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github.com/Warzone2100/warzone2100

Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
https://github.com/Warzone2100/warzone2100

Turn IMD min and max dimensions into vectors.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3111 4a71c877-e1ca-e34f-864e-861f7616d084

53aa930d6e6649c67cbc93ac8df3e333261fa347 authored about 17 years ago
Cleanup renderStructure()

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3110 4a71c877-e1ca-e34f-864e-861f7616d084

cd415282be3ee20669111418e8dcbb32d90dc672 authored about 17 years ago
Fix a bug with cursor trapping that would prevent it working when loading a saved game

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3109 4a71c877-e1ca-e34f-864e-861f7616d084

f85cadbdd22727f42f1fa3cc087372363cad615e authored about 17 years ago
Temporary fix for bug introduced with commit 3065 that made direct weapons unable to hit. Patch #886 by Buginator.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3108 4a71c877-e1ca-e34f-864e-861f7616d084

35277a4b829f13285f3c74266002d8f7d3696657 authored about 17 years ago
* Add a new cheat/debug-command "showsamples"

* This command will cause the amount of samples in the sound library's queues & lists to be con...

db3d933791649dc1e722c45a4e7ff436fd79398d authored about 17 years ago
Fixes the broken save game loading from r3100.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3106 4a71c877-e1ca-e34f-864e-861f7616d084

ddca71af93ab0cc5b26cf3fe9b326a5c1e90bfbe authored about 17 years ago
* Fix crashes due to failing to call the callback when sounds are removed from the queue/list

Part of patch #887 by Buginator

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3105 4a71c...

29139cc6da9fad4d611e345c2213772c24832418 authored about 17 years ago
* Don't prefix the FPS rate displayed with leading zeros (there's no need for it)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3104 4a71c877-e1ca-e34f-864e-861f7616d084

41c602ca60f71f4f5a024eb7bcee38e868fa9261 authored about 17 years ago
* Make showFPS a bool instead of an integer (as it can only be enabled or disabled)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3103 4a71c877-e1ca-e34f-864e-861f7616d084

008266c41f00b1c181e6026560d8e32cc566b44f authored about 17 years ago
* Remove some usage of macros MAKEINT (just a cast-to-SDWORD macro) and PERCENT (a / b * 100)

* ASSERT that our denominator isn't zero to prevent a divide by zero error (which I encountered,...

a419479ed8b3744b60a358d790722c1ba75d749a authored about 17 years ago
* Remove commented out code (was only active if HARDWARE_TEST was defined, looks like PSX stuff)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3101 4a71c877-e1ca-e34f-864e-861f7616d084

0fa3850cc31cc9b264962277b3628c79cb5c1be0 authored about 17 years ago
Removal of duplicate code. No changes should be observed.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3100 4a71c877-e1ca-e34f-864e-861f7616d084

718bff04f91f355e84aa1fac06e1e84d2ae21e7e authored about 17 years ago
Fix the horizontal line in the sky that could be seen when using "mist" by increasing the height of the fogbox.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3091 4a71c877-e1ca-e34f-864e-861f7616d084

1e7bf56ebae04c7d16c6ba507181ab36df67c577 authored about 17 years ago
Scrolling tweaks: default acceleration is up from 800 to 1000, and scrolling speed increases when zooming out.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3090 4a71c877-e1ca-e34f-864e-861f7616d084

9e5c22f886dbcad8d8cfc26f4d2b29f990216719 authored about 17 years ago
The camera tweaks caused the starting camera position to be "not so nice". This should be fixed now.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3088 4a71c877-e1ca-e34f-864e-861f7616d084

d0063a089ea60b1448f04440c37d8bd6a1e0d744 authored about 17 years ago
* Use WZ_DECL_FORMAT for some functions which take printf-like strings

* This enables GCC to check the formatting strings and the types and number of the variable lis...

