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github.com/Warzone2100/warzone2100

Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
https://github.com/Warzone2100/warzone2100

* Improve the quality of the QuesoGLC error messages produced when fonts cannot be loaded/selected

* When we're unable to select a font face give a warning (LOG_WARNING) instead of an error (LOG_...

ec392ef7d49e1ad7d05dd6ee7366dbd11d441265 authored about 17 years ago
Update po/ once in a while...

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2991 4a71c877-e1ca-e34f-864e-861f7616d084

2dffc94d18bf3c6012177fa50ee825ca1979a1bd authored about 17 years ago
Moving these scripts out of my way... They need to get a bit more organized, taken into a subfolder, etc. Will do that later.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2990 4a71c877-e1ca-e34f-864e-861f7616d084

b2ebf09f4f29c102ecf3e7926cea6a73264ca074 authored about 17 years ago
More map cleanup

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2989 4a71c877-e1ca-e34f-864e-861f7616d084

c7aca00f05ed009b66ca789519f66812d0856fec authored about 17 years ago
Also make sure we clear droid actions that require valid targets when these

targets are cleared out from the map.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2988 ...

d7f6d50a5c5bca39e48e894887bb7535e3d46f17 authored about 17 years ago
Map code cleanup

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2987 4a71c877-e1ca-e34f-864e-861f7616d084

747df597fb9093c688cbd622122dc17e44c69239 authored about 17 years ago
Make sure objects that belong to defeated players that are cleared out at

the end of a completed mission are not referenced by the player's objects.

git-svn-id: svn+ssh:...

ed05f841887081247a430b8583eb0e33a2d1a007 authored about 17 years ago
Remove unused function

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2985 4a71c877-e1ca-e34f-864e-861f7616d084

0b9521927fe6cf5a3c12ec28502f4f28bfb062d6 authored about 17 years ago
Fix problems updating texture size. Also see bug #10456.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2984 4a71c877-e1ca-e34f-864e-861f7616d084

411b172dace5bcc414e96e16bfb5e17db31eba82 authored about 17 years ago
Commit patch #871

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2983 4a71c877-e1ca-e34f-864e-861f7616d084

299d7bfcfbef67b28365a3b4075e6e046721ac7d authored about 17 years ago
Partial conversion from 0.0->1.0 texture coordinate range. For now only terrain

textures are converted. Once they are done, the texture matrix hack is restored.
Thanks to devura...

8d48c5fdd1e152b337d55d7f31b9cbc904f35f54 authored about 17 years ago
Split out CLIP_VERTEX from TERRAIN_VERTEX, since the former usages are not really

related to terrain, and do not need all terrain fields and future changes.

git-svn-id: svn+ssh:...

4519230af1872c70857a8eb60e4d29cfbf195bd0 authored about 17 years ago
* r2977 /branches/2.0/icons/warzone2100.desktop: Bring desktop file up to current revision of the Free Desktop Desktop Entry Specification: http://standards.freedesktop.org/desktop-entry-spec/1.0/

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2978 4a71c877-e1ca-e34f-864e-861f7616d084

e749359794ca3103fbcc659a1b4491d1448d040b authored about 17 years ago
Fix sectioning in the ChangeLog

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2975 4a71c877-e1ca-e34f-864e-861f7616d084

5dbbf0dcae870bce9888648f068cd9ba19f0fd31 authored about 17 years ago
Add right and left scroll bars to build menu tabs. By Buginator in patch #870 with

some cosmetic fixes by me.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2974 4a71c877-e1...

cd91da0caa11059d3c021f231696032d4fd2b9b2 authored about 17 years ago
Fix texture size warning. It will correctly nag about missing support for 2048x2048 textures.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2973 4a71c877-e1ca-e34f-864e-861f7616d084

f86858109a2bb4f5346c797669c533de32dc25d5 authored about 17 years ago
Fix crash bug that I introduced in r2797 in actionDroidBase when droid is attacking.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2972 4a71c877-e1ca-e34f-864e-861f7616d084

d52871aadfaa097371429e56dbc75156b048746b authored about 17 years ago
Bump to 2.0.9 instead of 2.0.8_p1

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2969 4a71c877-e1ca-e34f-864e-861f7616d084

2d65b95b4c4ef1dbeaa644e1968128595c662176 authored about 17 years ago
Import 2.0.8_p1

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2967 4a71c877-e1ca-e34f-864e-861f7616d084

f599deeb6a15d9a3b1a6e2b0d35f6b215b2a7c27 authored about 17 years ago
* Set svn:eol-style and svn:mime-type properties on build scripts

