace9b6dcf03882bf7 authored over 17 years ago
* Fix a typo in r2814, '''flame_id''' --> '''flame_imd'''

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2815 4a71c877-e1ca-e34f-864e-861f7616d084

7eaafe039cadf508e92a83821a21739f8625fa68 authored over 17 years ago
* Make sure to qualify `component_id` as a unique key (in table Weapons)

* Add tables Body, BodySize and Technology Type
* Remove Query "Armour" as it didn't yield any ...

ff1cfed275c8b66292479b60ab82c34e2920150b authored over 17 years ago
Remove dead code and improve indentation.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2813 4a71c877-e1ca-e34f-864e-861f7616d084

2431ee7165eb6522628e9b87f4ff57851cfe1d87 authored over 17 years ago
Fix problem with units with attack orders.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2812 4a71c877-e1ca-e34f-864e-861f7616d084

a10ab88e05c51bac6a8cc1f71690771e168b167a authored over 17 years ago
* Add some SQL statements (SQLite likes them enough) to create tables in the form of the "original" data set

* Set mime-type of SQL query files to text/x-sql since it is more than just plain text

git-svn-...

8566e972d575e658370998dfc3c114e0ccd9d52a authored over 17 years ago
Do not show mission timer or radar in intel screen, since they lead to excessive flickering.

Patch by Buginator in patch #846.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2810 4a71...

86e2e6ffe0560ec9afc0a49dfc0780abc7f1eedb authored over 17 years ago
* Use vsnprintf instead of snprintf!

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2809 4a71c877-e1ca-e34f-864e-861f7616d084

b285cdea7df667cbffc1e831878683431bdf594a authored over 17 years ago
Clean out some dead code

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2808 4a71c877-e1ca-e34f-864e-861f7616d084

16be746f304db8362e4742866ea59447591d47c5 authored over 17 years ago
* Use snprintf (in vasprintf) to determine the size of the string we're about to construct

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2807 4a71c877-e1ca-e34f-864e-861f7616d084

1bd14839441d4c725479a674bf7a9e8ccaa521eb authored over 17 years ago
* Modify sasprintf to take this signature instead: "void sasprintf(char**, const char* fmt, ...)" (take in mind though that it is a macro!)

* Add some comments to sasprintf
* Utilize sasprintf and asprintf in src/version.c to drastical...

be25c4901b975cb9ac642cb1eb76f0e226d19432 authored over 17 years ago
Add a stack allocating version of sprintf

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2805 4a71c877-e1ca-e34f-864e-861f7616d084

1b9b69048cd9056cc4cb35e0b487e036e0423d1c authored over 17 years ago
* Add implementations of vasprintf and asprintf for Windows (GNU extensions to the C library that malloc the memory they need)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2804 4a71c877-e1ca-e34f-864e-861f7616d084

6486b5270be3f8db00a2037d914cd54f1029705c authored over 17 years ago
* Add a new module (printf_ext.c) to contain some printf extensions (C99 printf variants for MSVC)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2803 4a71c877-e1ca-e34f-864e-861f7616d084

7711572f0ad8caf6a0b80543a7270ea09478bb95 authored over 17 years ago
Patch #834 by Buginator:

* deleteSaveGame():
* Make sure to delete files from the subdirectory they're in
* Check t...

ff283137110912072fa5c7aa0feacd5486cb88f1 authored over 17 years ago
* Provide alloca() on GCC, MinGW and MSVC (and all other WZ_OS_UNIX compilers that provide <alloca.h>

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2801 4a71c877-e1ca-e34f-864e-861f7616d084

a08e6f07f8f31ffe054f41964dc5a412df7b09c3 authored over 17 years ago
* Utilize the Popt library for command line parsing

* Add popt as a build dependency to build systems:
* autotools
* Debian package build-depe...

ed950825a921132df5fc689e3cef086b2e860da9 authored over 17 years ago
Fix a typo from my last commit.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2799 4a71c877-e1ca-e34f-864e-861f7616d084

9472fee6ef1917b08246ab21d31360560cd73771 authored over 17 years ago
* Don't --disable-quesoglc while building a Debian package as that isn't an option to configure anymore

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2798 4a71c877-e1ca-e34f-864e-861f7616d084

8f3ba5029bc49e1e33daa6dde4a8a8a18d5bfbaa authored over 17 years ago
Only psDroid->psActionTarget is actually used for multiweapon targetting.

psDroid->psTarget is only used for orders, where multiweapon has no meaning.

git-svn-id: svn+ss...

c3f5cd318333caaca3982e8896120a5016981f80 authored over 17 years ago
* Make function NETsetupTCPIP const correct

* Don't #include <unistd.h> in source:trunk/src/clparse.c as we don't need it
* Rename a debug ...

aef7af381e873fbba38a7178b112880a552ee18d authored over 17 years ago
We do not give droids orders to attack multiple targets with multiple weapons, so there

is no need to store multiple targets in order code. Reverting this addition.

git-svn-id: svn+ss...