5c4384623e28ce5b49ca77180efe784eaa82241b authored about 17 years ago
Moved a space to match formatting

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3085 4a71c877-e1ca-e34f-864e-861f7616d084

31fc86ee9f0d3d0625907470bd6cc2af57df7f84 authored about 17 years ago
* When drawing the FPS "timer/display" (or whatever you wish to call it) don't make assumptions about the text's size

* Instead use iV_GetTextWidth & iV_GetTextHeight to find out...

git-svn-id: svn+ssh://svn.gna...

fa329f1b215bb70675b3ca902642be4f8d3fafaf authored about 17 years ago
Adjust FPS counter again, since it was in the same position as the chat line.

Now it's about centered below the radar. Thanks to Buginator for noticing.

git-svn-id: svn+ssh:...

77644a9dbd08693c90b1c3ed98b32ba3b83f96f0 authored about 17 years ago
Adjust fps counter position, and save/load showFPS to/from the config file.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3082 4a71c877-e1ca-e34f-864e-861f7616d084

0c975d9c668cf91e5b2218632c1b1bf21879dfbe authored about 17 years ago
Fix warning about redefinition of MIN/MAX on OS X (as arpa/inet.h also contains MIN MAX macros)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3081 4a71c877-e1ca-e34f-864e-861f7616d084

e9ae19df7b421f93ba789bedc9948cbde84a71ea authored about 17 years ago
Linking fix to allow Warzone to run (installation directory for Popt framework

was not set).

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3080 4a71c877-e1ca-e34f-864e-...

f703418e6cf570ef1340502c6eb473944209b33b authored about 17 years ago
Warzone trunk now builds under Xcode again. This includes an Autorevision

target and changing pos.x, pos.y, and pos.z entries in the endianizing
routines to just x, y, and...

ab26b786918b0a7374e5f8bb5b3cf06a59a547f5 authored about 17 years ago
Add link (URI) to CC as well, to provide an easy to understand summary of the license.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3078 4a71c877-e1ca-e34f-864e-861f7616d084

e7f4b3d8b040c8c1cc9507d9dce642d48616f3d0 authored about 17 years ago
* Replace some usages of sprintf combined with iV_DrawText by a single call to iV_DrawTextF

* Get rid of a string buffer which isn't needed anymore due to the above change..
* Move string...

f5df84b93144f958b73034a12fe62ea8a7083262 authored about 17 years ago
* Fix a bug in iV_DrawTextRotatedFv where I used sprintf instead of vsprintf

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3076 4a71c877-e1ca-e34f-864e-861f7616d084

f1f1a19be4df3c536f9a988b539fda974002a201 authored about 17 years ago
* Add functions iV_DrawTextRotatedFv, iV_DrawTextRotatedF, iV_DrawTextFv and iV_DrawTextF to draw text with a printf-like syntax to the screen

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3075 4a71c877-e1ca-e34f-864e-861f7616d084

88bf925cb8122c2a9adc2d8a7aa3a58983f6c8db authored about 17 years ago
Fix fog debug messages that said the opposite of what they meant.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3074 4a71c877-e1ca-e34f-864e-861f7616d084

2ff8addf562ec640eb5a574c532aacb247933dc5 authored about 17 years ago
Correct my misinterpretation of the license (BY-SA instead of BY-ND) and include a copy of it to fullfil the terms.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3073 4a71c877-e1ca-e34f-864e-861f7616d084

79a8dec64dc92730903425dfaef654189bea9916 authored about 17 years ago
Update the OS X project

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3072 4a71c877-e1ca-e34f-864e-861f7616d084

d24cf2c2337c6126838e2a6f8b0ff8addda5e52b authored about 17 years ago
Import Pre-GPL changelog, as found in 0.2.2's update.rtf. Dates are entirely missing!! Any veterans knowing them (or at least the year or month) are encouraged to fill the gap.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3071 4a71c877-e1ca-e34f-864e-861f7616d084

faa13221b3768b59b45d28dbcc4a28f8ac83b911 authored about 17 years ago
Add N.E.W.S.T. tilesets as found in warzone2100-0.2.2 (source-tarball).

Licensed from Rman Virgil under CC 3.0 by-nd. (http://creativecommons.org/licenses/by-nd/3.0/)

...