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2964 4a71c877-e1ca-e34f-864e-861f7616d084

1258e860d35339a746bd5ad668d68e099ae3dcea authored about 17 years ago
Fix some terrain tile textures which had purple fringes.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2962 4a71c877-e1ca-e34f-864e-861f7616d084

e21ccef5d7739ccd48b16260a804ee1042a61139 authored about 17 years ago
More PIELIGHT fixes

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2961 4a71c877-e1ca-e34f-864e-861f7616d084

6da463546f9a420b69945f9d6e029ddd5579385e authored about 17 years ago
* Remove (yes, yet another) left-over forward declaration of addText

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2960 4a71c877-e1ca-e34f-864e-861f7616d084

c17f0faa5ce30002c010fa67a553912566eaa439 authored about 17 years ago
* Remove left-over forward declaration of addText

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2959 4a71c877-e1ca-e34f-864e-861f7616d084

7d047b02a62e66017f7c55a9f56511f634c5c8e6 authored about 17 years ago
* Bring the NSIS install and update scripts somewhat in sync

* Rename all .xhtml output files to .html as on Windows by default .xhtml isn't associated with...

3fcc1cdfbe8f5fe4c005fe8b986003911e8b8948 authored about 17 years ago
Update the change log

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2957 4a71c877-e1ca-e34f-864e-861f7616d084

147fbc34b65799d1ea42bab2f991eda80b010c1c authored about 17 years ago
Remove unused function addText from frontend.c

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2956 4a71c877-e1ca-e34f-864e-861f7616d084

cd3741d626d5b3d90433bedef84f033c31699bb0 authored about 17 years ago
Add a video menu to allow configuring of things such as resolution and windowed/fullscreen mode.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2955 4a71c877-e1ca-e34f-864e-861f7616d084

1cd7b2f4be21954f3c9cfcb81f858b70c11ef85c authored about 17 years ago
* Rename auto_revision to autorevision

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2954 4a71c877-e1ca-e34f-864e-861f7616d084

1c4d4b297e97a680d74755e49d6930ec3fe5f3e4 authored about 17 years ago
* Revert accidental commit of exceptionhandler in r2952

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2953 4a71c877-e1ca-e34f-864e-861f7616d084

9a0eecb7537a3ebcc53e3286d5ee040173089bef authored about 17 years ago
* Copy over the cross compile scripts from the 2.0 branch to trunk (with necessary modifications)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2952 4a71c877-e1ca-e34f-864e-861f7616d084

55526401be430057902ae028fdf5488bbc974552 authored about 17 years ago
* Make sure to use '-lmingw32 -lSDLmain' as the first linked libraries when compiling with MinGW (i.e. link with these __before__ any other libs)

* On MinGW always link in '-lz -lintl -liconv -lfreetype -lfontconfig -lexpat -lgdi32' as well

...

357643ef640505cbb921942da97fb6e2572fb106 authored about 17 years ago
* Add the new readme files to the NSIS installer

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2950 4a71c877-e1ca-e34f-864e-861f7616d084

319eade97598328e7988b2bc8666e9bc0ed71508 authored about 17 years ago
* Set svn:eol-style on docs

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2949 4a71c877-e1ca-e34f-864e-861f7616d084

51cb8fedd9405d3dbbc9b6ea30aeac5567e27b8c authored about 17 years ago
* In vasprintf when we have to produce a zero-length string:

* Assign the resulting pointer to the char** strp pointer
* Return zero (instead of the point...

ae79833367e14573c19d4d3aad711fafe9a50c6e authored about 17 years ago
Remove non-working terrain outline feature

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2945 4a71c877-e1ca-e34f-864e-861f7616d084

466b3c62489a34188e0f8a8b106de83b2015ea34 authored about 17 years ago
A few cleanups. Rename testEffect to something more descriptive.

Fix landing lights bug on structures.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2944 ...

97006ed5a9c6f069cdf5fc88b5b756f945fca528 authored about 17 years ago
Cleanup of renderStructure(). Allow structures with a NULL weapon IMD, such as a pillbox,

to display additional weapons.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2943 4a71c87...

bca08e24a2f4c9d5d82d8614e119788e93275f05 authored about 17 years ago
Remove duplicated weapon drawing code for structures.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2940 4a71c877-e1ca-e34f-864e-861f7616d084

b4fce6021437d8270469dc26328b900ee3f8945d authored about 17 years ago
Change the rendering of the normal terrain to use vertex arrays. We still

recalculate everything each turn. See patch #865.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone...