8f9d1b640b651293d8e6fba0e2e36cb9bec862cb authored over 17 years ago
Remove DACTION_ATTACK_M, attack with multiple weapons order. Why would you ever

want to attack without multiple weapons, if you have them? In any case, it was
unused.

git-svn-...

01b13c8df39cdb3540ba7156ddd6c7793e301505 authored over 17 years ago
The convoluted targetting code in actionUpdateTransporter was actually never used.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2793 4a71c877-e1ca-e34f-864e-861f7616d084

9caf914534c4134a1e8d223befa5b411fdccb8c9 authored over 17 years ago
Fix wrong weapon enumeration in new savegame format, leading to an assert. Sorry, guys!

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2792 4a71c877-e1ca-e34f-864e-861f7616d084

c49f899b13b055c00cfcba0ea232cb17c40854b3 authored over 17 years ago
Extend new savegame format to save game messages.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2791 4a71c877-e1ca-e34f-864e-861f7616d084

dfac006aa5440dfcd3354b3536d4e3699575c544 authored over 17 years ago
Properly add structures and features to new savegame format.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2790 4a71c877-e1ca-e34f-864e-861f7616d084

ae9a987d9255f04727dfc07c18e7f0b3778d3414 authored over 17 years ago
Remove unused gfxScaling of features

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2789 4a71c877-e1ca-e34f-864e-861f7616d084

a204e399d3eb40fdbdaa59c5a5d4e3a697b1eb3f authored over 17 years ago
Factories do not have a formation, oddly enough! So remove it.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2788 4a71c877-e1ca-e34f-864e-861f7616d084

feb9dbdce685576a6d0f71ad912d06800a2b68c8 authored over 17 years ago
Remove unused structure variables

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2787 4a71c877-e1ca-e34f-864e-861f7616d084

c6316b31d2e6def8725cfe2d9bc5b49b5db2ce74 authored over 17 years ago
Extend new savegame code to save game objects. Droids saved fully, while structures

and features still have a way to go.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2786 4...

6e163d900348ac3bfac64754b3b7a316023aeeae authored over 17 years ago
The old armour system had a single armour value for structures and features,

while droids had one armour value for each weapon class (there are only two
weapon classes now, ...

f50b4d11ddd379f197278792e615fa9ed806ffec authored over 17 years ago
* Update Doxygen comment for version_getFormattedVersionString (forgot to include this change in r2783)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2784 4a71c877-e1ca-e34f-864e-861f7616d084

9f114081fb39a54d2ae132a432723005748daea7 authored over 17 years ago
* Make the <BUILD DATE> part of the formatted version string optional

* Don't include it when we're building from a tag

git-svn-id: svn+ssh://svn.gna.org/svn/warzo...

bad236f4a9bf0e781b0d09c44fee09936c3f3b8c authored over 17 years ago
Remove multiweapon orders. Multiple weapons do not need separate orders.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2782 4a71c877-e1ca-e34f-864e-861f7616d084

8b14087c3a5defb5ed4ca88c4ca46bfe902fd99b authored over 17 years ago
* Move sDelete into local scope (was only used in one function anyway)

* Move sTemp into a __more__ local scope
* Don't strip an extension from a string we aren't goi...

45ea795b1002f837581b9312fc2cbcd60d87292e authored over 17 years ago
A droid never has more than one target stats type, so revert the addition of

multiple target stats for droids from r857.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk...

caa5e02217bfd7075e87093889841aa37eb3590b authored over 17 years ago
New function objCount which counts the number of objects in the game.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2779 4a71c877-e1ca-e34f-864e-861f7616d084

3b07b901608228920dd71ec47a66264577b01d47 authored over 17 years ago
Do not disable lighting if it was never enabled in the first place, to avoid

doing unnecessary OpenGL state changes. Also make sure we turn off normalization.

git-svn-id: s...

ff13be0b964e0c2a928090ad1a3af1ed60337cd6 authored over 17 years ago
wzglobal.h never belonged to Eidos. Instead large parts of the code are copied from Qt and thus belong to Trolltech.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2776 4a71c877-e1ca-e34f-864e-861f7616d084

1dd2b54431862fad155785eeff7f04e695a89282 authored over 17 years ago
Correct WZ_CC_TINYC check. (Note the namechange!)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2775 4a71c877-e1ca-e34f-864e-861f7616d084

5ccaa17971c27089cdc22086d72c358a8560c02b authored over 17 years ago
- Extend compiler detection with TinyCC

- Add window system detection
- Remove MSDOS from supported OSes

git-svn-id: svn+ssh://svn.gna....