13fa6cb3d30224a33c7b299012fd7d02515a3925 authored about 17 years ago
Tiny change to Xcode project

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3069 4a71c877-e1ca-e34f-864e-861f7616d084

6cc628f38bcf9b092067bb78d53dc376aac5f67d authored about 17 years ago
Xcode project can almost build trunk again. This commit allows the project

to download and build the external libraries that Warzone has added since
the last time that trun...

0a9bcf08a3951f6b492b53d0ce150dbf83ed8a32 authored about 17 years ago
Relax camera movement while still preventing clipping through the terrain. Also disable panning to the default angle when releasing the

right mouse button.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3067 4a71c877-e1ca-e34f...

4884837ded0061cbc639f6b9682d432943dd5110 authored about 17 years ago
* Put some duplicated code for destroying sound samples in function sound_DestroyIteratedSample

* If in sound_Update() we encounter an error simply destroy the current sample we're working on
...

eba3731a93a78a5620cbddfe11f81f511128738b authored about 17 years ago
Update BASE_OBJECT and friends to use Vector3i.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3065 4a71c877-e1ca-e34f-864e-861f7616d084

c4fe7ad9195ef61133b99049156588833da270a9 authored about 17 years ago
Fix an invalid pointer reference in the widget code by making sure that the pointer to the widget currently under the mouse is cleared when the

widget is freed.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3064 4a71c877-e1ca-e34f-86...

65c56b73e3c89fdadac46e601cd01fdafeeb64c9 authored about 17 years ago
Remove excess display related code.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3062 4a71c877-e1ca-e34f-864e-861f7616d084

e0c450b41549583e09366137087491058a312d93 authored about 17 years ago
Read tile colour information directly from mapTiles, instead of going through tileScreenInfo

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3057 4a71c877-e1ca-e34f-864e-861f7616d084

5417afae46a0fdccc22392cd7eac02492d5bc8d1 authored about 17 years ago
Use setTileColour accessor for tile lighting.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3055 4a71c877-e1ca-e34f-864e-861f7616d084

80d6e7df6dedb8e6e289c0d18943368c823334eb authored about 17 years ago
We no longer need .wlight to separately store water colour.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3054 4a71c877-e1ca-e34f-864e-861f7616d084

0484f5e383160134d06977092690ec71d0e1e66a authored about 17 years ago
* Apply the last bit of patch #884 by Buginator (openal_track.c)

* Make sure that sound_GetError and sound_GetDeviceError are useable in WZ_NOSOUND builds as wel...

8fcd2410be3ac4fafd70376a0144221cd88df770 authored about 17 years ago
* Fix some errors in openal_track.c; part of patch #884 by Buginator

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3052 4a71c877-e1ca-e34f-864e-861f7616d084

d179c09f1710bc30f1b7a57a939a57ed1844dc84 authored about 17 years ago
* Update MSVC project files (part of patch #884 by Buginator)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3051 4a71c877-e1ca-e34f-864e-861f7616d084

456208fcc31dba210d00958d142753e4093a26ea authored about 17 years ago
* Prevent a linker error when compiling with -DWZ_NOUSOUND (sound_RemoveActiveSample was used but not defined)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3050 4a71c877-e1ca-e34f-864e-861f7616d084

22f762a3c307181c3d92554ca1a4f73120aa375c authored about 17 years ago
* Fix yet another bug introduced in r3047 (the game would hang in an infinite loop because of failing to increase the iterators)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3049 4a71c877-e1ca-e34f-864e-861f7616d084

992ee8583a64ac194998809939bdcc7098a98e67 authored about 17 years ago
* Fix a bug introduced in r3047 (segfault due to failing to check for a NULL pointer)

* Apply patch #879 by Buginator (refactored by me to use less handcrafted code, and more functio...

ff44e8c84ce1fa080eb004e217afe1ce70bf3176 authored about 17 years ago
* Try to encapsulate knowledge about AUDIO_SAMPLE's internal representation in openal_track.c (i.e. don't use it in client code!)

* Look at sound_StopSample specifically
* Use a function to manipulate the linked list of audi...