4bbf490acac647759fbe1d03ecd343cf90114d2f authored about 17 years ago
Beauty fixes

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2937 4a71c877-e1ca-e34f-864e-861f7616d084

afa23e157a643c93677fb45f810a6b9ca027c259 authored about 17 years ago
* Don't install documents by means of dh_installdocs

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2936 4a71c877-e1ca-e34f-864e-861f7616d084

939f1d5c05b48f461f99e16c1027ab349adc9968 authored about 17 years ago
Cleanup water-moving:

- Remove now unnecessary offset parameter from pie_DrawTerrainTriangle
- Move GL code from displa...

d75b63cdb3334fca69e3293511ed8ffea5188f36 authored about 17 years ago
Simplify handling and drawing of areas outside the map.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2934 4a71c877-e1ca-e34f-864e-861f7616d084

3dfc90107e3e480d575ab01a3cc9009220020416 authored about 17 years ago
Move the water by translating the texture matrix, instead of translating UV coords for every vertex.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2933 4a71c877-e1ca-e34f-864e-861f7616d084

d5559042121c8726debf306b4d100a1567fb3f4b authored about 17 years ago
Fix compilation (INETBYTESPERSEC was renamed to MAX_BYTESPERSEC, I didn't check that)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2932 4a71c877-e1ca-e34f-864e-861f7616d084

0a1a0a17729dde1740760ff37e648361e5882775 authored about 17 years ago
Port r2930:

- Make the lobby button actually work. (Connect to "" == masterserver instead of uninitialised ra...

bb39a3a8c7bd990590c4e3f88e11411f99967fa2 authored about 17 years ago
Remove the NODRAWTILE bit. We do not need it, and it is in the way of progress.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2928 4a71c877-e1ca-e34f-864e-861f7616d084

51daa7e62fffcd47eb32f1b8e94c181b2faf62bb authored about 17 years ago
* Merge 2.0.8 RC1 and 2.0.8 ChangeLog sections

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2927 4a71c877-e1ca-e34f-864e-861f7616d084

899b3dc1f528ef4917a90157f50df77082692fb4 authored about 17 years ago
Readd clipping code unintentionally circumvented when moving code around in r2917.

Now ill effects could be seen with this code gone, though.

git-svn-id: svn+ssh://svn.gna.org/sv...

984e291774d9b289a3f8e2e5b8f4283f9a8fb994 authored about 17 years ago
Remove empty NEWS and README files

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2923 4a71c877-e1ca-e34f-864e-861f7616d084

1d1e96fb4fbb95d8b67355d9a9784b6753af578c authored about 17 years ago
* Bump all version numbers to 2.0.8 (for the 2.0 branch)

* Update the trunk ChangeLog to contain the 2.0.8 part

git-svn-id: svn+ssh://svn.gna.org/svn/w...

00797f8e8a21591fc76d7234874a9ef31e13fd00 authored about 17 years ago
* Properly merge 2.0.8 RC1 ChangeLog into trunk's ChangeLog

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2921 4a71c877-e1ca-e34f-864e-861f7616d084

0be3f710d477c73cb314881738adb93030097656 authored about 17 years ago
Fix buggy water animation if texture page is a different size. There is

still a problem that the speed of the animation depends on texture size.

git-svn-id: svn+ssh://...

3ddda5a074bd9fe500785ee913eeda23355c61e8 authored about 17 years ago
* When building a Debian package, make the "configure" file depend on "configure.ac" and "autogen.sh"

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2918 4a71c877-e1ca-e34f-864e-861f7616d084

eb083a515fe2c406fc45a63594004fde6badf1a4 authored about 17 years ago
Draw water edges in a separate pass. This reduces the number of depth state changes

needed to draw the map view with water.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@291...

d36f393179f3e99df062511aca5e56aac52714fc authored about 17 years ago
Reduce the number of depth changes when drawing water.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2914 4a71c877-e1ca-e34f-864e-861f7616d084

131cb1bf6f5b67ca15352fd46cd28052d52061c2 authored about 17 years ago
* Bump Debian package version number

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2912 4a71c877-e1ca-e34f-864e-861f7616d084

947bd0285363ad7df222617cf3156775139b7092 authored about 17 years ago
* Remove quesoglc-dev from the build dependencies list as that package doesn't exist (yet)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2911 4a71c877-e1ca-e34f-864e-861f7616d084

a8b3c461e665fbbaeaae34cf61ca5aaa66852b13 authored about 17 years ago
Remove the commented out brain tab of the design dialog.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2908 4a71c877-e1ca-e34f-864e-861f7616d084

0536d44241a2876c8e1c83ce8bcd359ea1b77946 authored about 17 years ago
* Make sure to add SDL/ to the include search path (while compiling on Windows)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2905 4a71c877-e1ca-e34f-864e-861f7616d084