3a56a479b33c81f2f0754bf67ea2b0accfbe46ce authored over 17 years ago
update-po

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2767 4a71c877-e1ca-e34f-864e-861f7616d084

4ec3e1c03a1fe592d0d47610f573ae81bcf25fed authored over 17 years ago
* Remove incorrect text/plain mime-types

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2765 4a71c877-e1ca-e34f-864e-861f7616d084

24969666e192441d5710f66f2c64b75f8989dcef authored over 17 years ago
* Remove the 3rdparty dir as it (and its contents) isn't used right now

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2764 4a71c877-e1ca-e34f-864e-861f7616d084

9e6242b67f0dae60fdaefbc646dc383d133bd353 authored over 17 years ago
More UI ptr<->int fixes. !!WIP!!

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2763 4a71c877-e1ca-e34f-864e-861f7616d084

1d3ed30822b58cccece41c9469fac3284881d784 authored over 17 years ago
- Use UserData instead of pUserData to store non-pointer data in GUI system.

- Replace several occurances of (void*)0 with NULL.

git-svn-id: svn+ssh://svn.gna.org/svn/warzo...

cd586193d3135c1fc992f0bee8cc7a52decb4bf7 authored over 17 years ago
Remove QuesoGLC from the buildsystem. Reasons:

- It builds examples, etc. by default, which is annoying
- It will install along with Warzone, wh...

364a32d1de30c0399ee8bd571f9d18a6f1c665c2 authored over 17 years ago
Applied patch #839 by Buginator, which fixes a missing file close in map.c

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2760 4a71c877-e1ca-e34f-864e-861f7616d084

17e60608cdbac858a8417b6c70ac929f734b5f85 authored over 17 years ago
Use OLD_TEXTURE_SIZE_FIX instead of 256.0f to scale texcoords, to make clear that this is a fix for the old ...

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2759 4a71c877-e1ca-e34f-864e-861f7616d084

223bc803e8466be4d7643f8b818a89e8bc7ab930 authored over 17 years ago
src/wrappers.c: Simplify function and always display fireworks. (bug #5958 / patch #838) -> Should go into branches/2.0 !

src/keymap.c: Use function to access debug-mapping-status instead of global-var.

git-svn-id: sv...

d3c341421d3b3ed5f4530c68c02072b2172f3aef authored over 17 years ago
change_int64_t_to_intptr_t.patch from patch #837 by <cybersphinx> Christian Ohm.

(Make WZ compile with the Tiny-C-Compiler by using the correct type for storing pointers as ints)...

cc7840e86682aae2423ee466b1e39070de9394a9 authored over 17 years ago
Replaced NULL ptr with dummy kf_NOOP function so we don't crash on startup...

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2756 4a71c877-e1ca-e34f-864e-861f7616d084

b7daedee14002045bb9f4f340ef8b4b0260ebbf3 authored over 17 years ago
Replace const + #define hackery with an enum.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2753 4a71c877-e1ca-e34f-864e-861f7616d084

9a06997527dd48bebd3e567cc3a736dc2e668067 authored over 17 years ago
* Add a MSVC project file for AutoRevision

* Add it to the MSVC Workspace/Solution
* Set svn:eol-style on the MSVC project & solution fi...

7b0a6d7686b1445fa9a0f8374e9f9db428fa8107 authored over 17 years ago
* Make sure that AutorRevision can be compiled even when using Unicode (makes lots of WINAPI functions accept UTF-16 LE instead of ASCII)

* Use SetEnvironmentVariableA instead of SetEnvironmentVariable which is a macro
Issue pointed ...

94b04775fbdee2ac7e73bd26b4646fa630182d96 authored over 17 years ago
* Try '''harder''' to detect Windows platforms

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2747 4a71c877-e1ca-e34f-864e-861f7616d084

6a2d26babdf3a4e5ea190c70484d368bf8bc12d6 authored over 17 years ago
* Slight update to MSVC project file to decrease the diff-size (i.e. alphabetic ordering)

Part of patch #832 by Buginator

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2746 4a71c8...

73d92d135f7a2fea158bd2ad68c8468ae54a3541 authored over 17 years ago