99c55dbf740a9637bbdc3466531bc51357aa71ee authored about 17 years ago
Clean up terrain colour handling a bit.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3046 4a71c877-e1ca-e34f-864e-861f7616d084

9c8e54520f8c11ce3509241b035e57ef96c36c98 authored about 17 years ago
Make sure we do not access tiles outside the map when checking height for

identified flying objects. Patch #880 by Buginator.

git-svn-id: svn+ssh://svn.gna.org/svn/warzo...

cf0007f8be119190fb45482a44712acc54a5fc72 authored about 17 years ago
Remove legacy PSX way of generating visual fog by manipulating vertex colours. Instead

we rely on real OpenGL visual fog. Someone need to look at what scripts need in this
department -...

1a89fbb9bc461cb81bba991864da28242ff85f72 authored about 17 years ago
Add Buginator to the authors list and add a missing dot to Tim's P

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3043 4a71c877-e1ca-e34f-864e-861f7616d084

e7f0dff4a4404a320494bb11a4f2db742688dbe4 authored about 17 years ago
* Remove useless rotating angle from drawTiles (it is being set and incremented but never actually used/read)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3042 4a71c877-e1ca-e34f-864e-861f7616d084

5d8d9e193e981276cabf0d01a6cdd8370c870b08 authored about 17 years ago
* Remove #undef WZ_NOMP3 and #define VERSION from config-macosx.h as they're both not needed anymore...

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3041 4a71c877-e1ca-e34f-864e-861f7616d084

5f1977c7f67bac551e633214e5c95597f979d1d2 authored about 17 years ago
Add some more output do debug dumps: The maintainer who created the package.

PACKAGE_MAINTAINER and PACKAGE_VERSION should probably also make their way into the logfile...

...

20050d2a3e0bf686d656f11375060549701c4873 authored about 17 years ago
Doxygen comments and some minor beautifications.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3039 4a71c877-e1ca-e34f-864e-861f7616d084

e48ec1019d2579034c763bce0f6abcf03c14a5ba authored about 17 years ago
Set the output directory for doxygen to doc/code and enable JAVADOC_AUTOBRIEF.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3038 4a71c877-e1ca-e34f-864e-861f7616d084

c580835c313adc165a0eb57098ff56467a0af1dd authored about 17 years ago
* Get rid of a large quantity of unused parameters

* Turn some signed integers ("int" or "SDWORD") into unsigned integers where it made more sence ...

c51bd8ae10936d94fb2e733337acf2bbe2b69031 authored about 17 years ago
Add methods to read/write byte arrays to tagfile format.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3036 4a71c877-e1ca-e34f-864e-861f7616d084

6118371c0edcb29a37a6f2292641dc1a341e6528 authored about 17 years ago
Require flex-2.5.33 (current version in Debian stable), since Gerard ran into warnings with 2.5.4.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3035 4a71c877-e1ca-e34f-864e-861f7616d084

7485b200978b7322335e03c15de5459e1960bfa3 authored about 17 years ago
Revert 3032, as we don't need to support old versions of Flex.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3034 4a71c877-e1ca-e34f-864e-861f7616d084

b94ac89c03090b6f1565f13a04b530655be01778 authored about 17 years ago
Add info and visibility bits to saved tiles in the tagfile format.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3033 4a71c877-e1ca-e34f-864e-861f7616d084

fc0db340ceb00ebd432fd3e5dded0be3d1c815f2 authored about 17 years ago
Add -Wno-unused-function to the compilation options for --enable-debug=yes to silence a warning from flex (GCC4.2, AMD64, Debian Testing).

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3032 4a71c877-e1ca-e34f-864e-861f7616d084

a8ffb9b8c2ade3c072080616f50b1a583f9c2597 authored about 17 years ago
Write the resolution specified on the command line to the configuration file.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3031 4a71c877-e1ca-e34f-864e-861f7616d084

6cb9bdcbef2bc9fbdac5e069009d16c195aa7bfd authored about 17 years ago
Update the QualityFactor function in projectile.c to hopefully make it fairer and more stable.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3030 4a71c877-e1ca-e34f-864e-861f7616d084