2759edba4ba0b31843fb55eea5d8e41fb42c7cd9 authored about 17 years ago
Revert dodgy removal of trig functions. More testing required

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2904 4a71c877-e1ca-e34f-864e-861f7616d084

b73b28f1912e5731b62e44b59f8da052fefdd120 authored about 17 years ago
Remove the pre-computed trig tables system

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2903 4a71c877-e1ca-e34f-864e-861f7616d084

dbcb55414dc3d66ec2ff60496119a39c7a627009 authored about 17 years ago
Clean up bucket sort code. Much of it is unused now, but leave it as it is, because

we may want to use it later on when/if we add more transparency to objects in the game.

git-svn...

8a93b5fae4d6aa65bc54c4be998d7c5702976f18 authored about 17 years ago
* Always clear the colour buffer in pie_ScreenFlip; this should prevent "screen smearing"; hinted by Buginator

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2901 4a71c877-e1ca-e34f-864e-861f7616d084

263f92f24f22f1ee130e722a8d011833b34d21be authored about 17 years ago
* Use the PIELIGHT union instead of a cast to call pie_SetFogColour

This should prevent a compile error on MSVC
Patch originally by per, who at the time couldn't con...

091deaf4e890d6ecb8cc84d3186e73a27ec1b706 authored about 17 years ago
* Kill yet another sequence of magic numbers to replace them with the constant MAX_STARS

Modified patch by Buginator
* Make function initStars be static

git-svn-id: svn+ssh://svn.gna....

f9ae505dece01da13e2ddc90ce68f27ed6b3fc69 authored about 17 years ago
Just an indentation fix.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2898 4a71c877-e1ca-e34f-864e-861f7616d084

b54b19c0cdf648862dabfb07fafd5e66549821c4 authored about 17 years ago
Display multiple reload bars for structures with multiple weapons.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2897 4a71c877-e1ca-e34f-864e-861f7616d084

b8842caf642825c4e16658520efae64063b29405 authored about 17 years ago
More PIELIGHT fixes. Retire iV_BoxFill. Fix "mission achieved" dialog colours.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2895 4a71c877-e1ca-e34f-864e-861f7616d084

134e31b558fa13e6a1aff81add68df00239a3dd2 authored about 17 years ago
More PIELIGHT conversions. Fix colour issue in load/save dialog.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2894 4a71c877-e1ca-e34f-864e-861f7616d084

4dd2dfc63de6c329d1f89e5d1a26f2b7f28ee5ee authored about 17 years ago
Introduce new palette system WZCOL_* for setting the essential game palette.

Change over pie_BoxFill() to PIELIGHT. Fix colour bug when building structures.

git-svn-id: svn...

13d1607349058649539de64511258c915a50eff6 authored about 17 years ago
* Replace a lot of array indexing code of this form *(array + index) with this form array[index]

* This should be a syntactical change only!
* I.e. even the generated assembly should be the s...

6c8702a915d5d4157d33d0205c337afe422a269a authored about 17 years ago
* Complement the addition of config-setting "trapCursor" in r2887 by making sure it is written as well as read

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2891 4a71c877-e1ca-e34f-864e-861f7616d084

9c09f992340c719f962aba072987dfa81d899d43 authored about 17 years ago
* In addition to the changes of r2853, make passing a NULL pointer safe as well

* In the error messages being output, distinguish between a NULL pointer and an empty string

gi...

da2f84009b110b7d9a90814f57a45771747a1e0a authored about 17 years ago
* Don't use a C99 variably sized struct member to store the filename of a track (instead a plain pointer will be used)

* Make sure to check for a NULL pointer __before__ passing it to strlen
* Allow the loading of ...

a44aa48f00309eaad4102a1b2db983d6c797eb58 authored about 17 years ago
Convert fog code to PIELIGHT

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2888 4a71c877-e1ca-e34f-864e-861f7616d084

af40ffa1cb62da85f4aa33daec7329a1354f2d61 authored about 17 years ago
Apply patch #860 (cursor trapping)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2887 4a71c877-e1ca-e34f-864e-861f7616d084

7361191aa51eb370050d675714ce51295d150ff1 authored about 17 years ago
More colour cleanup.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2886 4a71c877-e1ca-e34f-864e-861f7616d084

fcf0fc8d21887a2a90cb2edd95eed49818778acd authored about 17 years ago
Remove unused ALPHA_MODE

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2885 4a71c877-e1ca-e34f-864e-861f7616d084