9710d4e4a712671c1cdee3a17073418df7abfd0b authored about 17 years ago
Add a CLIP macro for culling a value between a min and max value.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3029 4a71c877-e1ca-e34f-864e-861f7616d084

2506b69e1f8e53f36b0d939978ac36d51644b5ac authored about 17 years ago
make -C po update-po

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3027 4a71c877-e1ca-e34f-864e-861f7616d084

78a5853309cfd6ad3dcd9734069aebdb7aa128d8 authored about 17 years ago
* Fix a bug where would free the wrong pointer (thanks to Buginator for spotting it)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3026 4a71c877-e1ca-e34f-864e-861f7616d084

51c32760b4e0f84c2935824e12f07427f5b5dc73 authored about 17 years ago
* Apparently the UTF-8 conversion of r3024 wasn't complete; it should be now

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3025 4a71c877-e1ca-e34f-864e-861f7616d084

7c4e237187b6e0972191b3516d50067fd0869130 authored about 17 years ago
* Set charset of de.po to UTF-8 (just as all the rest of the files are)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3024 4a71c877-e1ca-e34f-864e-861f7616d084

fc55c1b8caefa0e83c86aeb64c1c941a9232f642 authored about 17 years ago
* Apply patch #879 by Buginator with some heavy modifications by me

* Upon removing BASE_OBJECTs loop through the lists of outstanding AUDIO_SAMPLEs to delete all o...

cc12f08b1a05b4b637e4924dd2936a727cc2b82b authored about 17 years ago
PIELIGHT fix for map hightlight. Remove use of colours to communicate a boolean value.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3022 4a71c877-e1ca-e34f-864e-861f7616d084

6c4c61fbb76f28f644f7eaa438b40179e712414b authored about 17 years ago
Final PIELIGHT changes to the widget code.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3021 4a71c877-e1ca-e34f-864e-861f7616d084

da7b96315c739ba5017ca91ce7d8377572bc10b4 authored about 17 years ago
Patch #872 by Buginator. Untested by me since in Bugs we trust. ;)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3020 4a71c877-e1ca-e34f-864e-861f7616d084

c64b565f141b550474eb5d1e33c0070457b91943 authored about 17 years ago
Add a new vector field to the PIELIGHT union, and send colours to OpenGL

as arrays rather than as individual bytes.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@...

53f11c391f6712349fc86009b94bc7ec2c9076c2 authored about 17 years ago
Adapt radar view to PIELIGHT scheme. The radar colours have been changed a lot, and

we probably need to massage these colours a bit before release. Radar tile colours
in all but ob...

4ee90ba9e35a4100aa8d789f74b6099abdcdcf48 authored about 17 years ago
Large PIELIGHT cleanup. Please report bad colours.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3017 4a71c877-e1ca-e34f-864e-861f7616d084

4ddd4c28af2626cd5cab08580eaf0a52e7a259ec authored about 17 years ago
Fix a nasty division by zero error introduced in r3015. Also fix balancing in single player as a result of changes in r3015.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3016 4a71c877-e1ca-e34f-864e-861f7616d084

d2c456a45d5fd14002a87ab172895832f573fb9e authored about 17 years ago
Commit patch #878 by Coincidence with some modifications by me. This makes it so that experience gained is now linked to the 'quality' of the attacker relative to the victim.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3015 4a71c877-e1ca-e34f-864e-861f7616d084

bc6a3e90de0b4002facaddb4050ae2f4a02a9070 authored about 17 years ago
Patch #877 by EvilGuru. The old health bar mode feature is gone, replaced by

another toggle on the same key that allows you to see health bars on your
droids and/or structure...

f812300a8c40b3e6fa765703bb5ca88f0cdd7631 authored about 17 years ago
Update POFILES.in with removal of arrow.c

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3013 4a71c877-e1ca-e34f-864e-861f7616d084

cf2985fb4c1fa9af706ac8cd09d1d188798a5dd6 authored about 17 years ago
Update the Code::Blocks and MSVC project files

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3012 4a71c877-e1ca-e34f-864e-861f7616d084

6844b2e510344b59b3bb992dbb8d6a0625e14ee9 authored about 17 years ago
New utility function pal_Colour() creates PIELIGHT from RGB values.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3011 4a71c877-e1ca-e34f-864e-861f7616d084