1fd3e841337edeb780be6586a8e9f1f155546d6f authored about 17 years ago
Remove unused TEX_CAP and TEX_MODE.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2884 4a71c877-e1ca-e34f-864e-861f7616d084

0265339de637b5be53167ff5ac027e6f96e66ef3 authored about 17 years ago
Remove unused bilinear mode.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2883 4a71c877-e1ca-e34f-864e-861f7616d084

7713623a64a0f89bff39b58259efe42847b3814a authored about 17 years ago
* Refactor space trailing code in textdraw.c such that it is easier to read (also has some comments now which might help...)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2882 4a71c877-e1ca-e34f-864e-861f7616d084

6172bdd498f6a9d6dad2695d01db498df47d44b2 authored about 17 years ago
* Fix a possible buffer overflow

Issue pointed out by Buginator

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2881 4a71c87...

d960e73996dba355d4f80af0e8357ae190bffae2 authored about 17 years ago
Make more use of PIELIGHT.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2880 4a71c877-e1ca-e34f-864e-861f7616d084

4e25b2d0fef9f8a5e00e8eeebcabea9a6e6ad88e authored about 17 years ago
Merge 2877 and 2878 from the netcode branch into the trunk

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2879 4a71c877-e1ca-e34f-864e-861f7616d084

f2e4a18d5fa248f9fe0736f45274f5b77d546cf4 authored about 17 years ago
* Fix a typo in the AUTHORS file (v2k5 -> vs2k5)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2874 4a71c877-e1ca-e34f-864e-861f7616d084

b72ee652ac825e27e59f665a5394d4f1bcac8bcc authored about 17 years ago
Update AUTHORS

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2873 4a71c877-e1ca-e34f-864e-861f7616d084

81e5a74f2ec18844c58f1b0b28e2c78e1d9e06e6 authored about 17 years ago
Updated the network primitives functions

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2870 4a71c877-e1ca-e34f-864e-861f7616d084

05fdb3af3463d0e79c2027932ec173bea4152429 authored about 17 years ago
* In AutoRevision set 'LC_ALL' to 'C', as well as 'LANG' which already is set to 'C'

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2869 4a71c877-e1ca-e34f-864e-861f7616d084

764a456efcc2910d7dbc45e9bec8cd5f4d614b56 authored about 17 years ago
Extend tagfile saves to cover droid movement information. Improve tagfile error reporting somewhat.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2868 4a71c877-e1ca-e34f-864e-861f7616d084

0d7d6dee26b984cfcdbe577dd6e0810c641ad11a authored about 17 years ago
Add new tagfile method to read and write 32bit signed arrays. Fix error that

would interpret floating point arrays as 16bit.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/t...

bacb7975b14b67632b6d3d56b118357396c8ffa8 authored about 17 years ago
Remove some dead code

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2866 4a71c877-e1ca-e34f-864e-861f7616d084

92c4fb3c336672109322c80bf73775c8b00848f4 authored about 17 years ago
Fix really bad indentation

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2865 4a71c877-e1ca-e34f-864e-861f7616d084

9a644671d868b5e4647c0f45fa2dc80adfc9e200 authored about 17 years ago
Include SDL_opengl.h instead of GL/gl.h for better portability. This is vital

for Mac compilation.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2864 4a71c877-e1ca-e34...

b5fa689b411dbc4bfd7c41df7e408c6c9014fa35 authored about 17 years ago
Do parts of the proposed changes in "[Warzone-dev] build issues in FreeBSD system" by Yaroslav Kolomiyets from 24.10.2006:

- SDL header includes don't use SDL/ anymore (raw Makefiles and MSVC Project adapted).

git-svn-...

9cc0a628c1d5643b39e868702fa43acca253ac01 authored about 17 years ago
Fix MinGW build by linking against WIN32_LIBS

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2862 4a71c877-e1ca-e34f-864e-861f7616d084

6ffdcc0bb53433a7bdfb72a5f0d29101474af339 authored about 17 years ago
Remove unused PIEVERTLIGHT. Retire iColour type in favour of PIELIGHT. Fix circular headers.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2861 4a71c877-e1ca-e34f-864e-861f7616d084

36c3cb1b6c6feccbe90cdda2d3a9b8a99310eb83 authored about 17 years ago
Remove iV colour defines

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2860 4a71c877-e1ca-e34f-864e-861f7616d084

8475171be0e533183f67a90d24a9292fc61f8240 authored about 17 years ago
Fix colour of separator between chat box and input area in multiplayer join dialog.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2859 4a71c877-e1ca-e34f-864e-861f7616d084

6d4d3ab4762bbcb75a78619271bdb999dcd72825 authored about 17 years ago