63211571b0dd3c0c0a1adaed3b68120b1b9ae1e4 authored about 17 years ago
Remove unused function draw3dLine()

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3010 4a71c877-e1ca-e34f-864e-861f7616d084

7e946c494369327c3f1e11f269e544b8c8bcbc91 authored about 17 years ago
Update raw build system in regards to removal of arrow.c

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3009 4a71c877-e1ca-e34f-864e-861f7616d084

28c0cacb6286687b62ceef232834266761d92f36 authored about 17 years ago
Remove unused, non-working arrow code.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3008 4a71c877-e1ca-e34f-864e-861f7616d084

c2c732510fb36c5f308736f3a1eab8d97cba2d15 authored about 17 years ago
Fix a bug in the video options screen whereby if the current video mode is not available anymore the game would crash.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3007 4a71c877-e1ca-e34f-864e-861f7616d084

2708cc023b4ed6f9dd3899fa99adca45deb66e0e authored about 17 years ago
Large PIELIGHT cleanup. Also cleans up tile drawing logic somewhat.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3006 4a71c877-e1ca-e34f-864e-861f7616d084

76840b01d2b752b42a86cbba6b3087a19a744c26 authored about 17 years ago
Clean up some ugly and unnecessary globals.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3005 4a71c877-e1ca-e34f-864e-861f7616d084

b963c15348e3341ba420df4f9cfe0b3b74ca5e3d authored about 17 years ago
Pressing the 'z' key (default keymap) will darken the terrain in areas where

you have no sensor coverage, and therefore cannot see enemy units moving.
Patch #876 by me and cy...

259902ba348a2200798fddbb4b787829bbc48c9a authored about 17 years ago
Make tileScreenInfo static, at the cost of some, hopefully temporary, ugliness.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3003 4a71c877-e1ca-e34f-864e-861f7616d084

d37d94aaed70f274aa278d12632eb7c1f5f2b72c authored about 17 years ago
Remove rules which could not ever be matched. The behaviour shouldn't change. If some Lex guru finds a mistake, please tell me. :)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3001 4a71c877-e1ca-e34f-864e-861f7616d084

fde3e48eb1dbc0ba49bfabe406388a815a96fd22 authored about 17 years ago
* Add two variables: CC_FOR_BUILD & CXX_FOR_BUILD to aid in building for the "build" machine when cross compiling, instead of the "host" machine

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2999 4a71c877-e1ca-e34f-864e-861f7616d084

bd1609e838c948c4ee93900840f0a0be16d914eb authored about 17 years ago
Patch #875. Prevent the player from clipping through the terrain so often.

Restores the sane defaults for max zoom and angle from the original game,
and fixes the way the c...

59db49c55e8c5c04ddcac5066a77bc65abe12170 authored about 17 years ago
Add fps counter. Type 'showfps' in cheat mode to enable. Patch originally

by qamly, ported by buginator, style cleaned up by me. See patch #874.

git-svn-id: svn+ssh://sv...

864e1826070de66d8f2eda2a5269f1f1c51eecd3 authored about 17 years ago
Remove unused function. Remove unnecessary references to VISIBLE_X|YTILES.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2996 4a71c877-e1ca-e34f-864e-861f7616d084

6c1f0aa7848b383af7729c22de0c27536ca2ff24 authored about 17 years ago
Remove automake workarounds and require 1.10.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2995 4a71c877-e1ca-e34f-864e-861f7616d084

c540d8c070248f23e2a8c9dbf0532e8621df860e authored about 17 years ago
Of course this wouldn't have worked like that... (automake depends on files, not on targets)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2994 4a71c877-e1ca-e34f-864e-861f7616d084

3b84c84a68b2313ea9563f6e2207ddd4074965c4 authored about 17 years ago
Some fixes for autorevision buildsystem. Still doesn't work as expected...

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2993 4a71c877-e1ca-e34f-864e-861f7616d084

4e3cdc53c6d93e24981369a1f7b1bef758bcb3eb authored about 17 years ago